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Production Sound, Video Engineers & Studio Projectionists

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Features

Increasing Production Efficiency While Working Through a Pandemic

by Steve Nelson CAS

As we prepare to return to our jobs doing sound and video on scripted television and features, there is much work being done to develop guidelines and practices to ensure our health and safety while working in an extremely risky environment, the likes of which we’ve never seen.

As I write, the world is beginning to open up, the stay-at-home orders are being relaxed—even though in many places infections and fatalities are still on the rise. It is important to keep in mind that barring some miraculous and unexpected turn, by the time Hollywood starts up again, it is highly unlikely that there will be either a cure or a vaccine for COVID-19. In the meantime, when you are offered work and you have questions or doubts, call the union, whether you’re a member or not. If you are uncomfortable or feel unsafe, speak up.

The logistics of workflow, the details of equipment sanitation and distribution, PPE and personal hygiene, lunches, transportation, etc., will come having been vetted by the proper authorities, medical and governmental, labor and management. We will work out equipment handling protocols, shared equipment, the need for increased audio and video distribution throughout the set and beyond, and who exactly does what.

We do know that when we return to work, things are going to look pretty different, but our mission will remain the same: performing our job as excellently and smoothly as possible.

I’d like to focus on what Local 695 members can do in our departments to make this a more friction-free enterprise and thereby increasing production efficiency while maintaining a safe workplace.

As we all by now know very well:
Successful Infection =
Exposure to Virus x Time

–Erin Bromage PhD, Comparative Immunologist, Professor of Microbiology, University of Massachusetts, Dartmouth

The AMPTP with the IA safety committees will devise plans to reduce exposure, but whatever Local 695 members do to reduce the time factor will help make for shorter days and less chance of infection. This may also offer us an unparalleled opportunity to address some longstanding issues in the workplace under the banner of safety.

Shorter working hours are under serious consideration, industrywide, as a way to avoid stressing immune systems and reduce fatigue-induced sloppiness and mishaps. (Somewhere, Haskell Wexler is cheering.) Time has always been the issue; moving forward, everything will be slower and more difficult than before; time will be an even more precious commodity.

The work that we do in video engineering and production sound is dependent on so many factors outside our control. The best remedy is prophylaxis, done in anticipation of future problems. Knowing our craft, anticipation, communication: these are the tools we must use, more than ever.

Pre-Production
This is the time to dig in and solve problems before they happen. Analyzing the script, doing your breakdown, reaching out, and communicating with the departments and individuals who will have the most impact on your work. In feature films, pre-production tends to be more leisurely with a bigger window to identify and solve problems; our participation is expected and we can be an integral part of the process. In episodic television, we may be hired late in pre-production, and invited on the final tech scouts. We’ll attend the final production meeting but due to our crew size, it will be impossible for us to participate in the scouts or meetings during the season. We rely on information from other departments to keep us ahead of the curve.

One possible benefit of the new guidelines is that scouts and meetings will be held online which may make it easier for us to “attend,” though it will still be challenging for us to participate, again due to our staffing and our on-set responsibilities. The drawback is not having that time off-production to get to know the players before the shooting starts by bonding with the other players during the long van rides to the locations.

This time of FaceTime and Zoom meetings is a great opportunity to be an advocate for sound in pre-production. It is incumbent upon us to take advantage.

Your job interview with the producer(s) and director is when you can ask about shooting style. Will this be a cameras-on-dollies show or handheld? How many cameras, and will they approach the scenes with similar lens sizes and head room? Removing overhead mics with visual effects, known as painting out the boom, has become pretty commonplace; is this a practice they can employ? Who are the crew members who must be provided video monitors for live preview and playback and where will they be located?

By asking lots of questions, even if the answers change on the day, you’ll be ready.

Radio Mics
They are not going away, mixers are too heavily invested in these tools to give them up and neither will our colleagues in editorial and post. In episodic, it is expected that cast will be wired, and they will come by the Sound Department first on their way to set. I’m not saying that we should wire everybody in every scene; sometimes it’s not necessary or wrong. However, if everyone, including the cast, is OK with it and it’s expected, why not? Even if it’s not in your mix, it might provide the one piece of track that allows the Dialog Editor to enhance the scene and avoid ADR.

We’ll do it safely and efficiently to keep all the arrows in our quiver available and ready with the one thing that brings us in closest contact with cast, in concealing the mic and having it sound not just good but great! Since we have already broached the subject of using the fantastic and increasingly more affordable technologies available for visual effects, how great would it be if we could bring that tiny mic out into the open, just a little; how many problems would that solve? While not as easy as painting out overhead booms, exposed lavaliers can be removed by VFX. The VFX Supervisor on my last show estimates about five hundred dollars per shot, with the cost diminishing with subsequent shots.

If you haven’t read the story about the Oscar-winning sound on Les Misérables, do not delay, look up the 695 Quarterly from way back in Winter & Spring of 2013 (it’s on the website) and you’ll learn some things about how to take an impossible situation and make it sound great.

Video Village
With the need to minimize the number of crew members on the shooting set in Zone A, much more remote video monitoring will be needed to provide live preview and scene playback to multiple crew members in many locations. Video Assist Technicians and Video Engineers can provide a wider reach for video distribution with expanded Wi-Fi for near-set use, as well as network and cloud streaming for much broader coverage, capable of relocating some crew members far off the stage and reaching anywhere in the world.

Locations
All too often we arrive at a location that seems to have been chosen for all the wrong reasons. Sometimes not just for sound, but for every other department as well. There is a myriad of reasons why this happens, but when a director falls in love with a location, there is little remedy. However, to avoid these problems, we should do our due diligence and judge in advance of the company’s arrival with the help of our virtual scouts and communication with the Location  Department. Forewarned is forearmed. Are there measures to be taken that would mitigate the problems? Can traffic be controlled, the construction paused, the dogs housed in a kennel? Acoustic treatments? Or are the problems insurmountable and we move on?

We should always be prepared that the location will in fact, suck for sound. Perhaps the powers that be are aware of the issues and are counting on our ingenuity to “make it work” and, if not, to accept the loss and “fix it in post.”

The performances happening on the day are important—and we know time is of the essence, and we’ll do all we can to try to ensure suitable locations are chosen.

Camera
The use of multiple cameras has become absolute in our world—with a few rare exceptions. This style can indeed increase production efficiency and, if done properly, without impacting our work. It’s best if ground rules can be established early in the process. Similar headroom and focal lengths, avoiding the wide & tights can all make a big difference in keeping the work flowing smoothly. We can establish ahead of time that the boom can bust the frame to catch the simultaneous tight shot, or that we have a great wireless option to use. That is why we have all those tracks available. Even if this modus operandi has not been clearly established in prep, there is always time to have the conversation and make new ground rules. Which is a much better alternative to stopping the proceedings to get clearance every time this happens.

Costume
An actor might be dressed in a costume and accessories so noisy that it conflicts with the body mic and even affects the boom track. What can we do to avoid these situations?

The best remedy is always prevention; communication and preparation can help prevent the problem before it shows up. With the longer prep schedules for features, you can meet with the Designer and Supervisor, tell them your concerns and enlist their support. If costumes are recurring, it is possible to have them build-in your wireless, or at least make accommodations. In episodic television, this may be a luxury as many times the actors are cast the night before they work so it is a mad scramble for everyone. But if the Designer is aware of the impact their choices can have on our work, they can make a huge difference. Try to get shoes treated with soft soles. Work with the background costumers and production to have the background show up with soft-soled shoes. It saves a lot of time ferreting out the noisy BG walkers and treating their shoes or laying miles of carpet.

Other Considerations
Other changes in the way we work will include greater physical/social distancing on and around set to reduce the potential viral load in the workspace. The Sound Mixer will be even further from the set. For some of us this is normal, others might have to make some accommodations. Solutions can be to remote your receiving and transmitting antennas or receivers. Be ready with an open mic and to distribute audio for the very first marking rehearsal of the day, and subsequent rehearsals, as we will not be allowed all those people on set like we used to.
We’ll have to reduce our interactions with other crew, particularly regarding shared equipment. Perhaps wireless timecode slates that don’t require physical jamming, and giving the Camera Department its own rechargeable batteries and charger of course. Plan for Comteks to be assigned to individuals or departments for the run of the show, much like walkie-talkies. Supply them their own batteries and chargers that they’re responsible for. No more shared headphones; they are single-use/single-user or they should provide their own earbuds. Finally, take that courtesy cellphone charger off your cart!

It is certain that when we do get back, the highest priority will be keeping our workplaces infection-free. Despite the meticulous and rigorous guidelines, there will always be the chance of someone getting sick. There is talk of two weeks’ sick pay for those that do, much more generous than what we normally have. If someone in your department falls ill, it would be best to have a backup plan to stay functional and not derail the work. This will be more complicated than grabbing another transmitter to replace one that’s failed! When staffing, consider having as much redundancy built-in as possible. Your utility can certainly boom, but can they run the cart and mix? Keep a short list of available crew who are familiar with your setup and could step in. There will be a vetting process for admitting new people to your production bubble, likely to involve testing; keep your people close, just in case. If you’re not already working, keep your status updated on the Available to Work page; perhaps the Local can update it more frequently with more detailed information.

Everything at work is going to be very different and pretty intense for a while. We’re hoping for some great medical breakthrough that will allow us to return to something closer to normal. In the meantime, we might have a chance to address some longstanding points of friction and create improvements to make our work run more smoothly that will carry on into the “newer” normal.

Here are the links to the Les Miz articles. Well worth the time! It may really change the way you think about what you do.
https://magazine.local695.com/magazine/winter-2013
https://magazine.local695.com/magazine/spring-2013

An Update on EXOSKELETONS

Hands Held High

by Bryan Cahill

In my dual roles as a height-challenged Boom Operator and Chair of the Injury Prevention Committee at IATSE Local 695, I have spent the last two years testing exoskeletons to determine if they are a viable support system for boom operators in avoiding repetitive injuries due to excessive takes. In my previous articles, I’ve articulated which exoskeletons best fit our needs.

After extensive on-set trials by myself and many other boom operators, I have concluded that exoskeletons are without a doubt, useful when holding a fishpole boom at shoulder level or higher. During testing, I auditioned equipment from three manufacturers: the EksoVest by Ekso Bionics, the ShoulderX by SuitX, and the Airframe by Levitate Technologies. While each unit has unique qualities, the Airframe by Levitate Technologies stands out due to its ease of use, lightweight, and freedom of movement.

Levitate Technologies has also been very responsive to my suggestions and continues to show great interest in entering our market. Based on my feedback, Levitate has been making prototype components exclusively for our industry and continually improving performance of the Airframe.

The Airframe in the last year has been on the set of Schooled with Chris Walmer and Rachel Schroeder, The Goldbergs with Howard Eriksson, American Housewife with Dave Hadder, American Horror Story with Raam Brousard, as well as several other sets. The reviews have all been very positive.

My belief is that within five years, Airframes and/or other exoskeletons are going to be on almost all sets, similar to an Easyrig for the Camera Department. The question is how do we get from where we are now to the Easyrig scenario?

Through the articles I have written for Production Sound & Video, along with my posts on social media, I am getting texts, emails, and phone calls from sound people all over the world asking how they can get their hands on one.

Chris Walmer on Schooled
Hanging out on Schooled

 So far, I have been unable to help anyone outside of the Los Angeles area.

My goal is to reach a point where exoskeletons are available whenever and wherever boom operators feel they will be beneficial. However, the cost of around five thousand dollars per unit makes buying one a difficult decision, especially for someone who hasn’t experienced the benefits firsthand. If users were able to rent one or even better, get production to rent one, the financial burden would be removed.

Unfortunately, rental units have been unavailable. None of the manufacturers are in the business of renting out their equipment. On top of that, these devices are so new to our industry that none of the local rental houses are carrying them yet. Therefore, I have purchased an Airframe, available for rent, to help bridge this gap and get an exoskeleton into the hands of boom operators.

The next step is convincing line producers to lease a piece of equipment they have never leased before. I’m sure a few years ago, people scoffed at being able to get a production to rent an Easyrig. Now, they are on almost all the sets I visit because it is a SAFETY ISSUE! This is how to pitch exoskeletons to producers.

Extended takes are causing injuries to boom operators and the AMPTP is well aware of this SAFETY ISSUE. Scott Bernard, our Business Rep, is very supportive of the effort to make exoskeletons available on set. Scott has told me that he would be extremely interested to learn if production declines a request for rental of an exoskeleton when presented as a safety device.

David Hadder on American Housewife

When the line producer asks, “Is it really necessary?” present them with a copy of the Safety and Health Awareness sheet available on the Contract Services website at: https://www.csatf.org/extendedsuccessivetakes/ and reply, “absolutely!”

A friend and excellent boom operator recently went on permanent disability at age forty-five. I was out six months last year due to rotator cuff surgery. Most of us know of many similar stories. If you find yourself in a situation where you are unable to work due to injury, Local 695 is able to grant disability dues waivers and I encourage you to contact the Local. My concern is and has always been for the individuals who can’t work due to injury, but this SAFETY ISSUE has effects extending beyond just the Sound Department reducing production efficiency en masse.

An experienced boom operator can actually improve production efficiency by anticipating problems and quickly devising solutions before production is even aware of the situation. As a boom operator gains experience, they pay an ever-increasing toll due to the repeated effects of excessive takes leading to a greater chance of injury. Loss of experienced boom operators due to disability is a loss of institutional knowledge.

I might not be as strong now at fifty-seven as I was at twenty-seven, but I am a smarter boom operator with thirty years of experience and still quite capable of filling the needs of any production.

Howard Eriksson on The Goldbergs

I do not see a future where take length is being limited due to the possibility of injury. That seems to be an intractable position. I can however, foresee a time quite soon when we all have support equipment available to us that will help keep us safe. From a personal standpoint, I cannot wait and when I am booming, I will have an exoskeleton.

If you or your production decide you would like to have an exoskeleton available to you, I will bring it to your set, properly fit you and give you access to a number of online tutorials, a manual, and other information produced by Levitate Technologies. The rental rate for the Airframe is the same as an Easyrig for camera: $125/day, $375/week, or $1125/month. It is a modest but exciting step forward.

Currently, I am testing another exoskeleton, the CDYS, made by Crimson Dynamics in China. It may offer a more affordable alternative. I am also still bringing the loaner given to me by Levitate out to sets for a week at a time. If you want to try one, it is a great way to get a test drive at no cost. So, let me know if you are interested in renting or a free trial or purchasing your own. You can contact me on Facebook, LinkedIn, or through the Local. I’m confident I can put you in contact with the right people.

José Antonio Garcia CAS & Da 5 Bloods

Directed by Spike Lee, Da 5 Bloods, streaming on Netflix, tells the story of four African-American vets who return to Vietnam, searching for the remains of their fallen squad leader played by Chadwick Boseman and the promise of buried treasure. The cast of Delroy Lindo (Paul), Clarke Peters (Otis), Norm Lewis (Eddie), and Isiah Whitlock Jr. (Melvin) are later joined by Paul’s concerned son Jonathan Majors. Together, they battle their own demons, rivals and nature, while being confronted by the lasting devastation of the Vietnam War.

(L-R) Isiah Whitlock Jr. as Melvin, Norm Lewis as Eddie, Clarke Peters as Otis, Delroy Lindo as Paul, Jonathan Majors as David in Da 5 Bloods. Photo by David Lee/Netflix ©2020

When did you begin shooting and where were your locations?

José Antonio Garcia: It was a year ago. We were based mostly out of Chiang Mai, in northern Thailand. We spent a couple of days in Bangkok and a week in Ho Chi Minh City (formerly Saigon) in Vietnam,

Now how long was the shoot?

José Antonio Garcia: It was three months and it was very intense. The locations were very difficult and the logistics to get all the gear up there. Sometimes it took half a day. The locations weren’t close. Call times would be very early, we’d have breakfast and then climb up the hill, and then shoot until sundown. It was a good twelve hours and by the time you got back to the hotel, it could be fourteen.

The dialog recording is very good, what did you use?

José Antonio Garcia: Most of the sound is wires because we were shooting with two cameras constantly, pretty wide most of the time. In some instances, we were able to plant mics, but the majority was the wires, because of the logistics of light, the sun, two cameras, and lots of ‘oners.’

(L-R) Jonathan Majors as David, Isiah Whitlock Jr. as Melvin, Norm Lewis as Eddie, Clarke Peters as Otis, Delroy Lindo as Paul walking through the rice paddies. Photo by David Lee/Netflix ©2020
The camera setup for the rice paddy scene.

Was it difficult to wire because the costumes had to be sweaty or wet?

José Antonio Garcia: That was a major battle because they were constantly keeping the costumes wet, spraying them with water mixed with glycerin to look like sweat. I was constantly washing the Sanken lavs because eventually the element gets wet. The humidity and the heat prevented anything from sticking. For most of the actors, I had them wearing the URSA lav chest straps. My wires are Lectrosonics and I was recording on the Sound Devices 688 with the CL-12 mixer. Sometimes I needed two 688’s because of the amount of people involved, eleven in some scenes.

Your longtime Boom Operator is Jonathan Fuh, and he prefers the Sennheiser 50.

José Antonio Garcia: I love the ‘50,’ my favorite sound. Other brands of microphones wouldn’t have lasted two minutes in the humidity and heat.

Were you mostly with a bag rig or did you have a cart?

José Antonio Garcia: I had both. We sometimes went with the bag, but that was limited to six receivers. If I needed more, I’d take the Venue off the cart and just go with a battery.

There is a lengthy boat scene where they go upriver, sort of an homage to Apocalypse Now. There couldn’t have been much room for you and Jonathan between the cast and the camera.

José Antonio Garcia: There was no room. Jonathan got in there, he never stands down, but you know, he is a filmmaker, so yeah. Most of the time, it was a fight to get space on the boat. I was on the roof. We started with myself and Video Assist, but then we were going under some bridges that were kind of iffy, so I wanted to minimize the danger. I ended up running the video system, and the audio from the top. Always ready to jump in, in case the bridge was too close for comfort.

Boom Operator Jonathan Fuh.

That’s very challenging. The entire movie is on location. Did you have any built sets?

José Antonio Garcia: Very few. There were a couple of them, an old house they redid very nicely, another was the radio studio set of Hanoi Hannah, a little set built at the same location of the Apocalypse Now Disco in Ho Chi Minh City.

How was it working with Spike Lee?

José Antonio Garcia: I love the man, he is so energetic, so contagious with his energy. I think it defines him very well that the first day of shooting we did the Black Lives Matter scene. A lot of people think it was an afterthought, but that was day one of the shoot. He flew all these people from the States to Chiang Mai. It was amazing, that’s the spirit of Spike, he’s very convinced about his beliefs. He really pushed us with his vision and it’s very, very contagious. This project reminds me of my origins; documentaries. The way Spike shoots is very similar to a documentary. There was barely any time to prep and, just get there and shoot, move on. Sort of like carrying a piano up and down the mountain. It was intense, but I love working with him.

Antonio mixing from the bag.

What were some of the other challenges that you faced?

José Antonio Garcia: I would say mostly the many different locations. The crew was really cohesive and we worked very well together. The actors were always cooperative. Delroy Lindo can be very intense, but when it was time to switch out a lav, he was very cooperative. The biggest challenge was the logistics. We had very limited time, and we were moving very, very fast. Obviously, the humidity, and the wardrobe department with its need to keep the costumes wet with “sweat.”

(L-R) Director Spike Lee, Isiah Whitlock Jr. as Melvin, Delroy Lindo as Paul, Jonathan Majors as David, Clarke Peters as Otis, and Norm Lewis as Eddie of Da 5 Bloods. Photo by David Lee/Netflix ©2020
Surveying the plane wreckage.

In the scenes where Delroy was walking through the jungle, all handheld. How did you manage that?

José Antonio Garcia: The terrain was very uneven. Jonathan had to boom between the branches and stay above the camera to be safe. There were moments he could come in, but mostly, I would say I stayed with the wire. Most of the show, I wish we had had more opportunity to use the boom because it sounds richer, fuller. We had two locals helping, one called “Pop,” Charat Phonwon, who was very good and experienced and Ford Samart, who had never been on set, he was a trainee, but he had a trerrific disposition. He would help us get things from the truck. Pop was pretty good at wiring. We would have a whole row of cast, and Pop and I would wire one after the other. Because I had a washing machine, I was doing the laundry for the chest straps every night.

Did you bag the transmitters because of the sweat?

José Antonio Garcia: Most of the time, the transmitter was in their pants pockets. We placed the mic element of the Sankens upside down so they wouldn’t get wet, but eventually the glycerin would find its way in. I would wash them in water and hang them and hope that they will work fine again the next day.

Jonathan Fuh finding the perfect spot to boom.
Antonio doing video and mixing on the river boat.

Does Spike like to have the actors improvise?

José Antonio Garcia: In a scene between Jonathan Majors and Delroy, there were lots of cicadas, Spike had them improvise “What is that sound?” Delroy, “cicadas.” Jonathan answers, “Cicadas don’t sound like that in Brooklyn.” That was the reason for that. Their levels to the cicada ratio was good so that helped.

What was it like shooting in Vietnam?

José Antonio Garcia: I loved it, Saigon is amazing. The French influence, the styles, architecture, a fantastic city. Fantastic. Very alive, very, very different. I really enjoyed my time there, but I wish I could have been able to stay longer to see the rest of the country, but I had to come back to do a Clint Eastwood project.

(L-R) Clarke Peters and Delroy Lindo. Photo by David Lee/Netflix ©2020
Antonio’s main cart.

The movie is full of references to other films.

José Antonio Garcia: Yes, Spike does that with Apocalypse Now and the walk-through the rice paddies and The Treasure of Sierra Madre, with the line, “We don’t need no stinkin’ badges.” The homage to Marvin Gaye, I think is beautiful, where they’re singing while walking. That was very difficult to achieve, and I’m very proud of that one. It was the entire song, so it was a very long walk. We remoted the antennas for the wires and my team was walking them back. Without walking the antennas, I wouldn’t have had any reception. I got a lot of exercise. I lost serious poundage.

The script is fantastically written and delivered. The long scene with Delroy walking through the jungle talking to the camera was amazing. I couldn’t see him, but when we filmed that scene, I got chills. It was really intense. Sometimes with the performances, I turn off the image because it’s all in the voice. The image can stupefy you, it’s beautiful, beautifully composed, you can get distracted. For me, the performance is in the voice, and when it clicks, it’s very musical.

Mixing The Mandalorian: Season One “This Is the Way”

by Shawn Holden CAS

Imagine my excitement when I was invited on board as the Production Mixer on The Mandalorian, the first-ever live-action Star Wars television show. Now, amplify that when I learned that we’d be shooting with the never-been-done-before technology and techniques for an episodic series. Naturally, I was beyond thrilled to be part of such a groundbreaking shooting experience and the future of filmmaking.  

The largest and most sophisticated virtual filmmaking environment of its kind; I’ll always remember that first day stepping into The Volume. With its twenty-feet-high LED screens wrapping two hundred seventy degrees around with two 18×20-foot-wide panels behind the camera that moved in and out of position, creating an almost perfect circle with about a seventy-five-foot-diameter performance space in the middle­—topped off with a LED video ceiling.
 
This technology and the way it was being used allowed the filmmakers to have real-time, photo-realistic effects captured in-camera. It gave us pixel-accurate 3D virtual sets, using powerful gaming and motion-capture technology. The background content would move along with the camera to allow for perfect camera perspective. This was all done with tracking balls on the camera and infrared cameras around the set.
 
The images that were projected on the LED screens were amazing. A beautiful sunset could be kept at magic hour all day! Maybe a few more clouds passing overhead to reflect in The Mandalorian’s helmet? Just load in a different sky passing over in the LED ceiling.

On the set of The Mandalorian, season one. Photo by Melinda Sue Gordon/Lucasfilm Ltd.

The Volume was indeed something to see in action, but with all the advantages, came an array of unique sound challenges that we had to address. There was a dot on the floor at the dead-center point of The Volume. In our first meeting during prep, I walked out to this spot with one of our producers, and we started having a conversation to experience the effect that The Volume produced. Speaking to each other at a reasonably low volume, I could hear my voice, amplified, coming from behind me!
 
It was then that I knew I was going to need some help. I called in a specialist, an acoustical engineer, Hanson Hsu, with Delta H Design. From the center point of the space, he calculated our voices would reflect every two and a half inches around the entire perimeter of the wall at one hundred percent with no decay. Hanson explained that the best solution to allow us to capture usable dialog in this space would be to somehow change the pitch of the LED wall by just a few inches.

Photo by Francois Duhamel/Lucasfilm Ltd.

Of course, changing the wall’s pitch, the angle of the LED screens, would not be possible. Why? In changing the pitch of the screens, you render the desired effect of the LED’s useless. Working with Hanson, we were able to come up with what we hoped would be a workable solution. He had developed a technology—ZR Acoustics. For our application, ZR Acoustics are screens or devices as Hanson refers to them, measuring four by eight feet, and about an inch and a half thick, weighing just over twenty-five pounds that we hung on rolling stands, vertically. The screens don’t absorb sound or deflect it, rather they take the air that sound travels in and breaks it apart to make the reflecting sound disappear. It’s actually quite remarkable.
 
The screens could help us provided we could get them placed within four to eight feet of the actors to work correctly, but therein was the challenge. The images that the LED screens were projecting were at times spilling light into the scene. When this was the case we could only use the sceens sparingly between the space where the light was emanating. We also had to be keenly aware of the infrared cameras being used for the camera positioning data. Add to this that we had to be extremely mindful of the potential of the screens reflecting in The Mandalorian’s armor. These challenges were met, gratefully, with a spirit of collaboration, thanks to our DP’s Greig Fraser and Baz Idoine, Jeff Webster, our Gaffer, and the gaming engine crew. When we were able to position the screens where they could best be utilized, knocking down unwanted sound reflections, it allowed us to capture usable dialog in this challenging environment.
 
It also helped a great deal when practical set pieces were placed within The Volume to break up the reverberant space. Of course, anytime we were shooting inside a spaceship, cabin, or any interior space within The Volume stage, we were able to get great sound.

Photo by Melinda Sue Gordon/Lucasfilm Ltd.

Shooting in The Volume was not the only challenge. In addition to The Volume, and an additional conventional stage, we used an exterior backlot location. It was an old asphalt lot covered in layers of sand and dirt. Like many exteriors in Los Angeles, this backlot area was enveloped with ambient noise—air traffic, road noise, and train tracks well within earshot. Freight trains would slowly come through, loud, and inevitably stop and idle. Along with the freight trains, a nearby Metrorail train would pass through. The good news was that the Metrorail passing by sounded much like a spaceship coming in for a landing!

The backlot location was mostly utilized for action sequences, stunts, pyro, and shootouts, and less for big dialog scenes. Production was very aware of the challenges of this location and those times when we did have heavier dialog scenes we knew that with luck, cooperation, and coordination from our entire team, we could all get what we needed. But sometimes when things didn’t go our way, you just have to understand that it is what it is and not stress about it. I think anyone ever shooting an exterior dialog scene in Los Angeles knows what I’m talking about.
My crew on the first season of The Mandalorian consisted of Ben Wienert on Boom and Veronica Kahn on Utility duties. I could not have asked for a better sound crew. They both stepped up to the challenges of this show and excelled. It was a pleasure to have them on my team.

Shawn Holden CAS. Photo by Melinda Sue Gordon/Lucasfilm Ltd.

This show has its own set of unique challenges when it comes to sound. When watching the series, you may have noticed that our lead character, The Mandalorian, has a very shiny costume. We see absolutely EVERYTHING reflected in it!

Production loves seeing the reflections of the environment rolling by in his helmet or the stars reflecting in his suit as he’s flying through space. There was always a delicate balance of how and where the boom can be placed to stay out of all these reflections, and my team did a fantastic job of doing just that!

On the set of The Mandalorian, season one. © 2020 Lucasfilm Ltd.

When we were able to position the screens where they could best be utilized, knocking down unwanted sound reflections, it allowed us to capture usable dialog in this challenging environment.

Unlike most other episodic television shows, we are fortunate that most of our main characters have one costume that they wear throughout the season. This enables us to build microphones into costumes and leave them in place. We built a microphone and transmitter inside The Mandalorian’s helmet. The first season, he had six different helmets. We built mics into each one so we were always prepared no matter which helmet he would wear. He also usually wears an earwig to hear the other actors, as well as the VOG mic from the director. We have actors in animatronic masks and some with prosthetics that also need the earwig communications to hear direction properly, as well as to hear the other actors. To facilitate communication on our sets, we always have the VOG and speaker set up and ready to go.  
 
I record the show on a Cantar X3 using my Cooper 208 mixing panel. My Boom Operators use Schoeps CMIT’s and a combination of Sanken, DPA, and an occasional Countryman B6 for lavs. When we plant mics, it can be a Schoeps CMC6/41, CMC6/4, or DPA 4098.
 
As a Production Mixer, The Mandalorian has indeed been an exciting show, and one with unique challenges. I’m proud of our great sound team and an excellent collaboration from our filmmakers and crew. Together as a team, we have all learned so much, and I’m grateful that I’ve had the opportunity to be part of this groundbreaking show, utilizing techniques that I believe will be the future of filmmaking. 

2020 Primetime Emmy Awards

Nominations for Outstanding Sound mixing 72nd Primetime Creative Arts Emmy Awards
September 12 & 13

Outstanding Sound Mixing for a Comedy or Drama Series (One Hour)

Better Call Saul  
“Bagman”

Phillip W. Palmer, CAS–Production Mixer
Production Sound Team:
Aaron Grice, Andrew Chavez
Larry Benjamin, CAS–Re-Recording Mixer
Kevin Valentine–Re-Recording Mixer

The Marvelous Mrs. Maisel
“A Jewish Girl Walks Into the Apollo…”

Mathew Price, CAS–Production Sound Mixer
Production Sound Team:
Carmine Picarello, Spyros Poulos
Ron Bochar–Re-Recording Mixer
George A. Lara–Foley Mixer
David Boulton–ADR Mixer

Ozark •Netflix•Media Rights Capital
“All In” 

Felipe ‘Flip’ Borrero, CAS–Production Mixer
Production Sound Team:
Jared Watt, Akira Fukasawa
Larry Benjamin, CAS–Re-Recording Mixer            
Kevin Valentine–Re-Recording Mixer
Phil McGowan, CAS–Scoring Mixer

Star Trek: Picard
“Et in Arcadia Ego: Part 2”

Peter J. Devlin, CAS–Production Mixer
Production Sound Team: David Raymond, Chris Hall, Brandon Loulias
Todd M. Grace, CAS–Re-Recording Mixer
Edward C. Carr III, CAS–Re-Recording Mixer Michael Perfitt–Scoring Mixer

Stranger Things
“Chapter Eight: The Battle of Starcourt”  

Michael Rayle–Production Mixer
Production Sound Team:
Dan Giannattasio, Jenny Elsinger,
James Peterson, Julio Allen, Nikki Dengel, John Maskew, Patrick Miceli, Jesse Parker
Mark Paterson–Re-Recording Mixer
William Files–Re-Recording Mixer
Craig Henighan–Re-Recording Mixer

Westworld •HBO•HBO Entertainment in association with Kilter Films, Bad Robot and Warner Bros. Television
“Parce Domine”

Geoffrey Patterson–Production Mixer
Jorge Adrados–Production Mixer
Production Sound Team:
Jeffrey A. Humphreys, Chris Cooper
Keith Rogers–Re-Recording Mixer
Benjamin L. Cook–Re-Recording Mixer

Outstanding Sound Mixing for a Limited Series or Movie

American Horror Story: 1984  
“Camp Redwood ”

Alex Altman–Production Mixer
Production Sound Team:
Raam Brousard, Brenton Stumpf,
Ethan Biggers

Joe Earle, CAS–Re-Recording Mixer
Doug Andham, CAS–Re-Recording Mixer Judah Getz, CAS–ADR Mixer

Devs •FX Networks•FX Productions
“Episode 3”

Lisa Piñero, CAS–Production Mixer
Production Sound Team:
Randall L. Johnson, Charles Stroh, Michael Primmer, Renzo Garcia
Mitch Low–Production Mixer
Production Team: Stephane Malenfant
Howard Bargroff–Re-Recording Mixer
Glen Gathard–Foley Mixer

El Camino:
A Breaking Bad Movie

Phillip W. Palmer, CAS–Production Mixer
Production Sound Team:
Mitchell Gebhard, Andrew T. Chavez
Larry Benjamin, CAS–Re-Recording Mixer Kevin Valentine–Re-Recording Mixer
Stacy Michaels–Foley Mixer

Hollywood  
“Hooray for Hollywood”

John Bauman, CAS–Production Mixer
Production Sound Team:
Ace Williams, Kris Wilcox
Joe Earle, CAS–Re-Recording Mixer
Doug Andham, CAS–Re-Recording Mixer Bob Lacivita, CAS–ADR Mixer

Watchmen •HBO•HBO Entertainment in
association with White Rabbit, Paramount Television, Warner Bros. Television & DC Comics
“This Extraordinary Being”

Douglas Axtell–Production Mixer  
Production Sound Team:
Chris Isaac, Steven Willer
Joe DeAngelis–Re-Recording Mixer
Chris Carpenter–Re-Recording Mixer

Outstanding Sound Mixing for a Comedy or Drama Series (Half-Hour) and Animation

The Mandalorian •Disney+•Lucasfilm Ltd.  
“Chapter 2: The Child”

Shawn Holden–Production Mixer
Production Sound Team:
Ben Wienert, Veronica Kahn,
Jamie Gambell, John Evens, Daniel Quintana, Phil Jackson

Bonnie Wild–Re-Recording Mixer
Chris Fogel–Scoring Mixer

Modern Family
“Finale Part 1”

Stephen Tibbo, CAS–Production Mixer Srdjan Popovic–Production Mixer
Production Sound Team:
William Munroe, Dan Lipe,
Richard Geerts

Brian R. Harman, CAS–Re-Recording Mixer
Peter Bawiec–Re-Recording Mixer
Dean Okrand, CAS–Re-Recording Mixer

The Ranch   
“Fadeaway ”

Laura L. King, CAS–Production Mixer
Production Sound Team: Vic Ortiz,
Matt McFadden, Gilbert Castro,
Joanna Copland, John Hart

Bob La Masney–Re-Recording Mixer
Kathy Oldham–Re-Recording Mixer

Schitt’s Creek   
“Happy Ending”

Bryan Day–Production Mixer
Production Sound Team:
Andrew Chung, Constance Hilton
Martin Lee–Re-Recording Mixer

Space Force  
“SAVE EPSILON 6!”

Ben Patrick, CAS–Production Mixer
Production Sound Team:
Jeffory Haddad, Cary Weitz,
Corey Woods

John W. Cook ll–Re-Recording Mixer
Bill Freesh–Re-Recording Mixer

Outstanding Sound Mixing For A Variety Series Or Special

The Daily Show With Trevor Noah   
“Jessie Reyez”

Tim Lester–Production Mixer
Patrick Weaver–Front of House Mixer

Dave Chappelle: Sticks & Stones  

Brian Riordan–Re-Recording Mixer
Connor Moore–Re-Recording Mixer

62nd Grammy Awards  

Thomas Holmes–Production Mixer
Mikael Stewart–Production Mixer

John Harris–Broadcast Music Mixer
Eric Schilling–Broadcast Music Mixer
Ron Reaves–FOH Music Mixer
Thomas Pesa–Stage Foldback Mixer
Michael Parker–Stage Foldback Mixer
Eric Johnston–Playback Music Mixer
Pablo Munguia, CAS–Pre-Recorded Music Mixer
Juan Pablo Velasco–Pre-Recorded Music Mixer
Bob La Masney–Supplemental Audio Mixer
Josh Morton–Post Audio Mixer
Kristian Pedregon–Video Packages Mixer
Paul Sandweiss–Video Packages Mixer

Last Week Tonight With John Oliver    
“Episode 629”

Steven Watson–A1 Production Mixer
Charlie Jones–Supervising Music/Production Mixer
John Kilgore–Music/Recording Mixer
Steve Lettie–Front of House PA Mixer
Paul Special–Music Mixer
Tony Rollins–Monitor Mixer
Dave Swanson–Pro Tools Playback Mixer
Jayson Dyer Sainsbury–Pro Tools Music Mixer

The Oscars 

Paul Sandweiss–Production Mixer
Tommy Vicari–Orchestra Music Mixer
Biff Dawes–Music Mixer
Pablo Munguia–Pro Tools Mixer
Kristian Pedregon–Post Audio
Patrick Baltzell–House PA Mixer
Michael Parker–Monitor Mixer
Christian Schrader–Supplemental Audio
John Perez–VO Mixer
Marc Repp–Music Mix Engineer
Thomas Pesa–Orchestra Monitor Mixer

Outstanding Sound Mixing for a Nonfiction or Reality Program (Single or Multi-Camera)

Apollo 11

Eric Milano–Re-Recording Mixer

Beastie Boys Story  

William Tzouris–Production Mixer
Jacob Feinberg–Production Mixer
Martyn Zub–Re-Recording Mixer

Cheer
“Daytona”

Ryan David Adams–Re-Recording Mixer

Laurel Canyon: A Place in Time  

Gary A. Rizzo, CAS–Re-Recording Mixer
Stephen Urata–Re-Recording Mixer
Danielle Dupre–Re-Recording Mixer
Tony Villaflor–Re-Recording Mixer

RuPaul’s Drag Race  
“I’m That Bitch”  

Glenn Gaines–Production Mixer
Ryan Brady–Production Mixer
Erik Valenzuela–Re-Recording Mixer
Sal Ojeda–Re-Recording Mixer
Production Sound Team:
Krysten Kabzenell, Justin Garcia

Tiger King: Murder, Mayhem and Madness   
“The Noble Thing to Do”  

Jose Araujo–Production Mixer
Royce Sharp–Production Mixer
Jack Neu–Production Mixer
Ian Cymore–Re-Recording Mixer


BAFTA TV 2020

Winners for the Virgin Media British Academy Television Awards and British Academy TV Craft Awards
BAFTA Craft Awards Winners were Announced July 17

Outstanding Sound: Fiction

Winner
Chernobyl
“His Dark Materials” •Bad Wolf•BBC Studios•HBO/BBC One

Dillon Bennett, Jon Thomas,
Gareth Bull, James Ridgway
Production Team:
Jeff Welch (Boom Op)
Jason Devlin (1 Assistant Sound)
Sarah Quinn (Boom Op)

Outstanding Sound: Factual

Winner
Battle of the Brass Bands
“Seven Worlds, One Planet” •BBC Studios/BBC One

Graham Wild
Kate Hopkins

Names in bold are Local 695 members

The Road Back

by Richard Lightstone CAS AMPS

As productions all around the world began shutting down in mid-March, we were faced with a sudden and unprecedented work stoppage. It was a chaotic time with the expressed belief that this was only a two-week thing, or maybe a month, but no longer. Some four months later, the industry is making efforts to wake from its dormancy, but definitive start dates are still theoretical.

All of us struggled to fathom the sudden hardships and navigate applying for unemployment or other means of financial aid, as well as keeping ourselves and our families whole. Forgotten for the moment in this pandemic was our friendly, reliable sound equipment sales & rental houses, and equipment manufacturers. These businesses are part of our family too.

I decided to survey them and find out how they dealt with the sudden closure orders and what the future of their businesses might look like. I spoke at length with: Glen Trew of Trew Audio; Gene Martin, Audio Department; Mike Paul of Location Sound and Peter Schneider of Gotham Sound. Amongst our manufacturers: Charles Parra, Denecke, Inc.; Gordon Moore of Lectrosonics; Brenda Klemme of K-Tek; Ron Meyer of Professional Sound Corporation, and Jon Tatooles of Sound Devices. I did reach out to both Zaxcom and Wisycom, but I received no responses.

All of these companies were considered “essential businesses,” as they supply the broadcast industry, but the reaction to the shutdown orders and the threat of COVID-19 forced all of them to completely reassess their business needs.

Glen Trew explains, “We never shut down Trew Audio, but we furloughed a lot of the staff probably eighty-five percent, and kept on all of our service technicians. They haven’t missed a beat since the beginning, primarily doing repairs and custom parts for broadcast video. We decided to apply for the Paycheck Protection Program (PPP) to help us, and it allowed us to hire everyone back in the United States on April 20.”

“Our initial response was the hard one,” said Gordon Moore of Lectrosonics, “we furloughed the entire plant, and told them to apply for unemployment. We continued to pay all of their health insurance. There were about eight people coming in on a daily basis; payroll still had to be processed, there were shipments still in transit, critical parts, a normal load of repairs, and a lot of it from the news divisions of NBC, ABC, CBS, all sending gear in to be serviced. We called in our Service Department and said you guys can keep working.”

The Audio Department were by appointment only. K-Tek immediately considered the safety of their employees and had only essential staff come in to the shop to make sure vital orders went out. “I had to set up a home office so I could manage the kids being out of school while trying to keep the company going,” said Brenda Klemme. “It’s been a huge challenge and I am grateful that my employees have been so understanding. We also had to put our new product launches on hold, which has been frustrating. Sales will be back and new products released, but we have to wait for our customers to go back to work.

“We furloughed some staff, and kept our remaining staff on with reduced hours. New York State has an amazing program called ‘Shared Work,’ which allowed us to reduce the hours and rotate people accordingly. Georgia has a similar program too, so we were able to remain open the whole time providing support for the broadcast media.”

Over at Location Sound Corporation, Mike Paul said, “Around the 15th or 16th of March, we looked at could we stay open with a skeleton crew, but it became obvious that we were just going to have to completely shut down. We did go for the PPP loan, and we officially opened to the public Monday, June 1, with a very reduced staff.”

Charles Parra of Denecke, Inc. said, “We just sent the guys home on March 20, and kept them on the payroll. Kim and I would come in and basically, we had a few repairs in the two months span or so. During the downtime, I started working on new projects. So, the good part of that is we’ll probably have some cool new Denecke stuff later on in the year.”

Professional Sound Corporation furloughed the staff, but continued to pay for their health insurance while they were on unemployment. Ron Meyer continued to come in to work and deal with any customer needs. “We’ve been in business over thirty-five years. I’ve been through writers’ strikes and 9-11, earthquakes, and other things that have disrupted business. But I’ve never seen it taken down to this level so fast in my life. It’s a new learning experience for sure.”

Jon Tatooles of Sound Devices spoke to me from their Reedsburg (Wisconsin) office. “We closed the Madison office, and since we were defined as a company that supplies broadcast tools to organizations worldwide, whether it’s the BBC, Al Jazeera, White House communications, NBC, and all the relevant players, we had to maintain operations to continue to support those customers and any repairs.” Jon continues, “We also recognized that there was a need for face shields and PPE, so we put a little skunkworks group together, all working at their homes to come up with how to manufacture an open source design that the University of Wisconsin had put together.”

They manufactured their FS-1 and FS-1NL face shields and by March 24, they began to sell them at cost to healthcare workers and hospitals to help protect them from the COVID-19 pandemic. “We started producing about four hundred per day. As we’ve increased production to thirty thousand per day, one of the most difficult aspects has been procuring enough parts to build consistently,” said Matt Anderson, CEO and President of Sound Devices.

Between May and June, with the assistance of the PPP loans, most of the companies brought their employees back with shorter hours, rotating shifts, or part-time employment. They all enforced social distancing, wearing masks, face shields, sanitizing surfaces, plexiglass dividers, and curbside pickups. There were little to no customers due to the production shutdown. The PPP loans covered about an eight-week period, once they were depleted, several companies had to reluctantly furlough some of their employees once again.

Brenda Klemme explains, “We have most of our machine shop and assembly crew back, but we are going slow. Everyone has their own space and are wearing masks. No one is allowed in the shop except for employees. We are getting a small boost in boom pole sales from media crews which is helping keep us busy.”


At Lectrosonics, “Right now we’re back in a full-time basis,” said Gordon Moore. “Everybody is working, getting a forty-hour paycheck and, no overtime. We’re maintaining a very safe work environment. We have a mask requirement, we temperature test when they arrive in the morning. If they’re over 100.4, they go home. We’ve had zero COVID cases with one hundred and forty-eight people. Goal number two is that we keep everybody’s job, and goal number three is of course, we keep the company alive. Whether I make a profit or not, I couldn’t care less this year, as long as the company can continue to move forward.”

The nine companies I have spoken with have all survived a protracted and demoralizing economic downturn. They have taken care of their employees with a remarkable sensitivity toward their welfare, while weighed down with continuing expenses of just keeping their businesses operating.

Once production begins again, how do they see the future?


Glen Trew said, “They’re starting to buy more equipment in preparation for the comeback and get stuff repaired, or maybe get things fabricated. Every week, we’ve seen an increase, so the confidence level is coming up. It’s coming back.”

“I think we’re going to see a lot more implementation of wireless PL systems,” Peter Schneider posits, “interfacing two-way radios with the wireless PL and wide-area communications on top of that. The role of the Sound Department is going to be greatly expanded, because now you really need wireless frequency coordination and communications coordination.”

At K-Tek, Brenda explains, “We are looking at selling more interview-style boom poles, extendable hand grips, and more mic accessories that allow for social distancing. We are also looking at our organizing bag products to see how they can be used on sets to carry a new array of supplies to keep sets safe.” As for the future in product announcements and customer relations, “It feels like we have quickly adapted to online Zoom meetups and product announcements but we really miss meeting our customers. I can’t wait until we can plan our Boom Right with Ken Strain seminars in person or K-Tek road trips. People want to see and demo products in person.”

With the new set of protocols and limited interaction with crew and cast, I asked what technology might become more useful.
Charles Parra immediately spoke of their new sync box, the JB-1, which is as small as a nine-volt battery and can be handed off to the Camera Department, maintaining sync for the entire day as a way of jamming the timecode slates and cameras.

Because of the recommendation of more off-site viewing, Peter Schneider said that they work on what they call that “first mile of connectivity” from the set to a broadband connection. Gotham Sound works with their customers to facilitate the connection of the video and audio signals. “We have to allow for as natural an experience as possible and how to get that communication going with ultra-low latency.”

The increase of Zoom-type meetings will continue and companies like Sound Devices with their MixPre series, provides an excellent means of better sounding computer-based interactions. Gordon Moore feels that their PDR and SPDR mini-sized recorders might find increased use with cast as we will be required to limit our contact.

But everyone is confident that once production begins, it will roar back and we will be needing everything from PPE, expendables, to new recorders, microphones, and wireless.


Glen Trew sums it up: “I think probably now more than ever, supporting your local bricks-and-mortar is very important because it does make an absolute difference. If they can stay open and keep their local people employed, it will make the biggest difference now than ever before.”

Adapting to a New Reality

by Laurence B. Abrams

Office Meeting 2020

Local 695 received its Charter and joined the IATSE on September 15, 1930

On September 15 this year, Local 695 celebrates ninety years since receiving its Charter as a Local Union in the IATSE. In those ninety years, the membership has experienced dramatic periods of industry growth and contraction, with the latter putting strains on our membership during the tough times of natural disasters, financial disasters, and international wars. But nothing compares to this global health crises and the complete industry shutdown that it caused.

Events are evolving quickly, and we know there’s still a long road ahead. But we’re confident that the picture will be getting better for everyone and we want to fill you in on some of what the Local has been working on.

In the days preceding Gov. Newsom’s and Mayor Garcetti’s stay-at-home orders back in March, the Local 695 office staff had already completed preparations for the changes we saw ahead. By the time we were forced to close the office, all software and training were in place to seamlessly enable a fully functioning off-site working environment with remote desktop access and teleconferencing for the entire staff. Without interruption, the unusually high volume of phone calls and emails from members continued to flow as usual. Maureen, Casey, Cindy, Linda, and the rest of the 695 staff had full access to all software and data needed to run the Local, and all member inquiries and issues were promptly handled.

One of the first tasks we faced was to pass on to the members—via phone, email, website, and Facebook—the massive and continuous flow of quickly-changing information that was coming to us sometimes hourly. This included matters pertaining to paychecks, health and health insurance, pension, unemployment, government relief, financial and social assistance programs, and many more areas where our members were seeking news and guidance. The COVID-19 Information Page on our website continues to be an active resource for important and continuously updated information to assist the membership in every way we can.

During those first weeks of the crisis, when the industry halted all film and television production, Scott, Joe, and Heidi teamed up with the IA and other Locals to reach out to as many production companies as possible to convince them to offer some form of severance pay for members released from their jobs. Having worked so hard for these companies throughout our individual careers, we were grateful to see that virtually all the major studios and most of the smaller companies came through with at least two weeks of separation pay, and sometimes even three, four, or more weeks. For many members, this was an important stopgap before unemployment benefits and newly enacted government assistance programs began distribution of much-needed payments, grants, and loans to our members, providing at least partial replacement for wages lost.

Another project Scott launched was having the office staff place phone calls to each of our Local 695 Retirees to check in on them and make sure they’re OK and to see if there was anything the Local can do to help. Linda and Heidi have been making those calls and they say without exception that the members are happy to know the Local is reaching out and they appreciated the effort to help them access the many assistance resources that are available.

Through these stay-at-home weeks, we’ve also been continuing our education program by offering members a diverse assortment of free training resources. In addition to online tutorials, teleconferencing has proven to be a very effective training platform and we’ve already conducted many specially adapted classes, including “Communication Skills on Production” with Blas Kisic, as well as “Networking Crash Course: Audio & Video IP Essentials” with James Hunt and “Qtake: Streaming Networks for Video Assist” with Jeb Johenning. This is very important training for our members, especially now, with such high demand for IP Networking skills that can enable new workflows to relocate some crew members at a greater distance or completely off the set, creating a safer working environment for all. Watch for more of these classes.

However, we’re disappointed to announce that exactly at the wrong time, when this training is needed the most, Contract Services has suspended the CSATF Skills Training program, which includes courses that were either free or reimbursed two-thirds. We’ve proposed a scaled-back training program and will continue to work with CSATF in an attempt to do so but in the meantime, Local 695’s Board of Directors has authorized emergency funds to allow us to continue training, with the support of the IATSE’s Training Trust Fund, as well. Please take advantage of this time and review the many free training opportunities announced via email and listed on our website.

Throughout these two months since the stay-at-home orders went into effect, daily staff meetings on Zoom have been the glue that holds the 695 office team together—usually at 3 p.m. for the entire staff, with additional smaller group meetings taking place throughout the day, very effectively achieving the same level of continuous collaboration we’re accustomed to at the office. We’re still receiving a high volume of calls and emails asking for help, and as you have probably seen, the office is getting to them right away, resolving issues as they come in. If there is anything we can help you with, don’t hesitate to email or call the office.

As of this writing, we’re beginning to see the outlines of a path back to film and television production. We don’t know when that’s going to happen or what that’s going to look like, but one message we can send the producers today is this… All of the two thousand Sound, Video, and Projection professionals of Local 695 stand ready and anxious to come back to work for you. We’ve been cleaning our gear, building new cable and training up a storm, ready to implement the newest Audio, Video, and Projection innovations to solve your most complex production challenges. Very soon, let’s celebrate together the re-opening of movie theaters across the country and let’s continue to develop the networks and streaming media services that served us so well as Americans sought safety at home. Look at the great work Local 695 members achieved in the last ninety years, and imagine where our creativity and new technologies will take us in the years ahead.

The Video Engineer

Leading the Industry Back to Work Using Networking

by Thomas Vanasse, Local 695 Video Engineer

OVERVIEW:

The Covid-19 pandemic has caused a worldwide disruption and the entertainment industry is no exception. Faced with barriers to work that didn’t exist a few months ago, Video Engineers have updated existing workflows to help circumvent some of those challenges and solve the problems of how to get back to work. These workflows are viable regardless of the length of the disruption and will increase efficiency afterward.

This article will highlight aspects and details of some of those workflows and outline a future roadmap. In short:

• Safety – Distance is key, and networked separation allows necessary crew to maintain proper distance.
• Security – Encoding, watermarks, two-factor authentication, account approval, and tested secure networks allow sensitive content to remain in the proper hands.
• Efficiency – Networked delivery of live and recorded video, audio and metadata to on, near, and far set. 24/7 access to creative, footage, VFX, and post. Instant collaboration empowers all departments to coordinate better and faster product.
• General Workflow – Illustration of the video engineering networked workflow, and simple description of connections and procedures.
• Road Map – The future of data-driven production, and how Video Engineers are already at the cutting edge.

SAFETY:

The primary obstacle productions face is safety. Without that, the rest would be a non-starter. For this situation, the answer is distance. Some of what was once achieved by congregating on set must now be achieved by monitoring.

Monitoring at a near distance, whether it be in a separate building or a near set trailer, can be achieved by setting up a local network in wired or wireless configurations. Access to the live stream or previously recorded shots is accomplished by either a monitor or an interactive access point such as a phone or touch screen. Support teams can occupy previously sterilized spaces and issue instructions over a chat line, with an audio feed, or physically interact with the set on a limited basis if that is the only option.

Far distance monitoring can be achieved by cloud streaming to offices and residences. Various available hardware and software solutions may be utilized depending on the needs at distance. The cloud services can include live streams with playback only, or also include remote clip viewing 24/7 on home or mobile devices.

This system was used recently on an episodic series, where the actors each had cameras at their homes. The multiple video and audio feeds, along with the metadata, were recorded by the Video Engineer. Live monitoring, playback and assorted cues & overlays were simultaneously fed to the director, DP, 1st and 2nd ADs, script supervisor, and five actors in their respective homes. The footage was relayed to editorial and there was almost no person to person interaction.

SECURITY:

The secondary barrier is security, as many productions have sensitive content and communications. Local 695 Video Engineers have adapted several different secure encoding and transport protocols to ensure that the streams and files are viewed only by approved parties. From open source methods such as SRT to Qtake to Core-verified cloud services, encryption provides the necessary assurance that the creative is contained. In addition, watermarks and streaming approval with two factor authentication of both the live feed and any clips ensure that even approved sources are limited only to the work at hand and that all data is traceable. There has been an immense amount of testing by the studios to confirm the security of these networks.

Although the streams and files are encrypted, there is still very little latency, so that all monitoring departments can comment and give input in real time. Proxies to editorial can have burned in user data to accelerate identification and origination source, as well as director and script notes embedded in their metadata.

EFFICIENCY:

Instant feedback while safely maintaining distance eliminates the third barrier of delay due to distancing by speeding up what could otherwise be a much lengthier process. While not optimal, having all departments focused on monitoring the work allows necessary duties to be performed while priority access is organized. Crews can see when they are needed rather than having to be located and directed.

Remote linking is also an improvement as creatives would not be required to travel to set, freeing up their time and room in production budgets while still allowing immediate creative input and feedback for post production and VFX. Witness cameras can also give an overview for lighting, Art Department, blocking, and parental supervision—all at a distance.

Pre-visualizations, scores, visual effects, and roughs are immediately available and can be altered as soon as the supporting departments update them.

Recently, the set for a large blockbuster in production was relocated so that the director and crew could work remotely. The Video Engineer was able to record, play back, and live stream from a completely different location.

GENERAL WORKFLOW:

The flowchart shows a generic workflow that is applicable now and into the future.
At the hub of operations is the Video Engineer cart. Signals are received from on-set cameras and processed for distribution. Second or third units on other stages or on distant locations are streamed via LAN or cloud to the cart as well. All video is sent to the Video Assist cart and sound cart, allowing video with embedded audio to be received back from the Video Assist cart and forwarded to several destinations. (Depending on the size of the production, some of these operations may be combined.)

Signals are sent to any secondary villages, lighting board ops, and star production trailers, regardless of distance. The Video Engineer also encodes the signals to an NDI (network device interface) or other codec and sends them over the network to wardrobe, lighting, grip, and camera trucks. Simultaneously, the signals are streamed wirelessly to devices around the area, as well as to an SRT server for distribution to editorial, writers, and VFX offices. Another destination is cloud streaming to devices, either by the Video Assist or Video Engineer.

The Video Engineer’s coordination of signals—wireless, wired, video, audio, and metadata—will result in vast improvements to the efficiency and stability of the workflow.

This workflow has the ability to scale up or down and has the capability to reach anywhere there is internet or cellular service with very little latency. Any video or audio codec can be ingested and many streaming codecs can be used for distribution.

Bandwidth and storage requirements are also scalable, so costs keep pace with production needs and aren’t wasted.

ROAD MAP:

Network scaling maximizes savings and efficiency by only using resources that are needed during production, while enhancing interconnectivity and ensuring safety.

The Video Engineer is also on the forefront of the virtual set, providing workflows for motion-capture-based productions or Video Wall environment productions (sometimes called the Volume). These systems utilize networked digital environments to represent reality and are part of a growing re-thinking of entertainment production that is larger in scope than possibly any previous industry-wide change.

Whatever the change, the Video Engineer is currently developing the workflows at the leading edge of the technical curve and will continue to provide the experience and creativity that powers the technical future of the industry.

CLOSING:

The use of network workflows has solved many aspects of the current dilemma imposed by the pandemic. They are applicable to almost any production and will scale and continue to improve as the Local 695 Video Engineers adjust to the changing needs of production.

Dead to Me

by Steve Morantz CAS

Dead to Me

In July of 2018, I was in New York City on vacation with my family when I got a text from one of my favorite producers, Jessica Elbaum, asking me if I was interested in doing a Netflix series with my most cherished actress, Christina Applegate. I already had another job lined up to start in September, and I would have usually said no, but with a two-and-a-half-month window and the opportunity to work with two of my favorite people at the same time, I couldn’t refuse. The show was Dead to Me.


I first met Christina Applegate in 2007 when I worked on the pilot and two seasons of Samantha Who? To this day, I consider it my best all-around experience I have ever had on a job. If you ask the majority of the crew, they will tell you the same, it was something special. When the show was cancelled, I was extremely lucky to move across the CBS Radford lot to mix five amazing seasons of Parks and Recreation which turned out to be my second-best experience.

I kept in touch with Christina through the years, and we worked together again on the Up All Night pilot and later, the Los Angeles portion of the feature film Vacation.

The mix cart on Season 1

I worked with Jessica Elbaum the first time on the feature The House. She came over to us and said, “I’m Jessica and I am good friends with Christina. She speaks the world about you and your team.” Since then, I have done four projects with Jessica.

Dead to Me centers on ‘Jen’ (Christina Applegate), a recently widowed mother of two, whose husband was killed in a hit-and-run accident. In a grief counseling group, she meets a free spirit named ‘Judy’ (Linda Cardellini), who recently lost her fiancé. They bond and have many late-night phone calls helping each other cope through their difficult times. Judy is not who she seems, as her dead fiancé, ‘Steve’ (James Marsden), is actually very much alive, and eventually it is revealed that Judy and Steve were the ones who hit Jen’s husband with their car.

Steve Morantz on location

Judy moves into Jen’s guest house and between dealing with Jen’s two children who are having a hard time, the police investigating the hit-and-run, the Greek mafia, and Jen’s mother-in-law, things get crazy really quickly. There is a substantial amount of crying in Seasons 1 and 2. It has been labeled a dark comedy and it is definitely that. There is so much going on, enhanced by Liz Feldman’s fantastic writing and a great cast. Liz makes it all flow into one big roller coaster ride with each episode ending in a cliffhanger. It has become a big hit with Season 2 quickly greenlit. The reason for that success is that the majority of the writers and directors are women.

Both seasons have substantial practical locations The show is set in Laguna Beach, which they used for B roll. Instead, we spent a lot of time filming in San Pedro, the San Fernando Valley, and Raleigh Studios Hollywood in Season 1.  

L-R: Steve Morantz, Dirk Stout & Mitch Cohn on the last day of Season 2

L-R: Steve Morantz, Dirk Stout & Mitch Cohn on the last day of Season 2

In Season 2, we shot in Glendale at Riverfront Stages, which had constant construction and a nearby equipment rental warehouse with condors running all the time.

The locations were not the most sound-friendly either, what locations are these days? We were always under the flight path when shooting in the Valley, close to the ocean in San Pedro, and a lot of locations by the freeways. The scripts called for a lot of soft-spoken dialog, when they weren’t crying or screaming, but we were able to always get what we needed.  

My incredible team of Dirk Stout on Boom, working with me off and on for more than ten years, and Sound Utility Mitch Cohn, sixteen years and counting, always make my job easier than it should be.

Mitch Cohn and Christina Applegate

My cart consists of a Midas M32R Mixing Console, two Lectrosonics Venue 2’s and a Lectrosonics D2, a Sound Devices Pix260 and 970, Lectrosonics SMV’s, Comtek’s, and IFB’s. At the end of the season, I added a second D2 and one less Venue 2. My two Zaxcom 743 plug-on transmitters for the booms have been replaced by the Lectrosonics DPR.

My mobile setup is on a PSC Eurocart with a Sound Devices 688, Sound Devices SL-6, Sound Devices Cl-12, and Lectrosonics SRC’s. The 688 is in a bag, so whenever I need to go over the shoulder, I just disconnect two cables and I’m off and running.

For Season 1, my go-to lavs were the DPA 4061 and 4071 with the Sennheiser MKE-1 used in specialty situations, as well as the Sennheiser MKH-50’s and Schoeps Mini CMIT for the booms. In Season 2, we added the DPA 6060 and 6061’s into the mix.

On my first television series, I learned to always keep an open dialog with post production, and I check in every few weeks to make sure I am addressing all their needs with editorial and the post producers. If we are in a really bad location, I always drop them a line to give them a heads up as well. When I have time, I try to go to the mix sessions of every show I work on, which is a good way to get face-time with the re-recording mixers and to see if there is anything I can do to assist them in getting the best tracks possible.

Season 2 of Dead to Me premiered on May 8 on Netflix.

HBO’s Barry

by Benjamin A. Patrick CAS

Barry (Bill Hader) from Season 1. Photo by John Johnson

Who would ever have thought a half-hour comedy series would shoot like a feature movie? Tons of locations, nights, stakeouts, airplanes landing on desert fields with military gunplay during vehicle stunts, plus one-take martial arts sequences, carefully choreographed around special effects, and visual effects elements?

When I heard the basic premise of Barry, a hitman who wanted to change careers to become an actor, I wondered how the hell Alec Berg and Bill Hader were going to build this world. I thought this type of genre had already had its day, but it was nothing what I presumed it to be. The writing was some of the best I had ever come across for a series and the world Barry lived in just got more and more interesting with each episode.

The cast was a pleasure to work with, always professional and willing to help. Bill Hader as Barry, Henry Winkler as his acting instructor, Mr. Cousineau, Stephen Root as Barry’s manager, Fuches, Sarah Goldberg as fellow actor/love interest Sally, and Anthony Carrigan playing the murderously lovable Chechen mobster NoHo Hank, were given the freedom to flesh out their characters, and they took their tasks seriously.

Mixer’s view of the aftermath of a car meets airplane stunt from Season 1. Photo by Aaron Epstein

The crew had to be as serious as the cast, and worked together to facilitate whatever aspect of production could assist them in achieving their character more fully. As an example; how someone was wired to preserve their look, boom mic selection, or requesting quieter prop handling, were ways both the actors and the Sound Department could make and record a great performance.

One consideration was for Bill Hader to always be wired so we could catch the little under-the-breath-isms he would give. Sometimes it wasn’t the words but the breathing that brought something more to the scene. Anthony Carrigan’s wardrobe always had a trim fit so we worked a well-hidden radio mic pack placement for him. These may seem like simple things but they are important.

L-R: Sound Mixer Ben Patrick, Boom Operator Jacques Pienaar, Utility/Second Boom Corey Woods on location in Big Bear, CA. Photo by Aaron Epstein

All of Barry’s acting class were wired, even when they had no scripted dialog as they were frequently given license to ad-lib lines during a scene. Although this may sound like a potential for a free-for-all, it usually wasn’t due to their respect for fellow castmates. Even if an improv didn’t make it to the final cut, it had value in the evolution of a scene, as it kept everyone thinking on their feet, including the Sound Department. Barry was not written as an ad-lib improv comedy and should not seem to require wiring 24/7, but I did. I always want to make sure I get it the first time, as comedy seems to be what I work on most, so I approach most shows this way.

DP’s Brandon Trost (pilot) and Paula Huidobro (series) both used one camera, with a second on standby. There were rarely gratuitous camera moves or blocking with every angle seeming to have a purpose. Generally, we would start with a wide shot and let that serve to allow the scene to find its way, then go in for coverage. Of course, the initial blocking also considered the ensuing closer shots.

On any show, once we begin coverage is always the moment where I wonder if they are going to cover everything tight enough with both cameras, so we can get a good boom mic in on the performances. Even when I have a shot list in hand, I carefully watch the pairings of camera angles. I have had discussions before the shoot with the showrunner, producers, and DP about how we’re going to cover the scenes. My main agenda is to make sure every performance is recorded with an excellent well-manipulated boom microphone in the hands of an expert boom operator. I often hear the same answer, “Of course we’re going to cover everything,” but they are rarely thinking that two cameras will be shooting separate coverage with different lens sizes. It’s only on the day when I point it out, that they seem to understand my concern.

Barry with his acting coach (Henry Winkler). Photo by Aaron Epstein

As long as I know all coverage will be managed with boom-ability in mind, I can more reliably mix the tracks I want to deliver. Of course, this is such a big part of any production for the Sound Department when multiple cameras are at play. Once we know the order of coverage, we can make sure that all close-ups are boomed well. This negotiation needs to be handled discreetly and clearly. As long as I make my needs clear and point out the value in my concerns, I eventually get the microphones where I need them. After all, we are recording the performances that the producers have paid so much for.

We didn’t have to waste too much time discussing wide and tights because there was purpose in shot planning and blocking. Wide and tight did happen from time to time, but it was because those shots had no dialog, but action sequences. Having Bill and Alec on set all the time allowed them to make the call whether a shot was about the dialog or not.

I’ve been fortunate to work with incredible people on Barry. My crew for the pilot was Serge Popovic on Boom and Cristina Meyer as Second Boom. Season 1 was Chris Diamond and Corey Woods, and Season 2 was Jacques Pienaar and Corey Woods. Having folks with so much experience, quick wits, and enormously kind personalities makes my job truly enjoyable. I feel nothing is impossible and emboldens me to try things that go beyond simply recording great dialog. Basically, “trying stuff” different mic’ings than the traditional boom or wire. I love a good plant mic, it can be great for another flavor for post to use. Options are so important when you’re working in comedy because a different perspective or the unexpected in a scene might make it funnier. In comedy, there are sounds on the set that are critical to enhancing a joke or comedic moment. A lot of building block elements for setting up comedy are created in post, but the origins may reveal itself on the set. I like to see if we can get it in production. Serge, Chris, and Jacques are my eyes and ears on set, and they are great in recognizing opportunities and devising ways to get a good plant mic situated. I am always amazed at how good they are at planting.

Barry (Bill Hader) and NoHo Hank (Anthony Carrigan). Photo by Peter Iovine

In Season 1, there was a scene where Fuches (Stephen Root) was in the hotel bathroom behind a closed door and the camera was in the bedroom looking over Barry. Boom Operator Chris Diamond put a plant on the bathroom mirror to mic Fuches because all he was wearing was a towel. This gave the mic perspective with more air, and the feel of the small bathroom, like we would hear Fuches from Barry’s perspective.

Cristina and Corey, both great boom operators in their own right, were good at wiring which allowed me to use lavs more often. My philosophy is that the wires are always my plan B, and to only use them when I absolutely had to. When they are placed so well, they became a viable option because great technicians make opportunities. Their experience over the years of placing microphones on and in wardrobe of all kinds is priceless. It is a skill that really germinates in “trying stuff.” There is no “one failproof way” to put radio mics on actors, and techniques grow from experience.

In the final episode of Season 2, acting class character Natalie (D’Arcy Carden) was stage managing the class’s “truth” in a theatrical showcase tech rehearsal. She was given a questionably functioning mini-PA from props, the satchel type mic system worn over the shoulder. It sounded terrible and barely amplified her voice enough to even be useful in reality. Throughout the entire scene, she was talking through this PA system traversing the theater in the background. Boom Operator Corey Woods ended up wiring her wardrobe, as well as wiring a Sanken COS-11 to the side of the PA speaker so as to not blow out the lavalier with too much level plus giving it air. It played perfectly in the scene and added a funny energy to cut against the heartfelt dialog scene Barry and Sally (Sarah Goldberg) were having in the seats. Corey took the time to try a few locations to plant before deciding on the area next to the speaker.

Video village and Ben Patrick’s sound cart set up in an electric utility facility in Eagle Rock.

The people I work with are critically important to me, and I like to think I set a tone and expectations as a team to make it happen. My crew comes with their own experience and criteria for excellent sound and as a group, we all establish a standard. It is so easy to get complacent when you are up against lots of naysayers who find it easier to say no than to try and comprehend the Sound Department’s needs. Let’s face it, we ask odd questions sometimes. But, together, the sound team can stay vigilant and keep a calm perspective in order to professionally handle the challenges. It’s the people surrounding me in the team that comes with years of experience that make the impossible possible.

When one of us starts to weaken or relent to the pressures of the set, the rest of us remind each other to stick to our standards. The trick to negotiating the naysayers is great communication and careful listening, yes, listening. You must have an idea of what the other person is trying to achieve and how your request works with or against their goal. Most of the time when I am clear with the other person’s agenda, I can answer my own question. For example, it could be the director trying to get a particular performance, the DP trying to get a certain look, the dolly grip trying a move across a squeaky floor, or the costumer who is responsible for the blazer looking perfect. We all have a job to do, and part of our craft is to make our needs clear, and consider other’s needs in respect to our own.

My sound kit for Barry, Season 2, was comprised of a Zaxcom Deva 16 as the primary recorder, controlled by a Zaxcom Mix 12, with a Zaxcom Nomad 12 as the backup recorder. Boom mics are Schoeps CMIT-5U’s and Sennheiser MKH-50’s on K-Tek boom poles. My wireless are various generations of Lectrosonics, plus 411 receivers for mobile applications. I primarily use Sanken COS-11 and Countryman B6. Lectrosonic IFB’s for my crew and Comtek 216’s for everyone else. I keep my video monitors Standard Definition so I can use a passive Ethernet video baluns, which allows me to send (and receive if needed) audio and two video images on one Ethernet cable. This requires downconverters. We have Video Assist on Barry so I send audio to that cart and take two video images from it. One cable does it all.

Boom Operator Chris Diamond likes a higher perspective.

I use a PSC PowerMax Ultra 12V distribution platform and a lithium iron phosphate battery (LiFePO4) by biennio power, which allows me to not have to rely on the Set Electricians. All of this is built in two SKB cases held together by a Hollaender speed rail wheeled frame cart. I built the speed rail/rackmount case cart to be able to repair/replace it anywhere on location. The speed rail I use is the same found on all grip trucks. I had many other custom carts during my career but have learned that it is more important to use easily obtainable or repairable equipment, than bespoke gear. Of course, I learned this the hard way.

Every minute that efficient gear allows my crew to be working on other tasks that directly benefits the sound is a minute I want saved.

The Sound of Ryan Murphy’s Hollywood

by John Bauman CAS

HOLLYWOOD

Hollywood is the sixth episodic series I’ve mixed for Ryan Murphy Television and the fourth first-season series. Among them; American Crime Story, Feud, and Ratched were each quite different in terms of story and characters, but they all shared at least one thing in common, they are some of the best shows I’ve ever worked on. It has been my great privilege to be a part of all of them, and Hollywood is no different.

Every first-season series I have mixed, always screens a rough cut of Episode 1, to show studio executives and producers. The first time I was invited to one of these screenings, I realized that they used my raw mix track, sweetened with the minimal tools available in Avid, along with temporary music and sound effects. I have been very fortunate to work with incredible editors who were able to make this sound surprisingly good when screened in a studio theater. However, I wanted to make the production tracks used for Hollywood’s inevitable Episode 1 screening to sound even better.

I decided to upgrade from the Zaxcom Deva 5 and Yamaha 01V96i to the Deva 24 and the Zaxcom Mix 16 Control Surface. The 01V96i was not able to sync word clock with my Zaxcom receivers, so I was relegated to having an analog step in my signal chain. I’d run my wireless transmitters as loud as possible to avoid having to turn up the 01V. Hollywood was my first show using a completely digital signal chain (starting at the Zaxcom transmitter). The change in audio quality was startling at first. The lack of system noise was so profound, I was initially unable to tell the difference between the boom being on and off.

HOLLYWOOD

Bypassing the 01V’s analog preamp stage, I was able to run the wireless transmitters at a lower gain, which when added to Zaxcom’s Neverclip feature, meant distortion was practically nonexistent. The dynamic range was remarkable. I added a second Zaxcom RX12 and changed my video monitoring to a single 17” HD monitor (Datavideo TLM-170P), with a quad splitter (Decimator DMON Quad). These changes saved in both overall cart size and more substantially in weight. I kept the PSC Powerstar LiFE for DC distribution and a Furman PL-PRO C for circuit breaking between the cart and the generator.

Video Village gets PR-216’s and my boom ops have been using the Shure PSM 900 system. But the real game changer was adding the Cedar DNS 2.

I assumed that we’d encounter the common problem faced by production sound everywhere of not being able to stop ambient noise, especially on location, due to either time or budget constraints. Hollywood had some exceptionally difficult situations for sound. On one occasion, we used the Paramount lot for some Ace Pictures exteriors. One scene took place on a section of road surrounded by four-story office buildings. Every office had a window AC unit and by noon, every one of them was on. Production was not permitted to request any of them to be turned off. With no other option, the scene was shot while thirty individual units were running.

John Bauman’s sound cart

Incidents of ambient noise happened on stage as well. We often ran into issues with dimmer packs, ballasts, smoke machines, and the now ubiquitous “Vornado” fans, along with the current crop of HD cameras whose fans would occasionally kick on during a take. The Cedar did an excellent job minimizing virtually all of these. I provided a standard composite mix, as well as two additional mix tracks with different degrees of noise reduction. Monitoring these tracks was easy with the Mix-16’s PFL and headphone-listening options. The Cedar is no match for the tools available to re-recording mixers on the dub stage, but it provided a nice option to our picture editors who used them extensively throughout the season.

Watching the six monitors while filming the Academy Awards scenes

We used a combination of Sennheiser MKH 50 and Schoeps CMIT 5U microphones for almost all of our booming. Sanken COS-11D’s are our lavalier workhorses and were also used to plant even more often than our MKH 8050 or Sanken CUB-01’s. We used the DPA 6060’s for special lavalier rigs and button holes. I’d situationally adjust high shelf equalization (@2k) for my wires if, for example, we had tie rigs working in a scene with mics placed closer to the sternum. Depending on the talent, tie placement of a COS-11D can sound muddy when compared to another COS-11D placed lower on the chest, so I chose to normalize them. I also rolled off all mics @ 100Hz.

None of that really matters unless the mics are placed correctly and I firmly believe that the boom operators are the linchpin of the department and are the primary reason for high-quality sound. I am so fortunate to have two award-winning Boom Operators in Ace Williams and Kris Wilcox for my crew. Hollywood moved at a fast pace and we almost always mic’d every speaking part whether they were on camera or off. Ace and Kris are second to none when it comes to navigating the constant fluidity of a film set. Changing frames, lighting, reflections, dialog, and actor idiosyncrasies are all handled in stride. Both have worked on series set in this time period, so they were aware of the particular challenges with noisy background footwear, unusual costume fabrics, noisy props, and antique vehicles. Working as a team, either one would lay carpet, wire an actor, or boom a scene. Their extensive experience allowed them to anticipate and solve potential noise issues without any direction from me, which was a critical component to our success as a department. Their prodigious talent meant I didn’t have to constantly worry about where the boom was placed.

L-R: Ace Williams, John Bauman & Kris Wilcox

Hollywood, like all RMTV productions, was beautifully wrought. Ryan Murphy has a keen eye for set design, decoration, costumes, hair, makeup, and photography. He has assembled some of the very best artists in these fields and many have been with Mr. Murphy for years. Together, they brought 1940’s Hollywoodland to life in every detail, from a perfect interior recreation of the iconic Schwab’s Pharmacy, to the color of lipstick Vivien Leigh might have chosen to wear to a dinner party. No easy feat considering the rarity of color photographs from the era.

As you might imagine, our show involves film making in the ’40s. I loved shooting the “behind the scenes” scenes, with all the old moviemaking props, especially the old Mole Richardson microphone perambulators. They would always show up broken and in disarray. I worked with the Prop Department to string them as best as we could, which usually meant that they couldn’t really be operated. I would instruct the BG person designated as the boom operator, so he would look like he knew what he was doing. It was my contribution to the show, and it was really fun.

Our toughest and most fun days were when we shot the 1948 Academy Awards. The sequence included thirteen speaking parts, seven music cues, and six cameras. We mounted a COS-11D on the stage mic, wired everyone, and had two boom mics for the crowd. I primarily ended up using that plant mic for the presenters and winners on stage, and filled it with the boom mics pointed at the audience. The music cues wouldn’t have timed out correctly if they had been preceded by clicks, so Composer Jasper Randall, who also played the orchestra conductor, and I, had to feel when the music would come in after each announcement. The timing of those scenes was almost entirely reliant on us. Each character would begin to speak when the music stopped and the audience would applaud when the music started. I enjoy the times when I get to be so much a part of the scene. It reminds me of what I learned a long time ago.

HOLLYWOOD

Early in my career, my boss, Petur Hliddal, admonished me to be a filmmaker and not just a “sound guy.” I do my best to apply that perspective every day. I’m convinced it provides the very best results when faced with the challenges of recording sound for a visual medium. Sometimes it means compromising sound because it represents a net gain for the show. An obvious example is to allow relatively poor sound on very wide shots, knowing the dialog can easily be replaced. Maybe less obvious would be allowing (and recording) overlaps, because it serves the scene and the performances best. Being able to anticipate dialog changes and ad-libs during a take, based on the cadence and intention of the scene and performances. Understanding when to insist that the very best possible sound is the best way to tell the story. This is another reason the filmmaker’s perspective is so valuable. Knowing how to couch a request in terms of visual storytelling is far more persuasive to a director, whose job is to visualize the story we are trying to tell.

I accept that many decisions are made based solely on what is best for picture. Hollywood had sets built with practical ceilings and walls that weren’t made to fly, costumes that were visually stunning but scratchy, and mechanically loud. There were exterior locations that were chosen because they suited the look of our time period, even though we wouldn’t have ITC during rush hour and period-accurate props and cars that were distractingly noisy. Thankfully, this was when our crew would step in to work with us on solutions.

When we were in a tight set with three cameras, which happened just about every week, Key Grip David Donoho, and his outstanding Grip Department would always create workable space for Ace and Kris. Set Costumers Ben Kaufher and Ric Spencer found ways to hide transmitters and tack down fabrics to keep them from rubbing together. They were also responsible for wiring many of the female cast in private, based only on our instructions. For the lack of ITC during rush hour, our production staff, led by 1st AD’s Michelle LaBrucherie and Anastacia Nemec, suggested we shoot as much coverage as we can before we lost control of the street, which I readily agreed to. Loud props and vehicles were turned off when not seen, which was made more complex while shooting with three cameras. Ace and Kris worked with props to try to minimize prop noise wherever possible. DP Simon Dennis, another regular with RMTV and a great friend, was always willing to change the framing to either include or exclude noisy offenders. We often discussed the planned shots following a blocking rehearsal, and found ways to help each other. Sometimes we even agreed to put a boom in one or more of the camera frames and call it a VFX shot. The advent of this option has been a complete paradigm shift in what is possible for us. We did our best not to overuse it, but it sure was nice to have in our back pocket. I expect most sound crews are familiar with these kinds of issues, but I mention them because this show seemed to have an abundance of them every single day. It kept us on our toes while emphasizing how much we relied on our fellow crew members.

Ace, Kris, and I are only partly responsible for the sound you’ll hear when you watch Hollywood. We ran two full crews for the last several weeks, and I was thrilled to get Brian Robinson to mix. He brought along Glenn Young to Boom and Erik Alstadt as Utility. The perennially Emmy-nominated post sound team of Supervising Sound Editor, Gary Megregian, and Re-recording Mixers Joe Earle and Doug Andham, consistently elevate our production sound to the highest level. These are some of the finest engineers in this business, and I am so grateful that our hard work is in such capable hands.
Hollywood is a story about individuals coming together and succeeding as a team in the face of seemingly insurmountable resistance. The story of Hollywood’s Sound Department is really about the whole production and post production crew, and how much we depended on them for our success. I look forward to working with many of them again on American Crime Story: Impeachment.

Penny Dreadful: City of Angels

by Jay Patterson CAS

Magda (Natalie Dormer) in Penny Dreadful: City of Angels. “Santa Muerte.” Photo by Justin Lubin/SHOWTIME.

According to Wikipedia, a penny dreadful was “cheap popular serial literature produced during the nineteenth century in the United Kingdom,” and, “typically sensational, focusing on the exploits of detectives, criminals, or supernatural entities.” The character Sweeney Todd was first introduced in a penny dreadful. Eight or so pages of exciting escapism, all for a penny.

The series Penny Dreadful is the creation of John Logan, the very talented writer that brought us Any Given Sunday, Rango, Sweeney Todd, Gladiator, Aviator, The Last Samurai, Hugo, and the Bond films, Skyfall and Spectre. He kills it on Broadway, and his most recent musical, The Last Ship, starring Sting, is currently touring with rave reviews. For his first iteration of a penny dreadful for the screen, Logan created a three-season period piece set in nineteenth-century London. A tale populated with some of the most colorful and horrible characters of the time, from history and fiction. Characterized by compelling writing, a spectacular cast, lush production design, and the superb photography of John Conroy ISC, its fans were saddened when the series ended in 2016.

Penny Dreadful: City of Angels is Logan’s second version, and is a much different one. Taking place in Los Angeles in the year 1938, it dramatizes the multitude of social pressures, raised to the boiling point in this fast-growing city, on the eve of the Second World War. At the center of the scenario is one Mexican-American family, the Vegas. Events around them are being manipulated by the extremely malicious Magda, a powerful evil spirit. In addition to causing pain, suffering, and death for humans, Magda delights in tormenting her sister Santa Muerte, the Angel of Death, who has taken an interest in the Vega family. This show has it all; from family dinners to gruesome murders, huge dance scenes, Pachukos, Nazis, bad cops, corrupt politicians, the Jewish mob, sex with evil spirits, eternal salvation, riots, and a devil child. Something for everyone, with a touch of social commentary to boot!

Jay Patterson CAS. Photo by Jennifer Winslow

When I was contacted by Michael Aguilar and Mark Tobey to see if I was available to mix a show with them in the fall, I was very excited. I met Michael Aguilar on the Showtime show, I’m Dying Up Here, a dark drama about standup comedians, circa 1973, a show with many sound challenges. Penny Dreadful would present its own set of challenges.

For a television production, Penny Dreadful: City of Angels was huge—literally and figuratively. It was well funded, with a wonderful large cast, including Natalie Dormer, Nathan Lane, Daniel Zovatto, Adriana Barraza, Rory Kinnear (the only cast member who was in the first Penny Dreadful), Kerry Bishé, Michael Gladis, Piper Perabo, and Adam Rodriguez. The show used all three stages at Melody Ranch, and every inch of Melody’s backlots. There were also permanent and swing sets at the LA North stages in Santa Clarita. Exterior scenes usually had at least one hundred background artists and dozens of period cars.

The Penny Dreadful brain trust. (L-R): Michael Aguilar, Exec. Producer; Valeria Migliassi Collins, Script Supervisor; John Logan, Creator, Writer, Exec. Producer; Don Bensko, UPM; and Mark Tobey, Co-Exec. Producer. Photo by Jay Patterson CAS

My teammates for the show were Rob Scott as Boom and Kris Manning as 2nd Boom/Utility. Rob is the consummate sound person. Though he is a very accomplished production mixer in his own right, Rob also loves to boom. He’s got first-rate chops on a Fisher, and decades of dancing alongside cameras with a boom pole. Great with plants, his physical skills are matched by his people skills. A calm diplomat, with a wry sense of humor, yet always tactfully representing the interests of our department. Ever the gentleman, he easily earns the respect of the other departments on the set. Kris Manning, a protégé of Peter Damski, has been working with me on and off for about six years. I use a second boom so often that I only hire very competent boom operators as sound utility. Kris always has my back and is a whiz with the wires. A wonderful team! Though I knew the show would be fun, it would also be a lot of work, and this team has enjoyed working hard together. We had finished the first season of All American, earlier in the year. That show had a large ensemble cast and a tight schedule, shooting football games at night, ten-plus speaking parts, often in the rain; so, my confidence in this team was high.

(L-R): XX in PENNY DREADFUL: CITY OF ANGELS, “Wicked Old World.” Photo Credit: Warrick Page/SHOWTIME.

The Director of Photography John Conroy ISC was the “Minister of Image,” who had photographed the first Penny Dreadful series, and John Logan asked him to do it again for Penny Dreadful: City of Angels. A second-generation DP, John’s work was amazing. His complete understanding of all of the departments functioning on the set, manifested itself in his choreography of the day’s work. John uses only prime lenses, an extensive use of cranes of all sizes, a Steadicam, but no handheld shots, and creates an extremely solid look for the show. Crucially, John always acknowledged the Sound Department, frame lines were very accommodating for the booms when the actors got around to talking.

John Conroy, along with alternate DP Pedro Luque, captured the grandeur of Maria Caso’s production design. Two of our exterior sets, North Main Street and Belvedere Heights, ran for several city blocks in almost any direction. Belvedere Heights was the barrio home to the Mexican-American community, and covered most of the backlot of Melody Ranch.

When a Sound Department has the cooperation of an entire company, coming to work every day is fun. We could never have achieved the results we did without the continual help of all the departments. The camera crews were a pleasure to work with, and always helpful; James Reid on “A” camera and Steadicam, and Andrea Rossetto on “B” camera, exemplified “old school” skills using all the new toys. Nowadays, we mixers watch the Camera Department’s operation in great detail, noting a perfect dramatic focus rack, or knowing that a particular dolly move will end up in the finished product because it was just perfect. It was a pleasure to work with our Focus Pullers, Kevin Akers and Steve Taylor-Wehr, who were excellent, as well as our Dolly Grips, Tommy Ruffner and Tommy O’Connell. There was mutual respect between camera and sound. Gaffer Ed Maloney, who led our set electric crew, was always attentive to our needs. Paul Perkins, Key Grip, moved heaven and earth on a daily basis for the show, yet was always ready to help sound. When I walked on set, and held my fist in the air where I thought a plant mic should be, Paul would have the grip support there in seconds. Christie Wittenborn, Costume Designer, whom I met on I’m Dying Up Here, had a field day with Penny Dreadful. Aside from her skill in design, she has a core crew that is the epitome of professionalism. Lili Acevedo and Alejandro Hernandez, Key On-Set Dressers, were adjunct members of the Sound Department when we wired talent, their assistance was exemplary. We also received invaluable assistance from the Art Department; Assistant Prop Master Pat Russo was proactive in quieting props, while Set Dresser Mike Chang would graciously allow us to use his furniture as mic stands.

Sister Molly (Kerry Bishé) in “Dead People Lie Down.” Photo by Warrick Page/SHOWTIME.

Music is a large part of Penny Dreadful: City of Angels. Claire Newman, our Post Producer and resident logistical magician, guided the creatives involved in all of the music scenes, and because of her efforts, everything happened on target. With her calm demeanor and attention to detail, she reassured Peter Rotter, Music Producer, and Music Supervisor Deva Anderson on their work from concept through prep, and always on set on the day.

John Logan often desired the ability to play back mood pieces while shooting certain scenes, so I had to be ready to play back at any time. When a new episode was coming up, Claire Newman would provide me with all of the possible mood choices, which I would then load as one Pro Tools file per episode, allowing me to access any of the tracks within a second or two. Real playback scenes were always handed off to Mark Agostino.

Detective Lewis Michener (Nathan Lane). Photo by Jim Fiscus/SHOWTIME.

There were several big dance sequences during the season, with two taking place in The Crimson Cat, a dance club patronized by the Mexican-American community. In addition to more than a hundred background artists in full costume, these scenes boasted a “live” band, our cast, and one hundred and four professional dancers. There was considerable preparation that went into these scenes. Under Peter and Deva’s guidance, musical selections were composed or selected, then scored. The “live” band rehearsed the pieces extensively before going into the studio and recording.

Production music playback was handled by Mark Agostino, with Jeff Zimmerman filling in on occasion. The musicians were fed the music via earwigs, and the dance floor had a thump track, when dialog took place. The musicians in the band were incredibly convincing on camera, especially in their individual solos. The dancers having been well rehearsed, were nothing short of spectacular, all led by Choreographer Tommy Tonge and his assistant, Alexandra Hulme, swing dancing and acrobatics galore. The Music Department would get their own mix in their IFB receivers, as they wanted to hear the music continuously when playback was muted to the speakers. This was so they could monitor the performance of the musicians miming their parts during dialog, or making sure the dancers were holding the beat. These scenes took days to shoot, three cameras all the time, cranes and Steadicam to boot. On all of the big dance number days, days with big SFX, VFX, and stunts, Video Assist was handled by Local 695’s Kya Kheshtenejad.

(L-R): Natalie Dormer as Magda, Rory Kinnear as Peter Craft, Nathan Lane as Lewis Michener, Lorenza Izzo as Santa Muerte, Daniel Zovatto as Tiago Vega, Kerry Bishe as Sister Molly, Michael Gladis as Charlton Townsend, Jessica Garza as Josefina Vega, Johnathan Nieves as Mateo Vega, Adriana Barraza as Maria Vega and Adam Rodriguez as Raul Vega in PENNY DREADFUL: CITY OF ANGELS. Photo Credit: Jim Fiscus/SHOWTIME.

Another enjoyable challenge was recording an actor singing live. My preference is to use a high-quality practical mic, in addition to an overhead boom and a body mic, when a scene calls for singing into a period microphone. The challenge here was to find period mics. Acquiring a circa 1938 mic that looked brand new and sounded well, wasn’t feasible, so modern reproductions were called for. A radio broadcast scene, sung by the multi-talented Kerry Bishé, was recorded with an ear trumpet reproduction of the classic “ring” mic, which has a large diaphragm condenser element. Much thanks to Property Master Ross Anderson, who was able to provide it. In a club scene featuring Patti LuPone singing live, a reproduction of the classic Shure 55 was used, though purists will note that the 55 wasn’t manufactured until 1939! In scenes where talent was not singing into practical microphones, I prefer using the Schoeps CMIT, as well as an overhead Schoeps CMC6-MK5 in cardioid mode (my favorite microphone of all time…).

Kerry Bishé as radio evangelist Sister Molly, Rob Scott on boom. Photo by Kris Manning

As in any period piece, production sound had to deal with vintage vehicles, and Penny Dreadful was no exception. Realism is one of John Logan’s signature production values. Exterior shots that extended for blocks, with hundreds of background in period hair, makeup, and wardrobe, also demanded practical period vehicles as far as could be seen. Thanks to George Sack and Alex Pena on picture cars, one of the finest Transportation Departments I’ve ever worked with, production sound never suffered. On large crane shots that revealed several city blocks, many scenes involved more than forty period vehicles, several over ninety years old. The company purchased more than fifteen period cars for the duration of the show, and Alex and his crew replaced all of the ancient ignitions with modern 12V units, and added RF suppression spark plug cables to them. This allowed the AD Department to slot in vehicles on dialog with no ignition interference on my wireless receivers. Driving shots were photographed on the road, and also on stage with a blue screen for the dialog portions. This Sound Department did not complain.

The heart of my production cart is a Cooper 206D v.2, feeding a Sound Devices 970 recorder. The eight channels of pre-fader ISO’s on a 25-pin D-sub connector use the analog input of the 970. A Lectrosonics DNT BOB88 Dante interface gives me eight balanced line inputs and eight balanced outputs. Two input channels of the BOB88 are fed the A and B buss outputs of the Cooper, two of the outputs of the BOB88 are the A and B returns. A loom is permanently installed on the cart that allows easy hookup of a Cooper 306 to the system, which brings my input channel count to fourteen. The loom terminates in a 25-pin connector that feeds the 306’s, ISO’s to Dante; six additional radio channels to the 306’s inputs, the cable gangs the busses of the two mixers together, including power. This allows me to add the 306 in less than five minutes, when needed. An analog Cooper front end, into the digital domain of Dante—the best of both worlds.

Daniel Zovatto as Det. Tiago Vega. “A” Camera operator James Reid and Dolly Grip James Ruffner. Photo by Kris Manning

I have twelve channels of Lectrosonics in two Venues. The Lectro’s are used for all body mics and condenser plants. The Tx gains are all set between eight and ten to avoid limiting at the transmitter. I am using an Audio Ltd A10 Rx with two A10 Tx mounted on booms. All condensers used are Schoeps: CMIT-5U (x3), a MINI CMIT for plants, MK-5 (x3), MK-41 (x2), a MK-4, and a MK-8 for MS. Sanken COS-11’s for body mics and the occasional plant. Two channels of Lectro IFBT4 feed the Village and my crew, and there are two Comtek BST-25 Tx for earwigs. The two IFBT4’s and the Audio Ltd A10 Rx are housed in a repurposed Lectro 200 series quad rack. All Rx and Tx connections to the cart are on twenty-five feet of RG-8X, with the antennas on a mast that can be raised seventeen feet.

Two Mac Mini’s reside on the cart, one is connected to the Dante network, the Lectro radios, and PixNet, along with Wireless Designer, Dante Controller, and a few other nifty production applications. The second Mini is used exclusively for playback. At the expense of six rack units’ worth of real estate, a Marshall V-MD171 17” 2K monitor is used for computer display, via HDMI. The Mini’s are AC powered by a 300W sine wave inverter. High-speed hubs manage two fast CF readers, SD and micro SD readers. A Remote Audio Speak Easy is the on-cart speaker. A second Speak Easy is on the support cart as a quick, small, battery-operated PB unit.

Nathan Hale as Det. Lewis Michener, Daniel Zovatto as Det. Tiago Vega, Rob Scott on the boom. Photo by Kris Manning

I monitor the cameras on a Blackmagic Duo, with an additional Duo available when shooting three or four cameras. All of this is powered by a PSC Zeus 35-amp supply, the cart draws about 15A, and the entire cart weighs in at about three hundred and ninety pounds.

I have a dedicated bag rig with a 788/CL-8, Lectro SRC’s, and an Audio Ltd A10 Rx. For insert car work, I use my Cooper 306 feeding a Sound Devices 788T-SSD.

Two Anchor/Shure combos are used as Voice of God systems, and when big guns are required, a pair of Crest LQ 15P powered speakers come out.

At the wrap party for Penny Dreadful: City of Angels, Kris Manning (2nd Boom/Utility) turned to me and said, “You know, this was the job that everybody wants.” He was correct; a show where the creator’s vision was strong and clearly communicated. It had a worthy cast, every key was hand-picked, a decent budget that allowed realistic scheduling on the part of the AD’s, and from the top down, good production sound was a family value. And a couple of days a week, I got to watch Nathan Lane act…

The Marvelous Mrs. Maisel

The Art of the Oner and Mixing

by Mathew Price CAS

The Marvelous Mrs. Maisel, created by Amy Sherman-Palladino (ASP) and her husband Daniel Palladino, starts in NYC in 1958. It follows the travails and adventures of Miriam ‘Midge’ Maisel (the extraordinary Rachel Brosnahan), a nice Jewish housewife living a seemingly perfect life with her husband Joel (Michael Zegen) and her two young children in a fabulous pre-war six-bedroom apartment on the Upper West Side of Manhattan. After Joel confesses to having an affair with his not-so-bright secretary (on the eve of Yom Kippur, no less), Midge, getting drunker by the minute on super sweet Manischewitz wine, finds herself back at the Gaslight Café, the seedy downtown comedy club where her soon-to-be ex spectacularly bombed earlier in the evening. There she delivers a profane and hilarious confessional stand-up set and catches the eye of Susie Myerson (Alex Borstein, always hilarious) who realizes she’s seeing raw talent unlike any who’s played there before. A career is launched. Hilarity ensues.

Midge Maisel (Rachel Brosnahan) on stage in Las Vegas

After years of mixing mostly heavy dramas like The Sopranos, through the gorefest of The Following and Season 2 of Marvel’s brooding Daredevil, I landed on this 1950’s Technicolor-movie musical-screwball-dramedy which is shot like a major motion picture. The Palladinos love their rat-a-tat, super rapid-fire dialog and Maisel does not disappoint. It’s brilliantly funny, a feast for the eyes and ears and a truly wonderful show to be a part of. It’s a very special set to be on and every day-playing actor and crew member who joins us remarks on how family-like and fun it all feels. It’s also the most challenging show I’ve ever mixed; the word “compromise” is not in anyone’s vocabulary.

Abe Weissman (Tony Shalhoub)

I first heard of Maisel after the pilot had been shot and found out that Picture Editor Brian Kates, a friend of mine who had edited a couple of features I had mixed, had cut it. I reached out to him because it sounded like a fun show to work on. I loved the idea of mixing a musical comedy, especially since music is my first love, and we all need a good laugh, especially these days. It turned out that the pilot’s mixer had already committed to another show before Maisel got picked up for series and Brian had already told production they needed to hire me. The lesson being always be good to your post people!

L-R: Crew in the Catskills! Mathew Price, Production Sound Mixer; Spiros Poulos, Sound Utility; Julian Townsend, additional mixer; Carmine Picarello, Boom Operator; Frank DiMaulo, Earwig Wrangler; Egor Panchenko, Pro Tools Operator

As an Audio Ltd wireless user for more than twenty-five years, I finally made the switch and now my core equipment is all Zaxcom. I’m running a full RX-12 receiver unit, a Mix-12, and a Deva 16. With the latest sell off (again) of our frequencies, and the shrinking of the radio spectrum, I’m very glad to have frequency agility and the ability to record right on the Zaxcom transmitters. That has saved me many times! Their ZMT transmitters are tiny and our cast loves them. My primary boom mics are Schoeps CMIT’s and MK41’s. My lavs are generally Sonotrim’s, Sanken COS-11D’s, Countryman B6’s and the new Shure TL48 which I use exclusively for Rachel.

My approach to mixing Mrs. Maisel is the same as my approach to everything that I (and I’m sure all of you) mix, in that I strive for a clean, full, and very rich vocal quality. Maisel is ALL about the words (and music); our average script is approximately 85-90 pages for a show that runs just under an hour, and almost every word makes it in. There are no car chases, gunfights, or explosions, so there is no place to hide and they HATE looping! Because it’s a period show, whenever we’re exterior, I have to be extra diligent about any modern-day noises that might creep in.

Crooner Shy Baldwin (LeRoy McClain) wows the audience. Photo by Nicole Rivelli

Of course, we all prefer booms instead of wires, but wiring our cast is just safer for me, it gives me much more flexibility and, because of the show’s signature long take “oners,” we tend to see in all directions. Also, it helps me if the shot changes at the last minute or in case the actors get out of range of the boom. Since the dialog zips by so quickly, post loves all the wires as it helps with the clarity of the consonants, but there’s always a boom to keep the tracks alive. The Palladinos love their wide shots, often without tighter coverage. Many times, characters start very deep in the frame and come into close-ups or vice versa, or we’ll go from room to room and in and out of doorways. The mixing challenge there is finding the best spot to transition between the radios and the boom as seamlessly as possible.

For one of our crazy shots, in the S2E4 episode, “We’re Going to the Catskills!” we put a wide lens camera across the road from the Weissman’s summer cottage as they arrive and unpack for the summer. It was a half-dozen people yelling and overlapping to each other from all of the rooms while going from inside to outside and back. It was such a great challenge to just wire them all and hold on for dear life! On any given day, it’s pretty typical that I’m easily running between seven to twelve tracks (or more).

Our number 1, Midge, almost always gets wired at the beginning of the day, mostly because her corseted infrastructure makes it time-consuming to do at the last minute. Our great wardrobe people send me a photo of her costume and I pick what I think is the most appropriate lav for it; I’ve always felt that you wire the clothes, not the actor. They rough it in and when she gets to set, I’ll fine-tune it. We work so closely together that I think of us as the “SoundRobe” Department.
In that same episode, there was another big set piece that’s a good example of the show’s approach. It’s set in the main hall of the Steiner Family Resort, a place meant to typify the old Jewish Catskills—the land of canoes and knishes—where families would go and spend the whole summer away from the sweltering city. It’s also where some of our funniest comics like Mel Brooks, Carl Reiner, Sid Caesar, and Mort Sahl, among so many others, honed their comic chops.

In the episode, Steiner director Pauly (Saul Rubinek) introduces our MC, Buzz Goldberg (Brandon Uranowitz), who starts the “Initial Dance Challenge,” where you can only dance if it’s with someone with your same initials. Pretty silly stuff. There was a big band pre-recorded by our Music Producer, Stewart Lerman, and about thirty to forty highly choreographed, spinning and stomping couples, swing dancing on a wooden floor to Benny Goodman’s classic, “Sing Sing Sing.” Midge Maisel dances and talks with a number of them while the Steadicam swirls around the dance floor in a big, unedited nine page oner. In addition, Rose (Marin Hinkle) and Abe Weissman (Tony Shalhoub) had dialog and there were eight dancing talkers, along with the host, and MC (both wired and also on a live stage mic). I also had a boom out and took music and timecode feeds from our Pro Tools operator.

To handle all of that, we had a six-person Sound Department which is always fun since we’re usually overwhelmed by seemingly dozens of camera people. My crew included my Boom Op, Carmine Picarello, and my Utility, Spyros Poulos, who had been a Music Producer for many years, and works with me planning much of the mic placement for our live music recordings. There were more tracks than I had radio mics for at the time, so I brought in an additional mixer, Julian Townsend, to handle the overflow. I assigned him specific cast and he fed his sub-mix to me which I then folded into the rest of my mono mix for dailies. In addition, we used more than thirty earwigs and had a thump track ready to go.

Unlike many comedies I’ve mixed where you wire everyone, let them go and the actors all ad-lib, I’m at a real advantage with Maisel in that we tend to get a few rehearsals. They’re needed because many of our shots are elaborately choreographed. Mixing as much episodic TV as I have, the dreaded “Let’s just shoot the rehearsal and see what happens” approach rarely applies, and I’ve gotten pretty spoiled by that. In addition, Amy and Dan insist that the scripts be very strictly adhered to—every word, comma, and pause. Our principal cast understands that, but I’ve seen an actor terrified of flubbing a word or two near the end of a big, multi-page oner, knowing we would have to reset to the top, especially after multiple takes. I once had a wire on an actor who was so thin, I was faintly picking up her heartbeat and I could hear it beating faster the closer we got to the end of the scene. It even stresses me out!

Placing the mic

They’re so adamant about it, we even have TWO script supervisors at all times, one to watch for continuity and the other just to listen to the words! That’s another first for me, but it speaks to the highest level of quality they demand, and the time and money they pour into this unique show.

All of our stand-up performances are filmed with at least three cameras. They are lit with hard spots so, for consistency from shot to shot, we don’t even try to boom them. I always wire Midge but keeping it clean is challenging because of her custom-made wardrobe, and hyper-critical because if it’s at all scratchy, it will get into the reverb that’s always added when they “worldize” every set we shoot in. Ron Bochar, our Re-recording Mixer, swears by Altiverb. By the start of Season 2, at my request, our Prop Department, along with Gotham Sound, started to modify many of the on-camera vintage mic shells with Shure lav elements from their new TL series. They sound really great with nice, smooth off-axis response. We always hard wire them and I use them as my primary source.

My pre-Zaxcom cart by Oquaga Lake in the Catskills.

In the show, Midge Maisel is what we call a “stalker,” in that she roams the stage holding the mic during her set so her relationship to the mic is pretty consistent. Lenny Bruce (Luke Kirby), however, leaves it on the stand when he performs so I always have my finger on his lav fader for the times when he turns his head or backs away from the mic and I’ll blend the two while trying to avoid any potential phasing. Sara Stern, our Dialog Editor, uses Auto Align Post to help. On the other hand, it often sounds very natural to lose him a little when he does go off mic.

Another challenge, though more for editorial than for me, is in getting clean performances without too much of the audience’s reactions bleeding in. As production mixers, capturing the performance and keeping the dialog tracks clean are our primary directives. I remember mixing scenes on The Sopranos when all of the guys would get together in a room and we’d do wide masters where everyone is having a blast and joking and laughing, then when we would go in for singles, I would try to limit any off-screen overlaps in order to keep the on-camera tracks clean. It would suck the air right out of the room and the performances would just go south. On Maisel, Rachel and Jane Lynch (Sophie Lennon) understand, and are amazingly good at faking it. When we bring in actors for the day to play some of the old-time comedians, they can get really thrown by the quiet background and you can see how it can affect their performance. For the sake of a good performance, I let the background go, strive for the punchiest dialog and just hope post can fix it when they lay in all the background.

When I am given the time to get a take with the background actors silent we then record wild tracks with all manner of reactions, from chuckles, guffaws, and swelling laughter to different levels of applause. Some of Mrs. Maisel’s jokes are directed at the women in the audience so we’ll also get reactions just from them. Post now has a well-trained loop group that are brought in to supplement and fill out the tracks because ASP is very specific about what she wants to hear.

Some of the vintage mics we modified.

Amy Sherman-Palladino was originally a dancer and watching her move through a space as she choreographs all of our oners with our incredible Steadicam Operator Jim McConkey is a joy. We don’t just have our AD’s move background through a scene, we bring in a choreographer for that. We’ll even play music on set just for McConkey to Steadicam to the music. ASP is very musical, has brilliant ears, and she’s incredibly sound-conscious.

The Marvelous Mrs. Maisel has won multiple awards for music supervision and we upped the ante for Season 3 by sending our eponymous Mrs. Maisel on tour as the opening act for the Johnny Mathis-like singer, Shy Baldwin. He’s acted by LeRoy McClain, but his gorgeous singing vocals were voiced by Darius de Haas.

L-R: Egor Panchenko (Pro Tools Operator), Carmine Picarello (Boom Operator), Mathew Price CAS (Production Sound Mixer), Spyros Poulos (Utility)

When it comes to the musical performances, we do something I’ve never done before. I call it “live to tape.” ASP is very specific that all of the recordings happen in the actual locations we film in because she wants the music to sound “right” in the space. For some of the smaller combos, my team and I will get an hour or so pre-call on the day to pre-record the band. Then we turn it over to Egor Panchenko, our Pro Tools Operator, for playback. We’ll use the usual combination of straight playback, earwigs, and/or a thump track in order to get the dialog as clean as possible. But the show gets pretty big sometimes and as the season progressed, ASP wanted more than pre-record playback, she wanted us to record the music live during filming.

Midge and Susie on the tarmac with Shy’s manager, Reggie (Sterling K. Brown). Photo by Philippe Antonello

This is made all the more challenging because LeRoy isn’t a singer. In S3 E3 “Panty Pose,” I experienced another first. After bombing on stage at one of her first big gigs, Midge’s manager Susie pushes Midge to get back on stage to regain her momentum. At some point, after the crowd grows and Midge gets her groove back, Shy, his manager Reggie (Sterling K. Brown), and his whole entourage show up. Midge cedes the mic to Shy but when his piano player starts “Is You Is or Is You Ain’t My Baby,” Reggie takes the lead vocal and Shy sits in on harmonies.

Amy wanted it all recorded live, so Reggie stepped up to the live stage mic (a modified vintage shell) that Midge had been using for her set, and my utility hid two Schoeps MK41’s on the underside of the piano. Where it got fun was when we placed Shy’s real vocalist, Darius de Haas, off stage with a clear line of sight, a Shure SM58 on a stand and a couple of sound blankets on either side of him to help isolate his vocals. He sang Shy’s harmonies live, while LeRoy nailed a perfect lip sync. I had never done live lip syncing before that.

Another live recording we did was in S3 E5, “It’s Comedy or Cabbage.” We recreated a classic Playboy After Dark episode that featured Lenny Bruce as a guest (you can find it on YouTube). It was a nine-and-a-half-page oner with ten talkers, dancers, and a jazz quartet with a vocalist who also has dialog. Although shots were cut in after the fact, we initially did it as another single-shot set piece. Everyone was wired of course, but we were told no mics could be seen except for a vintage prop mic on an overhead boom stand. My Utility, Spyros Poulos, devised a stealth mic’ing plan that worked really well. We hid a MK41 under the piano, the vocalist was wired, we snuck a bidirectional capsule between the tom and the snare, hid a Schoeps on a Collette cable behind the overhead prop mic and above the drum kit, another Schoeps MK41 hidden behind a piano leg facing the upright bass, and we wired the trumpeter’s sleeve. All in a day’s work!

Manager Susie Myerson (Alex Borstein) Photo by Philippe Antonello

One thing I’ve learned from Maisel is to embrace the wires. I started my career with a mono Nagra and a 416 and would love to be able to boom everything. Yet it’s just not practical and often not even possible to do that with the way films and TV shows are shot today. My advice is to really hone your wiring skills. I cannot tell you how many scenes we do on Maisel that are all wires, although I always mix in the boom to bring it alive.

The show wouldn’t sound anywhere near as good as it does without my crew, the miraculous work of our Dialog Editor, Sara Stern, and our very talented Re-recording Mixer, Ron Bochar CAS, who believes that “post production begins on the first day of production … the first time you open a mic on set.” A major benefit of a multi-season show is the deeper relationships and easier communication with our friends in Post, and we all know how important that relationship is. They can sometimes make or break us, and I’ve been very fortunate to be welcomed into the spotting sessions and final mix anytime I want.

Midge and Dad, Abe Weissman (Tony Shalhoub) Photo by Nicole Rivelli

Finally, the amazing vocal skills of every single one of our cast cannot be overemphasized. Tony Shalhoub is a national treasure, and everyone else is just a joy to work with. I have never heard anyone speak so fast and enunciate as well as Rachel Brosnahan. I am very fortunate to not have any mumblers or whisperers, so low signal-to-noise is never an issue. I cannot wait to start up Season 4 to see what kind of crazy challenges they’re going to throw at us. One thing for sure? Hilarity will ensue!

Nonlinear Editing Platforms

Avid Technology

by James Delhauer

For almost a century, the process of editing film was an entirely mechanical process. The first editors were required to hand-cut reels of celluloid film and stitch them back together in order to create sequences of images. Though this process evolved and became more sophisticated throughout the twentieth century, the advent of modern computers and user interfaces created the opportunity for something new. In 1989, an up-and-coming company known as Avid Technology introduced the Avid/1—the first iteration of their digital nonlinear editing platform. This product represented a paradigm shift for the world of filmmakers and, in less than a decade, it had all but replaced the traditional flatbed editing systems that had preceded it by generations. Today, Avid products are the industry standard in their fields. And while film editing remains the jurisdiction of our brothers and sisters in Local 700, these tools are also of the utmost importance to Local 695 video engineers, whose responsibilities include media playback, on-set chroma keying, off-camera recording, copying files from camera media to external storage devices, backup and redundancy creation, transcoding with or without previously created LUT’s, quality control, and syncing and recording copies for the purpose of dailies creation.

What was introduced as the Avid/1 in 1989 is now known as Media Composer and no piece of software has been used more to edit Hollywood productions. For the first two decades of its product life, the Avid system was developed as a turnkey platform—a self-contained hardware platform designed for the single purpose of running its software as efficiently as possible. These units were costly to acquire and made the Avid workflow inaccessible to many. However, in recent years, this approach has been dropped in favor of standalone modular software distribution.

As Avid Media Composer celebrates its thirtieth birthday this year, it remains the most prolific nonlinear editing platform within our industry.

The current iteration of Media Composer is a series of exclusively of 64-bit applications that are engineered for real-time playback and decoding of footage by assigning different tasks to different computer hardware components. The platform has been optimized for work with Avid’s DNxHD and DNxHR codecs—a series of proprietary lossy capture codecs. In spite of this optimization, the software’s render engine can decode a wide variety of formats beyond these. All of these changes have made Media Composer much more accessible, allowing nearly anyone with a personal computer and an internet connection to explore Hollywood’s industry-standard editing software.

Avid currently distributes this application in three distinct versions, meaning that users can license separate portions of the software so as to save money on unnecessary features.

Media Composer | First is their entry-level edition, which users can download and use for free. Intended for new editors and those looking to explore the Avid ecosystem for the first time, Media Composer | First provides users with all of the basic tools and functionality of a nonlinear editing platform but limits the number of video tracks, audio tracks, effects, plugins, and bins users can use in a single project. It does not support resolutions greater than 1080p high definition and only supports a limited number of output codecs. Despite these limitations, it can be a versatile tool on set. Video engineers and playback assists can take advantage of this free application in order to verify files, play back media for the purposes of quality control, and create basic dailies for producers. At this time, Media Composer | First project files cannot be opened in more advanced versions of Media Composer, though Avid has stated that this ability will be integrated at some point in the future.

Then there is the standard Media Composer license, which is designed primarily for single users and can be customized to suit their needs. This edition of the platform removes the basic limitations seen in Media Composer | First, allowing for productions that shoot at higher resolutions to take advantage of the Avid platform on set. Moreover, without a limit on the number of bins a user can create, 695 engineers can begin the process of project setup and forward their work along to the post-production team, increasing efficiency and narrowing the gap between production and post.

Users requiring advanced features can also license secondary software “options” for Media Composer. The Symphony Option adds functionality for color correction and project mastering. The NewsCutter option contains tools useful for edit to broadcast environments. The ScriptSync Option allows for integration of the screenplay into the editing process. The PhraseFind Option can automatically parse audio files for phonetics, allowing editors to search for clips based on what may have been said near the mics on set. The Production Pack Option includes a host of advanced color grading, audio design, and visual effect plugins. Users can individually decide whether these features are necessary for their needs and license them or not as appropriate.

This edition of Media Composer is primarily distributed via digital download as part of an ongoing subscription. Annual subscriptions can be purchased for $23.99 per month or $239 up front. A monthly subscription is also available for $34.99. However, users who are wary of subscription-based software can purchase a single-user perpetual license for $1,499. Each of the additional software options incurs its own cost as well. Like Media Composer, the Symphony, ScriptSync, and PhraseFind options can all be licensed annually in one lump sum, annually on a monthly basis, or as part of a month-to-month contract. Newscutter and Production pack can only be purchased through one-time payments of $499 and $699 respectively.

Before licensing all of those individual options, users should look to the Cadillac software package from Avid—Media Composer | Ultimate. This bundle, which includes all of the features of the standard Media Composer application and the Symphony, Newscutter, ScriptSync, and PhraseFind options, is a compressive end-to-end post-production platform. It also includes tools and features for multi-user editing and project collaboration, granting users the ability to make real-time reviews and revisions when working in tandem with one another. Media Composer | Ultimate is only available as part of annual or monthly subscriptions. Annual licenses cost $499 for a year with discounts available for multi-year contracts. Customers can also pay $49.99 per month for a one-year license or $74.99 per month on a month-to-month basis.
    
Unlike their competitors, Avid Technology both manufactures and endorses high-end hardware to support their software products. Users can purchase a wide variety of both first-party and third-party breakout boxes, I/O devices, and hardware accelerators that Media Composer can take advantage of in order to increase functionality, improve application stability, and render the most challenging of products. When paired with these products, Media Composer becomes one of the most powerful rendering platforms commercially available. Their advanced storage solutions are also optimized for Media Composer integration, incentivizing productions using Avid NEXIS network-attached servers to take advantage of NEXIS and Media Composer’s paired utility features in order to optimize workflow efficiency. The result is a product that stands well on its own but continues to improve the more you explore the family of products surrounding it.

But when users need to venture outside of the Avid ecosystem, Media Composer has the tools necessary to do it. The current editions of the program support the export of AAF, OMF, and EDL utility files, allowing media and timelines to be sent from the world of Avid into a variety of third-party applications such as DaVinci Resolve, Adobe After Effects, and Pro Tools—Avid’s own digital audio platform.

Unfortunately, Avid’s patchwork software approach can be confusing to new users, especially considering how many different price points there are for licensing. Users must exercise caution and do a fair bit of research in order to make sure they are getting the best price for their needs. It’s also worth noting that while the complete edition of Media Composer | Ultimate has functionality intended for sound design and mixing, no version of Media Composer includes a license for Pro Tools. As Media Composer reshaped the landscape for film editors, Pro Tools reshaped the world of sound and has set the standard for audio production and post-production workflows. Users who also require a comprehensive digital audio workflow solution will be required to purchase two separate licenses.

This stands in sharp contrast to Avid’s principal competitor, Adobe Systems, whose entire Creative Cloud application suite is available in its entirety for $52.99 per month with no need for additional subscriptions or hardware to utilize its core functionality. This puts Media Composer in the somewhat odd position of being both more expensive and less expensive than its rival, depending on what components customers choose to license and which they do not. Moreover, workflows that are reliant on external hardware for acceleration or versatility can be difficult to support on sets in remote locations.

As Avid Media Composer celebrates its thirtieth birthday this year, it remains the most prolific nonlinear editing platform within our industry. More Academy Award-winning films and Emmy Award-winning series are cut on Media Composer than any other system. In spite of this, competitors from Adobe Systems, Apple Inc, and Blackmagic Design have all begun to encroach on its market share. In the coming issues of Production Sound & Video, we will provide spotlights on these products as well so that members can make the most informed decisions when determining which nonlinear editing family is the best investment for them.

CATS Part 2

Mixing Live Singing Vocals on

CATS Part 2

by Simon Hayes AMPS CAS

As I mentioned in Part 1, the Sound/Music team required fifty-plus frequencies. During prep, due to the complexity of the shoot, a lot of other departments would need frequency real estate, too. A Google document was set up and each department was asked via email to chart what radio equipment and frequencies they wanted to use so we could make sure nothing would step on or interfere with the cast radio mics and IEM’s. This would obviously have been a disaster.

It was eye-opening watching that document grow during prep as each department added their requirements; whether that was focus controls for the Camera Department, iris controls for the DIT, crane comms for the grips, lighting triggers for the electricians and the myriad pieces of equipment the VFX Department were using. It was a miracle none of us had to compromise; luckily, most pieces of equipment were in the 2ghz and 4ghz bands and away from our wireless frequencies. This process was extremely valuable and something I would recommend becoming commonplace on all movie sets.

Two weeks before we started shooting, Tom Hooper came to me with a new request. As planned, he was going to be shooting on three or four cameras at all times and those cameras would be handheld or on Techno cranes. He wanted to be able to communicate with the camera teams and grips, but also be able to hear the program sound of singing and music in the same set of headphones.

When wearing their IEM’s, the actors were in ‘Cats world,’ meaning they could only hear the other performers on radio mics. This meant that Tom and Ben Howarth, 1st AD/Producer, could only talk to the cast if they removed their IEM’s. We needed to give Tom and Ben the ability to talk to the cast, Camera and Grips on separate channels directly into their IEM’s/radio headphone packs. The cast should not be able to hear Tom giving the Camera Operators and Grips instructions, and the Camera crew and Grips didn’t need to hear Tom’s direction to the cast.

The push to talk comm microphones to communicate to Cast, Keyboard booths and VOG.

We devised an effective and simple system for Tom Hooper and Ben Howarth to use. Ben Jeffes, my brilliant 2nd Assistant Sound, rigged a stand next to Tom’s monitor with different ‘push to talk’ Sennheiser handheld mics. Each mic had the name of the department it was tuned to communicate with and different-colored tape around the handle so it could be recognized in an instant when Tom went to grab it. Tom Barrow, as part of his IEM mixing duties, handled this process adeptly. He was actually mixing Director and Camera crew comms, as well as the cast IEM’s. It was a full workload and the show depended on him getting it right one hundred percent of the time.

The next part of my prep focused on a discussion with production regarding wireless headphones. In the UK, we use Sennheiser EW G3’s instead of Comtek’s. I explained to production that we would need to give each member of the crew a set which was going to be a very large rental hire. This hadn’t been considered and I had to make the case carefully as to why the entire crew needed headphones. I explained that there would not be any music coming out of speakers at any point during the shoot. We used this protocol on Les Misérables and Tom wanted to use it again on Cats and I wholeheartedly agreed. The issue with using speakers is that they are like a comfort blanket for performers; in rehearsals, they get used to singing with music playing out of speakers and then suddenly feel extremely exposed when they have to sing without the acoustic support while shooting/recording in front of two hundred crewmembers.

I made the point that the cast would feel more comfortable if everyone around them was wearing headphones. This didn’t hold much weight with production once they looked at the large rental quote. I told them that unless the crew could hear the music, all they would hear would be the live singing and that wouldn’t allow most of them to do their job properly.

I gave them several examples: “Why do the grips need to hear the music?” If the DP asks them to start a crane move or dolly at a certain point in the song intro, before the singing has started, how will they know what the DP is talking about? “Why would the clapper loaders need to hear the music?” Because they do the dolly jibs. What happens if they have to jib up at a certain point in a dolly move at a certain musical point?  “OK, why would the sparks (electricians) need to hear the music?” Well, they are going to be operating spotlights and programming moving lights that are cued by musical references. At this point, I was starting to get somewhere. Finally, “OK, but stunts, why would they need to hear the music?” They are using wires to fly the cast in some scenes and the moves will be cued by music.

The language of this film IS the music. Each and every person on the crew needs to become completely immersed in it, and the only way to hear the music is through wireless headphones. “OK, how many do we really need? We need a list that only has people absolutely necessary on it.” I replied, “I’ve got the list, here, it’s 130 crewmembers.” That was how we ended up with 130 Sennheiser G3’s with HD25 headphones.

We had an extreme workload and in prep I was always looking for ways of streamlining our tasks. I knew if we took on too many responsibilities as a team, the creative side of our Sound/Music process could potentially be compromised. I constantly try and think about this issue on all the films I mix. I ask myself the question, “Will this help me deliver higher sound quality?” If the answer is no, I either delegate the issue or move it down my priority list.

We had a really incredible discovery as shooting began, which was how perfect the mic position on the forehead was and how fortunate we were that Tom Hooper allowed me to use that placement.

3rd Assistant Sound Oscar Ginn repositioning a cast DPA mic after it slipped up an inch too high on the forehead.

Handing out 130 G3’s and keeping them in batteries daily would have required a crewmember dedicated to that job alone, so it got delegated. I decided to treat them the same way Motorola walkie-talkies are treated on ‘normal’ films. The rule was, if you wanted a set of headphones, they needed to stay with you for the entire length of the shoot. If you lost them, you needed to go and see production and not come to my team or me. We signed out each set and used a label maker to put the crewmembers’ name on both the packs and headphones. We also asked each Head of Department to assign a member of their crew to be the battery change person in their department. We got production to buy rechargeable batteries and a charger for each department. This was one of the best decisions I made to save my crew time. It worked perfectly and another huge time-consuming workload was delegated.

By the time we started shooting, we were one hundred percent ready for the challenge that lay ahead. We had collaborated extensively with each department during our fourteen-week prep period, with twelve of those weeks having our full core Sound/Music team of eighteen!

Simon Hayes, Production Sound Mixer
John Warhurst, Supervising Music and Sound Editor
Marius De Vries, Executive Music Producer
David Wilson, Music Producer
Becky Bentham, Music Supervisor
Arthur Fenn, Key 1st Assistant Sound
Robin Johnson, 1st Assistant Sound & Sound Maintenance Engineer
Tom Barrow, I.E.M. Mixer
Victor Chaga, Pro Tools Music Editor
Mark Aspinall, Music Associate/Keyboard Player
James Taylor, Music Associate/Keyboard Player
Fiona McDougal, Vocal Coach
Ben Jeffes, 2nd Assistant Sound
Taz Fairbanks, 3rd Assistant Sound
Oscar Ginn, 3rd Assistant Sound
Francesca Renda, 3rd Assistant Sound
Ashley Sinani, 3rd Assistant Sound
Kirsty Wright, 3rd Assistant Sound

With a team of this size all working together, we were able to have a huge creative impact on the filmmaking process. I felt fully supported by each and every person on our team. They gave me the freedom to allow me to focus on the creativity necessitated to give justice to the live performances by our cast. There was a very palpable feeling on the set between cast and every crew member that we were all creating the world of Cats, together, and very strong bonds were forged.

Our responsibility was that every department on the film relied on the Sound/Music Department to do their job effectively. It was not just recording the vocals live, but also providing the comms for the whole cast to be able to communicate with each other as they performed. The sets were so large and expansive; often we would have cast members singing solos many tens of meters apart from each other. They needed to be able to hear the other performers for their own cue points, even if they couldn’t see each other. The entire show was such a huge collaboration between actors and filmmakers. We were all working together to make something extraordinary for the cinema audience. Each of us felt a huge sense of responsibility to Tom Hooper and Sir Andrew Lloyd Webber, and wanted to prove that we could create something sensational as a team.

I built a great relationship with the entire cast as I worked with them throughout the shoot to provide them exactly what they needed to sing and dance perfectly take after take. I got to understand their characters and how they would emote, which was paramount for me mixing twenty-four mics, live on every take.

I needed to be precise with my gain structures, requiring an enormous amount of concentration. I was working without compressor/limiters in the chain and any EQ, apart from a 70hz Low Frequency roll-off, to protect the mic from wind during the dance movements. This is how I like to work when recording live singing. It was my aim to provide Sound Post the purest, most perfectly recorded tracks possible. I had to keep my headphones on at all times unless I had to leave my cart to speak to the actors, Tom Hooper or Chris Ross, our wonderful DP. I needed to be constantly aware if any mics had ridden up the forehead by an inch and let Arthur know so he could reset the headband. I had to listen for hits on frequencies or anything out of the ordinary between takes as it would be impossible to troubleshoot once we were filming. If I missed an issue before a take, I would be jeopardizing that actor’s vocals while shooting.

We had a really incredible discovery as shooting began, which was how perfect the mic position on the forehead was and how fortunate we were that Tom Hooper allowed me to use that placement. On the second day, one of our cast had to do a forward roll as part of his choreography while he sang. There was no break in the vocal as he rolled. I was expecting some kind of impact or mic rustle on the first take and potentially the need to do a Wild Track, but the vocal was perfect. There was no change in perspective at all. I put that first take down to luck and expected to hear an impact on take two but the vocal was perfect. The mic never got hit and it was like that again and again.

It doesn’t matter whether someone was spinning on their head during a break dance routine or tumbling like a gymnast, their forehead never touched the ground. We found throughout the shoot that whatever the performers’ choreography required, their mics would never get impacted in that position. It was a fortuitous piece of luck that meant we could record high-quality vocals even when the choreography was frenetic and explosive.

We did have to use a different mic placement strategy for both Laurie Davidson, who plays Mr. Mistoffelees, and Idris Elba who plays Macavity. They wore DPA cheek mics most of the time. This was because they were wearing hats, which we found in rehearsals would touch the forehead mics, causing rustle on their tracks. The cheek mic position was a little more intricate for VFX to remove in post, and required Tom Hooper and our VFX Department to sign off on. I then sent tests of the actors singing to Nina Hartstone, our Dialog Editor, to see if she could EQ the cheek mics to match the forehead mics. Nina confirmed this was the case. We bounced a lot of tracks to her while we were shooting to get her opinion about specific issues or concerns. Nina is an absolutely first-class creative Dialog Editor and a straight talker, so I knew if she was happy, we were doing well.

The feeling I had every day when wrap was called and I could take my headphones off was extraordinary. Never in my career have I had to concentrate so hard for such extended periods of time. I had been in a different world trying to record perfect vocals under enormous pressure of the live moment. I would like to pay tribute to the cast and their unbelievable vocal and physical stamina. Each and every one of our performers put in a super-human and extraordinary effort. They were on camera for twelve hours per day with only one hour of rest at lunch. Witnessing their cheeriness and good humor really humbled the whole crew. They were putting in the same kind of physicality you would expect from Olympic athletes, while performing in character with all of the emotion that entails, and singing live. The amount of breath control they were able to exhibit was unbelievable. All of them loved the live process unconditionally and gave us wonderful, collaborative support in the process.

I must mention two performers who were literally singing solo and dancing in almost every scene, Francesca Hayward, who plays Victoria, and Robbie Fairchild, who plays Munkustrap. Their effort was herculean and I was amazed at how perfectly they could perform day after day, hour after hour with so little downtime.

As I write this article, I am in daily contact with John Warhurst and Nina Hartstone, who are approaching the final mix. I can’t wait to hear the finished project I put my heart and soul into. I feel I grow a little with every film I make as a Production Sound Mixer, but Cats, thanks to Tom Hooper and Working Title, gave me the opportunity to grow a lot. I learned so much about what is achievable when a Sound Department is supported so mightily, and what a tremendous creative impact our craft has when collaborating with cast, crew, and director to produce a live musical.

Victor Chaga, Pro Tools Music Editor
Usually with on-screen musicals, the music and the vocals are recorded in advance. It is common to have the actors mime on set to the playback of the pre-recorded material. My conversation with Simon about the project demonstrated that Cats was going to be anything but conventional.

As you by now know, all of the vocals for this film were to be recorded live on set. An extensive amount of thought and planning has been put in by us in the Music and Sound departments to have the ability to support the actors musically, all the while making absolutely sure they are not time constrained by the music. As conversations continued, we developed a system that allowed us to seamlessly switch between live musicians, pre-recorded multitrack stems, and material recorded live, on set, during previous takes. This allowed us to instantly adapt to the performance in front of the camera and facilitate requests from actors and production.

Recording a vocal rehearsal. An excellent opportunity to gather information regarding levels and gain structures before filming.

“It is common to have the actors mime on set to the playback of the pre-recorded material. My conversation with Simon about the project demonstrated that Cats was going to be anything but conventional.”
–VICTOR CHAGA​

My side of the setup consisted of three distinct elements: live piano, a Pro Tools playback system, and a separate record system that was parallel to Simon’s. We really wanted the actors to lead the musical performance and not the other way around. Having live musicians behind the camera, alongside the playback setup, allowed us to provide our cast with the musical support they needed. By using an auxiliary record rig, we could quickly take Simon’s mix of the previous/best take, import it into the playback session and rebuild the pre-recorded material around the favored performance to be ready for playback by the time cameras rolled again.

For any given song, we would come up with a strategy between the Music, Sound, and Choreography departments to accommodate our director and cast. On a scale from completely rigid to completely free, we came up with the following options:

1.     Playback of pre-recorded material
2.     Playback of pre-recorded material with live piano playing on top
3.     Live piano playing along to a click track (metronome) based on a tempo map of the pre-recorded material
4.     Live piano playing freely with the ability to trigger “reference clicks” (four or eight clicks at a decided tempo). This allowed the musicians to follow the actors freely, yet still have a reference for the desired tempo of the music. For example: the pianist could trigger a reference click at the start of a musical phrase to guide the cast to the given tempo, yet quickly let the actors take over and allow them to feel the rest of the phrase, speeding it up or down as they saw fit. It should be noted that most of the time the click track was only heard by the musicians and not the cast.
5.     And finally, the musicians could play completely free, with no interference from myself, following the actors and allowing them complete creative freedom.

At any given point in the track, we could employ and seamlessly switch between any of the above approaches: the intro of the song would be played live, going into playback for the chorus, then back to live piano with reference clicks, and back to stems again … or vice versa!

The more we planned ahead, the more it became apparent that three things were at utmost importance: simplicity, flexibility, and reliability. I needed a rig simple enough to navigate and troubleshoot quickly. It needed to be highly flexible in terms of I/O, mixing, and routing options. We needed a certain level of redundancy, in case anything did, indeed, go wrong. With a film like Cats, that is completely reliant on music, the last thing you want to do is find yourself in a situation where you’re not able to play any … especially if your job description is “Music Playback” … and ESPECIALLY if you’re sitting next to Simon Hayes!

Having a background in designing and building customized writing systems for various Hollywood composers, I’ve had the privilege to test out various interfaces and computer systems in different capacities. I’ve found RME interfaces to be very flexible and reliable in the past, and for this very reason decided to go with the Fireface UFX+ for the box’s versatility and its ability to handle most audio and I/O formats. (Sorry, Tom Barrow! We’ll do Dante on the next one, I promise!)

The UFX+ was one of the integral pieces of the puzzle. Having the standalone features of the interface outside of the DAW, meant I could rely on the Fireface as a safety net. If the DAW or the computer crashed mid take, the UFX+ would still pass the live piano signal to our IEM mixer, Tom Barrow. In certain situations, that could be the difference between saving and ruining a take.

The routing and mixing flexibility of the interface meant I could keep the Pro Tools sessions clean and simple, with the bare minimum set of controls and I/O options, preventing anything from being nudged, reset, or misrouted, and being able to quickly tell if something is amiss. No ambiguity. Using the TotalMix FX software, I could then take these feeds from the keyboard booth and Pro Tools, and distribute them at set levels to Simon, Tom, and my second record rig.

I found the ability to lock the user interface extremely useful. If there were any changes that needed to be made with regards to routing or levels, I had to go through an extra step to make them, and once the user interface was locked, nothing could be nudged or changed accidentally. Having the ability to save and recall snapshots/workspaces meant I could trace our workflow all the way back to day one, if needed. Again, no ambiguity.

Simon Hayes in the midst of mixing 24 lavaliers across two sound carts. It was rare for Simon to remove his headphones for the length of the shoot.

The Pro Tools sessions consisted of the following:

1.    Playback LTC (used for synchronization of Simon’s recordings and pre-recorded material in Editorial)
2.    Click (Metronome) track based on the tempo maps of the pre-recorded material
3     Tracks for imported material (Click, Simon’s Vocal Mix, Live Piano, Playback Mx (Music)
4.    A and B rolls for the pre-recorded stems. Having two allowed me to have the flexibility to edit and build transitions between incoming and outgoing songs

On the record side, I had a small laptop rig receiving ADAT streams from the mothership that is the UFX+:

1.    Simon’s Vocal Feed
2.    Live Piano Feed
3.    Playback LTC
4.    Playback Click
5.    Playback Mx (Music)
6.    Live Piano Midi

Each playlist matched the scene and take number of the film, so we could quickly find the recordings of the performances Tom Hooper preferred. Having the two computers networked meant that I could export these playlists directly to the playback machine and save valuable time that would have been spent on copying data to and from transfer drives. This allowed me to quickly import and synchronize the material recorded on set to the playback sessions, or edit said playback sessions to the material recorded on set, all without nagging Simon for the files.

Having this flexibility required a lot of coordination between the Music and Sound departments. “What are we doing next, John?” “Are we listening to live or pre-recorded piano?” “Do we need to feed the lead vocal recorded on the previous take to the rest of the cast on this turnaround so they could find their tone and their pace?” “WHICH VERSION, Marius?!?” “Do we need to add or remove four extra bars to accommodate the new camera move?” “Simon, sir! Would you like to take down both the old pre-recorded backing vocals, and the new live vocals (previously recorded on set) on your ISO’s, or would you just like the ones we’re recording on the next take?” “Tom, could we send the click track to all the cast, please?”

You could see how things could go very wrong very quickly.

The interior of the sound-proofed Keyboard booth interior. The Keyboard players had monitors for camera feeds and Pro Tools. The two mics on the stand were necessary as one was routed to the cast direct and the other to the music department comms system.

“Cats was a very rewarding challenge. I was very impressed with Simon’s output to Editorial and what this level of collaboration, forward planning, and organization can achieve. I ended up mixing up to forty channels into sixteen mix busses, over two separate mixers on the fly, for most of the time.”
–TOM BARROW

We also found that we needed a lot of coordination between the musicians and myself. Having the actors on set and musicians in the keyboard booth meant we were relying on Simon’s mixes, Tom Barrow’s comms and video screens for feedback from each other and the cast. Try putting the musicians from the most rehearsed and cohesive band into separate rooms and ask them to play together. You could imagine that it would be a very challenging task at best and could easily descend into pure chaos at worst. Our pianists and I had barely three weeks to rehearse.

We quickly realized that the transitions between playback material and live piano could be a lot smoother if the musicians had control of the playback material in certain situations. Indeed, after much deliberation and research, we settled on custom-programmed pedals that would control the transport of my Pro Tools sessions from the piano in the keyboard booth. We would agree on what bar they would want to start the playback material on, I would line up the playhead and they would trigger the playback. Sometimes that would happen multiple times during the same take. This was also our go-to procedure for the reference clicks I mentioned earlier. Having worked out this system meant our musicians could check tempos only when and if they needed to, without any unwanted meddling in their performance from the likes of myself.

It was a daunting task when we first started, but it quickly became apparent that Simon, John, and Becky are as incredible at picking the right people for the team as they are at what they do. By the end of the first week of the shoot, our teams had become as tightly woven as the fabric of MADI, Coax, MIDI, and XLR cables that littered the floor of the set. We worked out all the kinks. It was time to hang on for the ride.

This having been my first on-set job, I’m incredibly thankful to Becky for putting me up for it, and Simon for taking me under his wing. However, I’m convinced that none of this would have happened if it wasn’t for our trainee, Jake Elliott, whose vigor, determination, and selfless commitment have kept us fed, warm, full of coffee, nonviolent, and focused on the momentous task that was Tom Hooper’s Cats! Plenty of tea bags for us! Shout out to Jake Elliot!

Tom Barrow, I.E.M. Mixer
When Simon Hayes asked me to be part of the Sound/Music team on Tom Hooper’s Cats, I knew it was going to be uniquely challenging. I also knew from previous experience that Simon’s fastidious and collaborative approach to negotiating would also allow me to concentrate my efforts on the job at hand, so I jumped at it.

We had a large number of radio mics, live musicians, multiple channels of Pro Tools playback, twelve mono IEM feeds, plus a director to artist talkback. Not just that, but it had to be portable and relatively quick to rig. That was for starters. It was going to grow, and it did.

Before thinking about specific pieces of equipment, my first thought was about the general infrastructure of my system, and the first thing that sprang to mind was Dante.  An unfussy setup with incredibly fast and intuitive routing. Sixty-four bidirectional channels on one CAT6 cable all run though unmanaged gigabit switches. Perfect. I’ve been a great advocate of Dante and have been using Focusrite RedNet equipment for several years now, so I was comfortable with Dante’s reliability and confident that it wouldn’t fail at a critical time. Although I knew I’d have to invest in some chunkier CAT6. Amazon would not do!

Luckily, I already had a small footprint mixer with a Dante option. The Midas M32R and thirty-two input stage box. I also had the Focusrite RedNet PCIeR card for interfacing with my computer, so I felt at the time, I had routing and mixing pretty much covered.

The next step was to select a good IEM system. In the end, we settled for the Lectrosonics Duet M2T and M2R system. It’s brilliant and as luck would have it, it’s Dante-ready and works in a frequency band we weren’t already using. Between Arthur Fenn, Simon’s Key 1st Assistant Sound, and Roger Patel of Everything Audio, we tried to find the slimmest body-worn receiver we could, due to the very acrobatic cast already having to wear a lot of other gadgetry. Not the cheapest by a long way, but the audio quality was superb and the flexibility and features in both the transmitters and receivers were excellent. The only problem was that they were brand-new products and there were simply not enough receivers in the UK. However, we have a great relationship with both Roger at Everything Audio and Lectrosonics. They understood what we were doing and got us the equipment we needed. Now with the added use of a TX antenna combiner, a large directional antenna, and a small cart, I could run the transmission system to anywhere on the stage and cover all of Eve’s enormous sets.

Next up was a conversation with our Pro Tools operator, Victor Chaga. I was keen to continue the Dante theme throughout as much as possible, but that was wishful thinking! Victor’s RME interface employed MADI. For a day or two, I thought this was going to be a problem but it actually led me to using the most useful piece of equipment and one which ended up being the key centerpiece of the whole routing system; the Ferrofish A32 Dante. This solved two problems. The first, how do I convert Dante to MADI and back again? There were other units on the market but they were basic and this unit allowed me to do a lot more.

The Ferrofish A32 Dante not only has sixty-four times Dante and MADI, but also thirty-two times ADAT, and thirty-two analog input and outputs, all-in-one 1RU-12v powered unit. What occurred to me was that if I took all of Simon’s radio mic analog direct outputs and put them through the A32, along with any other flavor of audio from Pro Tools and various other sources, I’d have a much better routing matrix than if I ran everything into the Midas directly. So anything musical that went into the cast’s ears, went through that unit first. I could put the audio anywhere I wanted to and in as many duplicate places as possible with just a click on a track pad.

My next consideration was adding the live-music element to the Pro Tools element. I like this part of the system and general concept. Coming from a musical recording studio background, in my opinion there’s an “atmosphere” you record when you have musicians and vocalists bouncing off each other in a live environment. Pro Tools (obviously) cannot feel moods and react to emotion. For those moments, the live musical element was crucial and Pro Tools was great for giving us rigidity in tempo when that was required. When we needed both, I could send a click track from Victor to the musicians.

With all of this, I was running out of channels on the Midas. Although we were the Sound/Music team, the music part of the team still needed to work independently of the Sound Department and they all wanted to hear different things and each other and have private talkback to the cast. They needed their own mixer. One that I could control remotely and have their own mix system that wouldn’t affect anything but their own mix. We ended up using the Behringer X Air 18. A consumer mixer but a Wi-Fi-controlled one. They could have all musical instruments, a feed from Pro Tools, a mix of the cast and their talkback completely independent of everything else and it had enough outputs to feed multiple channels to me. I also added a Behringer P16M, which is the personal mixer system so the keyboard player could create his own mix and save it for each musical number. We ended up duplicating the musical part of my system over three main stages once we had a basic mix set up, so we could just turn up, plug in, test and away.

I had the overall shape of my rig and now it was to the rehearsals. Simon had negotiated extensive rehearsal time with the cast. This was necessary for several reasons, but one important factor was that ear monitors take a bit (a lot) of getting used to for artists. Even in live-music events where these are used regularly, if a musician has never used IEM’s before, they can feel isolating, alien, and distracting. They had to get used to the IEM’s and feel comfortable with them before shoot day one. Most of our cast was even further removed from that world, having come from musical theatre and dance. To make them comfortable and give them an understanding as to what was possible and what wasn’t was very crucial. We needed time to iron out any kinks in our ever-expanding audio system, and create a basic useable mix for the cast and Music Department to monitor.

Onto the shoot. For me, this was an ever-changing and very organic process. In some areas it would change daily, but in others, it had to remain rigid throughout the entire process. My mix of music to Simon had to remain at exactly the correct level so it wouldn’t leap around wildly in amplitude when cut together. I also was unusually tasked with creating a mix for Tom Hooper to monitor whilst we were shooting. Ordinarily, this would be an output from Simon’s mixer, however on Cats, Simon’s mix, although perfect for editorial, was not necessarily what Tom needed to hear. Simon wanted me to EQ, compress, gate, and generally polish and tighten up a live mix for Tom’s headphones which obviously wouldn’t affect Simon’s recording for Editorial and Sound Post, and give something to Tom during the shoot that sounded a little more like the final mix.

Personally speaking, Cats was a very rewarding challenge. I was very impressed with Simon’s output to Editorial and what this level of collaboration, forward planning, and organization can achieve. I ended up mixing up to forty channels into sixteen mix busses, over two separate mixers on the fly, for most of the time. I’ve always enjoyed pushing myself technically and problem solving, and there was certainly plenty of that for me on ‘Cats’. If I’ve learned anything, it’s that however big your mixer is, it could always do with being bigger!

John Warhurst, Supervising Music and Sound Editor
I worked on Les Misérables alongside Simon and Becky, so was very pleased to be invited to meet Tom Hooper and Film Editor Melanie Oliver at Working Title in the summer of 2018, with a view to working on Cats. The film had been green lit and was going to shoot later in the year. I remember wondering before the meeting how it was going to be shot, as it’s a musical that has a lot of choreography. I couldn’t imagine Tom making a musical film that didn’t involve live singing, but I also wondered how it would be done with so many large set pieces, involving many cast singing and dancing simultaneously.

I came out of the meeting with the definite feeling that the final soundtrack of this film would be all about the sound recorded on set. I knew it would be important to go through the schedule with Simon and try and find moments when wild tracks could be recorded. Or any sung parts that might need to be recorded separately to make sure we would be covered in post production. After discussing the track layout with Simon and how many mics he would be recording, I knew it would be an editorial challenge with forty tracks per take. We need to be organized and test workflows right from the start of the shoot to be absolutely certain there weren’t any technical hurdles in post production.

There has been a lot written about Les Misérables, and how it empowered the actors to lead the performance and the music would follow. Each performance could be changed or adapted from take to take with a live pianist following every turn or pause the actor wanted to make. Cats was going to be all of that and more. There were some songs, and some sections of songs that would need to be music playback so the tempo could be rigid for the choreography involving up to forty-two dancers and twenty-four singers. It became further complicated because there were multiple instances within a song where the music would need to be live, and then playback, live, and then playback again.

We were very fortunate in finding Victor Chaga, our Music Playback Operator whose technical abilities are first class. He fitted straight into the team, which is so important on a stressful film set, especially this film set, where nothing would operate without music. It was important that everyone on our team had the right temperament to be able to deal with what can often seem like unreasonable requests within the timeframe expected.

When we started rehearsing, the tricky part was going from live to playback seamlessly. There were two main pianists, James Taylor and Mark Aspinall. Something we learned from Les Misérables was the importance of whoever rehearsed with the actor then transferred to the set. The actor would develop the part with their pianist and then know that same person is on set accompanying them in exactly the same way as it had been rehearsed. Rehearsals were also taking place at the same time as shooting, so there was always a need for at least two pianists.

James and Mark were playing in an acoustically treated booth, without windows, so communication was always going to be an issue. Our first thought was would it be better for Victor to go in the booth with the pianist, like a small theatre pit band so they could have good communication with each other. But there were many more reasons why Victor should stay next to Simon, reasons that might be the difference between the smooth running of the set or not. The first attempts going from live to playback, and back to live again felt glitchy, too random in execution and not musical because of the disconnect. We were concerned; this had to feel musically perfect and seamless one hundred percent of the time. This led to many discussions about how these two things could interface better.

Memories came back of playing in a band as a teenager and our drummer used to have a foot switch to trigger a MIDI sequencer. There’s something about the person playing to match the sequencer if they are the ones that trigger it. We discussed this idea with James and Mark about using a non-latching foot switch, which would start and stop the Pro Tools music playback. They agreed to give it a go and we bought a foot switch with USB extender cables. After the first rehearsal, it became clear this was the way forward, it was instantly more seamless. Victor was able to keep playing back from the right bar number, making sure it had stopped when it should and re-cueing for the next playback. We now had a system we felt could be taken onto the Cats film set. This was improved further by having a second monitor in the keyboard booth that had the Pro Tools bar count window visible to the pianist, so they could have the confidence knowing that if music playback starts at ‘bar 53,’ they could see Pro Tools was cued up and ready to go, whilst playing up to it.

Once we got up and running with the excellent communication system that was so crucial to the smooth operation of the department that Tom Barrow put together, we all felt ready to go on set!

My role was to foresee any issues that might come back at us in post and to stay close to our Director, Choreographer, and 1st AD making sure we always knew where we were going from in the music. Were we going to play back someone’s vocal who wasn’t on set that day? Do we need a vocal or dialect coach? I was employed to work on the film through post production, until final delivery.

I knew I needed to work with my Co-supervising Sound Editor, Nina Hartstone. Her experience and work with dialog is second to none. Although Cats is a musical film and everyone is singing, the way we deal with the audio in a live-sung musical is identical to a dialog film. It’s like dialog editing in soprano, alto, tenor and bass!

Nina Hartstone, Dialog Editor
When John Warhurst first spoke to me about working on Cats, I knew it would be great to work on a musical film with him again, employing some of the same techniques we brought to Bohemian Rhapsody in order to achieve the best possible finished soundtrack. One of the first steps of working on the vocals and dialog of Cats was to assemble the sound to the current picture edit and listen through Simon’s on-set recordings. For the Avid, Simon supplied two mix tracks (12 + 12), and a track of the music, playback, and live.

For sound editorial, we had the fantastic resource of all the ISO tracks. The use of multiple forehead-mounted lav mics, across two sound recorders, locked to the same timecode, provided a wealth of material for Sound Editorial. It allowed for a great deal of flexibility in the decisions of which tracks to favor for any one shot. It was a complex task de-multiplexing the source audio and conforming to the picture edit, but well worth it to have separate recordings, which maintain proximity throughout all the dance moves for every character. It was no small feat for Simon and his team to capture such good recordings for the multiple mics and avoid any kind of distortion, even across extremely dynamic performances. All their work is being used in the final vocal/dialog edit. Many hours have been spent listening through every mic recording across all takes, to compile libraries of breaths and movement from the dancers, clean of main vocal, allowing us to keep the ensemble presence alive during every scene.

In addition to the forehead placement, mics were mounted on the shoes of the lead tap dancer for one of the songs, capturing close and detailed sound for every tap, scrape,  and scuff, which really complements the close camerawork, and has been a fantastic resource throughout the scene. In Editorial, we have created a tap library from the original recordings, utilizing all tap moves clean of singing and enabling us to build a continuous tap-dancing track, perfectly timed to the music, throughout the scene.

With all the vocals, John and I worked very closely safeguarding authenticity and musicality in the performances, ensuring both sync to the lips and the music is always very precise, constantly asking Picture Editorial to roll shot sync for us to achieve this. This movie has amazing dancers and singers performing live and our aim is to create a soundtrack that sounds hyper-real and intense, using all the great recordings from set.

In areas of ensemble singing in Cats, it has been a time-consuming but rewarding task to meticulously edit the tracks for each character to make certain no undesirable noises are magnified across the bank of tracks and ensure they all play together without any phasing issues. For these chorus sections, we also had the benefit of additional Wild Track recordings that Simon and John acquired on set, allowing us to have both great-sounding singing, as well as the authenticity of the sync recordings, which gives us vocals with the movement of the dance.

There will be very little ADR required for this film, but for storytelling reasons, lines need to be added in post production in addition to what was shot. We plan to employ the same techniques to record our ADR as those used on set. The same mics will be mounted on the forehead. Where it would be beneficial for the actor to move around to replicate their performance, they will be wireless and free to mimic their on-set dancing or movements. The most important element of recording lines or vocals in post is to allow as much freedom as possible for the artist to recreate their original performance effectively.

There is still plenty of work to be done, as we are working toward our final mix. All the work by the Sound and Music team has been outstanding, employing innovative techniques and pushing the boundaries of what can be achieved in a musical film to support Tom Hooper achieve his incredible directorial vision. It will be exceptionally rewarding to see and hear it all come together in these final stages!

Ford v Ferrari

The Sound of Speed

by Steve Morrow CAS

Carroll Shelby (Matt Damon) and Ken Miles (Christian Bale), center, confer at Willow Springs International Raceway. All photos by Merrick Morton, courtesy 20th Century Fox Film Corp.

I was excited to re-live this historical drama about Carroll Shelby (Matt Damon) and Ken Miles (Christian Bale) who built a revolutionary race car for the Ford Motor Co. to compete against Enzo Ferrari at the 24 Hours Le Mans in 1966.

We loved working with all those wonderful cars; the hard part being that these vehicles were more than fifty years old. We also had a very tight schedule; it wasn’t one of those films where they had the luxury of time. The script had a large amount of story to tell that they just had to shoot no matter what.

Ken Miles (Christian Bale) and his son Peter Miles (Noah Jupe) at the Shelby LAX runway.
Carroll Shelby (Matt Damon) at Willow Springs.

There were a lot of days where we were at the mercy of the schedule, at the race track in the morning racing the cars around when the light was nice and low, and the image looked pretty. Then in the afternoon, we would shoot all the dialog around Pit Row.

That location was at the Agua Dulce Airfield in the desert. In the morning, it’s nice and calm, and then by the afternoon, there are 40- to 50-mile-an-hour winds, visually you can’t really tell the wind is blowing and it was also 110 degrees, so it was just hot and sweaty.

Four cameras are rigged around Christian Bale (portraying Ken Miles) for a racing scene shot at Willow Springs International Motorsports Park. The action continues with the assistance of what the filmmakers call the “Pod-Car.”

We had to be very careful in the way we radio miked the actors, making sure they were wind-protected, good sounding, but not buried, as they were just wearing T-shirts. Craig Dollinger is my Boom Operator and is terrific at radio miking the talent. We shot with two, three, and four cameras so the radio mics were the rule for the majority of the film. They were Lectrosonics SSM’s with Sanken Cos 11’s.

Steve Morrow at work on the Le Mans set.

For any of the sequences in the race cars with Christian, Matt, and Tracy Letts, we were on the Biscuit Rig from Allan Padelford Camera Cars. This is a custom-built drivable process trailer with a very powerful (and noisy) GM 32 valve Northstar engine. We used DPA 60 series lavaliers here, miking both the actors and planting another in the vehicle, allowing us to capture the loud performance dialog and yelling as we traveled the track.

The camera was in the car so I dropped a bag rig with a Sound Devices 633, a couple of Lectrosonics 411 receivers on the seat beside the actor to be as close as possible to avoid any RF spray from the process trailer engine. We’d hit record and let it go as they drove. I piggybacked the audio into the microwave video transmitters so Director James Mangold and everyone else could hear the dialog in Pit Row.

In any scenes where Christian talks to a driver in another car next to him, we had another receiver into the 633, and once the driver was in the frame, maybe ten feet away from the camera, we had reception on his mic for his line. Early on in the schedule, filming the Shelby Cobras, we hard-lined a couple of lav mics for the engine and exhaust into the 633 so we could record the sound of the engine, the car racing around the track, and the actors’ dialog. That was our go-to standard. The picture race cars, the GT40, and the Ferrari did not have their original engines, so we knew that postproduction would later record the authentic cars.

The Ford team finishing together at Le Mans.

My main cart has two Sound Devices 970’s as master and backup with the Midas 32R and two Lectrosonics Venue 2 receivers. There were several scenes with nine to ten cast, all wired and two boom microphones with the Sennheiser MKH 50 or the 416, a VOG setup for the Director and 1st AD.

The Le Mans Pit Row set in Agua Dulce was built on the airstrip. It was probably four hundred feet long and three stories tall. The race cars would go through the straightaway at about 110 to 120 miles an hour which made it a challenge, sound-wise, to record the dialog scenes, you just do your best and you don’t sweat what you can’t control.

There was no stage work at all; every set was a location. The Ford factory was a set in downtown Los Angeles, built at a warehouse where we had the factory line. Bales’ house was in Altadena. The first race track at the beginning of the film was at Willow Springs, a flat race track in the desert, where Ken Miles (Bale) throws a wrench at his car. The Ferrari factory was the power station up in Pasadena.

The Ford GT-40’s get a fast start at the 24 Hours Le Mans.

The LAX hangar was actually at Ontario Airport with all the planes coming in and taking off. There’s a great scene where Christian is talking to his son about the perfect lap as they sit on tarmac. “Do you see the perfect lap out there, do you feel it?” The sounds of the planes taking off and landing lend to the story, and we were able to actually get very useable tracks. They were not going to hold for sound for planes taking off or landing, because the sun had to be perfect.  

The unveiling of the Ford Mustang where Shelby (Damon) makes the big presentation speech was also filmed at the Ontario Airport. It was extremely windy and the sun was in a hard spot for us to boom, so the wires on the cast saved the day.

Ken Miles (Bale) wins at Willow Springs.

Matt Damon and Christian Bale were having a good time, they got along great. Bale was the easiest and one of the nicest people I’ve ever worked with actor-wise. You could do anything you needed. On this one, everybody was having a fun time. James Mangold was happy telling a story that he really wanted to tell. It was just one of those fun movie experiences because it had such an epic feel while you were making it. Phedon Papamichael’s photography was incredible. My team and I enjoyed every dusty minute making it.

1917

by Stuart Wilson, Production Sound Mixer

Sam Mendes sent me a script in June 2018 with the plan to shoot in April 2019. It’s unusual to be asked ten months in advance for a film shoot but it is a measure of Sam’s meticulous planning which was key to the methodology of such an ambitious project.  

The starting point was Sam’s vision for the film. He felt the drama could be best served by playing in one continuous shot.

Hugh Sherlock (left) and Tom Fennell (right)—Boom Operators (1st Assistant Sound) wielding MS stereo booms (Schoeps CMIT and CCM8) to cover part of a 600-yard-long trench as the soldiers get their orders.

The film is all about movement—a journey. It’s given us an unusual challenge because the actors travel so far in a single continuous shot. They could be moving over half a mile, talking all the way. In deep trenches or in and out of buildings. The camera sees 360 degrees, while moving around the actors, so equipment and crew have to be hidden away.

Production Sound Mixer Stuart Wilson with Spectrum Analyser

I set about working out technically how to achieve Sam’s vision in terms of capturing the sound, the voices, the actors’ performance, without getting in the way of the process.

My first thought was to carry my recorder, documentary  style, and follow in the blind spot behind the camera, but in planning it out shot by shot, it emerged that:

1. I’d be adding another set of unwanted footsteps to the sound
2. It may not always be physically possible so I’d need a Plan B anyway
3. For the whole choreography to work, it was essential that a number of key crew could hear the dialog live, wherever they were stationed and I would need to be able to broadcast the live mix to the Director, Camera Crew, Special FX, Script Supervisor, Video Assist, etc.—who could be half a mile away over a hill.

A documentary approach wasn’t going to work for this one!

The essence of Sam Mendes’ film is the performances. The writing, design, rehearsals and choreography of the cast and the camera are all geared toward those magic moments when the actors perform in front of the camera. There needs to be as few distractions for them as possible and, within the limits of the process, the actors—their characters, have to be given the space to inhabit the drama of their situation. If the technical process might get in the way or limit the actors’ freedom to be in the moment of the drama, then it wouldn’t work for the film.

The sound coverage for the most complex shots became like site-specific installations. We installed antenna networks so we could receive the actors’ microphones continuously over the large areas. We had antennas hidden in sandbags, in trees, in piles of mud on top of the trenches, on munitions boxes, etc. I got the Drapes Department to make us some bags from the same material as the army sandbags and used these, as well as leaves and artificial grass smeared in mud to disguise equipment (speakers, receivers, antennas, etc.). Hundreds of feet of fibre-optic cable were used, which was new to me. It’s great what can be achieved with it, but it’s expensive, fragile, and temperamental. The cable can fail if the connectors are not absolutely clean (not easy when it’s raining and everything is covered in mud!).

Director Sam Mendes discusses the scene with Script Supervisor Nicoletta Mani and Co-writer Krysty Wiilson-Caims


We would all be relying on wireless links so I had to establish from the start with the Camera, Video, and RF departments that we would all use the lowest power possible for our transmitters. We concentrated any amplification on the receiver end.

I managed to see most of the locations four months before filming so I could examine what could be beneficial or detrimental to the sound before any construction took place.

This was an exceptionally collaborative production and I was fortunate enough to have previous experience working with key crew; Production Designer Dennis Gassner, DOP Roger Deakins, Camera Operator Peter Cavaciutti, Location Manager Emma Pill, and the Costume Designers Jacqueline Durran & David Crossman, so that all helped enormously. (Trinity camera rig op was Charlie Rizek, who was new to the team.)

Trinity camera rig in action with Grip Gary Hymns and Operator Charlie Rizek

In pre-production with the camera team and their rigs, we made some useful improvements to the noise of their gyroscopes and a company called Cobham built us a special fan-less version of their high-powered miniature video transmitter which really made a difference.

I lobbied all departments to prepare to be able to work without electricity so we wouldn’t require the noise of a generator on location.

In the end, we did need one generator for some equipment, but there would not be spare power for nonessentials as I wanted it to be as quiet as possible and that meant keeping it small. We found one which looked promising, it was well-silenced and newly built on the back of a Land Rover 4×4. It was in use on another film when we were in prep so I went to that set to have a listen for myself and chat with the sound mixer there. I concluded that it would be workable as long as we kept it at least one hundred yards from the action and we got it reserved for our dates.

There was a period of rehearsals and “proof of concept” work with camera, sound, and cast which gave us a good dummy-run at achieving the distances we would face for the shoot. We were able to try things out and develop a way of working to suit Sam’s process. Any testing or rehearsal is useful. Even putting lav mics on actors when their costumes are not finalised, you always learn something.

I have to thank Sound Mixer Tim White and Boom Op Peter Davis for stepping in on my behalf to this early rehearsal period and solving a lot of the issues.

Colin Firth, General Erinmore

We had the luxury of being able to plan. We knew where the camera would be, where the actors would be and could plan where to install and hide the infrastructure to be able to capture the sound and relay the mix to everyone else involved in the elaborate choreography of the piece.

Planning made it all possible but once the sequence starts, it’s like a theatre show and you can’t stop, if something is not as expected that’s where the jazz comes in and it’s a buzz to improvise.

It was important that the cast could feel like they were in the drama as much as possible so crew around the camera had to be minimal and agile. Some of the sound crew wore army uniforms so they could blend into the background when the camera moved around in their direction.

An antenna carefully designed as vegetation.
Stuart and 1st Assistant Sound Hugh Sherlock recording a 100-year-old army truck.

For the drama, we had to feel ‘locked-on’ to the lead characters with a continuous connection. This is principally the dialog and breathing of the actors. The next dimension was to extend beyond the frame into the supporting cast and crowd who all have been given authentic roles within the story. We placed additional microphones on and around the set to capture sound of the other soldiers’ activity and recorded in stereo along the axis of the camera to expand the soundscape out beyond the frame.

George Mackay, Lance Corporal Schofield behind enemy lines.

There was a section where the camera was rigged on a wire cam. These are often used in sports stadiums with four massive lifting cranes at the corners, computer-controlled winches and generators by each one, to control the movement of the wires. In sports, equipment noise is not much of an issue and this setup was too noisy for us to get clean audio. The providers pointed out that there was no dialog in this five-minute section, so maybe it wasn’t a problem. I had to explain to them that, even though there was no dialog, there was still breathing and there were footsteps over many different surfaces. The breathing was as important as dialog because it conveyed the state of the terrified characters as they ventured into no man’s land.

The breathing was subtle and full of detail, conveying a lot about what our heroes were going through as they inched forward out of the relative safety of the trenches into the exposed landscape of no man’s land, diving into shell holes, stumbling past fallen comrades and on toward the enemy lines The sound of their breath conveys so much and keeps us connected to the characters’ experience.

Breathing is very difficult to recreate in a dubbing studio because the actor is trying to consciously do something which was unconscious at the time. It’s never as convincing as the original performance. We swapped out their generators for the quietest ones they could get and we hired in acoustic barrier sheeting for the winches.

The troops charge as Lance Corporal Schofield tries to warn them. Photo by Francois Duhamel/Universal & DreamWorks

The result was one of my favourite shots of the film, barely a word is spoken, yet it is gripping and the connection with the characters is completely held.

I have to pay tribute to lead actor George MacKay’s as a result of his great collaborative spirit, he didn’t have to replace any of his dialog as all the recordings of his live performance were usable. On one shot we had him wearing four radio mics at the same time or two body-worn recorders when he went down the river and underwater. It’s very difficult to get wireless transmission through water so body-worn recorders were used as well, in case of any wireless dropouts.

Effects recording

We filmed a lot on a location called Salisbury Plain. It’s a huge area of land owned by the Ministry of Defence (MoD) where we’d been given permission to film. It felt like a special opportunity. Hardly anyone lives there. Beautiful rolling countryside that looks the same as it did one hundred years ago. It was quite surreal as if we’d been dropped in the middle of wilderness, as a film crew, free to use it to stage our story.

For sound, it was fantastic and because it’s controlled by the MoD, we were even able to put a ‘no-fly zone’ in place. If there was an aircraft, they’d find out what it was and get it diverted. Come on—for a Sound Mixer—that’s the stuff of dreams!

The only downside is when we could hear live shelling going on in the “impact zone” where the real army were training. We were lucky most of the time and it didn’t impact our sound recording too much.

I had the best crew who made it all run smoothly, six of us full time and eight on the biggest days.

Hugh Sherlock, a former gymnast, equally adept in a choreographed dance with the camera as in using a sewing machine to make transmitter pouches.

Tom Fennell, long-term collaborator and expert in radio mic concealment and costume negotiations.

David Giles, a sound mixer in his own right, ready to back me up and take on the challenge of sending and receiving any audio anywhere.

Tom Wilkin making sure the key crew could hear what they needed to at any point.

Michael Fearon, all-round flexible support assistant.

Rob Piller, Fibre-optic Specialist, and running repairs.

Thomas Dornan, Sound Trainee, ready to have a go at anything with a bright future ahead.

It’s the first time I’ve managed to work with the brilliant Sound Editing team of Oliver Tarney, Rachael Tate, and their crew. They’ve really managed to make the best of the location sound and bring it onto another level with the sound design work. It was a real gift to work with a director that understands the power of sound in performance. In this way, we are party to something one-off and intimate. We tell a precise emotional story and not a general one. Sam pushes everyone to do their best work and that can be hard but when you get there, it’s all worth it. It was a big challenge technically but incredibly rewarding to be part of such a truly collaborative experience.

I used Danish and German microphones, Italian wireless and fibre-optic equipment, a Swiss mixing board, French recorders, British boom poles, and  German headphones—all in all—a very European kit!

Aaton Cantar X3 recorders
Sonosax SX-ST mixing board
Wisycom wireless equipment (plus two Lectrosonics)
DPA & Schoeps microphones
Panamic boom poles
Ultrasone headphones
Clark antenna mast

The nerve centre of the operation


The Wisycom gear was fantastic. Very well designed and built. Fibre-optical links, high gain antennas. True diversity on every receiver.

An aluminium antenna mast bolted onto the van from a company called Clark Masts was an essential piece of kit, an extra yard of telescopic mast was worth more than adding 250mW to the power output and messing up everyone else’s signals.

Sonosax SX-ST
Stuart’s bag rig, Cantar X3, Cantarem, wireless receivers, both Wisycom and Lectrosonics.
Main recording setup

Once Upon a Time…in Hollywood

An interview with Mark Ulano CAS AMPS

Margot Robbie, followed by Tom Hartig on Boom and DP Rob Richardson operating the camera on the Chapman crane.

How many films have you done with Quentin Tarantino?
MARK ULANO: Well, it’s a little bit of a hybrid: the first film I did with him was Desperado, a film Robert Rodriguez directed. Quentin had an acting cameo and that’s where we met. The next thing we did together was ‘Dusk Till Dawn, which he wrote, produced, and acted in. And, again, Robert was directing. And that’s where Quentin and I actually really bonded.

It’s a great collaboration.
It’s a cherished partnership. I feel very, very fortunate to have found a good conductor for the orchestra I love playing in, and we enjoy each other’s process, personality, content, and contributions.

How much prep did you have for ‘Once Upon a Time … in Hollywood’?
I consider non-technical inclusion to be part of the prep; I was asked to participate fifteen months before filming began. I had intermittent prep for about two months and the physical, practical prep/tech scouts and all the rest of that, probably about three weeks, maybe four. There are meetings and that’s prep and then there’s actual interaction with all the other departments; Quentin expects his crew to be fully participating and informed about what he intends to create. This time, one aspect of the film was kept under wraps to everyone. It didn’t matter what your status was, head of the studio or an electrician, and that was the ending of the film. That was super, super secret.

That was a surprise to the audience as well.
That was the idea. He was very interested in keeping that unadulterated for people to see and experience the surprise at the end versus having that revealed and out there. Everyone respected that; it was a really nice thing.

In terms of the logistics of the movie, there’s a lot of moving parts and of course, a considerable amount of driving shots. What scenes were the most challenging?
Well, I’ll admit to a bias here: Quentin has an ethic to use the performance that happens on the day in front of the camera, recorded at that moment, in the movie. And he has an absolute devotion to that as a director. If that’s the take he chooses in post production, he has an unblemished history of not doing replacement dialog for reasons that may be intrusive to the scene.

That’s a foundational aspect of working with Quentin. You have to be prepared for that psychologically, that you’re not doing something that’s potentially replaceable or temporary; it just isn’t okay. But over the years, you understand that comes with the caveat that you’re in collaboration and you’re not a non-entity in participation of making the movie.

When there are things that are competing elements, say, in a scene or a shot, something we need for image and something we need for sound and something we need for wardrobe or something we need for sets or whatever and they bump up against each other—it’s not territorial on his set. We say, okay, let’s figure out what’s the best solution to have the most beneficial aspects of those elements survive the collision.

The stereotypical response of “screw sound” or some department being territorially dominant doesn’t apply here. It’s all about serving the project and realizing the director’s intent. So, when you have issues that invade the threshold of connection with the characters, there’s collaboration to work it out.

In this movie, the biggest challenge is the enormous amount of driving work, very often at high speeds on freeways with windows open and actors in unusual postures and positions. I would probably say that was the most technically challenging component of the film. And to always have this caveat in the back of your head, what we do here today; if it’s not good enough to be in the movie, we haven’t gotten it.

My threshold is: Has the audience been interrupted enough by some element that breaks the connection they have believing the character on screen? My guidelines are about connection with the character, the character’s arc within the film, the story arc. These are all driving elements for me. And when I’m engaged with Quentin, I’m in those kinds of conversations.
Everybody in that orchestra is a very accomplished, polished filmmaker; filmmaker is really the key word. We all think in a directorial context: not preemptively directorial but supportively directorial. To exist on Quentin’s set, everyone has to have that kind of intuitive sense of where we are and if there’s a problem, we discuss it: this is an issue, these are possible solutions, we can do this or that.

The solution is creating certain processes and protocols on the set and that was collaboration between my great colleagues, Michael Minkler and Wiley Stateman in post production and myself. We are a triangle producing the sound for Quentin’s movies.

OUATIH has challenges that are relatively contemporary. It’s set in the late ’60s, not present day, but you’re still dealing with twentieth-century elements in the environment. The solution was always having multiple options in play at any given time so that, on the day, the actors were not invaded by external issues. They have the freedom of the set being a period environment in which their characters have to exist. So that’s the idea and on this show the challenges were relatively contemporary.
 
How did you mike the many scenes where Brad Pitt drives the Cadillac?
The permutations of improv is the dominant factor when you’re dealing with performance. But there’s a finite roadmap that’s established by Quentin in his blocking process. He’s profoundly traditional in approach as far as making sure his department heads know the information they need to know how to achieve the scene. There’s a blocking rehearsal between Quentin and the actors. Then there’s a blocking rehearsal for everyone.

Quentin Tarantino lines up the shot with Brad Pitt and Leonardo DiCaprio.

After this many years, I can say there’s a good percentage of reliability that that blocking is solid information. All the departments strategize around that, and I use something similar as in still photography—zone coverage. Where is the sphere of dialog going to occur?

I treat all of the sound that’s happening in the frame as each needing its own respect as an element and I’ll know that there’s a certain sort of peripheral range of head turns and head tilts. The harder issues are if you’re doing a combination of free run and tow and also if the actors are actually driving. If you’re going uphill with windows open on a tow vehicle in lowest gears, close and going slow or even speeding, suddenly you have these other potential competing elements of that invading the scene inside the car.

For me it’s a matter of ducking and mixing to the beats in the scene and riding the wave of the dialog’s flow. I don’t subscribe to the theory or the concept that actually what production sound people do now is just go out and collect discreet elements and let somebody else sort it out later. I do a mix. I do a mix on every shot every day for this director and any director, frankly. My mix is something I am creating as the way the performances are going to get to the audience.

The work that we’re creating is the architecture, or the blueprint of how we feel the scene should sound.
I call it the bed but the same idea; we’re laying the bed of this. Now I also know, particularly if I’m working with Quentin, I’m in a long-established, very involved collaboration with the supervising sound editor and the re-recording mixer about these issues. And I know they are going to look very, very strongly toward my mix on the set. I will capture other components and elements discreetly. I think that’s prudent and I think it also allows for creative adjustment after the fact. There’s a strong history of them trusting what we do on set and us trusting what they do in a way that really comes out on top for the director and for the movie project. So we’re really not under siege, you know, or a lonely department, we’re in collaboration with various and experienced filmmakers who love the sound to be as good as the lighting, be as good as the cinematography.

Everyone takes precious care or a position to respect, regard, and include the other elements to Quentin’s scene. Quentin is not someone who’s comfortable with singular departments taking a position that what they do is more important than what they’re integrating with. He wants the whole piece of cloth to come out of that. And every shot’s handmade when you are making it. You’ve got all these artisans doing their special part, like an orchestra—this guy plays oboe, I play drums, you know, but the point is that it’s a piece of music at the end of the day.

Unfortunately, it’s too rare a thing to have that kind of established environment by the director; the director sets the tone. If you don’t get it, you don’t belong there. I don’t mean that meanly, but you know, this is not something that there’s a lot of discussion about, by the way. There’s an enormous amount of evolved non-verbal communication about things. It’s like that. It’s like playing with other musicians. It really is. There’s no other way to describe it, and with a bandleader like Quentin—he gets it, too. Everyone gets it. That’s the miracle of it.

OK, how did you mike the car?
Let me preface with saying like in music, I don’t care if the drummer plays left-handed. I care if he knows, or she knows, what two and four is, how to swing the band and how to, how to make music. So musicians are often very focused on technique, they obsess, as do filmmakers. And long ago, I started to change my earlier philosophy of not being seduced by the fascination with technique and more seduced by the overall outcome. There are times I’m mixing something with many elements, you know, ten, fifteen, twenty elements and if you ask me what I did during the mix, I would have to come back and say, I’m in the flow, I’m in a fluent moment between all those elements, mixing; what makes sense like when playing an instrument.

If I have to stop and think about how I’m going to blend those microphones when I’m doing this scene, it’s too late. I’ve lost the timing connection with the scene. I have to be in flow the way the actors are and where the camera is. The outcome: okay, so in car situations, there’s a blend of different things. It depends on who the actors are and the tonal quality of their voices and their rhythms. Not just in terms of the actors specifically but the characters the actors are creating, because actors will do very different things with different characters. Early on, I try really hard to plug into the framework around the characters that the actors have built in terms of their performance, and mike to that.

In car planting situations, I lean more toward planting omnidirectional lavaliers in different places, sometimes on the character, sometimes overhead. And I started doing this a very long time ago with Sonotrims and Trams, which were revolutionary microphones because they were front-element mikes that allowed you to place them flatly and they also allowed you to get some sort of PZM capacity, giving them a kind of directionality. I use those depending on the acoustics of the vehicle and actors.

My dominant planting mikes these days are: DPA 4061’s and 4071’s, as they have a great capacity for a natural sound, and Sonotrims. Occasionally, I will plant a Schoeps and Sanken hypercardiod, even Countryman mini-cardioids at times. There’s a wide palette of choices in my lavalier kit.

I’ll use the analogy of a lens kit: What’s the right lens for this shot? You could use a 25mm, 50mm, 100mm, or 300mm, and each will have the same frame scale, a waist-up single, but each one of them will be saying something different. I’m like that with microphones. A lot of it’s intuitive and I build from there. I try not to have some pre-set notion about how to approach the scene until I’ve gotten there on the day. You know, no call sheet nor script page is going to tell you what the shot is until you’re in the blocking and you’ve got the actual elements all together at one moment. The idea that we can predetermine often exactly where the lens is going to be, where the actors … you know, it’s just not true. It happens occasionally, but it’s the rarity, not the fundamental way movies are made now.

It comes down to what’s the best solution for this particular moment? This shot, this scene, this character. Where are we in the story, you know? People look at sound and often just see the tools and assess us in a diminished way as “technicians,” just acknowledging the technical side. It implies a lesser creative engagement. My actual life experience is that we have a broad spectrum of inadvertent autonomy in our creativity as production mixers and production sound teams. I don’t mean to in any way exclude the incredible contributions in the department with our boom operators and utility people. I’ve been with Tom Hardig for twenty years; he’s my colleague, friend, and boom operator. My other really great partner for over forty years is Patrushkha Mierzwa, my other boom operator and utility person. These people are profoundly polished in this specialized work and I depend enormously on that.
To sum it up, I really try and understand what’s going on and there will be micro adjustments. I trained with the relentless pressure of decades of one-track, no redundancy on the set, that’s what’s going to dailies. But one of the enormous benefits that we have gained now with nonlinear, file-based multitrack tools in the field, is that we can be diverse in our approach. I can have more than one game plan working simultaneously.

Which is not exactly the same thing as just capturing discreet elements and solving it later. It’s having more than one approach happening simultaneously. That’s a different thing; it may be a subtle difference but I think it’s an important one. What it does for me is that it (figuratively) lets me float in between the raindrops during an actual take. I try not to paint myself into a corner, it’s partially defensive but it’s mostly aesthetic. I’m here to really get an audience to believe in this character at this moment in the story.

That’s my mission, to be supporting the story, to tell the story along with the other crafts in the movies. The magic of movies is that we get to believe in something that’s completely artificial in its fundamental creation, but transcends into something really substantive. Sometimes it can be something very significant socially, culturally, and emotionally. There’s magic to be done. For me, if you have the Chinese definition of luck (preparation and opportunity coming together), your percentages really go up in terms of succeeding with any particular shot or scene.
 
In any given scene, your mix is between an open boom mike, a radio mike on the actor, a plant, etcetera, to use those choices available to make that mix.
Correct. One of the more frequent questions I probably get asked is, “Is it a boom scene or is it a radio mike scene?” Well, it’s one or all of those elements as needed in the execution of the scene. I don’t want you to be able to tell. I’m not dedicated to the classical notion of perspective sound being the single and most significant approach. I had the incredibly good fortune early in my career to do a Robert Altman movie and that style (multitrack) certainly kicked my butt. It turns your head upside-down, but in such a good way because you’re free from some predetermined outcome and approach. For me, it’s about connection. I use those elements but it’s like paints: oils and watercolor, which makes the most sense? That’s the idea, what makes sense. People look at us as technicians, but, in reality, everyone on the movie is technical. Actors are maybe the most technical people on a movie. Day 2 of the movie, they have to do the final scene of the show, day 17, it’s the very first shot of the first scene of the movie. And then on wrap day, it’s the midpoint.

An actor’s got to calibrate the character arc so when the chronology of the movie is actually cut together, it works. I think that’s as technical as anything we have to do with our tools. Yes, our basic tools are plant mikes and hypercardioids and radio mikes and lavaliers and all those, but it’s like a box of lenses. It’s what you do with them that matters.
 
Let’s get into some of the tools. What do you record to?
I’ve been using Zaxcom for a long time, I know their people. I believe it’s important to be connected personally with all the people who make the specialized tools that we use. I just came back from a tour in Germany and France, visiting Cinela and Schoeps. Each tool that we use is excellent in some particular way but not necessarily in every way. For me, Schoeps is a primary key player in my miking. The Sanken CS3E shotgun mikes have been transformative for me as a boom tool. I journeyed from Schoeps to Neumanns, which I love and respect enormously, to the Sanken’s for the practicality that they afford us in the generally acoustically hostile environments that real movies are made in.

They allow us to have zero proximity. They allow us to have seventy percent to eighty percent control in terms of pattern. When someone’s walking on a noisy surface, you flatten out the mike; your boom operator is really painting with sound at that point. The off-axis is profoundly smooth, and the reach of the Sanken CS3E is also very significant, particularly with the proliferation of multiple-camera work over the last couple of decades becoming a dominant versus occasional form. You have a much greater potential with that microphone to be able to make the compromise between the two frames, or more frames than you would with some of the other microphones that are out there.

It’s really conditional to how the scene’s been blocked and what is in the frame. I’m old school. I don’t need to look through a monitor or a viewfinder to know what a 50-millimeter lens does at eight feet. I know what it looks like. I know where the key light is, I know where the fill light is. I know how it’s going to interact dynamically when the camera’s moving through those and I design the sound appropriately with my mix.

Leonardo DiCaprio and QuentinTarantino

Were there a lot of stage sets or was it mostly locations?
There were over one hundred locations, over one hundred speaking parts in the film. The first weeks we were at Universal Studios Western streets of the back lot. It was rebuilt and we shot the ’60s period Western episodic TV stuff, Lancer. We shot the Bounty Law scenes at Melody Ranch. Spawn Ranch was at the Santa Susanna Park and was completely created by the Art Department. The martial arts scene, where Bruce Lee is duking it out with Cliff, looks like a studio lot, but was a high school parking lot in Compton. Many of the locations were the actual places when we could. They locked up Hollywood Boulevard for a week a few times. That was a fundamental component for Quentin’s environments for his actors. He wants to give them as much of the flavor of a place that they’re supposed to be in at the time. It’s old school and you know, they love it, the actors just love it.

DiCaprio’s trailer is where he was rehearsing his scene with his tape recorder. What kind of a set was that?
It was a trailer, no breakaway walls, no breakaway ceilings, nothing. It was small, difficult and crowded with everybody not on camera. You deal with it, you make it happen, you make it work. We know Leo’s rhythm. This is my third movie with Leo and Tom’s second movie with him. You know, you get a sense of who you’re working with and how they telegraph a little bit with very, very, very subtle aspects. What’s he going to do next and where is he going to do it?

Tom used a Schoeps on a GVC angle, so it’s a thumb’s width from the top of the frame and he worked closely with DOP Bob Richardson; we’ve been collaborating on movies since 2002, 2003. Everyone is struggling in a creative but challenging environment. Even though it’s so collaborative and inclusive, it doesn’t mean that it’s easy and you slide by on compromises that are damaging. No, it’s the opposite. If it’s hard, it’s hard. Everybody’s working through the hard together. There’s no blame-seeking missions and there’s no “Sorry, you can’t be there” stuff or “You’re being there creates a problem.”

In regards to that scene he rehearses with his tape recorder, how was that done? Was that all added in post?
No, not at all. We went to Leo’s trailer—Quentin, myself, and Leo—and recorded him both on my main gear for the show and on that recorder, that very recorder. Leo recorded that and he knew when to not speak and to leave the holes. That was all predetermined before we recorded. Then he would play that back on set. He was using it as a practical prop for himself, which is what Quentin needed him to be doing because he’s acting with himself in that moment.

Like the action with the tequila margaritas and all that stuff and he’s rehearsing. He really used the props. So, it was actually kind of great fun. Likewise, the dancing where he’s doing the Hullabaloo show: he’s singing live. We brought in Gary Raymond, the creme de la creme of on-set Pro Tools and playback and Gary did a fantastic job of creating a safe space for Leo to do something he doesn’t usually do, which is sing and dance on camera.

Cliff Booth (Pitt), Rick Dalton (DiCaprio) and Marvin Shwartz (Al Pacino) meet at Musso & Frank

All of the driving sequences have an enormous amount of background radio playing throughout, which is so emblematic of that era. How was that done?
Every movie I’ve done with Quentin, I’ve had the joy and privilege of getting a brown manila envelope packet with his hand-written script. It means—OK, this is the movie that’s coming up in a couple of months, so get ready. This time, because of their intense interest in keeping it under wraps, I received a jump drive with fifty hours of log tapes from LA radio station KHJ.
All music and commercials, all true, live tapes. What does that mean in your knowledge of background stuff? Well, it was a whole separate creative endeavor on the part of Jim Schulz. He had to prepare for Mike Minkler five levels of all of the music that would be in the show; the level that would be what you’d hear over a two-inch cheesy speaker in a 1969 car with the windows open, all the way leveling up to direct remasters, the kind that you’d hear in your head; the psychology of third-person or first-person in that music. Multiple layers of that depending on what was going to be needed in the scene. All of that music was prepared by Jim so that at a moment’s notice in the mix they could draw from that library for what was really the right thing for a particular shot in the scene. Complicated.
 
Did you have to play back any of those tracks in the driving scenes?
I always had the music with me in some form if needed, always. You can do a lot with a Bluetooth speaker and iPod, you know, an iPhone or iPad to do playback from the backseat or from the tow vehicle. We would do things that were more atmospheric. Like Cliff driving back to his trailer from Rick’s house, that type of thing.

I would play music, particularly the Jose Feliciano song, for emotional purposes for the actors. Which goes back to the silent era, you know. There were never really silent movies, all those films had some kind of sound—dialog or music—in some form. The idea that music on the set is a tool for actors, plugging into their characters emotionally, is a very common element on Quentin’s set. I’m charged with a lot of sourcing for music when needed … both for crew morale and for scenes with actors.
 
In the car-to-car shooting, how difficult was that?
Occasionally in those cases where I was using a primary wireless transmission but felt that there was potential risk for damaging a scene, I’d put hard recorders inside the vehicle as well, that would take the same sources and capturing, and I had some recording transmitters as well. Or a special situation for times when somebody is coming from very far to near, like Tex charging back to the ranch from a horse lesson; we put a normal radio mike on Austin and a recording transmitter. I have a range of possibilities and it becomes more focused as we get to the reality of the shot. That’s a better way to describe it.

I have a fairly good remembrance of approach to the scene, what I don’t intellectualize is the minutiae of the performance itself, the timing in the moment. I will remember the architecture of the scene in terms of our approach. That’s really what matters to me because I’m giving an expression of my approach to something and someone else is going to get value out of it. Stay a student of the tools always. Go to seminars about Isotope to learn what is a viable answer when someone asks you on set, “Is that okay? Did we get it? God, there was a giant truck or airplane, that can’t be good!” and you can come back with an educated assessment. It’s your best defense for challenging situations on a film set. Trust your team, surround yourself with people who know more than you, are smarter than you, and better at it than you are so that they can help you support that director and those actors.
 
Anything else you want to add?
Yes. I’ll say this about Once Upon a Time … in Hollywood and it’s one of the reasons I have great admiration and affection for this film: it’s a significant expression about gratitude, acceptance, and love. People don’t necessarily associate those three things when they’re talking about Quentin Tarantino films, but if you dig deeper, you’ll see that they’re actually very deeply woven into all of his films. You know, kabuki violence aside and all the rest of that, a lot of that is humor and his deep, responsible obligation to himself to entertain. He really thinks that if you’re not entertaining, you’re not serving the audience, you’ve blown it.

The idea in this film about the love affair between the two men, the idea of the decline in their personal and professional status as a backdrop to revealing who they are as people … it’s very three-dimensional and not everybody gets that. But for me, this one’s really his love poem and all of our love poems to the making of movies. It’s his Day for Night, if you will. It’s a deep exploration of the love of making movies that infused everything, every day, every shot; we were all very explicitly aware that we’re doing something we love to do. We’re doing it with each other because we love to do it with each other. And we’re doing it for the love of it.

If he got a print and that was it, that’s a great one, he would say, “We’re gonna do another and, and why are we going to do one more?” And the entire crew in unison would come back, “because we love making movies.” It’s really the truth, it’s not an easy thing to find in our work; to be in a place where the director’s comfortable in his own skin, where the content is emotionally significant for many who are engaged in its creation and connects with people at the other end, and the audience got it.

What I admire and appreciate enormously was behind the scenes, without press or paparazzi around, the purity of the process. He achieves an autonomy that’s rare for directors. The studio was supportive and hands-off in a very respectful way. We had what we needed to do the thing we were doing, and we enjoyed doing that every day of that production.
Once Upon a Time … in Hollywood doesn’t fulfill your expectation of a “Quentin Tarantino movie” and yet it is ultimately the epitome of a Quentin Tarantino movie because of that very aspect.

All photos by Andrew Cooper. Courtesy of Sony Pictures

CAS Awards Nominees

LOCAL 695 OUTSTANDING ACHIEVEMENT IN SOUND MIXING FOR 2019

On December 10, 2019, the Cinema Audio Society announced the nominees for the 56th Annual CAS Awards for Outstanding Achievement in Sound Mixing for 2019 in seven categories. The winners will be revealed at the 56th Annual CAS Awards Saturday, January 25, 2020, InterContinental Los Angeles Downtown Hotel – Wilshire Grand Ballroom, Los Angeles, California

CAS Award Nominees

Motion Pictures – Live Action

Ford v Ferrari

Nominees: Steven A. Morrow CAS,
Paul Massey CAS, David Giammarco CAS, Tyson Lozensky, David Betancourt,
Richard Duarte
Production Sound Team:
Craig Dollinger, Bryan Mendoza, Richard Bullock Jr.

Joker

Nominees: Tod Maitland CAS, Dean A. Zupancic, Tom Ozanich, Daniel Kresco, Thomas J. O’Connell, Richard Duarte
Production Sound Team:
Michael Scott, Jason Stasium,
Jerry Yuen

Once Upon a Time … in Hollywood

Brad Pitt and Leonardo DiCaprio star in ONCE UPON A TIME HOLLYWOOD.

Nominees: Mark Ulano CAS, Michael Minkler CAS,
Christian Minkler CAS, Kyle Rochlin
Production Sound Team:
Tom Hartig, Patrushkha Mierzwa, Jay Golden, Chris Howland CAS, Marlyn Lopez, Veronica Lopez, Gary Raymond and Mauricio Rivas

Rocketman

Nominees: John Hayes, Mike Prestwood Smith, Mathew Collinge, Mark Appleby, Glen Gathard
Production Sound Team: Peter Allen, Emiliyan Appleby, Max Lipscombe, Morris Concas, Andrew Rowe

The Irishman

Nominees: Tod Maitland CAS, Tom Fleischman CAS,
Eugene Gearty, Mark DeSimone CAS, George A. Lara CAS
Production Sound Team:
Jason Friedman-Mendez,
Terence C. McCormack Maitland,
Jason Stasium, Jerry Yuen,
John D’Aquino

Motion Pictures – Animated

Abominable

Nominees: Tighe Sheldon,
Myron Nettinga, Nick Wollage, David Jobe

Frozen II

Nominees: Paul McGrath CAS, David E. Fluhr CAS,
Gabriel Guy CAS,
David Boucher, Greg Hayes,
Doc Kane CAS, Scott Curtis

How to Train Your Dragon: The Hidden World

Nominees: Tighe Sheldon,
Gary A. Rizzo CAS,
Scott R. Lewis,
Shawn Murphy,
Blake Collins CAS

The Lion King

Nominees:
Ronald Judkins CAS,
Lora Hirschberg,
Christopher Boyes,
Alan Meyerson CAS,
Blake Collins CAS

Toy Story 4

Nominees: Doc Kane CAS, Michael Semanick CAS,
Nathan Nance, David Boucher, Vince Caro CAS, Scott Curtis

Motion Pictures – Documentary

Apollo 11

Nominees: Eric Milano,
Brian Eimer

Echo in the Canyon

Nominees: Chris Jenkins,
Paul Karpinski
Production Sound Team:
John W. Rampey, Robert Reider

Making Waves: The Art of Cinematic Sound

Nominees: David J. Turner,
Tom Myers, Dan Blanck,
Frank Rinella

Miles Davis: Birth of the Cool

Nominees: Gautam Choudhury, Benny Mouthon CAS
Production Sound Team:
Adriano Bravo, Jean-Paul Guirado, Joe McGill, Caleb Mose,
Redd Reynolds, Bill Streeter, Brian Walker

Woodstock: 3 Days That Changed Everything

Nominee: Kevin Peters

Television Series – One Hour

Game of Thrones “The Bells”

Nominees: Ronan Hill CAS, Simon Kerr, Daniel Crowley, Onnalee Blank CAS, Mathew Waters CAS, Brett Voss CAS
Production Sound Team:
Guillaume Beauron, Andrew McArthur, Paul McGuire, Andrew McNeill, Sean O’Toole, Jonathan Riddell, Joe Furness

Peaky Blinders “Mr. Jones”

Nominees: Stu Wright, Nigel Heath, Brad Rees, Jimmy Robertson, Oliver Brierley, Ciaran Smith
Production Sound Team: Alessandro Pascale, Ben Hossle, Joshua Tot Carr, Laura Clough

Stranger Things Chapter Eight: “The Battle of Starcourt”

Stranger Things

Nominees: Michael Rayle,
Mark Paterson, William Files,
Hector Carlos Ramirez, Bill Higley CAS, Peter Persuad CAS
Production Sound Team:
Dan Giannattasio, Jenny Elsinger,
James Peterson, Julio Allen,
Nikki Dengel, John Maskew,
Patrick Miceli, Jesse Parker

The Handmaid’s Tale “Heroic”

Nominees: Sylvain Arseneault CAS,
Lou Solakofski, Joe Morrow, Adam Taylor, Andrea Rusch, Kevin Schultz
Production Sound Team:
Michael Kearns, Erik Southey,
Joseph Siracusa, Rob Beal

Tom Clancy’s Jack Ryan “Persona Non Grata”

Nominees: Michael Barosky,
Steve Pederson, Daniel Leahy,
Benjamin Darier, Brett Voss CAS
Production Sound Team:
Jorge Adrados, Frank Graziadei,
Jamie Llanos, Cesar Salazar,
Dean Thomas, Karl Wasserman

Television Series – Half-Hour

Barry “ronny/lily”

Nominees: Benjamin A. Patrick CAS, Elmo Ponsdomenech CAS,
Jason “Frenchie” Gaya, Aaron Hasson, John Sanacore CAS
Production Sound Team:
Jacques Pienaar, Corey Woods, Kraig Kishi, Scott Harber,
Christopher Walmer, Erik Altstadt, Srdjan Popovic, Dan Lipe

Fleabag Episode #2.6

Nominees: Christian Bourne,
David Drake, James Gregory
Production Sound Team:
Tom Pallant, Guido Lerner, Josh Ward

Modern Family “A Year of Birthdays”

Nominees: Stephen A. Tibbo CAS,
Dean Okrand CAS, Brian R. Harman CAS, Matt Hovland, David Torres CAS
Production Sound Team:
Srdjan Popovic, William Munroe, Daniel Lipe

Russian Doll “The Way Out”

Nominees: Phil Rosati, Lewis Goldstein, Thomas Ryan, Jerrell Suelto,
Wen Hsuan-Tseng
Production Sound Team:
Chris Fondulas, Bret Scheinfeld,
Patricia Brolsma

Veep Episode 707

Veep Season 7, episode 7 photo: Colleen Hayes/HBO

Nominees: William MacPherson CAS, John W. Cook II CAS, Bill Freesh CAS, Scott Sheppard, Jesse Dodd CAS,
Mike Marino
Production Sound Team:
Doug Shamburger, Michael Nicastro, Rob Cunningham, Glenn Berkovitz, Matt Taylor

Television Movie or Limited Series

Apollo: Missions to the Moon

Nominee: John Warrin

Chernobyl “1:23:45”

Nominees: Vincent Piponnier, Stuart Hilliker, Gibran Farrah, Philip Clements
Production Sound Team:
Nicolas Fejoz, Margaux Peyre

Deadwood: The Movie

Nominees: Geoffrey Patterson CAS, John W. Cook II CAS,
Bill Freesh CAS
Production Sound Team: Jeffrey A. Humphreys,
Chris Cooper

El Camino: A Breaking Bad Movie

Nominees:
Phillip W. Palmer CAS, Larry B. Benjamin CAS, Kevin Valentine,
Chris Navarro CAS, Stacey Michaels CAS
Production Sound Team: Mitchell Gebhard,
Andrew T. Chavez

True Detective “The Great War and Modern Memory”

Nominees:
Geoffrey Patterson CAS, Greg Orloff CAS, Tateum Kohut CAS,
Biff Dawes CAS, Chris Navarro CAS, Nerses Gezalyan
Production Sound Team: Jeffrey A. Humphreys,
Chris Cooper

Television Non-Fiction, Variety, Music Series or Specials

Country Music: Will the Circle Be Unbroken? (1968-1972)

Nominees: Mark Roy,
Dominick Tavella, Chris Chae

David Bowie: Finding Fame

Nominees: Sean O’Neil,
Greg Gettens
Production Sound Team: Ricky Barber, Alberto Battocchi, Nigel Chatters, Martin Evanson, Rob Thomas

Deadliest Catch “Sixty Foot Monster” Episode 1512

Nominees: Bob Bronow CAS
Production Sound Team:
Tom Pieczkolon, Mike Morrell

Formula 1: Drive to Survive: The Next Generation

Nominees: Nick Fry,
Steve Speed, James Evans

Hitsville: The Making of Motown

Nominees: Pete Orlanski, Richard Kondal, Victor Shcheglov
Production Sound Team:
Ben Sortino

CAS Outstanding Product Award Nominees

Production

Lectrosonics, Inc.: D Squared Digital Wireless Mic System
Schoeps Mikrofone: CMC 1 U Miniature Colette Series Amplifier Body
Shure Incorporated: Shure Axient Digital
Sound Devices, LLC: Scorpio
Zaxcom: Nova

Post Production

FabFilter: Pro Q3 Equalizer
iZotope, Inc.: Dialogue Match
Leapwing Audio: DynOne 3
Sound Radix Ltd.: Auto-Align Post
Todd-AO: Absentia DX v2.2.3

Names in Bold are Local 695 members

Remembering Don Coufal

Don Coufal was undoubtedly a first-class Boom Operator in high demand and was liked by everyone who had the opportunity of working with him. Don’s skill and perfection in his work was renowned. He was a Sound Mixer’s dream, because when Don ran the floor, he would tell you everything you needed to mix great tracks and above all, his microphone positioning was perfect.

One of the longest working relationships Don Coufal had was with Jeff Wexler. They worked together on just about every feature film in Jeff’s long résumé, over forty years together. They were a team, ‘Jeff and Don’ or more like ‘Don and Jeff.’

Don lost his two-year battle with cancer in November. Don bravely chronicled his thoughts, treatment, and prognosis regularly on Facebook. We all followed his posts and replied with incredible support. When we read the awful news, the outpouring of love, grief and condolences was emblematic of how much Don meant to all of us.

On Friday, December 6, there was a Memorial service at the Valley Oaks-Griffin Memorial Park in Westlake Village, followed by a graveside service. An overflow crowd was in attendance, not just those of us from Local 695, but Camera Operators, 1st AD’s, and many many more.

Heartfelt remembrances were delivered by Ronnie Coufal, Don’s younger brother and Jeff Wexler, followed by Forrest Williams, poignantly playing his guitar and singing Willie Nelson’s “Blue Eyes Crying in the Rain.”

In the twilight glow I see them
Blue eyes cryin’ in the rain
When we kissed goodbye and parted
I knew we’d never meet again
Love is like a dyin’ ember
Only memories remain
Through the ages I’ll remember
Blue eyes cryin’ in the rain
Some day when we meet up yonder
We’ll stroll hand in hand again
In a land that knows no partin’
Blue eyes cryin’ in the rain
Now my hair has turned to silver
All my life I’ve loved in vain
I can see her star in heaven
Blue eyes cryin’ in the rain

Songwriter: Fred Rose

Cameron Crowe
December 5, 2019
“
Don is one of the rare people you meet in this world who leads with heart and soul. He’ll lean in and talk with you, eyes always focused on yours, and get right to the epicenter of things. With quiet razor-sharp powers of observation, he’ll tell you what he’s seen or what he’s feeling … and it’s always through the prism of brilliance and empathy. He roots for everybody and everything wonderful in this life, and reflects it back to us with his special smile and that twinkle that lives forever. Miss you and love you brother. Your love and loyalty means the world, and will always be present with us, his friends, his co-workers, and his wonderful family. No need for past tense, Don is with us always. Right now and every day after. We love you brother!“

Don is survived by his ex-wife Lenore Alexander, his two daughters Emma and Libby, as well as his brothers and sisters from Texas.

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IATSE LOCAL 695
5439 Cahuenga Boulevard
North Hollywood, CA 91601

phone  (818) 985-9204
email  info@local695.com

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