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Production Sound, Video Engineers & Studio Projectionists

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Features

Nonlinear Editing Platforms DaVinci Resolve

by James Delhauer

The media landscape has changed. As technological innovation has driven advancement within our industry, a new level of technical literacy has become essential. Though our core duties remain unchanged, the role of the Local 695 Video Engineer continues to evolve with the times. Our diverse responsibilities on the set include media playback, on-set chroma keying, off-camera recording, copying files from camera media to external storage devices, backup and redundancy creation, transcoding media with or without previously created LUT’s, quality control, and syncing and recording copies for the purpose of dailies creation. With so many tasks to juggle, having all the tools necessary to perform our jobs is of critical importance. But today’s user is overwhelmed by choices. Countless hardware and software solutions span the entire spectrum of film and television production, with companies vying to attract customers to their products. Engineers require tools suited to handling a cross section of our various responsibilities and that cultivate efficient workflows for the production. Some might even go so far as to say that we need a little bit of black magic and, to that end, few pieces of software facilitate as many of our jobs on set as DaVinci Resolve by Blackmagic Design.

DaVinci Resolve began primarily as one of the first high-end digital color-correcting applications. First unveiled in 2004 by DaVinci Systems, the first Resolve products were turnkey platforms—self-contained hardware units designed for the single purpose of running their prepackaged software with maximum efficiency—intended to facilitate the earliest digital coloring workflows. These units were costly, with a price tag of more than $100,000 USD, pricing out the majority of consumers. When DaVinci Systems sold the platform in 2009, there were only about a hundred Resolve users worldwide. After being acquired by Blackmagic, Resolve was reworked over the course of a decade and now boasts millions of professional users around the globe. A software-only version was made available for $995 USD, representing more than a ninety-nine percent reduction in price, and a range of features meant to broaden the software’s usage application were added. Chief among them, Resolve transitioned from an emphasis on color-correction to become an end-to-end nonlinear editing platform. Blackmagic has continued to develop or acquire new modules to incorporate into their software, including the audio platform Fairlight CMI, originally developed by Fairlight.

In spite of the fact that film editing and post-production color both fall under the jurisdiction of our brothers and sisters in Local 700, there are a wealth of advantages to be found in Resolve for 695 engineers. As the system was originally designed with the intention of being used as a finishing program, Resolve features advanced functionality for communicating with and ingesting media from other nonlinear editing applications, such as Avid Media Composer, Adobe Premiere Pro, and Apple Final Cut Pro X. Projects originating in these ecosystems can be brought into Resolve, processed, and returned to their point of origin or forwarded to another destination. In short, a project originating in one application can be brought into Resolve before being sent along to an entirely different application, allowing workflows to be altered if an unforeseen issue arises. This allows programs with no ability to communicate with one another, such as Media Composer and Final Cut Pro, to share data indirectly with one another, thus closing gaps in software communication. This support for a vast number of video codecs and support files also makes it ideal for ingesting and performing quality assurance on media, regardless of the original source or format. Other nonlinear platforms are reliant on proprietary file formats or generate proxies for internal use, whereas Resolve works to debayer source media in real time. This makes it one of the best options for viewing an accurate representation of a captured image, especially when partnered with a color-accurate monitoring system.

This ability to play back full-quality assets is quickly becoming a more important feature as more productions move toward creating real time digital environments on set. Just as 695 Playback Specialists have been tasked with supplying video sources for screens appearing on screen for decades, it is our responsibility to play back the digital sets we’re beginning to see today and Resolve can be used to facilitate this task. DaVinci Resolve Systems can be used to outsource an image to an LED wall and manipulate the image in real time. This gives Playback Operators the ability to manipulate, color grade, relight and make other alterations to digital backgrounds on set, all while the director, cinematographer, and others are able to watch and give creative input. Advanced users can also take advantage of Fusion—an integrated visual effect plugin acquired by Blackmagic in 2018. Prior to its acquisition, Fusion was used on more than a thousand feature films for the purposes of effects compositing. When combined with Resolve, Local 695 Engineers have the ability to create and play back real time visual effects on set. In this regard, Playback Operators continue to blur and transcend the lines between technician and artist.

It is likely, however, that more engineers are familiar with the platform for its capabilities as a transcode utility. Resolve includes powerful tools for converting media from one format to another, making it useful both for generating easy-to-edit proxy media for editors to work with and dailies for the production team to review. Video and audio media from disparate sources can be automatically synchronized by aligning their timecode metadata or, in the event that a guide track was recorded to camera, analyzing their waveforms. Blackmagic also includes an arsenal of digital LUT’s (look up tables that can be used to apply a preset color look to an image) in their software, making it simple to apply a preset look when creating proxies or dailies. After sound is synced and the production look has been applied, then files can be exported in any industry-standard file format (support for encoding Apple’s ProRes family of video codecs is not available in the Windows edition of Resolve) for delivery to the necessary party.

As a member of the Blackmagic family of products, Resolve is compatible with all hardware accessories produced and manufactured by Blackmagic, including first- and third-party hardware controllers, GPU accelerators, and a wide variety of I/O adapters. The most recent edition of the app, DaVinci Resolve 17, released this year with hundreds of new updates and features, including enhanced support of high dynamic range content, a machine learning-based tracking tool, and support for multi-user collaboration. A supplemental update released in March of this year added full support for Apple’s new line of macOS computers featuring M1 processors, making Resolve the first third-party nonlinear editing application to take advantage of the enhanced capabilities of Apple’s new processor (Apple optimized Final Cut Pro X for use with the M1’s ARM architecture at the time of the processor’s release last year).

The current edition of DaVinci Resolve Studio retails for a flat rate of $295 and includes a lifetime of free upgrades. By eschewing a perpetual upgrade cycle or subscription-based licensing, Blackmagic has claimed the mantle of greatest value for price in the nonlinear editing wars. A comparable Adobe or Avid subscription costs in the range of $49.95 USD per month. Not being ones to rest on their laurels, however, Blackmagic took the pricing contest a step further by offering an almost fully featured free edition of Resolve. For those looking to test the waters or who do not need access to the platform’s entire suite of features, the free edition of the application includes all of the same powerful editing, playback, and transcoding tools as the Studio edition. However, it does not support resolutions higher than ultra-high definition, frame rates greater than 60fps, high dynamic range color grading, stereoscopic 3D processing, digital noise reduction, machine learning, or multi-user collaboration. In spite of these limitations, the free edition of Resolve remains the most professional no-cost tool on the market for nonlinear editing, playback, and transcode work.

Our industry will continue to evolve and as it does, we in Hollywood’s foremost technical local, will continue to evolve with the times. As we do, we need the absolute best tools available at our disposal. Despite being a relative newcomer to the world of editing platforms, Blackmagic has poised DaVinci Resolve to take a stop at the very top of the list. With its vast array of features, low-price point, and countless applications, this application is one that every Video Engineer is encouraged to familiarize themselves with. Members wishing to learn more are encouraged to explore the resources available on LinkedIn Learning—an educational service available for free to all IATSE members. Other free recourses include the countless tutorials, workflow demos, and classes available on YouTube and social media.

Paying It Forward: A Conversation with Ron Hairston

by James Delhauer

Tom Payne (left boom) and Ronald Hairston (right boom)booming on Agents of S.h.i.e.l.d.

At the heart of the labor union movement, there is a core belief that we are stronger together; that what may be impossible for one is achievable by the many. We work together for the betterment of all and when the work of others benefits us, it is our responsibility to pay it forward. Such is the philosophy of Ron Hairston, a Local 695 member with a rich history in our industry. Known for his work on NBC’s Heroes, Marvel’s Agents of S.H.I.E.L.D., and most recently, the BET comedy series Twenties, Ron has been a member of our union for the last fourteen years, where he serves as the co-chair of the Local’s committee for Equity, Diversity and Outreach (a role he shares with member Steve Nelson) and helps organize Local 695’s Black Sound and Video Alliance. I had the privilege of sitting down with Ron to discuss his storied career, the work that he does for our union, and what made him decide to become more active within the Local.

His career in sound began on the NBC television series Crossing Jordan, where he became friendly with the production sound team. Production Mixer Kenn Fuller and Boom Operators Thomas Payne and Jay Jayaraja expressed that Ron should explore joining Local 695 and, with their assistance, he soon became a member of the show’s Sound Department. But it was Agents of S.H.I.E.L.D. where Ron feels he really came into his own. “I grew up on that show personally and professionally. I did everything on that show. I was a Sound Utility, Boom Operator, Playback Operator, 2nd unit Sound Mixer, and a 1st unit Sound Mixer. We went seven seasons and became a family. Thanks to Kenn Fuller for the opportunities and for teaching me everything that I know about sound mixing and thanks to Tom Payne for teaching me everything that I know about booming. I got to learn from two of the best in 695.”

On set working on You. ©Netflix

This mentorship helped to shape Ron’s philosophy of returning the kindness shown to him. “[Kenn] gave me some really good advice when he got me into the union and said that I have to pay it forward and I think that’s really important.” As a result, he went on to become more active within our Local and took on a mentorship position of his own. “I just like to do the work but ever since George Floyd, I just realized that I needed to be doing more. I can’t just be worried about my job. I need to worry about other people as well,” he commented to me. “I’ve only met a couple Black sound people. I think we have somewhere around two percent membership in the union. Those numbers need to change and they kind of need to change yesterday.”

This spurred his decision to accept the position of co-chair for the newly formed committee for Equity, Diversity and Outreach and to aid in the implementation of the Local’s Y-16A trainee position—a classification allowing for productions to hire individuals lacking roster status for the purposes of training. In fact, Ron’s most recent job, the Lena Waithe comedy series Twenties for BET, hired two of the first trainee graduates, Y7-A Utilities Terrell Woodard and Britney Darrett—with Britney receiving her training from 695 members Jeremy Brill and Amanda Beggs while Terrell was trained by members Jamie Gambell and Ben Greaves. Ron also credits their success in part to Boom Operator Kevin Culligan, who took it upon himself to help continue their education while working together on Twenties.
Britney’s hiring in particular represented an important milestone for women of color within Local 695, as Ron pointed out. “Before this, I’ve known of one other Black woman in the sound union and that’s Veda Campbell,” he explained. “I met her a long time ago when my dad was doing craft services on a set and I just thought that was the coolest thing. Here was this Black female who was working on a set as a boss and I just remember it to this day. I didn’t realize it at the time but that was life-changing to see something like that; to see her make it that far. And now there are five more Black women going through the trainee process. That’s how I know that it’s working and that it’s getting results.” When asked, Ron expressed optimism about future trainees and the push for diversity within the Local as a whole. “I think the union has a lot of tools to help women and people of color be successful. The Y-16A is a position, not a program. Now, we just need to get the knowledge out there. The more I have gotten involved, I’ve realized that a lot of people don’t have the same resources and access that I have.”

Kenn Fuller, Jestin Willard (Y-16A), Kevin Culligan, and Ronald Hairston on Generation.

When asked to elaborate, Ron praised his father, Ronald Hairston, Sr., a UCLA graduate with a master’s in film who spent more than thirty years in the industry working in craft services. Though this was not Ron Sr.’s first choice, it was a career path he chose as it allowed him to work as his own boss and, by extension, side step the racial prejudices he encountered with previous employers. “It’s kind of sad,” Ron Jr. confided to me. “He was very accomplished for the childhood he had and was working on these shows where his education and his knowledge of film was greater than a lot of the people around him. But he was always trying to put us into a position to succeed. He spent all of his money on our education so I would be set up for success.” Ron went onto credit his father as the reason that he found his calling in Hollywood. “He got me where I am today. It’s just natural for me being on set. I saw the pirate ship on Hook being built. I got to feed lions on the set of George of the Jungle and meet Michael Jordan on the original Space Jam. That was all before I was even thirteen years old. Everything he’s done, everything he’s sacrificed to get me where I am today just made things so much easier than it could have been. Not everyone’s been put in a position to succeed like me. I’m fortunate and I know that, which is why it’s so important to give back.”

: Tom Payne and Ronald Hairston on Marvel’s Agents of S.H.I.E.L.D.

Ron expressed to me that he strives to provide his own children with the same opportunities for success that his father gave to him, though acknowledged the inherent challenges of such an endeavor. “Sound is easy but raising kids is hard. It’s the best worst thing I’ve ever done. Until I got into this position of trying to raise kids and working the hours I work, I didn’t realize how difficult it would be. When we welcomed our baby girl, I felt the need to get back to work to make sure I didn’t lose my job.” This feat would be impossible without the help of his partner and loving wife, Christina, whom he described as the MVP of their family. Nonetheless, he lamented the burden that his work in our industry has placed on her. “I couldn’t imagine doing my job and raising my kids the way I would like to,” he said. “I feel like it’s unfair that she has to do so much because of the hours I work and not being able to miss work. I want to be there for her and them more than I am. And there are days when things are hectic at her job or she just needs a break, so I just have to be the one who is more tired and figure out a way to get things done.”

Tom Payne, Kenn Fuller, Ronald Hairston, and Kevin Culligan on Marvel’s Agents of S.H.I.E.L.D.

Ron’s comments echo many made about the impact of long hours in Hollywood over the last several years. Though concerns centered on drowsy driving after periods of prolonged overtime, a phenomenon the industry has taken steps to counter, the impact on families remains a troubling issue. “It causes stress and concerns in the house,” he explained. “Jobs are taken off the table. I don’t feel like I can do a show out of town for a while with two young kids. A producer called me to go do Macgruber in New Mexico and my wife really didn’t want me to go. It was a real dilemma. I was worried that if I turned it down, I’d have to go back to doing utility work for a few months after I worked my way up to mixer. That’s the nature of this job.”

These issues and many more continue to plague our union. However, through the efforts of dedicated members like Ron Hairston and all of the women and men who offer up their time to the causes of equity, diversity, and opportunity, we are beginning to see things move in a positive direction. I would like to thank Ron for taking the time to sit down and speak with me about his career, his life, and the work he’s doing as a member of our union. His efforts are helping to forward Local 695 in its mission of nurturing equality within our industry. Members who are interested in being a part of this reform are encouraged to reach out to the Local about joining the Women’s Committee or the committee for Equity, Diversity and Outreach.

On December 2 of 2020, then President-Elect Joe Biden declared his intention to be “the most pro-union president you’ve ever seen.” This was a welcome proclamation, as union membership and influence has been in steady decline for decades. Today, it is estimated that just 10.8 percent of workers in America belong to a collective bargaining organization, down to less than a third of where we stood at our peak in the 1950’s. This is in spite of the fact that, by and large, research shows labor unions to be a net positive to their members. A 2020 report from the Bureau of Labor Statistics concluded that workers belonging to unions, on average, earned wages nineteen percent higher than their nonunion peers while an April 2021 study published in The Quarterly Journal of Economics determined that income inequality has waxed as the membership of unions has waned. Moreover, unions are popular. A Gallup poll published in September 2020 shows a sixty-five percent approval rating among Americans, their highest rating since 2003. With this unique opportunity afforded to us by both a high favorability rating and an ally in the White House, unions are relying on members like Ron Hairston to take charge and shape the change we need in the world.

The Four-Person Sound Crew

by Jamie Gambell

Daniel Quintana, Erin Fitzgerald, Jamie Gambell, Terrell Woodard, Johnny Evans

“Left track, boom, right track, radios”; the first words I said into the slate mic on the first shot of the first scene of my first feature film I mixed. The camera shooting through the door as two characters go through it and run down a flight of metal stairs following them down. A simple setup of an HHB Portadat, SQN field mixer,
and just two Audio Ltd 2020 radio mics (with Sanken
Cos-11’s). It was the only time that my team; myself, Boom Operator Ben Greaves, and Utility Tim Surrey, would use those radio mics for the entire show. How times have changed.

In the decades since that day, the role and workload of the Sound Utility has grown exponentially; multitrack recoding on set and the quality of the tools has seen radio mics becoming more and more prevalent, and, indeed, on some shows, we live and die by those tools. Good Trouble, the freeform series that I have been mixing for three seasons, is one of those shows. A spin-off from the earlier show, The Fosters, Good Trouble, follows two characters from the preceding series as they move to L.A., and into their twenties. The two sisters join a cast of characters living in a communal space, and we are introduced to a regular cast of eight who each come with their own cast of supporting characters through the trials of work or love life. More often than not, scenes feature most if not all of them. It is not uncommon to film scenes with fourteen to seventeen wires.

Daniel Quintana prepping Terrell Woodard to practice some booming

The filming style and ensemble nature of the show meant that my team had to adapt in two ways, Boom Operator Daniel Quintana found himself dancing alongside our camera operators, who used rehearsals to discover parameters rather than shots. Our DP, Marco Fargnoli, remains in constant contact with both camera operators and changes shot and frame on the fly. It’s frantic and frenetic, but Daniel is able to keep up with cast and operators alike. It can lead to many wide and tight situations, and our ability to roll with it and keep a smile on our faces has probably done more good these last few years, especially once I got the assurance from post that they were more than happy with what we were giving them.

For everything that Daniel does, and he does a lot, we lean hard into the wires, and the Utility, in this case, Johnny Evans.

A good Sound Utility is not only a member of the Sound Department, but also a ‘member’ of the Wardrobe and Production departments. Managing timing and expediency while bringing cast through the process, working with wardrobe to ensure that mics are hidden and effective. This ensures that production is able to maximize the use of the cast, that they are kept comfortable, and able to perform, and we are able to record a usable sound track with options for post.

Two things have become very apparent to me, firstly, the role of the Utility is no longer the “entry level” position that it was once seen to be, and secondly, more often than not, the workload of the Sound Department has grown to the extent that we should be asking for a four-person department. Indeed, I have made it part of my initial conversation with producers.

Day one on Good Trouble season three. L to R: Jamie Gambell,
Terrell Woodard, Daniel Quintana, Johnny Evans

First, the workload. Before Covid, I asked about the possibility of having that additional person be a permanent part of the team, but our producers hadn’t budgeted for that expense out the gate. However, I was able to get them to agree that when the cast count got above a certain number, we would bring in an additional Utility to help with wiring. It has proven to be very effective, and, when the producers started to talk to me about how to continue filming during the Covid era, while remaining safe and efficient, we continued to use this model. It may seem counter-intuitive to have more crew during a pandemic to some, but by having those extra hands, we are able to limit cross-contact and keep equipment sanitized and safe in a way that doesn’t add time to the day.

Jamie Gambell & crew. L to R: is Jamie Gambell,
Mitchell Gebhard, Daniel Quintana, Johnny Evans,
and Terrell Woodard

I also switched to the Shure Axient system to prepare for our return. I could write a whole article on the sound quality and confidence in wireless management, along with their battery life and hands-off control features that make them the ideal tool for this type of world we currently film in, but that’ll have to wait for another day!

Good Trouble is the second show that I have worked on with a four-person sound team. The other was It’s Always Sunny in Philadelphia, season fourteen. That show had a permanent four-person team (Boom Operator Daniel Quintana, Utility Alexis Schafer, and Sound Service Person, initially Kraig Kishi, later, Yohannes Skoda). It proved to be an excellent model, and definitely another option for productions to consider a permanent addition if the budget is tighter.

L to R: Iris von Haas, Terrell Woodard, Johnny Evans,
Jamie Gambell, Daniel Quintana

The role of Sound Utility has changed enough so that it is far from an entry-level job. One thing that became apparent to me, that we, as a local, need to work harder at mentoring and assisting those looking to join. Not only to ensure that they are doing well, but that we collectively are building a foundation of success and talent to make our craft better across the board. It was with this in mind, and conversations with other mixers, that I learned about the Local’s Y-16A position, the trainee position that encourages a safe, learning environment on set and avoids displacement.
I once again went back to our producers.

Good Trouble prides itself as being a diverse show, promoting minorities through casting and storytelling. I asked our incredibly supportive Producer, Chris Sacani, about the possibility of helping to promote that same diversity by bringing on a trainee. To her eternal credit, she went to bat and presented the idea to the network, who okayed us bringing on a trainee for season three, as well as continuing our current practice of bringing in extra hands as and when needed.

Gambell’s sound cart

We were joined in season three by Terrell Woodard. Ironically the separation and controlled Covid protocols helped in training, with each person’s role within the department being more defined and isolated, allowing Terrell to watch and find the time to ask questions.

Safety and sanitation protocols on some shows have created space for a fourth person on the team, often in the form of an on-set Sound Utility and a base-camp Wiring Utility. More shows are learning about the trainee position and embracing the idea. I’ve spoken to many mixers who are working with one or both additions to their crew. In an ideal world, a fourth person would be the norm to account for the expansion of work that our department has seen over time. An additional Utility or Sound Service Person in either a full-time or partial capacity, and a trainee would be beneficial. An additional crew member allows for a much more efficient production, especially when the schedule is king. Having an eye to the future, and providing a safe environment for people to learn and develop, will encourage more success for members as the additional workdays will do a lot to ensure that our members are kept busy.

Jamie Gambell uses a Cantar X3 and Cantaress Control Surface. His Boom Operators use Schoeps MK41/CMC1 with a Cut 60 Low Cut capsule indoors, and the Mini CMIT outside. He switched to the Shure Axient system, and uses the smaller ADX1M packs, with DPA 6061 lavs as his go-to mics.

A Conversation with Craig L. Woods

by Richard Lightstone CAS AMPS

L to R: Jane Fonda, Lily Tomlin, and Peter Gallagher

With more than forty-three years in the film industry, Craig Woods has an enviable amount of experience to draw from and great stories about his career.

“LA was really a hustle-and-bustle city in the late ’60s. When I was just a kid, I was lucky enough to be playing bass for a songwriter who went by the name of Kenny Nolan. His mother, bless her heart, asked me, ‘Well, what do you want to become when you grow up?’ I answered, ‘I want to work in a recording studio.’

“She gets on the phone and calls a guy named Rich Jacobs, a prominent music producer. Talk about contacts! So, there I was at seventeen, working at MGM Recording Studios on Fairfax Boulevard, then I went to a place called TTG, which was on North McCadden Place near Sunset and Highland. I have great memories of setting up microphones for one hundred musicians, violins, cellos, and the rhythm section, which pretty much gave me my career foundation.”

Forrest Forbes showing off the custom Cooper 106 with fourteen channels

Craig went back to school to finish college, but after graduation he found most of the recording studios had shut down, and a lot of musicians were out of work. People he used to work with were session players from The Wrecking Crew to The LA Express. Back in the day, they were triple booked but now, they were barely able to make a living.

With his bread and butter drying up, Craig luckily got a call from 20th Century Fox for a Y-6 position. He worked there for a while, then went to CFI and installed their Sony BVH systems, as they were getting rid of their giant Ampex machines.

In 1978, Craig worked as a Utility Sound Technician on The Blues Brothers for Bill Kaplan and again on Continental Divide in 1980. Craig moved up to Boom Operator on television series such as Vietnam War Story and Studio 5-B. In 1990, he worked with Mixer Richard Bryce Goodman on The Hunt for Red October.

Boom Operator Shawn Morse in action

“Submarines are tight places and there was just no thought about putting a Boom Operator anywhere in the process. I asked Richard Goodman to get me two snakes with sixteen inputs, and both snakes went on each of the submarine sets that were on gimbals, and I exploded the wires out to every possible place in these sets and then just placed mics everywhere I could. You can even see some of them in the movie but nobody would ever notice.

“You learn more of what not to do in many cases, what fights not to pick. I’m not here to roll around in the dirt because a director wants to do something that’s counterproductive to the sound, which we all go through. I express what the consequences of their decision will result in, and then I walk away.”

Craig had a long working relationship with Sound Mixer Geoffrey Patterson on The Usual Suspects, and on second unit (again with Geoffrey) on Apollo 13, both in 1995. He began doing nonunion mixing gigs and alternating booming for Geoff. When Geoffrey got Twister, Craig had to decide to either make the leap to sound mixing or continue as a Boom Operator. Craig decided to turn down Geoff’s offer.

“That was a very painful decision because it was a great match and with lots of fun memories of the things we went through. Oh my God, what a dreamboat he was to work with. I loved working with Geoff, we could finish each other’s sentences, we had good laughs, he was one of the few Sound Mixers back in the ’80s who never let lighting challenges with DP’s aggravate him, he was just unfazed by it.”

Craig Woods with Boom Operator Mark Jennings on his last day on set before retirement.

Armed with lots of experiences, Craig began his new venture into sound mixing and teamed up with Boom Operator Mark Jennings on a two-person non union show. It was a run-and-gun cop show, where Mark was chasing the actors with one hundred and fifty feet of duplex microphone cable. Craig requested a third person and the producers offered a young Laura Rush; her first job. Laura was determined to learn, especially how to wrap cable over and under.

“Laura sat there for hours practicing. Then she took a boom and started targeting certain things on a set just to get a feel of how to move a boom and a microphone around. I realized I can’t fire this person, she’s putting too much into this. It was the best decision I ever made. It was a match made in heaven between Mark, and Laura, and myself, and we stayed together for twenty years right up until Mark Jennings retired at the end of Season 5 of Cougar Town.”

Craig now has Shawn Morse as his Boom Operator. “He’s a good ambassador, and you really need someone who can take care of all the situations. I don’t question my boom operators at all.” Craig really believes in a versatile crew schooled in their craft but on a quick notice able to switch roles. “Laura can mix and boom, Shawn can mix. You’ve gotta have that interchangeability. Heck, if you need to take a moment, you don’t want to hold the crew up until the Sound Mixer gets back to his seat, or God forbid, an accident. You need to have that cohesion, and I’ve found that with Shawn and Laura.”

He owned two Cooper 106 panels but wanted more inputs, so he asked Forrest Forbes at the then Coffey Sound if he could combine the two. Forrest accomplished this into the only Cooper 106 board with fourteen inputs. Craig calls it his ‘Cooper 106 + 8,’ “I can’t really find a board better than the Cooper. There’s just something about the dynamic range and how it handles it.” The rest of his cart consists of two Sound Devices 788t and a 702t, Sennheiser 60’s and 50’s combined with Lectrosonics SM transmitters.

“I have the same cart that Geoff Patterson designed. Geoff built a cart for me, David McMillan, and another for Steve Bowerman. All of us got used to working with Geoff and this cart. It’s done me well over the years with all the modifications that I’ve put on it.”

Craig has kept all his mounts and extra custom rigs he used when he was booming, including his own Fisher boom offset that he designed for himself. Location Sound liked his design and had twenty of them manufactured for sale. Fisher booms were prevalent in the early part of his career. “The whole staging of television shows has evolved. They’ve gone from an open proscenium style to copying practical locations, or worse, with some sets built three feet off the ground.”

Craig has been mixing the popular Netflix series Grace & Frankie since it began and will be starting the eighth and final season in June. Earlier this year, Craig mixed the series Solos for Amazon which starred Morgan Freeman, Helen Mirren, and Anne Hathaway, under strict COVID-19 safety protocols.

“I had to send so many feeds out as we had actors that were off set, actors who were on set, all of them were in pods, needing their own feeds, headsets, and microphones. We had a lot of situations that were basically on the fly. I had to double up iso’s a lot, that doesn’t happen on Grace & Frankie. It’s basically one or two mics and that’s the end of it.”

The majority of Grace & Frankie is on stage at Paramount Studios. Occasionally, they shoot on the beach and Craig will wire the cast. “The biggest concern is not the waves but the wind, you don’t want to dampen it too much to kill your top end, but you find a way of getting through it.” The driving scenes are all shot on stage against green screen or LED panels.

Laura Rush wiring Emil Hersch on Alpha Dog

“We try to pare down a lot of stuff and keep it as simple and fast as possible to get our days done. Shawn will just put a rig in the sun visor, two mics each side, very simple. It’s pretty straightforward in terms of getting sound.”

Craig offered advice for those coming up or starting out. “Understanding your equipment, microphones are not perceptive entities, they are mechanical devices. I once explained to a young director why the actor needed to bring his voice up. You just have to work within the technical parameters of the microphone. One of the best things to do is to understand the psychology of leading a crew, especially for up-and-coming Sound Mixers because that was the one thing that I found as a Boom Operator, each mixer had their own way of interacting with their crew. It helps to understand so they can work to their best ability, having a door open where they can come to you. You don’t want to humiliate a Boom Operator or anyone else. The last thing I want to do is go on set and take a decision out of the Boom Operator’s hands. Psychologically, it’s a disaster, it creates a very bad situation if the person gets intimidated, second-guessing themselves. You’ve got two people that have to get everything done, and the best way to do it is to leave them on their own, or at least guide them in a way that’s not intimidating or bullying.”

Lily Tomlin, Martin Sheen, June Diane Raphael, Ethan Embry, Brooklyn Decker, Baron Vaughn, Sam Waterston, Jane Fonda, Peter Gallagher

Craig considers his career as a blessing and he has plans of going back to university to study music when he does retire. As Craig explains it, the last year of lockdowns has given him some practice. “A flight test of landing a 747 that I’ve never been able to fly on a runway called retirement without crashing and burning. It’s been an interesting forty-three years.”

The Challenges of FINDING ’OHANA

by Amanda Beggs CAS

L to R: Kea Peahu as Pili,
Owen Vaccaro as Casper
in Finding ‘Ohana.
Photo: Colleen E. Hayes/Netflix © 2021FINDING ‘OHANA (L to R) KEA PEAHU as PILI, OWEN VACCARO as CASPER in FINDING ‘OHANA. Cr. COLLEEN E. HAYES/NETFLIX © 2021

You never know what could lead to your next job. I was midway through the second season of the Facebook Watch series, Sorry For Your Loss, when the script supervisor asked me if I had anything lined up after we wrapped. I didn’t have anything set in stone, so she exclaimed, “I’m doing this movie in Hawai’i and Thailand! You want me to throw your name in?” I got a call about a day after I sent in my résumé, asking about my availability, willingness to work out of the country, and if they could set up a video interview with the film’s director, Jude Weng. Things continued to move quickly as I read the script, met with Jude over video chat, and got the formal offer within weeks. I would be going to Hawai’i, Thailand, and New York City as the Production Sound Mixer on a new Netflix movie called Finding ’Ohana.

Amanda Beggs CAS mixing in Thailand FINDING OHANA (2020)

Like many of us, I’ve read a lot of scripts, but without hesitation, I can say that I loved this one. It was honestly funny, heartfelt, and authentic. Many scenes with key dialog took place near waterfalls and in caves, there were scenes in cars and on ATV’s, there was live singing and music playback, swimming, and stunt work. All in various locations with anywhere from medium to difficult accessibility. This was going to be both a challenge and an adventure.

FINDING ‘OHANA (L to R) OWEN VACCARO as CASPER, KEA PEAHU as PILI in FINDING ‘OHANA. Cr. COLLEEN E. HAYES/NETFLIX © 2021

I made the decision early on to go with a more mobile configuration of my equipment to allow myself to fit into tighter spots and so I could self-carry what I needed into the more challenging locations. However, I needed a lot to fit in a small package; my rig needed to run on battery power all day and be something I could hike up the side of the mountain. Sound Devices had only recently released the Scorpio portable mixer-recorder, but I immediately ordered one. With sixteen mic/line preamps and twelve analog outputs, I knew this would be the right machine to use for this movie. Its size meant it could live in a bag, along with my wireless receivers, antenna distribution, IFB transmitters, private line comms, and battery distribution system. However, I didn’t just want to work out of a bag the entire time; I knew we would be able to set up shop on a cart for many locations, and we had stage work planned in Bangkok.

I decided to use Devendra Cleary’s DC-TRM cart as my starting point and then customize it as needed. In the end, I was very happy with the build I created and the cart worked in so many different locations and scenarios. The bag rig could easily be pulled off the cart, which in turn, also took most of the weight, making the cart easily carried up, say, a long flight of uneven stairs that led to the opening of a cave, with equally uneven floors. I think we made that particular climb in and out every day for a week. Then there was the hike into a park to shoot at various waterfalls, the boat ride to yet another cave, and the various beaches and jungles. Having the ability to hike in with my bag made so many locations easier to access. I had my regular follow cart with me, loaded into a cube truck in Hawai’i and a passenger van with the seats removed in Thailand. We also needed a mobile, rough-terrain-friendly solution for the gear in that cart. Orca makes an amazing bag called the OR-26, which we christened the “mobile follow cart.” Loaded up, it could fit all the basic items found in my cart—from wires to slates. For everything else, especially bulkier items like cable and our mobile VOG speaker, we had a foldable wagon.

  • Amanda’s sound cart
  • Processed with VSCO with f2 preset
  • Mixing in the practical cave
  • Processed with VSCO with f2 preset

Because hand-carrying everything you own isn’t enough fun on its own, let’s not forget we were doing this in insanely hot and humid weather. And did I mention the not-infrequent downpours of rain in both Hawai’i and Thailand? The mud we had to wade through was epic in proportion. Production actually had to schedule staggered pre-calls in Hawai’i during our last week so that each department could use a rented power washer to clean carts, cables, etc. My crew put up with many uncomfortable locations, but always performed with the utmost professionalism. For Hawai’i, I brought Boom Operator and fellow Local 695 member Mitchell Gebhard with me from LA, and we worked with local Sound Utility Nohealani NihipaliDay.

There were so many challenges involving scenes or shots where we would be beyond the range of wireless reception: recording dialog for two kids racing through Kualoa Valley on ATV’s, filming boat-to-boat out on the ocean, and my personal favorite, four kids biking full speed for about a mile along the East River in one of the most notoriously terrible RF environments in NYC. Those scenes jumped out at me when I was prepping and reading the script, so I brought with me several Lectrosonics PDR’s. Those have become a staple of my kit in recent years, as it gets harder and harder to find clear wireless frequencies, and for shots that simply defy the range of wireless even in perfectly clear environments. Easily jammed with timecode, and with the ability to record and stop with the LectroRM app, the peace of mind that comes from knowing I have good, clean, usable audio on each actor’s wire is just fantastic.

Hands-down the greatest challenge we would face on this film was the water. A main component of the story involved our lead cast entering caves that are surrounded by waterfalls, swimming through flooded tunnels, and a daring escape where they jump off a waterfall and land in a lake. While some of the waterfalls would be real and in practical locations, our main cave set, the one surrounded by waterfalls, would be built in a warehouse just outside of Bangkok. This was one of those moments where you can talk about a set in theory, and plan as much as you want, but until you are standing in front of the actual set, and can hear the roar of the six working artificial waterfalls, you really don’t know exactly what you are in for.

  • Processed with VSCO with f2 preset
  • Kea Peahu as Pili in Finding ‘Ohana.
    Photo: Jennifer Rose Clasen/Netflix © 2021
  • The makeshift hydrophone
  • L to R: Katika “Art” Tubtim, Thanravipa “Noon” Pararoch, Boom Operator Frank Barlow, and Amanda Beggs

In prep, the thinking at first was to try and keep the cast as dry as possible, for continuity as well as for ease of shooting. But this set was not going to allow for that. The kids were going to get soaked, and I would have to figure out how to get wires on them, as booming was not going to be a great option. We had three cameras rolling, two of which were on cranes, going from a wide to a tight shot in an instant. Plus, there was the noise. Imagine how loud a waterfall is when you’re outside standing next to it. Now imagine placing that waterfall, and five of its friends, inside a reverberant warehouse. When the falls were turned on, you had to shout to talk to the crew member next to you. Not only did we need wires on the cast to record the dialog, but they also needed to act as a comms system so the Director, Jude, could hear the cast in-between setups. I pretty much lived at my cart when we were shooting those scenes, always keeping the faders up so Jude could talk to the cast. For the reverse, so the cast could hear Jude, we used a pretty typical voice of god setup, a wireless handheld mic, and several speakers lining the set. But how do we handle wiring up cast that would inevitably get soaked? If the budget had been limitless and prep had been more informative, waterproof transmitters like Lectrosonics WM’s and waterproof lavaliers like VT500’s would have been a great choice. But I had Lectrosonics SMVs and Sanken COS-11’s. Waterproofing an SMV is easy enough —non-lubricated condoms and rescue tape. Plus I tossed the whole rig in a ziplock bag for extra measure. When the lavs got waterlogged, luckily, usually toward the tail end of the scenes, my Thai Sound Utilities Katika “Art” Tubtim and Thanravipa “Noon” Pararoch would expose the mic on the actor and hit the mic head with about five to ten seconds of air from a hairdryer. Then fresh tape would be applied and the actor would be good to go. To help protect the mic from getting waterlogged as quickly, we made sure to mount the mics upside-down. I am happy to report that during the filming of all the waterfall scenes, not a single transmitter or lavalier sustained water damage. Even after being waterlogged multiple times, the ability of the COS-11 to bounce right back into action astonished me. The plan of using a hairdryer on the actors saved us so much time. We initially considered continually swapping mics as they got wet, but the producers made it clear we had to move fast. Re-wiring would take too long. Two of our leads were kids under eighteen, and we only had them for limited hours. Time was precious and we had to respect that.

The mud we had to wade through in Hawaii was epic. Production had to schedule staggered pre-calls during our last week so that each department could use a rented power washer to clean carts, cables, etc.” –Amanda Beggs

We had several scenes that involved the cast getting fully submerged and swimming in sets that were built into large water tanks. Obviously, sound waves travel differently in water, and while hydrophones exist, it didn’t make sense for our show to rent one for the opportunity to simply record the sound of the underwater camera operator moving around. While the cast was in the tank, we would work on recording wild lines and voiceover for other scenes. At least, that was the original plan. A few days before the tank work was scheduled to begin, Jude expressed a desire to capture sound underwater, specifically a scream that was added. There was no way we could get a hydrophone to Bangkok in that time frame, so I had to come up with another solution. Luckily, I had played around with a homemade hydrophone a few years earlier on another project, so I already knew where to start. A Sennheiser MKH416, with foam, was my mic of choice, for a few reasons. It has less of a rich sound than some other shotguns, which is advantageous in the potentially noisy environment that exists in a tank. Movement and bubbles from the camera op and other crew all creates noise. I put the foam on the mic because it adds just enough bulk so you can fit a non-lubricated condom over it. I actually used three condoms in this build, and then wrapped the end at the connection point between mic and XLR, with a combo of butyl, rescue tape, and gaff tape. A great thing about the 416 is that it can sustain water damage and after being dried out, will still work perfectly, with saltwater being the exception. The mic was now fully waterproof, but it floated. Hand-holding the mic underwater wouldn’t work, as any movement created terrible handling noise, and we wouldn’t be able to get the mic close enough to the cast due to the size of the shot. My Boom Operator Frank Barlow, who had flown in from London to join our team, managed to find a one-meter-long piece of metal, pencil-sized in diameter. He taped the now-ridiculous-looking mic to one end, wrapping the cable along the length of metal, and bending the final few inches into a curved handle. We now had a very crude boom pole, and a way to point and move the mic underwater with minimal handling noise.


Photo: Jennifer Rose Clasen/Netflix © 2021FINDING ‘OHANA (L to R) OWEN VACCARO as CASPER, KEA PEAHU as PILI, ALEX AIONO as E, LINDSAY WATSON as HANA in FINDING ‘OHANA. Cr. JENNIFER ROSE CLASEN/NETFLIX © 2021

My happiest moment arrived a few takes after implementing the “hydrophone.” The cast was screaming underwater, even talking at times, and from across the stage, I heard Jude exclaim, “This is amazing! I can hear everything under the water!” Mission accomplished.

I pride myself on being prepared and having what supplies I need to get a job done. But unfortunately, while I brought a good number of non-lubricated condoms with me, I had underestimated how many I would go through. I realized I was going to need more with two weeks left in the shoot. No problem, as I figured that was something we could source in Bangkok. I approached our Thai Production Coordinator and explained to him that I was going to need him to find me some non-lubricated condoms. He gave me a look like I had just asked him to buy me, well, condoms. I explained that I use them to waterproof the mic transmitters and this was a completely legitimate work purchase! And they needed to be non-lubricated as I didn’t want to get lube on my expensive gear. He didn’t seem entirely convinced, and then went on to tell me that there are no non-lubricated condoms in Bangkok. I couldn’t believe him, said that can’t be true, and if he could please try looking, I would really appreciate it. The next day, our Thai UPM found me and confirmed what I had been told by our Coordinator.

They looked, and it was true: non-lubricated condoms are not sold in Bangkok. But not to worry, they had purchased some lubricated ones, and several members of the Thai production staff were busy hand-washing them to remove the lube. I laughed and said, “Good one, very funny.” Our Thai UPM wasn’t one for jokes, she stared me dead in the eyes and said, “No, this is really happening, they are doing this for you.” I think she knew I wasn’t going to believe her, so she had filmed and photographed the Thai crew hand-washing lubricated condoms, and then hanging them to dry.

I have seen many things over my years in this industry, but I have never seen anything like that. It was amazing. You don’t know dedication until you’ve seen someone gently hand-clean condoms. The following day, I was presented with a bag full of relatively lube-free condoms. I certainly wasn’t going to waste them, after all that hard work, so we absolutely ended up using several of those lovingly washed condoms. I don’t know if I can properly express my gratitude to the Thai crew: both my sound team and the entire Thailand local crew.

The final few days of the shoot took place in New York City, and the toughest part of that final company move wasn’t the jet lag—but the extreme temperature changes. We went from humid summer-like weather in Thailand to winter in NYC. From shorts and T-shirts to heavy coats and gloves in the span of a day. While in New York, I had the good fortune to work with local Boom Operator Frank Graziadei and Sound Utility Jerry Yuen. One of the best parts about distant location work isn’t necessarily the locations, but the opportunity to work with crew who know those places intimately. I not only got to film in iconic NYC spots, and experience the challenges that exist there, but I also got to work with one of the most legendary Boom Operators on the East Coast, and I’m so grateful for that.

The entire experience of making Finding ’Ohana was such a unique, fun, stressful, incredible time. I was very fortunate the timing worked out the way it did, as I got to travel to all those places right before the whole world shut down due to the pandemic. This movie was a great example of how prep and planning can sometimes only get you so far. Oftentimes, things change and new requests are made in an instant. I try to avoid thinking “that can’t be done,” but instead rely on creative problem-solving and the insight of my crew to achieve as close to the director’s vision as possible. Sometimes you spend a night in Bangkok hunting for non-lubricated condoms in every convenience store within walking distance and you come home empty-handed. But don’t give up! Take it from me, soap can remove most of the lube.

Sound Awards 2021

57th CAS Awards
We congratulate all the winners!

MOTION PICTURE – LIVE-ACTION

Sound of Metal winners: (Top row from left) Phillip Bladh CAS, Nicolas Becker, Michelle Couttolenc. (Bottom row) Carlos Cortés Navarrete, Jaime Baksht Segovia.

Sound of Metal
Production Mixer: Phillip Bladh CAS
Re-Recording Mixer: Jaime Baksht Segovia
Re-Recording Mixer: Michelle Couttolenc
Re-Recording Mixer: Carlos Cortés Navarrete
Supervising Sound Mixer: Nicolas Becker
Foley Mixer: Kari Vähäkuopus
Production Sound Team: Jeremy Eisener, Yanna
Soentjens, Hannes Leemans, Francois Goemaere

MOTION PICTURE – ANIMATED

Soul winners: (Top row from left) Vince Caro CAS, Ren Klyce, David Parker. (Middle row from left)

Soul
Original Dialogue Mixer: Vincent Caro CAS
Re-Recording Mixer: Ren Klyce
Re-Recording Mixer: David Parker
Scoring Mixer: Atticus Ross
Scoring Mixer: David Boucher CAS
ADR Mixer: Bobby Johanson CAS
Foley Mixer: Scott Curtis

MOTION PICTURE – DOCUMENTARY

The Bee Gees winners: Gary A. Rizzo CAS, Jeff King.

The Bee Gees: How Can You Mend a Broken Heart
Re-Recording Mixer: Gary A. Rizzo CAS
Re-Recording Mixer: Jeff King

NON-THEATRICAL MOTION PICTURE OR LIMITED SERIES

The Queen’s Gambit winners: (Top row) Eric Hoehn CAS, Leo Marcil. (Bottom) Lawrence Manchester.

The Queen’s Gambit Ep. 4 “Middle Game”
Production Mixer: Roland Winke
Re-Recording Mixer: Eric Hoehn CAS
Re-Recording Mixer: Eric Hirsch
Re-Recording Mixer: Leo Marcil
Scoring Mixer: Lawrence Manchester
Production Sound Team: Thomas Wallis, Andre Schick,
Bill McMillan

TELEVISION SERIES – ONE HOUR

The Marvelous Mrs. Maisel winners: (Top row) Mathew Price CAS, David Boulton. (Bottom) George A. Lara CAS

The Marvelous Mrs. Maisel S3, Ep. 8
“A Jewish Girl Walks Into the Apollo…”

Production Mixer: Mathew Price CAS
Re-Recording Mixer: Ron Bochar CAS
Scoring Mixer: Stewart Lerman
ADR Mixer: David Boulton
Foley Mixer: George A. Lara CAS
Production Sound Team: Carmine Picarello,
Spyros Poulos, Egor Panchenko

TELEVISION SERIES – HALF-HOUR

The Mandalorian winners: (Top row from left) Shawn Holden CAS, Bonnie Wild, Stephen Urata. (Bottom) Christopher Fogel CAS, Blake Collins CAS.

The Mandalorian
Ep. 102, Chapter 2 “The Child”

Production Mixer: Shawn Holden CAS
Re-Recording Mixer: Bonnie Wild
Re-Recording Mixer: Stephen Urata
Scoring Mixer: Christopher Fogel CAS
ADR Mixer: Matthew Wood
Foley Mixer: Blake Collins CAS
Production Sound Team: Ben Wienert, Veronica Kahn,
Jamie Gambell, John Evans, Ethan Biggers

TELEVISION NON-FICTION, VARIETY, MUSIC OR SPECIALS

Hamilton winners: Tony Volante, Rob Fernandez.
Career Achievement Award winner William B. Kaplan CAS.

Hamilton
Production Mixer: Justin Rathbun
Re-Recording Mixer: Tony Volante
Re-Recording Mixer: Rob Fernandez
Re-Recording Mixer: Tim Latham

Career Achievement Award

Career Achievement Award winner William B. Kaplan CAS.

William B. Kaplan CAS

Filmmaker Award

Filmmaker Award winner George Clooney.

George Clooney

Outstanding Product – Production

Outstanding Product – Production winner: Sound Devices’ Matt Anderson, CEO.

Matt Anderson, CEO
Sound Devices

Outstanding Product – Post production

Outstanding Product – Post Production winner: iZotope’s Lisa Ferrante-Walsh, Director of Engineering.

Lisa Ferrante-Walsh
Izotope, Inc.: RX8

AMPS AWARD WINNER

Sound of Metal
Phillip Bladh CAS, Nicolas Becker, Jaime Baksht Segovia,
Michelle Couttolenc
Production Sound Team: Jeremy Eisener, Yanna Soentjens, Hannes Leemans, Francois Goemaere

BAFTA AWARD NOMINEES

Greyhound
David Wyman CAS, Beau Borders, Christian P. Minkler,
Michael Minkler CAS, Warren Shaw
Production Sound Team: Betsy Lindell, Marc Uddo, Jason Vowel

Nomadland
Sergio Diaz, Zach Seivers, M. Wolf Snyder

News of the World
John Patrick Pritchett CAS, Michael Fentum, William Miller,
Mike Prestwood Smith, Oliver Tarney
Production Sound Team: David M. Roberts, Rob Hidalgo,
Adam Bart, David Brownlow, Zach Sneesby, Jason Pinney

Soul
Vincent Caro CAS, Ren Klyce, David Parker

Sound of Metal
Phillip Bladh CAS, Jaime Baksht Segovia,
Nicolas Becker, Carlos Cortés Navarrete, Michelle Couttolenc
Production Sound Team: Jeremy Eisener, Yanna
Soentjens, Hannes Leemans, Francois Goemaere

BAFTA AWARD Winner

Jaime Baksht, Nicolas Becker, Phillip Bladh, Carlos Cortés, Michelle Couttolenc – Sound – Sound Of Metal

Sound of Metal
Phillip Bladh CAS, Jaime Baksht Segovia,
Nicolas Becker, Carlos Cortés Navarrete, Michelle Couttolenc
Production Sound Team: Jeremy Eisener, Yanna Soentjens, Hannes Leemans, Francois Goemaere

Oscar Nominees

Greyhound
Production Mixer: David Wyman CAS
Re-Recording Mixers: Warren Shaw, Michael Minkler CAS,
Beau Borders CAS
Production Sound Team: Betsy Lindell, Marc Uddo

Mank
Production Mixers: Drew Kunin, Ren Klyce, Jeremy Molod,
David Parker, Nathan Nance
Production Sound Team: Michael Primmer,
David Fiske Raymond

News of the World
Production Mixer: John Patrick Pritchett CAS, Oliver Tarney,
Mike Prestwood Smith, William Miller
Production Sound Team: David M. Roberts,
Rob Hidalgo, Adam Bart, David Brownlow, Zach Sneesby,
Jason Pinney

Soul
Ren Klyce, Coya Elliot, David Parker

Sound of Metal
Production Mixer: Phillip Bladh CAS
Re-Recording Mixers: Jaime Baksht Segovia, Michelle Couttolenc,
Carlos Cortés Navarrete
Supervising Sound Mixer: Nicolas Becker
Production Sound Team: Jeremy Eisener,
Yanna Soentjens, Hannes Leemans, Francois Goemaere

Oscar Winner

Phillip Bladh, Carlos Cortés, Michelle Couttolenc and Jaime Baksht pose backstage with the Oscar® for Sound during the live ABC Telecast of The 93rd Oscars® at Union Station in Los Angeles, CA on Sunday, April 25, 2021.

Sound of Metal
Production Mixer: Phillip Bladh CAS, Jaime Baksht Segovia,
Nicolas Becker, Carlos Cortés Navarrete, Michelle Couttolenc
Production Sound Team: Jeremy Eisener, Yanna Soentjens,
Hannes Leemans, Francois Goemaere

Names in Bold are Local 695 members

The rNAS .m4 and rTB from Pronology

by James Delhauer

As laborers in an industry that constantly pushes the boundaries of what technology has to offer, members of the IATSE have unique technological needs. Productions demand custom-fit solutions to the challenges they present, often preventing workers from buying off the rack as it were. Sometimes, artists and craftspeople encounter obstacles for which the market has not presented an adequate solution and when they do, they take it upon themselves to make their own. Such is the case with the new rNAS.m4 and rTB storage units from Pronology, designed by Local 695 member and Pronology President Jon Aroesty to address the specific challenges faced by 695 engineers and technicians.

The story of the rNAS goes part and parcel with mRes, another Pronology product designed out of frustration with the lack of adequate workflow options. The mRes is a standalone server-based encoder capable of capturing multiple SDI inputs or IP streams and simultaneously writing a high-quality deliverable asset, a ready-to-edit proxy file, and a proxy optimized for web streaming for each input in real time. In practical terms, this means that camera or IP-based media can be ready for every stage of review and post production as soon as the director calls cut. However, this workflow presents the challenge of immense data loads, especially when networking multiple mRes servers together. Moving that much media around in real time requires storage hardware capable of sustained high bandwidth reading and writing. Furthermore, production environments are often harsh, requiring equipment that can stand up to the rigors of day-to-day use. After experimenting with various storage options on the market, Aroesty and his team concluded that there was nothing available at the time that presented an ideal solution to these problems.

“We couldn’t find anything that could sustain the kind of write speeds we needed while also being portable and rugged enough to be practical in a production environment,” Aroesty commented. “Eventually, we realized that we needed to build our own.”

“We couldn’t find anything that could sustain the kind of write speeds we needed while also being portable and rugged enough to be practical in a production environment… We realized that we needed to build our own.”
–Jon Aroesty

After studying the shortcomings of existing network-attached storage devices, the first rNAS prototype was constructed in 2017 using off-the-shelf components and featured a full ATX-sized chassis outfitted with eight spinning disk hard drives and a PCIe hardware-based RAID controller. Though several prospective competitors were already offering units with support for RAID (a process whereby multiple storage devices are pooled together to increase speed or create redundancy), all of the units that the Pronology team researched utilized software based or integrated RAID controllers, making them more vulnerable to failure or corruption as the components controlling the disk pool needed to expend resources on other tasks. By having a dedicated piece of hardware to control the RAID, the team was able to achieve a significantly more stable storage volume. In conjunction with the more robust case that offered improved durability, this prototype was a step in the right direction but it was not without shortcomings of its own.

Local 695 President Jillian Arnold (then Vice President), member Nick Amico, and I put the prototype rNAS through its paces over the course of the following year. After stress testing it in every way we could imagine in both controlled and production environments, it was deemed too heavy and cumbersome, making it difficult to transport. The ATX chassis took up a large amount of space and could not be rack mounted, which made it unsuitable for the cramped confines of a production truck environment. Moreover, with the number of 4K productions already on the rise, higher write speeds were still going to be necessary for success. As testing progressed, the team began looking for ways to address these challenges.

Fortunately, all of this was happening as the price of solid-state media was becoming more affordable, which presented an opportunity. Aroesty and his team began to experiment with using both consumer and enterprise grade solid-state drives in conjunction with their hardware RAID configuration and immediately decided that this approach would be essential to increasing read and write speeds to the point where the rNAS would be up for the task of recording 4K media. This also helped to address the issue of weight, as a standard two-and-a-half-inch solid-state drive weighs in at approximately a tenth of a pound, whereas traditional three-and-a-half-inch spinning disk units are closer to a pound and a half. This allowed the team to shed more than eleven pounds off the previous design with no discernable drawbacks. However, no existing two-and-a-half-inch form factor chassis available at the time met the necessary durability requirements, forcing the team to commission custom fabrications. After receiving input from a cross section of 695 engineers familiar with a wide array of production environments, a compact aluminum and steel design was settled upon. The result was the rNAS .m3, a lightweight solid-state network attached storage system ready to take advantage of the complete bandwidth of a 10g network environment. For more than a year, 695 engineers have put it through its paces it in a diverse variety of broadcast television environments, including the Academy Awards, Grammy Awards, and MTV Video Music Awards.

Now, with the data collected over the past four years, Aroesty is proud to release the rNAS .m4, a modest redesign of that capitalizes on the successes of the .m3 while adding subtle improvements where needed. Newer solid-state drives boast longer life expectancies than those released even a few years ago, giving the .m4 a longer product life than its predecessor without requiring maintenance. The new chassis has been designed to easily integrate into a rack-mounted environment, making the devices convenient for long-term storage while remaining quite portable. The body can conveniently fit into a custom-designed insert carry-on suitcase and has been ruggedized for vibration and impact resistance, allowing multimillion-dollar productions to transport their content without fear of checking luggage. The device can be networked utilizing either the two 1g Ethernet ports or two 10g Ethernet ports, allowing for communication with up to four devices without the need for a network switch. Under the hood, the storage caddies have been tweaked to store the solid-state drives at the front of the unit, allowing all eight to be accessed from the front. This facilitates the ability to scale storage size as larger solid-state media continues to be produced at lower costs in the coming years. Several additional security updates have been added to the networking protocols, ensuring the digital safety of production content.

Most importantly, the entire system has been optimized for concurrent throughput. With the COVID-19 pandemic forcing productions to decentralize post-production environments, the ability to securely send digital files across a network in bulk has never been more important. This optimization allows Local 695 recordists to write new media to the rNAS while simultaneously allowing media to be read for the purpose of being copied, transcoded, or uploaded. rNAS supports any cloud-based transfer client, allowing recordists to send content directly to editors before the production even wraps. The result is that editors located anywhere in the world can be cutting content within hours or even minutes of it being shot.

Though specific production conditions may impact performance, the rNAS.m4 set an impressive benchmark recording up to thirty-two streams of high-definition ProRes 422 footage at 27.97fps or ten streams of ultra high-definition content at 59.94fps.

The rNAS .m4 and rTB were designed by members for members and are ready to meet of the many challenges of our craft.

The rTB evolved from the production of the rNAS to meet the growing needs of productions that have not or are unable to migrate to server-based production, including remote and single-camera productions. Nearly identical in design, this direct-attached storage unit boasts the same ruggedized steel and aluminum body but sports two Thunderbolt 3 inputs in lieu of networking ports and an LCD screen. The eight-disk solid-state RAID pool has resulted in write speeds of up to 1469 megabytes per second, bringing rNAS performance to those in need of direct storage solutions such as Digital Media Managers and Video Assist Technicians. These speeds are ideal in production environments where 4K, 8K, and newly emerging 12K video content is being created and requires rapid ingestion. Moreover, the Thunderbolt architecture’s bidirectional protocol in conjunction with the customized RAID controller’s optimization of concurrent throughput means that rTB is ideally suited for use in conjunction with platforms that require high simultaneous read and write speeds, such as In2Core QTAKE. When paired together, a set of rTB units represents one of the fastest drive-to-drive transfer solutions in its form factor. This can facilitate the rapid creation of redundant media, shrinking the period of vulnerability in which media exists in only a single location.

Aroesty adds that “695 members were involved at every stage of production. rNAS and rTB were developed in direct response to members’ requests for resilient high-performance storage that can stand up to the rigors of remote production and transportation.”

In the digital era in which we currently find ourselves, we are inundated with data. For Local 695 data engineers, whose responsibilities can include media playback, projection, on-set chroma keying, off-camera recording, copying files from camera media to external storage devices, backup and redundancy creation, transcoding, and syncing, digital real estate is critical.

Video Engineering The Next Generation

by James Delhauer

Jillian Arnold

Our culture is one that places a high value in legacy. As we walk this earth in search of purpose, we often reflect on questions about our impact or how we will be remembered. We build little empires in our own names in the hopes that our legacy will be a positive one and that when it is time to move on, it will be handed down to the next generation. The divine right of kings saw empires passed from father to son with an expectation that that which came before would be preserved. But times have changed and so must we all. Today, as we strive for things like liberty, equality, and diversity within our communities, children are no longer expected to carry on the work carried out by their parents. They are encouraged to walk their own paths in life and to discover a purpose to call their own. So when a child does choose to walk in the footsteps of their families, there is a heightened significance to the decision. No longer is it a matter of duty or responsibility but one of agency; no longer passed down from father to son but also mother to daughter, mother to son, and father to daughter.

Haley Burnett
and stepfather, Gaylon Holloway

I had the privilege of sitting down with three remarkable women, all of whom chose to pursue careers in video and engineering, like their fathers before them. Today, Cheyenne Wood, Haley Burnett, and Jillian Arnold talk about the legacy of video engineering in their families, being among the first women in their fields, and some of the challenges that women have overcome and continue to face within our industry.

Cheyenne Wood and her father, Roger Wood.

Cheyenne is a Record and Playback Specialist who became a member of Local 695 in 2018 and has already landed on high-profile broadcast television shows like American Idol and Who Wants to Be a Millionaire? In the short time since joining the Local, she’s already become proficient in a wide variety of platforms and can often be found behind the racks on set, building or rewiring her own equipment. This, however, should come as no surprise given her history. Cheyenne’s father has spent the better part of the last thirty years working as a Broadcast Truck Driver and Fabricator.

“It’s touching, in a very sentimental way,” she told me. “Growing up from the very beginning, my earliest memories with my dad are of my brother and me running around workshops and going to work with him. He was a single parent, so on late nights when he didn’t have a babysitter, he’d throw us in the camper and go pick up shows and drive us home. Now, he picks up my shows.”

Cheyenne Wood

Cheyenne went on to describe the first time she and her dad had opportunity to work with one another on set. “I was working on Ultimate Tag as a Media Manager but he had parked the truck before I got to go in for prep, so we didn’t get to see each other. But on the last day, I came out of the truck and he was waiting at the bottom of the stairs just to see me at work. It was a cool moment. And there have been a few times since then.”

Haley Burnett

Similarly, Haley Burnett grew up in a household deeply rooted within the industry. Her father also drove production trucks for several years before becoming a Comms and RF Technician. Meanwhile, her mother and stepfather worked for Viacom (now ViacomCBS) as Director of Operations and Lead Engineer respectively.

“I remember that I didn’t want to work in the industry because so many people in my family had. I was going to do dance therapy for juveniles,” Haley told me. “Then I went to [Country Music Awards] with my mom and got to go backstage. Seeing everyone and everything going on made me think, “Huh, maybe I do want to do this after all.”

When Haley received her Local 695 card in 2017, she began to develop record assist and cloud-based screener protocols that have been essential for contactless delivery and safety during the pandemic. She’s worked on broadcast tentpole productions such as the Video Music Awards and MTV Movie Awards..

Jillian Arnold is a Recording and Workflow Engineer who also followed in someone’s footsteps. “My stepdad was a Tape Duplicator,” she explained. “His claim to fame was the colorized version of It’s a Wonderful Life on VHS. And when I was little, he had five or six tape decks in the basement where he’d duplicate old cartoons for international release. And he taught me how to use those tape decks. Now, I am what I like to refer to as ‘The Artist Formerly Known as the Tape Operator.”

Jillian Arnold

Since earning her 695 membership in 2012, Jillian has been at the forefront of new server-based network recording technology, as well as the cloud-based migration of large assets. She was recently elected to serve as President of Local 695 and holds dual-card status with Local 600. Her clients include Disney, ViacomCBS, Netflix, Apple Inc., TED Conferences, and the Jet Propulsion Lab.

All three of these women are first-generation card holders within their families. “My mother was from the employer’s side of things. So when I joined, she was happy about the benefits and protections that came with that,” Haley said.

“My dad did tell me that he had been approached about joining the Teamsters union many years ago. But due to having to try to find sitters to help take care of his four children and often having to leave work to take care of us on his own, he was unable to commit the time, ultimately missing out on the opportunity.”

“As a woman, I am very mindful that I have to
be on my game. I believe
I need to know all aspects of my craft well.” –Jillian Arnold

“Both of their dads thanked me with tears in their eyes when they got their union cards,” Jillian remarked. “There’s that day our fathers have when we surpass their knowledge. And it can be a very proud moment. My stepdad was also very proud. I know because my uncle—who was in Local 2—calls and tells me,” she laughed. “He was the one who really impressed the importance of unions on me. I’m really proud to be part of a collective that, internationally, has more than 120,000 members. And every level I hit, I can’t get over it.”

As engineers working to develop the bleeding edge of production workflows, these three women are pioneers within their fields. In spite of their impressive résumés, however, all three face unique challenges that present obstacles within their careers. “I’ve certainly had bouts of weird comments and things like that,” Cheyenne said during her interview. “I’ve had people staring and one guy who started following me. There was a day when I pinched a nerve in my back and the medic closed the door so he could massage my lower back. Very weird. So safety is a big concern.”

According to a 2018 USA Today survey of 843 women working in the entertainment industry, an alarming ninety-four percent of respondents reported experiencing some form of sexual harassment or assault. The same survey, which was conducted in partnership with The Creative Coalition and Women in Film and Television, went on to report that twenty-one percent of the women interviewed reported having been asked to or coerced into performing a sex act.

“I’ve left the truck crying before because I’ve been uncomfortable,” Cheyenne admitted. “I don’t think people always realize that it can be intimidating for women to walk in sometimes but it’s nerve wracking.”

“Luckily, I haven’t experienced that too often,” Haley commented. “But sometimes when you come on the truck, you can interact with people who will give you the up and down and you can just read on their faces that they aren’t expecting much out of you.”

“There are definitely people who are shocked or dumbfounded that this easy to laugh off twenty-four-year-old-looking girl comes in and knows her stuff,” Cheyenne agreed.

“People still aren’t used to seeing a woman in our spot. It’s fun when you do know it. My favorite part is blowing them away and doing really well. Then you just look at them and see them crack a little smile,” Haley said. “That’s always pretty great.”

In Rosa Costanza’s “The Best Person for the Job,” an article published in Production Sound & Video in the spring of 2015, Jillian describes her experience in a situation that many women within the industry face. “As a woman, I am very mindful that I have to be on my game. I believe I need to know all aspects of my craft well. Therefore, I spend quite a bit of time training and studying on my days off. I often feel I can’t afford to make a mistake without it reflecting poorly upon me, and my gender. Some may say I’m too hard on myself, but I think that I have to be as good as the best.”

“But we’re put into these positions by people who believe in us,” Cheyenne pointed out. “Tech Managers, the people who hire me, they all say, ‘I have no doubt that you can do it. I’m not worried about you at all.’ I would not be where I am today without the support of so many wonderful men in my career. There are just some people who make me feel like I don’t belong here. And of course, I belong here. I worked really hard to get where I am. And there are definitely people who can see that and who have been encouraging every step of the way.”

Unfortunately, the problems that women face within the industry are not just confined to the set or normal business hours. The unpredictable nature of Hollywood can make balancing work and family life a challenge.

“I think it scares the hell out of me to think about having babies in this industry,” Haley explained. “Growing up, we were fortunate enough to have help. But I can’t imagine getting off from a show and getting home, helping us with a project, putting kids to bed, working until midnight, then getting up, and working a completely different schedule. I think it scares me because we have such an unpredictable schedule. And then there’s the fear and legitimate concern of losing your job. If you need to take time off, there might not be a job waiting for you when you’re ready to come back or someone might think, ‘She’s too distracted to do her job now that she has a kid.’ And I do think that’s something women struggle with more than men.”

“Women are exhausted,” Jillian said frankly. “As someone who doesn’t have children but wants to, this idea of being an exhausted woman is not a workable survivable tactic for me. One of the reasons I became president was to create a world where women can work and have a family. And with the number of women coming into our technical local, we are going to be forced to rethink how certain things happen like flexibility of maternity leave and paternity leave, daycare, and sick pay. My focus is on how we can improve the mental health and wellness of our members beyond just pay structures and healthcare. Because this isn’t just a women’s issue. It’s not in anybody’s best interest for women to be this exhausted all of the time.”

“I can’t imagine trying to have kids right now with this job,” Cheyenne stated. However, she was quick to agree that this is not just an issue impacting women in our field. “I know that we talk about it a lot in terms of single mothers, which is an utterly amazing accomplishment. But I do want to shed light on the fact that there are single fathers out there having to do it on their own too, often raising young women who they want to see succeed as well. I am an example of that. My dad emphasized that it did get very difficult at times and more resources and support would have been wildly helpful as a single parent.”

I would like to thank Jillian, Haley, and Cheyenne for taking the time to sit down and speak with me about these proud and difficult subjects. All three are a credit to their respective fields. As we move forward, Local 695 is committed to nurturing equality within our industry. Members who are interested in being a part of this reform are encouraged to reach out to the Local about joining the Women’s Committee or the Committee for Equity, Opportunity, & Diversity.

“At the end of the day,” Haley concluded, “we need to support women because that’s how we support everybody.”

“As a new female Video Engineer, I am so excited and proud to be supported by strong women. And I want to give credit to the men who continually back and support women in the fields, as I have experienced greatly thus far during my career. It is a very competitive field, but that is also very encouraging and enticing. And as much as it is intimidating at times, I believe that being a woman in this industry is beyond rewarding in so many ways,” Cheyenne told me optimistically.

The Modern Sound Crew

by Simon Hayes AMPS CAS

Filmmaking has changed, and sound crews have had to adapt to new methods of working. Over the last fifteen years, one of the biggest changes we have seen is the introduction of multiple cameras on all projects.

Multi-cameras used to be the domain of high-budget feature films, sitcoms, and soap operas. Production sound crews are finding multiple cameras being used on all formats and budgets, due to the lower cost of shooting digitally. This has resulted in a change to how we capture production sound, and requiring a completely different approach.

Outlander

Two Booms
There was a time that once or twice a day, the Utility Sound Technician would swing the second boom in a wide shot to capture a line of dialog that boom one was finding it difficult to cover. Or on an over-the-shoulder of the actor whose back is to camera, mouth slightly revealed, and is likely to ad-lib or overlap the onscreen dialog. Running a second boom full time is now the only way of supplying the Dialog Editors with complete coverage on a show shooting two cameras or more.

When the Director is shooting two cameras, we are going to come up against the ‘wide and tight’ scenario that makes getting high-quality boom dialog so difficult. It doesn’t matter how many times the Director and DP promise they will use matching headroom on both cameras and not run wide and tight, it will happen regularly. The last thing a Director wants to hear is a Production Sound Mixer continually asking them to re-adjust the shot or shoot separately, even though the Sound Mixer is trying to save the original performances.

Running a pair of booms means that the two Boom Ops can commit their mics to fewer cast members, allowing each to play the scene significantly closer to the frame line of the wide shot. Let’s say the scene has four cast and the two Boom Operators split the coverage. They can take greater risks swinging closer to the edge of the wide frame, allowing the Sound Mixer to reduce the gain which not only reduces background noise, but also room reflections, and helps to create a closer perspective that is more likely to match the closer shot.

Two booms can help when working with Directors who use multiple cameras to shoot longer sequences. Ridley Scott is well known for using three cameras, and positioning them around a set so his cast can play a whole scene and capture the coverage from three angles in a single take. The best way to cope with this shooting style is to assign a specific boom to a camera, so that it always has a microphone covering what the lens is shooting.

The two Boom Operators will use a combination of these two workflows on a shot-to-shot basis, even changing from scenario one to scenario two within the same take. The two booms provide flexibility and the best chance for the Production Sound Mixer to deliver great tracks adequately covering what the cameras shoot.

When negotiating for two Boom Operators, I try to describe this to Producers, informing them I will be able to deliver twice as much usable production dialog, and ask them if they can afford not to have two Boom Operators? More and more shows have two Boom Operators in their credits which is really encouraging, especially on episodic television whose per-episode budgets are rising, and expecting feature-film levels of creative quality from every department.

Wireless mics

Wireless Microphones
We used to watch the way a scene was blocked and make a decision whether radio mics would be necessary. We simply cannot make an accurate judgment despite watching a scene being blocked of when the second camera is going to shoot coverage during a wide shot where we cannot get a boom close enough. This is why many of us now choose to wire the cast as a matter of course, so that when we are presented with an impossible scenario for the booms, we are ready. Even though we dislike having to radio all the cast all day, there are benefits. We don’t have to slow the shoot down and ask to mic the cast after the cameras set up angles the booms cannot cover. It also means less negotiation with on-set costumes when from the get-go, everyone knows the actors will be lav’d at all times. The question now becomes ‘how’ rather than ‘why’?

Delivering lav tracks gives the Picture and Dialog Editors choices that will really help in post production. However, radio mic’ing the cast for every scene creates a much higher workload for the sound team, along with running a second boom full time. This can easily turn into an impossible task for the Utility Sound Technician if they are being expected to boom all day, and also put lavs on the entire cast.

This is why the modern sound crew is more often a four-person team of the Production Sound Mixer, two Boom Operators, and a Utility Sound Technician (UST). This splits the workload and allows the UST to work closely with the cast and the Costume Department on the wiring, as well as carefully watching monitors during shooting to check if any lavs are being exposed.

Lectrosonics Wireless Designer

Frequency Coordination
Gone are the days when all departments could rock up onto a job and simply expect their radio equipment to work. The Sound Department is using many more radio frequencies, including wireless booms, as well as radio mic’ing everyone. Frequency use on films sets used to only be necessary for a couple of departments, however, we are coping with the Camera Department using remote focus, iris control, and remote heads. The Video Department is transmitting and receiving their images via Teradek, the Grips are using crane comms, the Lighting Department using Wi-Fi to remote control their lamps, and Special Effects Department walkie-talkies. Even before the Sound Department encounters bandwidth issues on the locations we are shooting in, the film crew has an enormous amount of wireless, Bluetooth, and Wi-Fi equipment trying to be shoehorned on the set.

The Sound Department is the only department that really understands the subtleties and technical challenges of wireless frequency co-ordination. Unmanaged frequency plots will result in each department attempting to solve their numerous interference issues by increasing output power on their devices, mistakenly thinking that will cure the problems without realising they are causing inter-mods (interleaving modulations) across other department’s equipment.

The way we approach this during prep is asking Production to contact each HOD, and have a person in their department to collaborate with the rest of the departments regarding radio frequencies. We send an Excel spreadsheet to each department and ask their allocated person to input all of the equipment frequencies they are intending to use to the spread sheet. This is quite an eye opener with some departments completely unaware of the frequencies their gear works in. The spreadsheet motivates departments who are inexperienced in radio equipment to, at the very least, get up to speed on the frequencies they require. We then work out which departments are potentially going to have conflicting frequencies with other departments. Then ascertain who is on fixed, and who is on variable frequencies, and ask those using equipment on variable frequencies to compromise by moving into some free space to help the departments on fixed frequencies.

A common issue caused by Teradeks is not setting a locked fixed frequency, so it will channel hop whenever they experience a weak signal, causing big issues for all the other equipment in the same bands (often the other equipment the Camera Department is using…). We are finding that the most congested bands are the Wi-Fi frequencies of 2.4ghz and 5ghz, and when the transmit power gets ramped up, they begin to conflict with our radio mics, not to mention control commands with Zaxnet.

I delegate the entire frequency issue to my Utility Technician. However, the job is certainly gaining an increasingly heavier workload, and the ability to swing a boom, lav the actors, and deal with frequency issues is now a much larger task.

VOG
An outgrowth of the COVID-19 protocols is the Sound Department’s responsibilities of a permanent ‘Voice of God’ (VOG). This used to be something we’d only encounter on large sets which required the 1st AD’s voice to be amplified louder than the output of a loud haler. We are increasingly working with Directors who like to use a VOG at all times. Once the Director is using a VOG, then the 1st AD is going to need one too, so now we are suddenly wrangling handheld mics, receivers, and a large 5kw PA which has to be moved from scene to scene and from set to set. The VOG requirement seems to have grown as a direct result of shooting digitally which has also led to a ‘tent culture’ where Directors and DP’s spend far more time in ‘Ezee Up’ tents, off the set so they can view large LED monitors in darker conditions that are more favourable for judging the DP’s lighting set up.

Comteks
There was a time when the amount of Comteks we were required to provide on an average-size film or TV show was ten to fifteen sets. It is not uncommon now for me and my team to be expected to provide forty Comteks on a show. This has increased the amount of battery changes we have to do on a daily basis, and the number of receivers we are trying to find at the end of each day. The way my team manages this new phenomenon is treating Comteks the same way as the AD’s handle walkie-talkies. We assign a crew member their own unit with their name printed on it using a label maker, and ask them to sign for it. We maintain a record of each crew member’s Comtek serial number, so if the unit is lost, we know who lost it, and add it to the L&D report. Each department is responsible for charging their own rechargeable batteries. Some departments are reluctant to take responsibility for a Comtek full time, exclaiming that they only need one once in a while. However, it’s guaranteed a Grip or an AD will approach the Mixer or Utility Sound at the last moment needing to hear the dialog for a cue, and we will hear “waiting for sound” from the 1st AD as the Utility scrambles.

An example of a boom pole using Greensleeves

Visual Effects
We are now in an era of advanced VFX technology which has benefitted Boom Operators in getting their microphones closer over the actors. There are different scenarios, from complete blue screen and green screen work which allows our boom mics to be in shot all the time to the more popular, real set pieces in foreground with the deep backgrounds being green screen or blue screen. The challenge for our Boom Operators is the booms cannot cross behind the foreground sets, or the actor, unless the boom poles are green or blue, otherwise they will be needed to be painted out, which is costly.

Popularised by Director David Fincher, known unofficially as the ‘House of Cards’ method, is the booms are allowed to cross into locked-off wide shots to capture dialog, matching the tighter lenses of the other cameras. As long as the wide shot delivers a ‘plate’ free of booms, the VFX Departments can remove them in post production. The Boom Operators wait a couple of seconds after the clapper board has left frame before swinging into position and ‘busting’ the frame, which gives each take its own unique couple of seconds of ‘plate’ (particularly important if there is changing light through a window, etc.).

House of Cards

The ability to remove booms from moving shots is also getting more inexpensive each year. Some Directors recognise that VFX boom removal and ADR both have a financial cost, but ADR has a potential performance penalty. VFX removal protects the cast’s original performances. Depending on the Director, DP, VFX Supervisor and budget, the Sound Mixer and Boom Operators must skilfully navigate the discussion. We can either ‘make or break’ boom removal depending on our technical knowledge of what is possible to be achieved, and our ability to articulate it eloquently.

Computing Skills
We are expected to be well versed in the world of computers not only to keep our equipment up to date, including recorders, radio mics, and timecode, but also to have the ability to use ancillary equipment such as Pro Tools, iZotope, Cedar DNS, Dante, and many other plugins. We have to interface with our sound equipment: from firmware updates, knowledge of hard drives, CF cards, Micro SD cards, formats, and workflows. It really pays to have at least one member of the sound team who is an expert in both PC and MAC as we encounter dozens of issues over the course of a show that requires an in-depth knowledge of both operating systems. It would literally be impossible to run a modern sound team without having instant access to that expertise at all times as we problem solve and interface with computer equipment to creatively perform our jobs.

Conclusion
Modern Sound Departments need to have old school skills that previous generations of sound teams had in abundance, but also the ability to keep adding to our knowledge and remain current. Equipment is literally changing show-to-show in our department and all the other departments collectively. Without collaboration, our ability to provide creative solutions for Directors and cast are limited. The more knowledge we have, not just in our own domain but of other departments, allows us a greater advantage to provide brilliant sound recordings, and the all-important performances we have been hired to support and protect.

A Few Notes on the Radio Spectrum and a Brand-New Licensing Guide!

by Jay Patterson CAS

For more than five decades, radio transmissions have played an increasingly large part in the infrastructure of motion picture and television production, worldwide. In the greater Los Angeles production environment, the operation, management, and maintenance of radio transmitters has always been the explicit responsibility of IATSE Local 695. As clearly stated in the “AGREEMENT OF AUGUST 1, 2018, BETWEEN PRODUCER AND I.A.T.S.E. & M.P.T.A.A.C. AND LOCAL #695 THEREOF,” Article 1 Scope of Agreement, Paragraph 5: “It is recognized that the IATSE Constitution grants the following jurisdiction to the IATSE Local #695: Work of any nature in or incidental to the transmission of sound and carrier frequencies…”

The vast majority of bands in the spectrum are only to be used for specific types of transmissions, and require a license, granted by the FCC in order to legally operate a transmitter. There are also bands that allow “Intentional Radiators” (i.e.,—low-power transmitters), devices that do not require a license to operate. Examples of Intentional Radiators include but are not limited to cordless telephones; remote-controlled cars, planes, and drones; Wi-Fi, video links, and remote focus systems used by camera departments; and the broad range of DMX control signals used by special effects, media servers, and set lighting. Many of these devices operate in the 2.4 GHz and 5 GHz frequency bands. The federal regulations regarding the use of Intentional Radiators are contained in Title 47, Chapter 1, Subchapter A, Part 15, Subpart C, which can be found within the Electronic Code of Federal Regulations website (https://www.ecfr.gov/cgi-bin/text-idx?SID=d8fcd9a4dd2c890b5e400718cac89ab1&mc=true&node=sp47.1.15.c&rgn=div6#se47.1.15_1209).

Frequency coordination occurs on a massive scale every single day in motion picture and television production, be it on a studio lot or on location. Every single walkie-talkie, radio microphone, wireless camera hop, etc., is coordinated, enabling the devices to work together without interfering with one another. On a studio lot, this is usually handled by a Local 695 Coordinator, usually a Y-3A (Supervising Sound Engineer). On a scripted show, more than two dozen transmitters may need to be coordinated every day. Talks shows and reality programs might use upward of fifty. Coordinating a sporting event or an awards show becomes an Olympian task as more than a hundred different transmitters might be used at any given time.

It is significant to note that devices that are designed to operate in the 2.4 GHz and 5 GHz bands do not require a license to operate. In fact, there is no license available for the 2.4 GHz and 5 GHz spectrum, which is a portion of the National Wi-Fi Infrastructure Backbone established by the FCC. Due to considerations of range, penetration, and workable antenna lengths, the 2.4 GHz and 5 GHz bands are extremely popular bands for Intentional Radiator manufacturers. In the last several years, there has been a dramatic rise in the use of remotely-controlled everything in motion picture and television production. Generally speaking, devices that approach ‘real time’ operation in these bands rely upon ‘frequency hopping,’ where a device’s carrier is constantly changing. Different devices will use various ‘groups’ of frequencies to hop around on, thus enabling multiple devices to use the same range of available frequencies depending on their moment to moment needs.

Anecdotally, this technology was co-invented by the actress Heddy Lamar.

Several years ago, there were significant conflicts in production in the use of 2.4 GHz and 5 GHz devices, primarily between the wireless network-controlled DMX dimming systems and the wireless transmitters used by the camera departments to stream images from the cameras. This was a very real problem and an ad-hoc committee of users and manufacturers came together to address the issues. These discussions were initiated by the manufacturers of DMX lighting control devices, and all affected crafts and manufacturers were invited to participate, including Local 728, Local 600, and the Technical Trends Committee of Local 695. Various solutions were discussed and models of “coordinated behavior” were identified, primarily by drawing on the practical experiences of our counterparts in the world of theater. With so many theaters nestled so close together on Broadway, the stage industry had overcome the challenge of running fifty channels of wireless microphones, several channels of production communication, DMX control, and Wi-Fi, all without stepping on one another’s toes. The concept of “coordinated behavior” contains the practice of frequency coordination, along with the practice of using all transmitters at their lowest acceptable power level. As the 2.4 GHZ and 5 GHz bands are open to any properly manufactured Intentional Radiator, the committee could only recommend ‘best practices.’ Shortly thereafter, a practical solution was achieved by the manufacturers—the companies making wireless video for the camera departments would only operate in the 5 GHz band, and the DMX devices would be only in the 2.4 GHz band.

In terms of coordination, a simple phone call in pre-production between those crafts using the unregulated portions of the radio spectrum can effectively reduce the risk of interference between them. Along with identification of frequency groups used, if participants agree to transmit at the lowest acceptable ERP (radio energy transmitted from the antenna), multiple departments can and do share the Wi-Fi bands.

It is also paramount to note that these unlicensed Intentional Radiators are not allowed to cause interference to any licensed operation such was wireless microphones in the UHF (Ultra-High Frequency) band.

The FCC recently released a new online process for obtaining the Part 74 license, called Form 601 in the FCC’s Universal Licensing System (ULS). It is cross-platform and should run on any modern HTML 5 browser. Thanks to Bill Ruck in San Francisco and our own Laurence Abrams and Tim Holly, Local 695 is again sponsoring completely rewritten Step-by-Step Application Guide with detailed instructions from start to finish. If you have to obtain a license, please let us know your experience using the guide so we may improve it in future editions and make it as easy as possible to use.

In order to contribute to our database of entertainment professionals holding their FCC Part 74 licenses, please let us know if you hold a license. Send contact info and license number to fcclicense@local695.com

The Little Things

by Richard Lightstone CAS AMPS

Rami Malek as Jim Baxter, Jared Leto as Albert Sparma, and Denzel Washington as Joe “Deke” Deacon. Photo: Nicola Goode

The Little Things, written and directed by John Lee Hancock, is another feature film that has had a much-delayed release into 2021. Sound Mixer Jose Antonio Garcia worked on it back in 2019, with Boom Operator Jonathan Fuh and Utility Sound Technician Sheraton Toyota. Starring Denzel Washington as Deke, a Deputy Sheriff from Kern County who mentors and partners with Detective Baxter, played by Rami Malek, in a cat-and-mouse hunt for a serial killer, Albert Sparma, chillingly portrayed by Jared Leto.

This was the first time Jose worked with Director John Lee Hancock, who he describes as a lovely man and amazing to work with. It was a concentrated forty-seven-day shoot with more than three hundred scenes, and lots of daily moves, so his equipment mostly lived on a stake bed. The locations were predominantly in the cities of Lancaster, Pomona, and Los Angeles, with some stage work in Santa Clarita.

Boom Operators Jonathan Fuh and Sheraton Toyota working the interrogation scene

Jose previously worked with Denzel on Roman J. Israel, Esq. “Denzel is a very intense actor, and always prepared, he was very adamant about not seeing the crew using cellphones on the set because he was in character, and the story takes place at the time when there were no cellphones.”

The routine was to wire everybody that had scripted dialog and always use two booms to cover overlaps. Jose routinely discusses this ahead of shooting with the director, as he believes it just makes the scene more alive. “It works so much better for the actor on the screen having that counterpoint.”

Washington and Leto

An interesting addition to Jose’s sound package was the requirement of one of the lead cast wanting an earwig to hear his own voice, with added reverb. Jose had to split the output of his lav microphone into a separate mixer and found a guitar pedal device that would accomplish the reverb, feeding that signal into a separate Comtek transmitter. The actor also wanted his assistant to be able to communicate with him, so Jose fed an extra handheld wireless microphone into that monitor system as well.

Photo: Nicola Goode; Jose Antonio Garcia and Jonathan Fuh off-loading the sound cart for insert car work.

Jose continues, “It was an intense show, with multiple locations. Moving and packing the equipment, and moving again and again, there were days that we had four location moves. Despite that, it was very fluid, I think that’s what most sticks out in my memory is it flowed really well, and I think it looked very good too.”

“Our DP John Schwartzman was careful with his lighting,” says Jose, “shooting with two cameras, there was matching head room that certainly helped us using two booms.

“There were some days with lots of cast at the police station with eight to ten wires required, but John Lee’s writing is so precise and well thought out. He’s a magnificent screenwriter.”

Washington and Malek. Photo: Nicola Goode

Jose expounded on the evermore crowded radio microphone spectrum, competing with wireless lighting controls, remote camera focus, and the shrinking bandwidth. In those situations, Jose would remote his powered wireless antenna.

There were many split calls, with full nights, sometime on Thursdays and always Fridays, as well as an entire week of nights later in the schedule. “It was very exhausting because you really never get the chance to turn yourself around,” says Jose.

John Lee would block scenes to set the camera moves and have rehearsals instead of rolling as soon as the cast appears on set, giving Jose and his crew time to plan wiring, boom positions, and planting microphones when needed.

There are extensive automobile interiors scenes, from stakeouts, tailing a suspect, and car-to-car dialog. Boom Operator Jonathan Fuh explained that they would wire the actors but also plant lavs on the header with heavy wind protection when necessary. “The distance from the header plant mic is the same from the body mic to the mouth.”

Jose Antonio Garcia at his sound cart

The title refers to a common thread throughout the narrative. Joe “Deke” Deacon (Denzel) is always looking for the tiny clues, “the little things” that can solve a crime. He’s constantly observing, revisiting the crime scenes looking for that one nugget that cracks a case wide open.

Jose had a busy 2019, with Da 5 Bloods and Richard Jewell before tackling The Little Things. He’s very grateful as we all know how 2020 worked out, “That’s the only reason I still have my house, man,” concluded Jose.

Production Sound Crew

Jose Antonio Garcia, Sound Mixer
Jonathan Fuh, Boom Operator
Sheraton Toyota,
Utility Sound and 2nd Boom Operator
Michael Herron, Video Assist
Jordan Kadovitz, Video Assist Utility
Matthew Morrissey & Steve Irwin,
Video Playback Supervisors

Greyhound: The Audio Story

by David B. Wyman CAS

Tom Hanks stars as U.S. Navy Cmdr. Ernest Krause. Photo courtesy of Apple TV+

Greyhound was to be shot both practically on a real WW2 destroyer named USS Kidd, in a floating dock on the Mississippi River at Baton Rouge, Louisiana, and on stage where the pilothouse, radar/command center, and the sonar room sets were to be built to scale.
After my first phone meeting with Aaron Schneider, our Director, it was apparent that he was not only going to be supportive to the Sound Department but really wanted to explore doing as much real-time audio as possible. Meaning, as much sonic interaction as possible between on-screen and off-screen actors, including set-to-set communication for twin units shooting simultaneously, simulation of radio broadcasts, real-time ship-to-shore and ship-to-ship conversations and loud sound F/X of the war action.

During the start of my prep, I watched as many WW2 and naval movies as I could to better understand the scope and process of the work.

USS Kidd during shooting.

Aaron was adamant that everything should be period-correct, including all props, costumes, and sets. Our pilothouse set and CIC set contained all of the same equipment found on the USS Kidd, which made for some really tight quarters for the actors and crew.
Luckily, Ed Borasch was our prop master, he and I have worked on several movies together. With careful coordination, I was kept aware of the key props our actors would be wearing/using during filming, and as each prop was locked in, I was given access to them to study and understand how they could be modified to suit modern filmmaking needs while maintaining period looks.

ound world during shooting (L-R) Sound Cart, Support Cart,
Playback Amps and Mixers for VOG and Sound FX, Comms Utility controller.

The same was true for the construction of our two main set pieces, as equipment was installed, I was given access to see how we could modify them to allow them to function practically for seamless audio use while shooting.
I was fortunate that production was onboard and I had enough prep available to make the Director’s dream an audio reality.

Firstly, I spent a couple of days onboard the USS Kidd scouting and understanding just how the internal communications, radio telephone, sonar, and ship-to-ship actually worked in 1940. Thanks to a very knowledgeable crew there, I was forming a picture of how to make our 1940’s replica ship sets behave as if they were at sea during wartime.

The first challenge was to figure out a way to make the “Bitch-Box” work. This is the internal communication device that allows all critical parts of the vessel to talk to each other. In our world, that was primarily between the pilothouse set (Tom Hanks’ domain) and the CIC set (command center for radar and course plotting during engagement). In real life, these areas are several decks apart, in the movie world, the pilothouse was on a twelve-foot-high gimbal with the ten-foot-high set built on top, which could articiulate more than thirty degrees in any direction (to simulate big seas), truly a marvelous thing to see in motion. The CIC set was built on the stage floor some fifty feet away from the gimbal.

The Director wanted to shoot both sets at once and record both sides of the action. The interaction between the actors would be via both the Bitch-Box and the “Sound Phone.”
The Bitch-Box was a two-way communicator with a speaker for broadcast and a microphone on a push-to-talk switch, which would cut out the speaker and activate the internal microphone. None of the units we had actually worked and most were just shells with a ratty 1940’s speakers rotting away in them. The best solution I came up with was to make this communicator open so that one set could hear the action in the other as we were shooting simultaneously. My option was to install a tiny self-powered monitor in all the boxes and place an Omni-directional conference table-style mic close by to serve as a signal to replace the PTT mic. All the mics and speakers were hardwired from the gimbal via a multichannel stage box (giving us only one major cable to wrangle and protect against the gimbal movement) back to a dedicated Communications Mixer (with its own operator) to mute and open the speaker/mic channels as required. The mics themselves were given to the set painters and painted the exact same color as all the other wires, conduit, and set walls so they literally disappeared in plain sight. In fact, all of our cables some five hundred feet in all were painted so that we could wire the set as needed.

Next was the “Sound Phone” as the Navy calls it. This was very similar to the Bitch-Box except it is a private one-to-one connection handset for the captain to talk to the various departments. Again, all 1940’s equipment.

I decided that the preferred solution for this issue would be to rewire the insides of the phones and send the production audio from the actors directly to the earpiece. I took apart the phones removing the voice module and reinstalling a working headphone driver from some old 7506’s, wired in the driver, ran cable through the handset down to a one-eighth-inch jack so I could plug it into an IFB which could be hidden on set. Now I could route the signals I wanted to whichever phone was needed. This required however, a discreet IFB channel dedicated to “Sound Phone.”

The third major equipment used by the Captain (Hanks) on the bridge (pilothouse) was a ship-to-ship radio telephone referred to as the TBS (Talk Between Ships). This allowed the Captain of the convoy to talk directly to the other ships in the convoy so as to help keep the convoy together on this dangerous Atlantic crossing. As our Director wanted these conversations to be live rather than have a script supervisor read the lines, the TBS also had to be fully functional.

Sound World during prep

The TBS is a unique piece of equipment with a unique look and was very hard to source. Any mods would have to be very carefully done so as to not upset the Production Designer and Set Decorators! Again, I must take time to thank all those that helped me get access and were patient as I took the equipment apart to figure out the best way to make it work for our film needs. It was not possible to replace any of the phone cords and as the unit was totally full of non-working parts, anything I did needed to be remote from the TBS itself. Testing the connections within the unit and the handset, I used the existing 1940’s wiring to connect a replacement headphone driver, then added a discreet cable coming through the set wall to another IFB (another channel). The signal sent to the TBS was going to be from voice actors, off screen and off gimbal, so I set up a VO station close to my Comms Mixer with up to three “push to talk” handheld PA-style mics. This would ensure no unwanted signals when not in use or any cross talk if more than one actor was playing the various convoy ship roles.

Testing comms

The most difficult modification I undertook was that of the “Talker” equipment. Anyone who has seen a period Navy film would recognize the device that looks like a switchboard operator’s mouthpiece worn around the neck and a pair of old school headphones. This device allows any “Talker” to move around the ship plugging in where required and transmitting the orders from the Captain or receiving information from all different parts of the ship. This unit had to function in a duplex style as the script called for multiple overlaps of info coming over the headphones and orders going out via the mouthpiece, as would be the case in a battle scenario.

modifying the breast plates of 1940 equipment to accept wireless feed to headphones and mic/transmitter lines

Again, however, these had to remain period and look unaltered. They would be front and center on camera as they were worn by some of our principal actors. Oh, yes, one more thing: the Talkers operate both inside and outside of the ship so they would be getting soaking wet from the special F/X water sprayers, Ritter fans, and misters.

After taking them apart and drilling access holes, I wired a Countryman B6 in each mouthpiece, added a ton of acoustic foam for wind protection, wired new headphone drivers, sourced some old-looking cable to replace the existing and created an exit for my signal cables at the chest harness so that each actor could wear a transmitter for the mic and an IFB for the headphones. These IFB’s received the same mix as the director/producer so that the actors were aware of their place in the scene and luckily, the 1940’s headphone pads still cut out a lot of background noise from our SFX equipment.

soldering new working headphones into 1940’s equipment

The sonar operator had another set of headphones that were sourced from an old aviation store and luckily they worked, so I only had to modify the plug for an IFB. The sonar room also had a Bitch-Box and a dedicated Omni mic.

I placed more painted Omni mics hardwired into the pilothouse at the entrance and exits as it was such a tight set a boom could never get into those spots. Movable plants were used in many locations depending on the scene. Actors were wired in their helmets during battle stations and on their clothing when not.

Greyhound comms

Betsy, my Boom Operator, spent most of the show on an ENG pole with a Neumann KM185 as the pilothouse was so tight (a Schoeps CMC couldn’t handle the moisture), and when not in the pilothouse, she was getting soaking wet using a Sanken CS3E with full Rycote zeppelin with sock, windjammer, and rain-man on the fly bridge.

Hero Helmets awaiting mics and transmitters

We played a lot of sound FX throughout the shoot (many different gunfire sounds, airplanes, sonar pings, etc.). Some were from editorial but most were sourced from free FX libraries and I modified them on the fly for pitch, speed, volume, and multiple sample layering for loudness. This was done with Steinberg’s Wave lab and they were cranked through my 2k watt six-speaker system mounted all around the ship.

We controlled all props that were wired for sound at all times); full test of Talker equipment in battle stations gear

I treated the workflow like a mashup of production audio and live sound applications. I gave multiple feeds to multiple IFB channels, sent production audio to the Comms Mixer, received ISO channels back from the comms for recording and to feed into the dailies, and played the sound FX live. I used two Sound Devices 788t recorders, (timecode and sample rate locked), the first as a dedicated production audio recorder, the second recording the hardwired Omni mics, the handheld voice actors mics and the sound FX scratch track for reference.

One unforeseen advantage to all of these channels of audio and discreet feeds was that the Director was also given a PTT mic that we could route into any set or any Bitch-Box or phone or even into the headphones of the Talker all of which was invaluable as the communication when all the Special FX, gimbal, and Sound FX were going was somewhat difficult.

It was a very ambitious project and required a lot of forethought, but once dialed in, it went very smoothly. Thanks to the producers’ and director’s desire and my crew’s great work.

Photo courtesy of Apple TV+

CAS Award Nominees

Local 695 OUTSTANDING ACHIEVEMENT IN SOUND MIXING FOR 2020

On March 2, 2021, the Cinema Audio Society announced the nominees for the 57th Annual CAS Awards for Outstanding Achievement in Sound Mixing for 2020 in seven categories. The winners will be revealed at a virtual ceremony on Saturday, April 17.

MOTION PICTURE – LIVE-ACTION

Greyhound
Production Mixer – David Wyman CAS
Re-Recording Mixer – Michael Minkler CAS
Re-Recording Mixer – Christian Minkler CAS
Re-Recording Mixer – Richard Kitting
Re-Recording Mixer – Beau Borders CAS
Scoring Mixer – Greg Hayes
Foley Mixer – George A. Lara CAS
Production Sound Team –
Betsy Lindell, Marc Uddo

Mank
Production Mixer – Drew Kunin
Re-Recording Mixer – Ren Klyce
Re-Recording Mixer – David Parker
Re-Recording Mixer – Nathan Nance
Scoring Mixer – Alan Meyerson CAS
ADR Mixer – Charleen Richards-Steeves
Foley Mixer – Scott Curtis
Production Sound Team –
Michael Primmer
David Fiske Raymond

News of the World
Production Mixer –
John Patrick Pritchett CAS
Re-Recording Mixer – Mike Prestwood Smith
Re-Recording Mixer – William Miller
Scoring Mixer – Shawn Murphy
ADR Mixer – Mark DeSimone CAS
Foley Mixer – Adam Fil Méndez CAS
Production Sound Team –
David M. Roberts, Rob Hidalgo,
Adam Bart, David Brownlow,
Zach Sneesby, Jason Pinney

Sound of Metal
Production Mixer – Phillip Bladh CAS
Re-Recording Mixer – Jaime Baksht
Re-Recording Mixer – Michelle Couttolenc
Re-Recording Mixer – Carlos Cortez Navarrette
Foley Mixer – Kari Vähäkuopus
Production Sound Team – Jeremy Eisener, Yanna Soentjens, Hannes Leemans, Francois Goemaere

The Trial of the Chicago 7. Yahya Abdul-Mateen II as Bobby Seale in The Trial of the Chicago 7. Cr. Niko Tavernise/NETFLIX © 2020

The Trial of the Chicago 7
Production Mixer – Thomas Varga CAS
Re-Recording Mixer – Julian Slater CAS
Re-Recording Mixer – Michael Babcock CAS
Scoring Mixer – Daniel Pemberton
ADR Mixer – Justin W. Walker
Foley Mixer – Kevin Schultz
Production Sound Team – Ken Strain, James Appleton, Adam Mohundro

MOTION PICTURE – ANIMATED

A Shaun the Sheep Movie: Farmageddon
Dialogue & ADR Mixer – Dom Boucher
Re-Recording Mixer – Chris Burdon
Re-Recording Mixer – Gilbert Lake
Re-Recording Mixer – Adrian Rhodes
Scoring Mixer – Alan Meyerson CAS
Foley Mixer – Ant Bayman

Onward
Original Dialogue Mixer – Vincent Caro CAS
Original Dialogue Mixer – Doc Kane CAS
Re-Recording Mixer – Michael Semanick CAS
Re-Recording Mixer – Juan Peralta
Scoring Mixer – Brad Haehnel
Foley Mixer – Scott Curtis

Soul
Original Dialogue Mixer – Vincent Caro CAS
Re-Recording Mixer – Ren Klyce
Re-Recording Mixer – David Parker
Scoring Mixer – Atticus Ross
Scoring Mixer – David Boucher CAS
ADR Mixer – Bobby Johanson CAS
Foley Mixer – Scott Curtis

(from left) Thunk Crood (Clark Duke), Sandy Crood (Kailey Crawford) and Gran (Cloris Leachman) in DreamWorks Animation’s The Croods: A New Age, directed by Joel Crawford.

The Croods: A New Age
Original Dialogue Mixer – Tighe Sheldon
Re-Recording Mixer –
Christopher Scarabosio CAS
Re-Recording Mixer – Leff Lefferts
Scoring Mixer – Alan Meyerson CAS
Foley Mixer – Richard Duarte
Foley Mixer – Scott Curtis

Trolls World Tour
Original Dialogue Mixer – Tighe Sheldon
Re-Recording Mixer – Scott Millan CAS
Re-Recording Mixer – Paul Hackner
Scoring Mixer – Christopher Fogel CAS
Foley Mixer – Randy K. Singer CAS

MOTION PICTURE: DOCUMENTARY

David Attenborough: A Life on Our Planet
Re-Recording Mixer – Graham Wild
Scoring Mixer – Gareth Cousins CAS

My Octopus Teacher
Re-Recording Mixer – Barry Donnelly
Foley Mixer – Charl Mostert

The Bee Gees: How Can You Mend a Broken Heart
Re-Recording Mixer – Gary A. Rizzo CAS
Re-Recording Mixer – Jeff King

The Social Dilemma
Production Mixer – Mark A. Crawford
Re-Recording Mixer – Scott R. Lewis
Scoring Mixer – Mark Venezia
Foley Mixer – Jason Butler

Zappa
Production Mixer – Monty Buckles
Re-Recording Mixer – Marty Zub CAS
Re-Recording Mixer – Lon Bender

NON-THEATRICAL MOTION PICTURE OR LIMITED SERIES

American Horror Story: 1984 Ep. 9 “Final Girl”
Production Mixer – Alex Altman
Re-Recording Mixer – Joe Earle CAS
Re-Recording Mixer – Doug Andham CAS
ADR Mixer – Judah Getz CAS
Foley Mixer – Jacob McNaughton
Production Sound Team –
Raam Brousard, Ethan Biggers

Fargo Ep. 7 “East/West”
Production Mixer – J.T. Mueller CAS
Re-Recording Mixer – Jeffrey Perkins
Re-Recording Mixer – Josh Eckberg
Scoring Mixer – Michael Perfitt
ADR Mixer – Matt Hovland
Foley Mixer – Randy Wilson
Production Sound Team – Sean Kirkpatrik, Nicholas Price, Doug Ryan, Eric Anthony,
Kelsey Zeigler, Nick Ray Harris

Lovecraft Country Ep. 1 “Sundown”
Production Mixer – Amanda Beggs CAS
Re-Recording Mixer – Marc Fishman CAS
Re-Recording Mixer – Mathew Waters CAS
Scoring Mixer – Brad Haehnel
ADR Mixer – Miguel Araujo
Foley Mixer – Brett Voss CAS
Production Sound Team – Adam Mohundo, Thomas Giordano, Mark Agostino

The Queen’s Gambit Ep. 4 “Middle Game”
Production Mixer – Roland Winke
Re-Recording Mixer – Eric Hoehn CAS
Re-Recording Mixer – Eric Hirsch
Re-Recording Mixer – Leo Marcil
Scoring Mixer – Lawrence Manchester
Production Sound Team –
Thomas Wallis, Andre Schick, Bill McMillan

Watchmen Ep. 6 “This Extraordinary Being”
Production Mixer – Doug Axtell
Re-Recording Mixer – Joseph DeAngelis CAS
Re-Recording Mixer – Chris Carpenter
Scoring Mixer – Atticus Ross
ADR Mixer – Judah Getz CAS
Foley Mixer – Antony Zeller CAS
Production Sound Team – Chris Isaac,
Jesse Parker, Steven Willer,
Patrick Anderson, Colt Logan, Josh Tamburo

TELEVISION SERIES: ONE HOUR

Better Call Saul Ep. 8 “Bagman”
Production Mixer – Phillip W. Palmer CAS
Re-Recording Mixer – Larry B. Benjamin CAS
Re-Recording Mixer – Kevin Valentine
ADR Mixer – Chris Navarro CAS
Foley Mixer – Stacey Michaels CAS
Production Sound Team – Aaron Grice, Andrew Chavez

Ozark Ep. 10 “All In”
Production Mixer – Filipe Borrero CAS
Re-Recording Mixer – Larry B. Benjamin CAS
Re-Recording Mixer – Kevin Valentine
Scoring Mixer – Phil McGowan CAS
ADR Mixer – Chris Navarro CAS
Foley Mixer – Amy Barber
Production Sound Team – Jared Watt,
Akira Fukasawa

The Crown S4, Ep. 1 “Gold Stick”
Production Mixer – Chris Ashworth
Re-Recording Mixer – Lee Walpole
Re-Recording Mixer – Stuart Hilliker CAS
Re-Recording Mixer – Martin Jensen
ADR Mixer – Gibran Farrah
Foley Mixer – Catherine Thomas
Production Sound Team – Steve Hancock,
Liam Cotter, India Clayon-Richards

The Marvelous Mrs. Maisel S3, Ep. 8
“A Jewish Girl Walks Into the Apollo…”

Production Mixer – Mathew Price CAS
Re-Recording Mixer – Ron Bochar CAS
Scoring Mixer – Stewart Lerman
ADR Mixer – David Boulton
Foley Mixer – George A. Lara CAS
Production Sound Team – Carmine Picarello, Spyros Poulos, Egor Panchenko

Westworld S3, Ep. 4 “The Mother of Exiles”
Production Mixer – Geoffrey Patterson CAS
Re-Recording Mixer – Keith A. Rogers CAS
Re-Recording Mixer – Benjamin L. Cook
Scoring Mixer – Ramin Djawadi
Production Sound Team –
Jeffrey A. Humphreys, Chris Cooper, Dean Thomas, Veronica Kahn

TELEVISION SERIES: HALF-HOUR

Dead to Me Ep. 201 “You Know What You Did”
Production Mixer – Steven Michael Morantz CAS
Re-Recording Mixer – Brad Sherman CAS
Re-Recording Mixer – Alexander Gruzdev
ADR Mixer – Jason Oliver
Production Sound Team –
Dirk Stout, Mitch Cohn

Modern Family Ep.1117 “Finale Part 1”
Production Mixer – Stephen A. Tibbo CAS
Production Mixer – Srdjan Popovic
Re-Recording Mixer – Dean Okrand CAS
Re-Recording Mixer – Brian Harman CAS
Re-Recording Mixer – Peter Bawiec
ADR Mixer – Matt Hovland
Foley Mixer – David Michael Torres CAS
Production Sound Team – William Munroe, Dan Lipe, Richard Geerts

Ted Lasso
Ep. 110 “The Hope That Kills You”
Production Mixer – David Lascelles AMPS
Re-Recording Mixer – Ryan Kennedy
Re-Recording Mixer – Sean Byrne
ADR Mixer – Brent Findley
ADR Mixer – Marilyn Morris
Scoring Mixer – George Murphy
Foley Mixer – Jordan McClain
Production Sound Team – Emma Chilton, Andrew Mawson, Michael Fearon

The Mandalorian Ep. 102, Chapter 2 “The Child”
Production Mixer – Shawn Holden CAS
Re-Recording Mixer – Bonnie Wild
Re-Recording Mixer – Stephen Urata
Scoring Mixer – Christopher Fogel CAS
ADR Mixer – Matthew Wood
Foley Mixer – Blake Collins CAS
Production Sound Team – Ben Wienert, Veronica Kahn, Jamie Gamble,
John Evens, Ethan Biggers

The Mandalorian Ep. 205, Chapter 13 “The Jedi”
Production Mixer – Shawn Holden CAS
Re-Recording Mixer – Stephen Urata
Re-Recording Mixer – Bonnie Wild
Scoring Mixer – Christopher Fogel CAS
ADR Mixer – Matthew Wood
Foley Mixer – Jason Butler
Production Sound Team – Patrick H. Martens, Randy Johnson, Veronica Kahn,
Patrick “Moe” Chamberlain, Kraig Kishi, Cole Chamberlain

TELEVISION NON-FICTION, VARIETY, MUSIC or SPECIALS

Beastie Boys Story
Production Mixer – Jacob Feinberg
Production Mixer – William Tzouris
Re-Recording Mixer – Martyn Zub CAS

Bruce Springsteen’s Letter to You
Production Mixer – Brad Bergbom
Re-Recording Mixer – Kevin O’Connell CAS
Re-Recording Mixer – Kyle Arzt
Music Mixer – Bob Clearmountain

Hamilton
Production Mixer – Justin Rathbun
Re-Recording Mixer – Tony Volante
Re-Recording Mixer – Rob Fernandez
Re-Recording Mixer – Tim Latham

Laurel Canyon: A Place in Time Ep. 1
Re-Recording Mixer – Gary A. Rizzo CAS
Re-Recording Mixer – Stephen Urata
Re-Recording Mixer – Danielle Dupre
Re-Recording Mixer – Tony Villaflor
Scoring Mixer – Dave Lynch

NASA & SpaceX:
Journey to the Future
Production Mixer – Erik Clabeaux
Re-Recording Mixer – Michael Keeley CAS

AMPS NOMINATIONS 2021

Greyhound
David Wyman CAS
Michael Minkler CAS
Dave McMoyler
Warren Shaw
Greg Hayes
Production Sound Team –
Betsy Lindell
Marc Uddo
Jason Vowel

Mank
Drew Kunin
David Parker
Kim Foscato
Jeremy Molod
Production Sound Team –
Michael Primmer
David Fiske Raymond

News of the World
John Patrick Pritchett CAS
Mike Prestwood Smith
Rachel Tate
Oliver Tarney
Production Sound Team –
David M. Roberts
Rob Hidalgo
Adam Bart
David Brownlow
Zach Sneesby
Jason Pinney

Soul
Vincent Caro CAS
Ren Klyce
David Parker
Cheryl Nardi

Sound of Metal
Phillip Bladh CAS
Nicolas Becker
Jaime Baksht
Michelle Crouttolenc
Production Sound Team –
Jeremy Eisener
Yanna Soentjens
Hannes Leemans
Francois Goemaere

Names in Bold are Local 695 members

The New M1 Processor From Apple

by James Delhauer

In today’s technological zeitgeist, the assembly line of advancement and progress is rarely deterred by anything. Faster processors, nicer screens, and larger storage devices are always just around the corner, ready to supersede last year’s latest and greatest gizmos and gadgets. Annual releases and product refreshments are so much the norm that not even a global sickness that caused the planet to lurch into lockdown could slow the wheels of change. Few have demonstrated this as dramatically as Apple with the release of their new line of M1 Silicon processor computers. For Local 695 technicians and artists, this could be a game changer.

To understand the significance of this launch, some historical context is necessary. Many of the earliest Apple computers, beginning with 1984’s Macintosh 128K, featured 16 and 32-bit processors designed by Motorola. Though revolutionary for the time, these units quickly began to show their age and Apple sales lagged compared to their primary competitor, Microsoft. In 1991, Apple and Motorola joined with IBM to form the AIM Alliance, a group dedicated to developing the next generation of computer processors to compete with hardware being developed by Intel and AMD for Windows-based personal computers. This alliance led to the unveiling of the PowerPC processor, which Apple adopted into their identically named PowerPC line of computers beginning in 1994. These chips would remain the company’s primary units in their Power Macintosh, PowerBook, iBook, iMac, and Xserve line of computers for more than a decade but they were not without their drawbacks. This hardware still struggled to meet the competition and software routinely used by Windows users was difficult to port to Apple units, limiting user options and product utility. Nonetheless, these chipsets have been credited with bringing the company out of the niche enthusiast market and into mainstream prominence, especially as Hollywood productions began to adopt them into the earliest digital post-production workflows.

However in 2006, Apple abandoned the AIM Alliance and elected to integrate more commonly used Intel-brand hardware into their computers going forward. The widely known Macbook, iMac, Mac Mini, and Mac Pro machines of the last fifteen years have all been powered by semi-customized Intel central processing units, as well as graphics processing units from Intel, Nvidia, and AMD. These computers have become so ubiquitous within the entertainment industry for their creative and design applications that filmmakers across the globe eagerly crave each new release from the world’s first trillion-dollar company.

““…it was so surprising when Apple announced that they would be abandoning Intel processors in favor of proprietary, in-house hardware beginning within the year.”

That is why it was so surprising when Apple announced that they would be abandoning Intel processors in favor of proprietary, in-house hardware beginning within the year. The new Apple Silicon line is derived from the same ARM architecture that has powered Apple’s extensive line of mobile devices since the release of the iPod in 2001, further narrowing the ever-blurring line between phones, computers, and tablets. This allows for direct cross platform support for apps initially developed and released for iOS devices such as the iPhone and iPad, meaning users can access mobile apps and games on their home computer systems.

The first of these new proprietary processors is the M1 chip, an all-in-one processing unit that streamlines under the hood performance in a great number of ways. Traditionally, the various processing devices inside of a computer each have been segregated from one another with each possessing a dedicated memory pool to cache data during processing. An inefficiency in this system has always been the need for redundant storage of the same data—with CPU’s and GPU’s requiring separate caches of the same information despite working together to complete a task. By integrating both central and graphics processing units into the same chipset, Apple has removed this limitation and allowed for a shared memory pool between devices. This allows the computer to do more work with fewer resources and reduces power consumption per watt. The end result is a chipset that boasts double the performance of both the CPU and GPU, which translates to 3.9 times faster video processing and 7.1x faster image processing across the company’s entire line of Mac products.

The introduction of an entirely new processing architecture presents numerous compatibility challenges from a design and engineering standpoint. In the past, it has largely been the responsibility of software developers to program their applications with support for the various architectures available on the market. In 2006, Apple circumvented this problem with the introduction of Rosetta, a binary translator application designed to read software developed for PowerPC processors by emulating that older architecture on the newly designed Macs. For the introduction of the M1, Apple has resurrected Rosetta (now branded Rosetta 2) in order to emulate Intel’s x86 architecture across their new line of ARM-based computers. The result is near universal software compatibility with applications designed prior to this migration. Though these applications will not be able to take full advantage of everything the new system has to offer until updated by their respective developers, Rosetta 2 emulation does provide users an immediate means of transitioning to the latest Apple products without the frustrations of generational incompatibility.

Additionally, the M1 chipset contains an emerging technology known as an AI accelerator, which Apple refers to as their Neural Engine. This technology has been present in the company’s line of iPhone products since 2017 but the M1 variant is the first to be integrated into a personal computer platform. Designed to accelerate machine learning applications such as facial recognition and autonomous tasking, this Neural Engine boasts an incredible eleven trillion operations per second, positioning Apple to become the gold standard for the development and use of artificial intelligence applications as those technologies become more mainstream.

The response ranged from profane outrage to skepticism to tears of joy. It was just over a year ago that Apple unveiled its new line of modular and customizable Mac Pro systems. An emphasis on first-party hardware raised concerns that third-party support for these expensive machines may dwindle, punishing early adopters and potentially robbing them of their investments. Consumers old enough to remember the problematic era of the PowerPC were hesitant to embrace another proprietary solution from Apple. DIY enthusiasts have decried the expected loss of personalization and customization options, a common criticism of Apple products in the last two decades. User advocacy groups such as the Hackintosh community (a group of users who seek to modify the macOS operating system in order to run on similar Intel-based Windows machines) mourned the announcement as the beginning of the end for their practice.

It should be noted that Hackintosh practices both violate the Apple-user license agreement and are not endorsed by Local 695.

But more enthusiastically, some users welcomed the announcement with open arms, citing the impressive abilities of existing ARM processor devices such as the iPad Pro and the ability to download any existing mobile device app onto a laptop or desktop.

After months of speculation, the company finally released three computers outfitted with brand-new ARM architecture chipsets: the Macbook Air, Macbook Pro 13”, and the Mac Mini. All three come outfitted with an 8-core M1 processor and are configurable with either eight or sixteen gigabytes of RAM and up to two terabytes of storage. While these three lines of products are generally considered to be entry-level computers in the Apple hierarchy, the company made impressive claims as to the performance capabilities of each of these machines. The Macbook Air, widely considered to be the least powerful machine in Apple’s product lineup, boasts the ability to decode and playback 8K resolution ProRes video files in real time. Real-time 4K video editing is possible in both ARM optimized applications such as Apple’s Final Cut Pro X and Intel-based programs like Adobe Premiere Pro. Similar results were achieved on the M1 Mac Mini, possibly making it one of the most affordable editing solutions out there.

But no debut is without its drawbacks. At launch, native M1 application support is largely limited to iOS applications and software developed and distributed directly by Apple, meaning third-party solutions will not perform at their best until their respective developers learn how to optimize them for both x86 and ARM architecture. At present, no third-party nonlinear editing platform or digital audio workstation has been optimized for use, meaning Avid, Adobe, and DaVinci users will have to be patient if they wish to take full advantage of their new computers. Most notably, Apple has remained silent on the future of their professional grade lines of products. The Macbook Pro 16”, iMac, and Mac Pro systems continue to be manufactured using Intel-based processors, meaning power users will also have to wait before machines optimized for their needs become available.

In practical terms, the first generation of ARM products represents an exciting glimpse into the future. These entry-level machines perform far and above the performance of their pre-2020 predecessors and dramatically shift Apple’s price to power ratio in favor of consumers. For low to moderate processor intensive tasks like word processing, web browsing, image processing, media management, streamlined offline editing, light transcoding, and live session recording, the Macbook Pro 13” and Mac Mini could represent a low-cost workstation solution. For more labor-intensive tasks such as high-resolution transcoding, online editing, color-correction, and audio mastering, we’re going to have to see what news emerges in the coming days.

Intel-powered Macs have been a staple of our industry for nearly fifteen years. The Local 695 Audio Technician has harnessed their power to record and mix some of the industry’s greatest hits using the power that they’ve offered. The 695 Video Engineer has recorded, played back, keyed, and transcoded everything from commercial spots to major blockbuster motion pictures with them. And while they will continue to live on in Windows-based machines, it appears that the sun is setting on the x86 architecture Mac. As it does, I believe a moment of appreciation for all that we have accomplished during this time seems appropriate… Great, now onto the new.

Bruce Arledge Jr. & Boom Trac

by Richard Lightstone CAS AMPS

I met up with Bruce Arledge Jr., in the sound booth for Dancing with the Stars, via Zoom. I thought he was rolling, but Bruce said, “Oh, no, we’re just rehearsing the opening number. It’s all playback. I’ve got the faders open.”

Bruce has been on DWTS for sixteen seasons and is a second- generation Local 695 Sound Mixer. His dad, Bruce Arledge Sr., worked at KTLA, ABC and was one of the first freelance Audio Engineers. Some of Bruce Arledge Jr.’s credits include Grease Live! (2016), Hairspray Live! (2016), and Rent: Live (2019), as the Audio Supervisor.

Bruce began his career as an A-2 and then moved up to a Fisher Boom Operator on videotape shows. In those days they usually had two booms on the stage floor. When he moved on to four-camera live audience film shows, there was no room for the base of the Fisher booms. The boom arms were moved up to the green beds and were mounted on to catwalk stands by Local 80. The booms were locked in place and they no longer had the flexibility to have the A-2’s dolly the perambulator into an ideal position on the stage floor.

After Bruce put in a couple of seasons on Family Matters over at Warner Bros., he started tinkering on an idea to manufacture a device to allow the booms to be moved anywhere in the green beds.

Boom-Trac

Thus, Boom-Trac was born; it’s a T-bar track system that’s interconnected, and can run along the whole front of the stage above the proscenium. It’s essentially a dolly system that sits on the track allowing the booms to move seamlessly and quietly. You can do on-air moves, while the mic faders are open. The Boom Operator can reposition and adjust angles depending on talent blocking, lighting, and shadow issues. You can move straight up and down or as high as you want allowing the opportunity to move the boom anywhere needed.

In the first year, he got his system on about four shows and it was very well received. Bruce explains, “I had great relationships with all the Boom Operators because, I too was a Boom Operator. We went from four shows, to eight shows, to thirty shows, within two seasons.”

Bruce Arledge’s Boom-Trac is a hands-on operation. “I’m still involved with every setup and strike. I handle all the clients and producers, many I’ve known for thirty years. We have shows at Warner Bros., Sony, Radford, basically wherever there is a four-camera show that needs our system, we install it.”

At the time of writing, Bruce has installs on eleven shows. “We’re just starting to get back into it. In the last few weeks, we have set up new shows and a lot of the shows that went down because of COVID, just kept their stuff up. We’re picking back up right now again. We are doing all of our installs on empty stages. I just want to keep my employees safe and keep the clients safe too.”

  • Bruce Arledge’s sound booth for Dancing with the Stars
  • Boom-Trac installed in the perms;
  • The Calrec Apollo console

Bruce is there for every install and setup of Boom-Trac. “I’m there to make sure that everything’s perfect for the twenty-six-foot boom arms.” Bruce continues, “Because nobody does it as good as I would, I care about it, I’m very hands-on. I know how the device works and I want it to be perfect so when the operator steps up and has no issues.”

Bruce’s first live mixing experience was on American Idol Gives Back at the Pasadena Civic Auditorium with Elton John, the show received an Emmy nomination. The next year, he was hired for DWTS. “The show is two hours live. That train gets going, and there’s no stopping.”

“I have fifty-five channels of RF microphones and about two hundred inputs and over three hundred outputs. It’s not just a 5.1 mix that I send to the network. There is redundant Pro Tools, video tape machines, and everything is sent via fiber to edit. Each mic is isolated, so it’s quite an undertaking. My book of notes is a binder so I can keep track of it all.”

Bruce equates his job to that of an athlete. He is also a surfer, skateboarder, and snowboarder, so he knows from where he speaks. “I love that edge and not everybody could be in the seat that we’re in.” Bruce expounds, “It takes a certain type of personality, some people hate it. Some say, ‘I would not do a live show.’ They don’t want the stress. I love that. That’s when I’m at peace; when I’m sitting there looking at a rundown and it’s five minutes to showtime and the only thing I gotta worry about is the page in front of me, that’s calming for me.”

Bruce always has a backup plan. For example, he’ll have a hardwired microphone in case the RF mic dies. He also relies on his crew of five A-2’s, an FOH Mixer with a Tech, and a Playback Operator. When there was a live band, there was an additional Monitor Mixer, Monitor Tech, and two more A-2’s.

Currently, the show is working under COVID protocols, things have changed. Bruce explains, “In the past twenty-eight seasons, the band has been live on stage but because of the current COVID-19 situation, it has forced us to record offsite. All the dance numbers are recorded Thursdays and Fridays, with the final mix on Saturday. After the band is recorded and mixed, our Musical Director, Ray Chew, is on stage during rehearsal and the live show to make any necessary changes to the tracks. Jose Alcantar, the Pro Tools Mixer, has all the recorded stems to make that possible in real time. The completed songs are then uploaded to a server to allow all departments access. All the tracks are striped with timecode for sync for lighting cues, and SFX. The system allows us complete flexibility and consistency.”

Bruce uses a Calrec Apollo console with fifty-two inputs each on the A and B side, going twelve layers deep, with enough pres and analog inputs to handle two hundred and fifty channels of audio.

Fisher booms utilizing Boom-Trac

During the prolonged hiatus, Bruce used the time to be with his grandkids and his family. Bruce explains, “Everything slowed down. I had my second grandson and I threw myself into helping my daughter out, which I also did with my first grandson, and got to watch him three days a week. That’s what I did, and that was beautiful.”

But Bruce is very happy to be back at work and doing what he loves after his five-month layoff. Living on the edge and delivering a fabulous mix—LIVE!

The crew for DWTS, standing L to R: Robyn Gerry-Rose, John Protzko, Doug Wingert, Rick Bramlet, Craig Rovello, David Vaughn, Victor Mercado, Brandon Gilbert.
Seated L to R: Bruce Arledge Jr., Steven Anderson.

The Sound Crew
Bruce Arledge Jr. – Live Production Mixer
John Protzko – FOH Mixer
David Vaughn – Playback
Doug Wingert – Audience Sweetener
Jose Alcantar – Pro Tools Mixer 
Steve Anderson – Lead A-2

A-2’s
Victor Mercado
Craig Rovello
Brandon Gilbert
Robyn Gerry-Rose

System Techs
Rick Bramlet
Dave Ingels

Pre-recording Music Mixer – Randy Faustino

Monitor Mixers
Butch McKarge
Pete Kudas

Music A-2
Damon Andres

The Equipment
Production Mixing Console
Calrec Apollo
Monitoring
JBL 6328 5.1 system

Multitrack Record
Pro Tools
Sound Devices 970

Playback System
Spot-on redundant System

Desk microphones
4 – Neumann 185

Wireless units –
Provided and coordinated by Soundtronics Wireless
45 – Lavs Sennheiser 5212 w/ Vt-500
3 – Hand mics Sennheiser SK5200
w/ DPA 4018v

Audience Reaction
Sennheiser 416’s
Neumann KM-184’s
Countrymen Isomax Hypercardiod

FOH system –
Provided by ATK (AudioTek Corp.)
Console
Digico SD-5

House PA System Line Arrays
JBL-Vertec VT
W-4 4-way Splitter

Subwoofers – JBL VTX S28

Main PA – JBL V20

Fisher Booms on Superstore

by Richard Lightstone CAS AMPS

Steve Cain and the long reach of the Model 2 arm.

Aside from on-set COVID-19 safety protocols, one of the major health and safety concerns for Boom Operators in Local 695 is shoulder and back injuries due to the ever-increasing long takes while using boom poles.

In 1951, James L. Fisher designed a mechanical boom arm and base, known worldwide as the Fisher boom. Fisher booms were in use on most sets and locations for at least forty of the past sixty years. Changes in set design, the construction of four-walled sets and production’s reluctance to “fly walls,” made the use of the Fisher harder to employ on movie and television shows, although still prevalent on productions and sitcoms.

With the use of HD cameras, Boom Operators are forced to hold the boom pole for takes lasting between twenty and even forty minutes at a time. This is obviously untenable and unsafe.

Steve Cain, and his son Shannon, who are the Boom Operators of NBC’s Superstore, explained, “The first season we were living on eight and six-step ladders for the entire day. It was a really hard show, as we shoot with three cameras; two wing and a middle camera. The takes lasted a long time ’cause it was digital. They would reset and do several passes within each take without cutting.” Shannon continues, “You’re fully extended with a sixteen-foot pole pretty much the whole day.”

Sound Mixer Darin Knight went to production to explain that this was a health and safety issue, with the concern that someone could fall from the ladder and or drop the boom, injuring themselves or others. Takes were lasting fifteen minutes a piece with half a dozen shots for each scene. Darin successfully lobbied for one Model 3 Fisher boom with the Model 2 arm, that extends to sixteen feet. A second Fisher was added in season three and they operate with offset arms, extending the boom’s reach to almost nineteen feet each. Each boom is equipped with a microphone tilt hanger and Sennheiser 416’s.

The main set occupies two combined sound stages at Universal. Steve describes the scene: “This is a giant show, really, for sound, sometimes we have up to fourteen actors all on wireless mics, and two Fishers to move around.”

Shannon is busy wiring the cast and dealing with all the other equipment needs, and moves up to manage the second Fisher boom. Initially, the booms were hard wired to Darin, but this season they switched to a wireless configuration to avoid repeated returns to the sound cart, to stay within the COVID protocols.

Superstore incorporates a “Phase” system. Phase 1 is where camera will set up the shot and sound can move the booms in place. Phase 2 is for lighting, but often Steve and Shannon need to be there to move the Fisher base to accommodate set lighting. Phase 3 is for setting the background players, and Phase 4 is shooting.

  • Darin Knight’s sound cart and the two Fisher booms
  • Steve and Shannon Cain, both booms with offset arms, monitor system, and correct
    PPE
  • Steve Cain with an 816 in a blimp, better than a fishpole and a ladder with such a heavy microphone

Steve and Shannon were surprised by the crew’s acceptance of the Fishers. “A lot of the younger trainees and PA’s have never seen a Fisher boom,” Steve explains, “They don’t know what this is, more than half a dozen asked me if this is something I built myself. They had no concept of what this tool could do. I’d tell them, these were around before your parents were born.”

During the first season, seeing Steve and Shannon perched on ladders, the crew understood the need for the Fisher booms. The AD’s made the necessary compromises in placement of the Background Actors, and the Grip and Electric Departments worked to help them with their new tool. The Camera Operators were handheld in season one, then moved to dollies in the following season, making it better for Steve and Shannon on the Fishers.

The show’s DP, Jay Hunter, did some sound work early in his career, so he understood their issues. He was very supportive of Darin and the crew incorporating the Fisher booms. “He’s actually a fan of the Fisher as a piece of film equipment. He understands what a versatile tool it is, and how much more you can do with it than a fishpole,” explains Shannon.

“The hardest part I thought was getting the booms into the right position,” Steve continues, “realizing that this boom was a piece of gear that needed to be there, just like the dollies, just like the cameras. You had to claim your position and not feel awkward about telling people, you’ve gotta move that, as the boom has to be here.”

Unique to the show are the break room scenes with as many as thirteen cast members. Shannon and Steve are pleased at how they can cover those scenes with just the two booms. Steve said, “We have a couple of sets where we have to break it up into zones because of the size, and the way the dialog overlaps.”

The show is very unpredictable with the actors ad-libbing at will. Darin established a workflow of wiring the cast, but utilizing the Fishers in every scene. The booms can be raised high enough to reach over the shelving, so they can cover several aisles at a time. Shannon has often dollied the platform so Steve can cover many ‘walk and talks.’

They use two iPads, one to view the three cameras, and the second is for the script, using the Scriptation app. They have a talk-back system hooked up to foot pedals allowing them to communicate with Darin. The Fishers have proved most effective with two shots, as the actors are now at least six feet apart, although the camera angles cheat them as being much closer. “Even just two people talking, with COVID placement,” explains Shannon, “then the two overs, our typical setup for two people. We started to split those up, with two booms, just to catch ad-libs.”

Steve has mentored his son Shannon and speaks proudly of him, “He started with us about three years ago. I think the neat part about Shannon’s training on this show is that he’s learned to put mics and coordinate frequencies on the Venues, all the things that a Utility person would do. But he’s also got to watch how we’ve done it throughout our careers with two booms, and who’s covering who, telling a mixer how to set all that up. So, he has a really broad oversight of today’s sound.”

  • A typical Superstore setup: booms on each side of the center camera, with the two wing cameras (not pictured) shooting cross-coverage
  • Two Fisher booms can work even small sets
  • The Model 2 arm comes in handy with so many actors spaced six feet apart.
  • A large split, no problem with two Fisher booms

Darin uses three Lectrosonics Venues, with fourteen wireless and three IFB channels for camera, the writers and the off-set feeds, with Shannon managing all of the frequency coordination. Due to the COVID protocols, the show is now shooting six-day episodes, but has a shortened order of thirteen from the original eighteen scheduled. Many actors are now wiring themselves, requiring Shannon to show them how to place them, switch them on and off, and mount the lavalier while Steve moves the Fishers into position.

Steve and Shannon took the Local’s Fisher boom training course from Production Mixer Eric Pierce, and have happily put their new skills to work on the show. They appreciate the accuracy and the versatility of the Fisher booms, as well as the safety they afford during long takes.

Local 695’s “One-on-One Intensive Fisher Boom Training” program is the only one of its kind, offering hands-on training on all of the Fisher microphone booms, including the 16-foot Model 2 boom and Model 3 Base, and the Model 7 boom and Model 6E Base, which comes in lengths of twenty, twenty-three, twenty-six, and twenty-nine foot. We go through safety, transporting, prepping, setting up weights, stringing and the use of accessories, and then we guide you while you get feedback from a live mic and work through an extensive set of exercises on the boom. The training is of course, important for Boom Operators and Utility Sound Technicians but also for Production Sound Mixers who need to know what the Fisher is capable of. Unfortunately, “One-on-One Intensive Fisher Boom Training” is not available at present due to COVID restrictions but we hope to be able to bring it back to you soon.

No Time To Die

Bond 25: (Part 1)

by Simon Hayes AMPS CAS

Daniel Craig as James Bond. Photo: © 2019 DANJAQ, LLC AND MGM

The story starts in 1977 when I was seven years old. My father took me to the cinema to see The Spy Who Loved Me. Enthralled by the world of the secret service and the suave and debonair hero who loved cars and gadgets, I was sold. The deal was done when the Lotus Esprit turned into a submarine in the beautifully clear Caribbean, and then drove out onto the beach. I was hooked, from that moment.

I would watch the Bond movies in the cinema at every opportunity even when they were re-run on television, and each time I watched, I became more interested in the character and the franchise. When I eventually got a job in the film industry, it was my absolute aim to work on a Bond film. This was cemented during my time as an ‘in house runner’ (PA) at a commercials production company, as a teenager. I can remember clearly the respect for the crew members they were trying to book for a commercial by the Producers and Directors, when they were not available because “they’re on the Bond.” The more time I spent on film sets, the more I would be exposed to stories being told during camera turnarounds, lighting setups, or at lunchtime by crew members waxing lyrical about “when we were on the Bond.”

During my childhood, I built the franchise up to be one of the pinnacles of filmmaking. When I arrived in the industry, I realised that working on a Bond film was seen as a badge of honour; a sign that a technician was at the top of their game. And, boy—did I want be one of those technicians.

Fast-forward thirty years and I found myself booked for a Bond movie. Not just any Bond movie either; this was to be Daniel Craig’s last outing in the role, on the twenty-fifth Bond film. My crew and I had worked with Daniel on the film Layer Cake before he was cast as Bond, and we really enjoyed working with him. Daniel is a perfectionist, and knowing how hard he works and how much he values production sound, made me more excited about the project. We have an easy rapport which extends to my team, especially Arthur Fenn, my Key 1st Assistant Sound, who gets on extremely well with Daniel. I knew based on our previous experience that working with Daniel was going to be a pleasure. As so many of you reading this will know, if the star of the show respects and collaborates with the Sound Department, then the rest of the cast generally will follow suit.

I was invited to the offices of Eon Productions in Mayfair, London, an imposing building in the heart of the city. The production team wanted me to meet Cary Fukunaga; it is always quite intriguing meeting a director for the first time. To get myself up to speed, I watched a bunch of Cary’s work to learn his shooting style, and how he uses production sound. I was super-excited on how little ADR there seemed to be in his films. When I arrived, I was warmly welcomed by Producer Chris Brigham and invited to join Cary, as well as Producers Michael G. Wilson and Gregg Wilson. There was an ease to the conversation as soon as we started, and it became clear how interested everyone around the table was about sound, not only production sound, but theatre sound systems, home Hi-Fi, Dolby Atmos; it was literally like talking to other Sound Mixers. Cary asked me if I’d ever recorded on a Nagra. I told him that I was fortunate enough to have spent my first six years mixing on a Nagra, on hundreds of commercials, starting on a IV-S that I had converted to timecode when I’d saved up enough money. Cary looked excited and asked if I still had one, Gregg Wilson cut in saying, “I’ve got a Nagra, I adore them.” Michael G. Wilson talked about the Swiss workmanship, at this point I knew I was sitting at a very special table full of real film audio enthusiasts. I told Cary I still had my Nagra at home on display, and he said, “We have a flashback sequence on the film that I’d really like you to record on a Nagra to give it an old school feel.” I told him how interesting I found that, and that I’d also like to run my Deva 24, alongside the Nagra to give him a choice in post. I explained that perhaps when he listens to the Nagra through a modern digital theatre system, he may feel the analog sound is too old school. However, if he wished, he could use the Nagra as a reference, and treat the Deva digital recordings with a plugin to give them the warmth of the Nagra analog recording, but not going quite as far with the analog tape hiss. Cary said that is exactly how he likes to work—he wants choices in Post. I agreed, that is exactly my preference too: give the Director, Supervising Sound Editor, Dialog Editor, and Re-recording Mixer options to choose from. I am completely aware that the way a scene reads in a script may change completely once in picture editorial, and being locked into one specific production sound workflow can be limiting and irritating. As Production Sound Mixers record a scene, we cannot know, how loud the score is going to play or how the Director and Picture Editor may intercut the scene with others, to match dialog perspectives. Cary and myself were speaking exactly the same language, and a burgeoning relationship was developing.
Cary told me that some of the situations were going to be tough, as he wanted to use IMAX cameras for significant sequences during the film. He explained that he was aware they were noisy but he was also pretty sure the dialog on those scenes was going to be minimal, as they were mainly action and stunt sequences. I spoke to him about signal to noise, and how I would try to achieve dialog recordings on the IMAX sequences that would hopefully not need ADR. Cary doesn’t like to use ADR for technical reasons and if at all possible, he’d like to use the production dialog on the IMAX scenes, which would generally be loud sequences with the cast shouting. They would have a lot of FX and score laid underneath which we both felt would help to hide the IMAX camera noise without having to go too far with noise reduction in post. We spoke at length about the Schoeps Super CMIT’s I like to use when recording scenes where there is a lot of background noise, and he was impressed when I explained I would be recording two tracks from each boom mic; the processed signal with 10db off-axis noise reduction and the unprocessed signal with the usual 4db off-axis reduction of a standard CMIT microphone.

  • Director Cary Fukunaga, Linus Sandgren, DP, and Simon Hayes
  • Arthur Fenn, Key 1st AS, and Simon
  • Ben getting the DB5’s ready for a wildtrack

Cary and the producers said that they’d like me to run some tests with the IMAX cameras that could be listened to by Supervising Sound Editor Oliver Tarney, so he could assess the camera noise, treat it with some different de-noising plugins, and see what could be achieved. It was a great idea and it would be really helpful for all of us to know exactly what the limits were in terms of proximity of the camera to the dialog, booms versus lavaliers and how each source would react to the de-noising. Cary said when Oliver had worked on the dialog, we could reconvene and listen to the results in a viewing theatre.

When I left the Eon building, I felt like I’d had a really collaborative meeting with filmmakers who deeply care about sound, and wanted to preserve the all-important original performances. I knew we were at a great starting point and rather than seeing the IMAX camera noise issue as a negative, I started planning how I could minimise the issue and make it work for Cary and our cast.

We set up a test where we ran dialog on exteriors and interiors, on different boom positions, and performance levels from whispers to shouts. For the exteriors, we used Schoeps Super CMIT’s and DPA 4061 lavaliers. On the interiors we tested my preferred interior boom mic, the Schoeps CMC6 and MK41 hyper cardioid.

The IMAX camera was loud, but I know that de-noising technology has really come on leaps and bounds in recent years, and what I needed to deliver to Oliver and his sound post team was a good signal (dialog) to noise (camera) ratio. The greater the ratio, the more ability they would have of successfully cleaning and preserving the original performances. I also knew that a Bond film is generally going to have a driving score and loud sound effects that would help the process of hiding the unwanted camera noise, and the de-noising process would not need to be too aggressive.

After Oliver received the tests, I spoke to him at length where he explained that the camera noise was filterable but only under certain parameters. The dialog needed to be a close perspective; whether that be the boom in close-up, or the lavalier didn’t really matter. This ruled out the possibility for a boom to be used in a mid-shot or wide position. In those instances, Oliver and his Dialog Editor, Becki Ponting, would use the lavalier as it had better signal to noise for the cleanup. We also discovered that the Schoeps Super CMIT should be used on interiors, as well as exteriors if we were shooting IMAX, as the wider pick up pattern of the Schoeps CMC6/MK41 was unsuitable for reducing the camera noise enough, even in a close-up position. Whenever we were shooting IMAX, we would be using the Super CMIT’s and DPA 4061 or DPA 6061 lavaliers to give sound post the best chance of cleaning the recordings. The Super CMIT’s supplied both processed and unprocessed channels, which gave Oliver and his team choices; rather than a ‘one size fits all’ approach, and they would decide which channel to use in every situation and scene.

At the viewing theatre at Pinewood Studios, Linus Sandgren, Cary’s wonderful DP, joined us to listen to the tests so he could get a handle on how the noise of the IMAX would impact the performances. Cary’s 1st Assistant Director, Jon Mallard, was also present who would become an extremely strong ally of the Sound Department. Linus and Jon were absolute gentlemen, really enthusiastic collaborative filmmakers, who treated everything we did throughout the movie as team work.

After listening to Oliver’s cleaned-up tracks, it was evident to Cary that the IMAX could work for action sequences that would have loud dialog and a driving score. For softer level drama, we would shoot 35mm film and for larger set pieces, stunt work, and chase/fight sequences, we would shoot IMAX. We all left the theatre confident we had found a workable solution without too much compromise and that we could go ahead and use the IMAX cameras in certain conditions, without having to commit the scenes to ADR.

The next item on my agenda was to start to plan a workflow for lavaliers with Arthur, my Key 1st AS, who is a first-class boom operator and also manages the lavaliers and places them on the cast. A number of years ago, Arthur took on this role when we started shooting multi-cameras and we realised that the boom wasn’t going to be able to be prioritised in every scene. He has become an absolutely excellent radio mic technician who has an ease and ability to interact with the cast members with a very comfortable and confident charm. If you saw Arthur on a set without his boom pole, only his headphones would give away his role in the Sound Department. He carries a bag on his shoulder, with needle, thread, safety pins, and double-sided tape, giving the impression that he is a member of the costume department, and that is exactly how he behaves around the actors.

When we previously worked with Daniel, we were shooting single camera, and were at the stage in our filmmaking careers where it was possible to use lavaliers sparingly, as two booms could pretty much cover anything a single camera could throw at us. Arthur and I remembered that Daniel is very particular about how the transmitters can create problems in the way his fitted suits hang on the body if the placement of the pack isn’t specifically planned in advance. We also knew that Daniel likes his tie knots to be uncompromised so he can have them in the fashion that the particular suit he is wearing demands. This was very important because of the amount of time Bond spends wearing a suit. Based on this we knew, we needed to reduce the size of the pack and lavaliers Daniel would wear. We decided that Bond would always be rigged with the newly available and absolutely tiny DPA 6061. Having used the 6061 on a couple of movies, I was happy that its small size would not compromise its ability to deliver extremely rich and clear dialog. As far as I am concerned, it is just as good as my go-to lavalier, the DPA 4061. I could use 4061’s on other cast members who didn’t have such difficult costumes and that the two different mics could be mixed and intercut seamlessly. The really great factor with the 6061 was that we could fit one in Bond’s tie knot without it being seen and not compromising the type of tie knot appropriate for the style of suit Bond was wearing. Even a really modern, slim tie knot could have a 6061 hidden inside it invisibly.

We then started to discuss his radio pack. I generally use Lectrosonics for several reasons; first, the build quality is just phenomenal—if a pack gets dropped, it survives, and I have never had a pack fail from a fall. Second, all of my crew have the Lectrosonics app, LectroRM on their cellphones, and are adept at quickly changing gain settings when I ask them over our sound crew comms. We start with a base level on a rehearsal, or sometimes the first Take, after which, I start fine-tuning the gain settings, increasing three or 4dB for whisperers. It is rare for us to reduce gain as my base level setting is one that is impossible for the human voice to cause a square wave regardless of how loud they shout. This is assisted by the limiter in the Lectrosonics transmitters but also that I’m quite conservative with my base-level setting. As I manipulate the gains, I try to achieve a setting that won’t be so high that it engages the limiter on loud parts of the dialog. I try to record without any limiters through the whole recording chain, preferring to deliver raw, uncompressed dialog to Sound Post, so that Re-recording Mixer Paul Massey can choose to use compression later, based on how the dialog will play when mixed with the score and sound effects. I try to use enough headroom to minimise the limiter kicking in.

Our go-to radio packs are Lectrosonics SMB’s, which are really small. However, to really show Daniel we were pulling out all the stops, myself and Arthur decided to dedicate the tiny, super-micro Lectrosonics SSM to Bond full time. We generally only use the SSM for specific costumes (bathing suits, bikinis, ball dresses, etc.) as there is a slight compromise in output power and battery life. However, because I knew Arthur has a great relationship with Daniel if we needed to change battery at a difficult moment, it would be cool.

Obviously, that was never our intention, but the SMB will do a whole morning until lunch, whereas the SSM runs out about thirty minutes earlier. With the ability to ‘sleep’ the radio pack using the cellphone app, we knew that Arthur would be powering down Daniel’s pack wherever possible. This would not only give Daniel confidence he had privacy when not on set, but also increase the period between battery changes. Arthur would talk to Daniel before rigging the costume and find out whether he wanted an ankle pack, calf pack, in the small of his back, or hidden in his jacket. Daniel could base his decision on the action he was required to do, rather than where a ‘bulge’ would be less visible, because the SSM simply didn’t cause bulges in the costume. There were times when we asked Daniel to wear two radio mics, especially when he was in military webbing, because of severe head turns in action sequences, and clothing rustle the webbing can create. This generally happens on one side of the body but not the other, meaning that if radio one had a rustle on it, radio two on the other side of Bond’s chest was clean. Each mic was assigned their own track on the Zaxcom Deva 24. We didn’t overuse this strategy. Daniel was being very generous in letting us use two mics, and we didn’t want him to think it was a ‘belt and braces’ situation, so we only asked when we felt we really needed it, explaining why, and Daniel kindly accommodated the request.

The rest of the cast were assigned Lectrosonics SMB transmitters and DPA 4061 mics unless there was a specific costume that required an SSM and a 6061; for instance, Ana De Armas’s stunning ball dress.

Robin Johnson, my other 1st Assistant Sound, is responsible for frequency mapping all the radio mics and comms, so he assigned a general plan that would allow me to run twenty radio mics at all times, only having to adjust and fine-tune specific frequencies if we had issues on location. We were actually incredibly fortunate that during the making of No Time to Die in Norway, Italy, Jamaica, and the UK, we didn’t come up against any negative frequency situations, and apart from a few minor tweaks, our frequency plot remained the same throughout the film.

Vehicles are a huge part of what makes a Bond movie. Oliver Tarney asked me how I was planning to mic up the vehicles and I was happy to use whatever workflow he preferred. Whatever he asked me to do on main unit, I would also ask our Second Unit Sound Mixer, Tom Barrow, to mirror. Oliver asked for a stereo pair of lavaliers on the exhaust region of the cars that were being featured in each scene. He also asked that we use ‘spot mics’ (lavaliers) on any other parts of the vehicle that we felt gave interesting sounds. We would generally try to place a lav in the engine bay and then think about other unique sound effects the particular vehicle would give us. In Jamaica, Bond was driving an old school Land Rover, so it was the gear shift that had an old, grinding sound to it which I thought would mix well with the stereo exhaust tracks and the engine bay track, to wrap the theatre audience acoustically in exactly what it sounds like to be driving one. This was how we treated each vehicle—find the stereo sweet spot on the exhaust and then add spot mics to pick up the other effects that would build a unique sound of each vehicle.

I knew on No Time to Die we were going to come up against some huge SPL’s for extended periods, as a lot of the vehicles were highly tuned and would be driving at high speeds with tire squeal, etc. There was also a bunch of motorcycles to consider. This motivated me to buy some specific lavs for the job. As I am extremely happy with the famous DPA frequency response—i.e., pretty much flat from 20Hz to 20kHz—and I wanted to stick with the brand I knew and trusted, but I wanted to know I had the headroom to cope with anything, so I purchased some DPA 4062 lavaliers. These are acoustically the same as our favourite 4061, but give another whole 10dB of headroom, with the max SPL a huge 154dB. As soon as we tested them, I knew they were a great addition to the kit. They could be mounted very close to sound sources to make the effects we were recording clean of other unwanted noise, and were virtually impossible to square wave. These 4062’s became our ‘vehicle kit.’ Tom Barrow and our second unit sound team did the same.

We were ready to start shooting. We had been through each scene formulating a creative plan for our approach to the sound recording, and then putting together a technical plan to help us achieve our creative aims. The first week would be a pre-shoot in Norway, shooting the flashback scenes. This meant I needed to get my old Nagra IV-S TC from its display in my screening room at home, and check it was still working. It was, and just putting batteries in it, and loading a roll of quarter-inch tape had me reminiscing about the start of my career. The texture of the alloy case and the feeling of the record lever in my hand were so wonderful to feel again. The Nagra had not been used since 1995, so I decided I had better get it checked over. Back in the day, the man who had regularly serviced the machine and converted it to timecode was the famous David Lane, who has since passed away (RIP). I knew there was another famous London-based Nagra technician who collects, repairs, and deals in old Nagras, a former Sound Mixer called Mike Harris. One of the issues was finding quarter-inch tape stock, and thankfully Mike had a source in Paris, and ordered some. Mike did a fantastic job servicing it and resetting the tape bias for the new brand of tape we would be using, as the old BASF 468 tape is no longer available. Mike said the machine was in perfect condition and saw no reason why it shouldn’t display the same bulletproof reliability in Norway that Nagras have always been famous for.

In Norway, a significant percentage of the scenes would be filmed on IMAX cameras, and for that reason, I wanted to record on our usual Zaxcom Deva 24, alongside the Nagra. We could supply our usual ISO tracks to Oliver and his Post team, and I completely understood Cary’s wish to have an old school analog feel to the recordings. I also wanted to use two Schoeps Super CMIT booms to give Sound Post the best opportunity to remove the camera noise. Using two Super CMIT’s takes up four tracks, and I also wanted to radio mic every actor, so I knew we would potentially be running up to ten tracks on this part of the film. I recorded my mix onto the Nagra to serve as a reference for Oliver to create a ‘Nagra sound’ from my Deva 24 ISO tracks, it would give him the ability to remix and de-noise individual tracks, rather than being forced into doing a more general de-noise on the Nagra mix track. If I only supplied a mono mix on quarter inch, I worried that it would potentially lead to ADR. As per my usual workflow, it was my aim to supply Sound Post with the most choices possible to have the best ability to get usable production sound.

  • Dylan Jones, Video Playback, Simon on main cart, and Robin on Zuca cart,
  • Matera
  • Clockwise from top right: Ben, Arthur, Simon, Frankie
  • Zuca cart contents
  • Simon mixing
    boat to boat, Italy

It was the end of winter when we arrived in Norway. We were shooting in a forest, waist deep in snow, and on a frozen lake, both of which had their own challenges not least due to the extremely low temperatures we were working in. One of my methods of working in these conditions is to keep the sound cart and all the equipment on it powered up at all times, to avoid heat cycles and frozen switches. The best way to avoid equipment failure, and the way to keep it ready to roll at any time, is to not power cycle it at all. We would leave the equipment in a sound truck all night on location, with the driver instructed to keep the heating in the rear of truck turned on. When we arrived at work each morning, we would power up the warm equipment, and wheel it out into the freezing cold temperatures and leave it switched on all day. This is particularly important for the Nagra as it avoids the brakes from freezing.

It was mainly sound effects we were capturing when we started shooting. It became clear that any ‘camera perspective’ sound would be unusable due to the noise of the IMAX camera, despite the Super CMIT’s, so we concentrated on recording close-up perspectives. The sequence involved one of our lead cast members trudging through the forest in deep snow and arriving at the lake (I don’t want to give away story and plot lines here as you’re potentially reading this article before the movie’s release). I decided that the suspense could be built using the different textures of footsteps through the characters’ journey. We placed three lavs on the actor: one on his left calf, one on his right calf, and one on his chest for his breathing, which was heavy from the effort of walking through the deep snow. When I imagined what I would expect a scene in a Bond movie to sound like, it was these effects with the score that I felt would give Cary the ability to build layers of sound and create suspense in the final mix. The reason we mic’d up the actor’s calf rather than boots is because the snow was so deep that, had we have placed them on the boots, the lavs would have been immersed in snow on every footstep. The actor was wearing ‘crampons’ (metal grips used for walking in snow) that really gave us an ominous sound. Mixed with his deep breathing, I was confident we were getting the exact components Cary would use. To make absolutely sure we had everything covered, and were giving the all-important choices to post, we went off into the forest while the rest of the crew were shooting some high-speed MOS shots. We recorded one of my assistants wearing the same boots and crampons, walking and running at different speeds through different depths of snow, and on ice using the Super CMIT’s; effectively recording a library of on-set Foley for the scene, should Sound Post want to use these additional layers. Snow and ice underfoot are very unique sounds and may be difficult to reproduce on a Foley stage, so I felt it was important to make sure we were completely covered.

One night on the way back from our shooting location to the tech trucks, I was wheeling my cart across the frozen lake. I usually move the cart on my own, as it is a relatively lightweight Eurocart. This leaves my crew to manage the rest of the equipment: follow cart, etc. It was pretty dark and unfortunately, there was a dip in the ice that took me by surprise and one of the cart wheels dropped about twelve inches into a watery hole. This resulted in my losing control of the cart and it going down on its side. All of the equipment was strapped tightly to the cart except the Nagra, which I had not strapped up tightly enough since the last reload. It was on top of the Deva 24, and slipped into the watery hole and was completely submerged for about two seconds until I grabbed it. All of our recordings had also been mirrored on the Deva 24, but I was super concerned I was going to have to tell Cary the next day that the Nagra wasn’t working. The first thing I did was quickly remove the batteries from it to try to avoid shorting it out. We then took the equipment back to the warm sound truck and opened the Nagra up. Luckily, there wasn’t much sign of water ingress and we left the machine open, under an electric fan heater all night on the truck. We told the truck driver how important it was to not unhook from the generator overnight. I feared the worst when we arrived the next morning, we put the batteries in and I held my breath and switched the machine on—it powered up! I played back the previous day’s recordings and they sounded great. We weren’t sending the quarter-inch tapes with dailies to avoid causing issues in Editorial. We would give the whole batch to Sound Post at the end of the job. We took the Nagra to set and recorded on it, and it worked for the rest of the Norway shoot faultlessly. It reminded me why we used the Nagra, and why it stayed on top as the industry’s machine of choice for so many decades.

Part 2 of “Bond 25:” No Time to Die continues in the spring edition as Simon Hayes and crew travel to Jamaica.

News of the World

by John Pritchett CAS

Helena Zengel as Johanna Leonberger and Tom Hanks as Captain Jefferson Kyle Kidd.
Photo: Bruce W. Talamon/ Universal Pictures

Rising up over a hill, you turn onto the road leading to the Galisteo Ranch outside of Santa Fe, NM, looking across the cactus-filled desert to observe an odd sight. In the distance is a strange caravan being led by a small buckboard wagon pulled by a single horse and carrying a middle-aged man and a ten-year-old girl. They are having a mostly one-sided conversation. Behind the wagon is an even stranger sight, a parade of vehicles starting with a truck-like thing with a large crane and a bunch of bundled up characters hanging on all sides. That is followed by two very large vans festooned with antennas and such, and then by an extended line of assorted other vehicles comprising several smaller vans, smaller trucks, a trailer carrying supplies, and food, and finally, a trailer loaded with two portable toilets. The entire train is moving slowly across the largely uncharted wasteland, dodging cholla and saguaro and gopher holes to get to an end at some point, only to turn around and go back where it started.

The locations in New Mexico offer tons of unique, at least in this country, challenges for each department and cast alike. Many of the sets sat on dirt fields and roads that turned into mud morasses at the least rain, which we got plenty of. The Grips and Transpo were constantly having to assist in getting us out and back to work. And then toward the end came the snow! Years ago, while working on Wyatt Earp in many of the exact same locations, we had a surprise snowstorm as we were setting up to start a multi-day daylight scene. The decision was made to shoot anyway. By the next morning, the snow was all gone. Effects had to find and bring in snow, foam, and ice-making machines so we could continue to shoot. This is a pretty common experience in New Mexico. But the place is just too awesome to resist.

What I’m describing, of course, is the filming of a scene for a movie, in this case, the movie News of the World. This will be part of Paul Greengrass’ (Captain Phillips, The Bourne Ultimatum) latest effort, and his first Western. It stars Tom Hanks as Captain Jefferson Kyle Kidd, and Helena Zengel as Johanna.

(l-r) Steadicam Operator James Goldman, Director Paul Greengrass, and 1st AD Eric Heffron

The movie, set in 1870 after the Civil War, tells the story of Kidd, who is widowed, before he could arrive back to his home in San Antonio. He then leaves his home to travel to small towns and villages throughout the South and West, bringing news and stories from afar to the people; regaling them with tales of wars, triumphs, joy, and sadness that they would otherwise never know.

Along the way, he is offered money to bring a ten-year-old girl, stolen as a toddler by Kiowa Indians from her murdered family and raised as one of their own, back to her extended family four hundred miles away in San Antonio. She speaks no English, and at every opportunity tries to escape Kidd to get back to her Kiowa “family.” Adventure ensues.

This is also the story of the many challenges that arose trying to, in my case, record the audio on this enterprise. It turned out to be harder than expected. First of all, there’s the location. This was my third outing in the Santa Fe area. I know many of you who have shot here remember the wind, the dust, the sand, the wind, the rain, the snow, the wind and the ever-present Wind. There is a dust storm where Kidd nearly loses Johanna, that is a true brute! But what I hadn’t endured before was the challenge of recording dialog in a real practical buckboard, and driving it over open desert, and hard-packed regolith and unseen pits. It’s a very, very noisy vehicle! The amazing grip crew did yeoman’s work to try and de-rattle it, and often had good success. But some noises were insurmountable. I thought they would have to loop all the scenes in the wagon.

Turns out I was wrong. Thanks to the phenomenal work of Oliver Tarney and crew, the dialog was made usable. It’s here that I need to mention the terrific Second Unit and splinter crew that did so much to aid the soundtrack. David Brownlow came in to do all the insane chase scenes and the physical stuff with Boom Zach Sneesby and Utility Jason Pinney, while the magnificent David Sickles (I owe him money, I think) came in for a few days to cover for me when the company went high into the rock where some old guys (me) dare not venture.

  • Zengel and Hanks
  • Photo: Bruce W. Talamon/Universal Pictures
  • Roberts pondering
  • Boom Operator Dave Roberts; Dave Roberts takes a test drive

This story would not be complete without mentioning the remarkable DIT Ryan Nguyan, who had to keep up with the constantly moving targets, and all the cameras, to give us great images. Finally, the very congenial Video Assist guy, Adam Barth. Adam’s job was especially difficult as we were constantly on the move. He rigged his SUV with monitors on the outside so his “village” could go anywhere it was needed, but still had to put up other villages, as well for makeup, hair, and costumes. He was a real trooper These fellows made it all look easy and helped out immeasurably.

As far as my setup is concerned, I’m a tad old school (or just old) in that I still use, and have for many years, the Zaxcom Cameo mixer and the Zaxcom Deva 8-track recorder. All of my wirelesses are Lectrosonics SMA’s and HM plug-ons. Mercifully, the Santa Fe area is a largely conflict-free zone for RF issues. Added, the costumes, being soft period garb, made wiring actors mostly problem-free. For all the moving shots, I used the Zax Mix 12 sitting on my lap as we traveled in the caravan. For the boom, I use the amazing Schoeps CMIT and the Cinela Piano. It turns out that the boom was extremely important as the winds were often hard to deal with on the wires.

My intrepid Boom Operator, Dave Roberts, would do the insane task of walking (jogging really) alongside the buckboard or the horse Hanks and Zengel rode through a manmade raging “river,” managing to not get hung up on the ubiquitous cactus or fall into a gopher hole, a scary sight to see. Our amazing Third, Rob Hidalgo, kept up with all the wiring and keeping the costumers happy. The large transport van was a godsend, saving us from the cold and wind, and gave shelter for myself, the Director, the DP (the brilliant Dariusz Wolski), Paul, Video Assist, and DIT.

  • John mixing from the “Beast”
  • the buckboard from John’s perspective

Those of you who have been fortunate enough to work with Hanks know what a joy he is, never having any kind of issue with anything any department might ask of him. Add to that, Paul Greengrass’ amazing embrace of sound. Many times during most days, Paul would do something only Oliver Stone had done with me. He would come over to me, or ask me to come to his tent and request something specific for the sound. He had a very Robert Altman approach to crowd scenes in that he wanted to “let her rip” with everyone vocalizing fully which, of course, caused Hanks to play to that. It’s always a risky move, but Paul, for all the right reasons, wanted it. There is an energy there that is hard to get doing it the pantomime way.

About our Producer, Gary Goetzman, I cannot say enough good things. He’s one of the most supportive guys in the business. His encouraging words were always there when our confidence might ebb (remember the winds). I’ve had the great privilege of working for him over the years on several Hanks starrers, including That Thing You Do!, Larry Crowne, and Saving Mr. Banks. Many thanks to Gary’s Co-producer, Greg Goodman, who was always there taking care of everyone’s needs.

Wonder Woman 1984

by Peter J. Devlin CAS

On Father’s Day, June 17, 2018, my sound cart was set up on Pennsylvania Avenue in D.C., but I had a feeling all was not as it seemed. Attorney General Jeff Sessions had just visited the set with his entourage, our Director Patty Jenkins had just rehearsed the camera moves with our DP, Matthew Jensen, and our huge cast of extras were dressed from another era. Ben Greaves, my Boom Operator, was standing on top of a fire truck, gas-guzzling cars were idling in neutral, and everybody was waiting for our First AD Toby Hefferman to call action. I was on the set of Wonder Woman 1984, at a time when social distancing was not part of the vocabulary, and the only masks needed to be worn was when a dust storm hit our production in the aptly named Fuerteventura in the Grand Canaries, later in the year.

  • Peter rolling his cart onto the National Mall in D.C.
  • Chris Pine as Steve Trevor and Gal Gadot as Diana Prince.
    Photo by Clay Enos/DC Comics/2020 Warner Bros. Entertainment

Washington, D.C., was our first month of production on WW84, and we showed off the wonders of the capital circa 1984. However, one of the more challenging locations was the rooftop restaurant, opposite the White House. Gal Gadot (Diana) and Kristen Wiig (Barbara) settled into their characters, with the Washington Monument behind them, but it was the sound of jack hammers that made a greater impression on me. With both actors wired for sound, Ben’s Sanken CS-3 sitting on the edge of frame for Diana, and local Utility Nate Sessions on 2nd Boom over Barbra, it was touch and go as far as getting the dialog above that noise floor. Of course, I had to make a request to the Location Department, “Can someone go over to the White House and see if they would work with us on “Cuts and Rolls”? I have to hand it to our great location crew, they tried but the answer from the WH was “No.” With a Sanken CS-5 pointed toward the White House, capturing stereo ambience, I believed we had managed to capture the performance and hopefully a scene that would not need to be recreated in ADR later.

Boom Operator Ben Greaves and I have known each other for many years. He hails from the UK and is another film craftsman who has spent time in the world of big screen superheroes. We both believe the key to success in radio mic’ing is preparation. It is so important to see the fabrics and costumes early on. Prior to WW84, we had both worked with our Costume Designer, Lindy Hemming, and her Set Supervisor, Dan Grace. Because of this relationship, our attention to detail, and their willingness to understand our concerns, we were able to change the fabric in one piece of wardrobe, as well as resoling shoes for actor Chris Pine. With our reliance on radio mics and the importance of clean iso tracks for editorial for all speaking characters, the relationship between Wardrobe and Sound must be truly collaborative.

In that busy first month, we managed to bring to life the world that Diana found herself in the 1980’s, featuring Watergate, Georgetown, and a nighttime walk and talk with the Lincoln Memorial as a backdrop. Our traveling circus made Leavesden Studios our next place to pitch our tents. Filming in the UK also meant that production licensed all my radio mics through OFCOM for the time I was there. It was here that I started with a new team of Adam Ridge, 1st Assistant, Milos Momcilovic, 2nd Assistant, and our Trainee, Pete Blaxill. I had several days of prep in London and time to get to know the local team. Milos had worked with me on Transformers 5 and so impressed me with a great attitude in challenging situations. Adam had come recommended to me by fellow Belfast Mixer, Mervyn Moore.

We got to know each other at the first order of business, a tech scout of a set that would be at the Royal College of Physicians in central London. I had been warned that it would be a sound problem. It was a critical scene in the film, where characters Diana Prince and Steve Trevor are reunited after a period of almost seventy years. It was a location with lots of background, high heels, and dialog underneath the center point of a semi-spherical ceiling; totally non-conducive to recording quiet dialog. My suggestion was to have acoustical engineers come in and put in some temporary baffling that could be later removed. I was told that nothing could be erected in the space, so our quick-fix solution was to have balloons filled with helium and floated to the ceiling to diminish and break up the reflections. It certainly helped and we managed to get out of that location unscathed. During those three nights, there were some questionable music choices from 1984 that were used as playback to motivate our crew and cast!!!

  • Photo by Clay Enos/DC Comics/2020 Warner Bros. Entertainment
  • Director Patty Jenkins and Peter Devlin
  • From left: Adam Ridge, Peter Devlin, Pete Blaxill, and Milos Momcilovic
  • Ray Milazzo, A Camera 1st AC, and Boom Operator Ben Greaves

As we moved into September the nights grew cooler, and we took advantage of many London locations that would double for Washington, D.C. One particular location called “Black Gold” in the film, was the home of one of our protagonists, Max Lord, played by Pedro Pascal. It was here that I was introduced to “Silent Wind.” Special FX Dave and Mark Holt, brothers, designed a system that would bring a quick blast of air to create movement in our actors’ hair and clothes. They built a system that keeps the main body of the wind machine far enough away and carries the air through tubes to the set, thereby minimizing the intrusion of noise on the soundtrack.

This was a welcome relief from an e-fan and a rheostat just off camera. I can’t thank Dave and Mark enough as they were always mindful of how practical on set Special FX can impact the Sound Department. They were always accommodating in adjusting for many scenes in the film. On one occasion they did ask, “Isn’t there a system on your cart that takes out that background noise?” Well, that is a discussion for another time, and another place!!!

With Carnet’s done, lithium batteries specially packed, we were on the road again mid-September, leaving 1984 behind. We were off to Fuerteventura, aka “Themyscira” for flashback sequences of Diana as a child with the amazingly talented Lilly Aspell. It was here that we encountered some serious dust storms, the residue of which is still making an appearance on my equipment. Fuerteventura is aptly named “strong wind,” yet for many of the dialog sequences we got lucky with a calmness that was uncharacteristic for that time of year.

Milos, who dealt with much of the wiring, was relieved that his rigs designed for 30 mph gusts were not needed, Adam was kept busy with Stereo FX recording when we got into crowd sequences, as well as dialog scenes with our Amazonian warriors. Trainee Pete Blaxill did a great job of cleaning and maintaining the equipment. For much of our time there, I was able to set up camp alongside Video Assist Dylan Jones in a Sprinter van that offered some relief on windy days and was also used for our driving sequences. Dylan was great company and kept a cool head at all times and had a great team of assistants with him.

“Silent Wind”

Once we had finished our work in the Gran Canaries, it was back to Leavesden to concentrate on stage work that would take us through December. Although I didn’t get to see Simon Hayes at the same studio, I know he was very busy in prep for Cats. Fortunately, I was able to sit down with Simon and Chris Munro for the CAS podcasts In Conversation. My thanks to them for making the time on a Saturday to go into De Lane Lea in Soho. If you haven’t heard the podcast, check it out with others on the CAS website.

As I sat in these massive sets so beautifully designed at WB’s Leavesden, it brought me back to being a kid in Belfast, at the the Avenue Cinema, watching Christopher Reeve as “Superman” fly for the first time. With each film that I saw; Jaws, Earthquake, The Omen, and so many others, I became more determined to find a way to work in the film industry. I could never have imagined what would lie ahead.

We finally wrapped production of Wonder Woman 1984 on December 19, 2018. It was an epic journey and a wonderful opportunity to work with Patty Jenkins again. Our first outing together was on the film Monster in 2005. Patty is still as receptive to comments and suggestions regarding the soundtrack as she was then. She understands the practicalities of a set, having been a camera assistant. With a camera team that had Matt Jensen as DP, A Camera Operator, Steadicam, Simon Jayes, and B Camera Operator Simon Finney, we couldn’t have asked for a greater synergy.

Post-production was handled by Warner Bros. De Lane Lea. Richard King was the Supervising Sound Editor alongside Jimmy Boyle. Re-recording Mixers Gary Rizzo and Gilbert Lake were on an AMS Neve DFC in Theater A. Iain Eyre would be the Dialog Editor, along with many others in the talented editorial crew. On completion of photography. I spoke with them giving an outline of areas that could be problematic with noise, and a rundown of my methodology and equipment used.

In November of 2019, I set off to London again to sit in with the post team on the final mix, and to watch and listen as those raw tracks become part of something that connects performance to all the other elements. One of the greatest thrills for me was Patty Jenkins inviting me to watch Hans Zimmer at work as they recorded the score for the film. The orchestra and choir were absolutely amazing. It is that circle of talent that makes the connection, becoming one with picture to make a finished soundtrack.

The back of Peter’s sound cart

Equipment List
I decided I wanted two mixers on the cart. I love the pre-amps of the Sonosax but I wanted the ability to integrate the Zaxcom Mix 16 if I went to a bigger track count.

With the Deva 24 having the settings memories to switch between different setups, it was fairly easy to go back-and-forth or have both mixers working in tandem. The one thing that I find indispensable, in using the Zaxcom TRX743 transmitters, is the ability to remote gain them. When paired with the technology of Never Clip, it is difficult to be caught by surprise when an actor goes from a whisper to a scream in an unrehearsed scene. Zaxnet offers so much control from the recorder. The ZMT’s onboard record capabilities were essential to cover the expansive areas on Pennsylvania Avenue with Wonder Woman. Driving sequences in Fuerteventura were handled with the knowledge that if the picture car went beyond the range of our follow vehicle, all the performances would be captured by the onboard sd cards in the Zaxcom transmitters for later transfer or remix.

Equipment Package
Exterior Mics – Sanken CS-3 in a Cinela Blimp
Sanken CS-1 in a Cosi Blimp
Stereo FX on a Sanken CS-5 or spaced Sanken CS-3’s
Interior Mics – Sennheiser MKH50’s in Cinela mounts, Sennheiser MKH 8050’s in Cinela mounts
Interior Stereo FX recording, crossed pair of Sennheiser MKH50’s
Lavaliers – Sanken Cos 11’s
Button or exposed mic – Countryman B6
Wireless Transmitters
Zaxcom
TRX743’s
ZMT’s
Lectrosonics
SMQV
SMVL
SSMWB
SSM

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Mixer 8 Channel Sonosax SX-ST (Digital Busses)
Zaxcom Mix 16
Lectrosonics Venue 1 Blocks 19, 20, and 25
Lectrosonics Venue 2 Blocks A, B, and C
Zaxcom RX 12 Receivers, Wisycom Powered Antenna Distribution
Wisycom HTP40 Transmitter
Meon Life + Meon Plus
Marshall Link Monitors

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Jack Field
Lectrosonics Dual Receiver (Boom Ops Talk Back)
Wisycom MTP40S IFB Transmitter to Boom Ops
Sound Devices 3 Channels Receiver for Boom Op Talk Backs
Comtek BST-25 Transmitter
IFBT4 Transmitter
Zaxnet IFB system for remote control of Zax Wireless
Denecke GR-2

I would like to thank Lorenzo Milan and his crew who joined us for Second Unit in Washington, and Shaun Mills in London, who handled Second Unit there. Paul Munro was on hand to handle additional photography whilst I was on Star Trek Picard, and the many others who joined us on dailies through the course of the shoot in London. You can check out who they all are on IMDb as it’s a long list and would take up this entire magazine.

In particular, I would like to conclude in thanking my crew in the US, Ben and Nate for starting the show on a particularly exciting morning at the Air and Space Museum in D.C. In London, Adam, Milos, and Pete, who throughout the course of our many days and nights brought a level of positivity and professionalism that made our time together memorable. Especially our night at the Air Museum at Duxford, where clothing noise became an additional character in the scene that wouldn’t take the hint and leave, and when I considered a career break!!!

Recording MTV’s Video Music Awards

Recording MTV’s Video Music Awards from My Bedroom

by James Delhauer

On September 14, 1984, the first Video Music Awards presented by MTV aired live from New York and began a tradition of excellence that continues to this day. Though initially conceived as an alternative network competitor to the popular Grammy Awards, the VMA’s grew in size and prestige to the point that the Moon Person Trophy is now a distinctly coveted prize among artists. The production became an annual spectacle that united creatives and audiences around the world. Year after year, craftspeople innovated creative solutions to new challenges in order to make the spectacle bigger and grander. Then 2020 happened. In light of the SARS-CoV 2 novel coronavirus pandemic, there was a great deal of uncertainty about whether or not the show would go on. Social distancing orders, safer-at-home recommendations, and travel restrictions made it impossible to assemble the necessary talent to put on a live event of that scale. The transition from a live to pre-taped experience presented new challenges for the Local 695 Video Engineers tasked with recording the show.

Traditionally, this particular awards show would air from a single location. New York, California, Florida, Nevada, and most recently New Jersey have all played host to the VMA’s at one time or another. The pandemic made it impossible to safely achieve that sort of gathering and so artists and craftspeople in different parts of the country had to come together to remotely build a show worthy of the production’s legacy. Performances were recorded by separate teams in California and New York. This normally live event was shot over the course of seventeen rigorous days. COVID testing and contact tracing protocols were put into place. Skeleton crews worked in shifts with sanitation breaks scheduled regularly. Anyone who could work remotely did.

Jillian Arnold worked on location to record the Los Angeles segments of the VMA’s.

Personally, I was surprised that my job could be done from home.

In recent years, Viacom and MTV have opted to record the VMA’s utilizing a server-based media platform called Pronology mRes. Instead of recording a single camera signal to a single memory card that must be offloaded and then transcoded before an editor’s work can begin, server-oriented recording allows engineers to simultaneously record multiple cameras directly to multiple storage units. This unique standalone encoder is capable of recording three tiers of compressed or uncompressed video per input channel—allowing recordists to deliver a high-resolution media file, an edit proxy, and a streamable proxy as soon as the director yells “cut.” This is achieved by routing camera signals into a series of mRes servers and then networking them to multiple pieces of network attached storage via a high bandwidth network switch. In recent years, the go-to network attached server unit for the job has been the solid-state drive-based rNAS, also from Pronology. The video from the SDI inputs is stored in an uncompressed format on the mRes server’s internal drives and then an operator utilizes timecode to select “in” and “out” points to create media files across multiple pieces of storage on the network. In conjunction with a transfer client application, post-production media can be wirelessly delivered from site to post in near real time.

So imagine my surprise when I got the phone call saying, “Yeah, you’re going to be doing all of that from your apartment.”

I had no idea how I was going to do that.

And so, discussions began as to how we would achieve a herculean task. We needed to record every camera of the performances in New York in real time, create a primary and a backup copy on site, forward a copy of the complete show to Geiger Post so they could splice it with content being shot in Los Angeles, and deliver screeners to producers for review—all without me ever leaving my bedroom.

First and foremost, I had to clean my apartment. Potentially historic television couldn’t be made in my home if I was tripping over pandemic clutter. After coming to terms with and conquering a lifelong problem with hoarding, I set to work preparing my space for the show.

I needed to be able to take remote control of up to twelve servers at one time and needed to be able to switch between them rapidly. I utilized two computers as controller devices while a third allowed me to maintain rapid communication via email, Slack, and text messages—all of which came in rapidly throughout the shoot. Every TV and monitor in my apartment was drafted into service just so I could keep track of all the devices on site.

On day one of prep, the leg of my desk broke off and I was forced to replace it with a series of pop-up tables from my garage. The production mailed a comms PL system to my address, which would allow me to communicate with various parties on site and in remote locations during work. Installing this upstairs in my room required me to run an Ethernet cable downstairs and across the living room to my router. Of course, it wasn’t quite long enough and some furniture had to be slightly rearranged to move things closer together.

In New York, mobile truck engineers on site powered on the twelve required servers, routed the camera signals to them, installed the network attached storage, configured a high-speed internet pipeline, and gave me Wi-Fi access to two of the machines on the network. It quickly became a game of the blind leading the blind as I communicated with NEP Group’s Dave Goodman, Jeff McEntire, and Orin Smith in order to describe what buttons to push and what ports to use when I couldn’t see what they were doing. Likewise, I would often have to work off of equally vague and confusing descriptions from them in order to make things work on my end. Eventually, we found success and I was able to take remote control of those two machines using Remote Desktop Connection, a Windows-based networking application designed to facilitate remote computer repair work. I was then able to make the computer I was remote controlling take remote control of any other machine on the network, allowing me to control any of the twelve machines I needed through just the two Wi-Fi-enabled ones and transfer data to all necessary destinations.

Lady Gaga steals the night

Once I had access, I passed control to Thayne Knop, a networking and IT expert at Viacom, who set up a Signiant Transfer Client and watch folder on the network, giving us the ability to upload files directly to Lead Editor Hector Lopez at Geiger Post. During the show, the First Assistant Director would call for a record to begin via the PL system. Using one remote control, I would begin recording the show for the editors and with the other, I would make a screener copy for producers and talent. When they called for a cut, I would migrate a copy of the recorded segment into the Signiant Transfer Client watch folder, which would upload a copy of the media directly to the post-production team over a high-speed connection. This allowed editors to begin cutting the show together mere minutes after the performance concluded. Terabytes of data were transferred across multiple network attached storage pieces and I never stepped in within 3,000 miles of it.

In 2019, this workflow would have been laughable. Setting up a daisy chain of twelve computers remote controlling one another so that the show could be recorded from home without ever having to get out of bed is a joke that plenty of recordists used to make on set. It was the sort of thing that someone would say to a tech manager, who would laugh it off before telling everybody to get back to work. Now that joke has become a potentially life-saving precaution.

This process was not without its flaws. My home internet dropped out once. Sometimes I’d have to hop on the PL and ask someone to go push a button if a machine needed to be rebooted, which is just so much more inconvenient for all parties involved than it sounds like it should be. Watching a video feed via remote control is inherently unreliable as the image degrades and drops out constantly, meaning I had no true quality control capability from my location. The equipment in New York often reacted at a slight delay to my input commands in California, leading to some delays for production. As more segments were added to the transfer queue, the network on site slowed down considerably and I lost my connection to it several times. That was scary.

For the Los Angeles end of production, a fully remote recording workflow was not possible. My counterpart on the production, 695 Vice-President Jillian Arnold, has helped shape and develop the workflow for every VMA’s show in the last four years. In keeping with its tradition of ever grander spectacle, Viacom enlisted XR Studios to facilitate virtual reality-based screens and projection content—necessitating a more hands-on recording workflow. Jillian’s records featured a mixture of content of varying frame rates and resolutions, as well as a mixture of recording platforms. Content captured using an mRes system was able to be sent directly to Geiger in a manner similar to my own workflow but content recorded utilizing AJA’s KiPro decks needed to be manually offloaded to local storage before being uploaded. This required several overnight transfers and careful management of digital real estate as upward of 30 terabytes of data were recorded across the shoot.

But we did it. On August 30, MTV brought their award ceremony back for its 37th annual broadcast and 6.4 million people tuned in to see Lady Gaga steal the night. Now, more productions are following the VMA’s in safely returning us to work.

In spite of the sheer volume of sanity destroying negatives associated with the COVID-19 pandemic and 2020 as a whole, there is something to be said for the innovation that’s been made in what will (hopefully) be remembered as the worst year of our lives. Emerging communication technology and infrastructure have allowed us to adapt in ways few would have imagined just a year ago. In March, the sets of Hollywood went dark as social distancing protocols, safer-at-home recommendations, and travel bans were implemented nationwide. And while the end of the pandemic is still a ways away, production was able to resume in just six months. Comical and outside of the box thinking is overcoming unprecedented challenges. Remote working solutions and new set procedures agreed upon with the AMPTP in compliance with CDC guidelines have allowed us to resume our craft. And what we learned from early productions such as this year’s MTV Video Music Awards ceremonies have informed our workflows on productions going forward. Moreover, our achievement in adapting to the current crisis and continuing our craft as artists cannot be understated. New infrastructure, technology, and responsibilities may put us in the enviable position of being more in demand than we were before the pandemic in spite of the push to move workers off set. Now it’s up to us to prepare for this coming moment of opportunity so that we may grasp and use it to get our lives back on track and begin to move past this entire dystopian tragedy.

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