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Features

A Tribute to Thomas Dewitt Causey, Jr.

Thomas Dewitt Causey, Jr.

Maggie Causey:
Thomas Causey, Hollywood Production Sound Mixer for more than four decades, died in Palm Springs, California, at the age of 76 on January 11, 2026, from complications of diabetes. Thomas, known by all as Tommy, lived a life rich with creativity, hard work, laughter, and a deep love of family and friends.

Born on December 5, 1949, in New Orleans and raised in Shreveport, Louisiana, Tommy graduated from C.E. Byrd High School in 1967 and was very proud of becoming an Eagle Scout at age 17. Soon after graduation, he moved back to his birthplace to attend the University of New Orleans (UNO). Tommy fell in love with movies in New Orleans in the film classes at UNO and by frequenting the Gentilly Theatre which specialized in art house and foreign films. Watching every French film that came to town subsequently spurred him to attend a course in Paris focused on the directors from the French New Wave. It was here that he was fortunate to meet Claude Chabrol, Agnes Varda, and Francois Truffaut.

Tommy’s journey into the world of making films rather than just being a fan began serendipitously when he was hired as a driver for the sound crew on a British film shooting in New Orleans. Fate intervened when he broke his arm and could no longer drive, but rather than send him home, the sound team kept him on and drove him around themselves. His job became telling stories about New Orleans and choosing a great restaurant for dinner. By the end of the shoot, Tommy had fallen head over heels for filmmaking. With a $5,000 startup loan from his father, he purchased a Nagra recorder, along with a couple of Sennheiser microphones and some cables—and thus began an extraordinary career that would span four decades. He started out by working on feature films that came to New Orleans, as well as recording live albums for many of the local jazz musicians. In 1977, Tommy and his wife Maggie, decided to make the big step of moving to Los Angeles. They filled up a U-Haul with their books and sound gear and drove cross country with their dog Blackie, towing their old Chevy behind, with just enough money for a first and last month’s rent. They were inspired to make this move due to a recent court ruling that had temporarily opened up membership in IATSE to all nonunion Sound Mixers who had worked for at least ninety days on Los Angeles productions in the past year. Rather than having to work his way up the ladder through the dfferent sound categories, he was lucky to be able to join the union as a Group 1 Sound Mixer—a fortunate break that enabled him at age 28 to start immediately working as a Location Mixer for movies and television shows, eventually working on more than eighty-five movies in the course of his career.

As a Production Sound Mixer in Hollywood, Tommy left an indelible mark on the industry. He loved working on films and often worked back-to-back films, having the Teamsters come to the set of the film he was finishing on a Friday night, pick up his fifty-eight cases of sound equipment and then deliver it to the new film set Monday morning. He was young, indefatigable, and energized daily by the thrill of being a Sound Mixer in Hollywood. His work over the years earned him prestigious accolades, including a BAFTA Award and an Oscar nomination for Dick Tracy, as well as an Emmy nomination for Fire on the Mountain. He collaborated with some of cinema’s most iconic directors—Francis Ford Coppola, Martin Ritt, Jim Brooks, Warren Beatty, Adam Sandler, Terry Gilliam, and John Carpenter, earning their trust and admiration through his technical mastery and infectious spirit. Some of his favorite films to work on were Gardens of Stone, The Fisher King, Bulworth, Defending Your Life, Broadcast News, Halloween, Big Trouble in Little China, and Starman. For the majority of those years, Tommy had the pleasure of working with his dear friend, and Boom Operator Joe Brennan.

Beyond his professional accomplishments, Tommy was known as a great host and storyteller. He often said laughingly, “Don’t let the truth get in the way of a good story!” He loved to golf, starting with playing on his high school golf team and then as an adult, representing the Oakmont Country Club in the Metro Golf League in Los Angeles. He also was an avid reader with a passion for collecting rare books and had a lifelong love for his faithful canine companions. Tommy had a zest for life that drew people to him, frequently hosting lively gatherings filled with laughter and good food. He threw a big Fourth of July party annually to watch the stupendous fireworks extravaganza coming from the Rose Bowl which was adjacent to his backyard.
Tommy is lovingly remembered by his wife Christina Causey, his son Jesse Causey, daughter-in-law Crystal Causey, granddaughter Coraline Causey, brother Dr. Matthew Causey, sister-in-law DG Fisher, nephews Tennessee Causey and Walker Stern, and stepsons Kyle Black, Tyler Black, and Paul Black. He is also survived by his two former wives, Maggie Reavis Causey (m. 1973-1993) and Katherine Sullivan (m. 1997-2022). He was preceded in death by his beloved mother Martha Brill Causey and father Thomas Causey.

Tommy’s legacy lives on not only through the films that bear his sonic signature but also through the countless lives he touched with his humor, generosity, and boundless enthusiasm. May his memory bring comfort to those who knew him.

Tommy with his son Jesse Causey
Tommy Causey with Jerry Zucker
Joe Brennan and Richard Kite with Tommy
Tommy with John Carpenter and Kurt Russell

Peggy Names:
I knew Maggie Causey before I knew Tommy. They were fresh from New Orleans at the time with no children yet. Maggie and I had done dozens of commercials together while Tommy was building an epic journey in the movie world. We became both fast and enduring friends; the kind you keep forever.

It says a lot about a person who not only keeps a loyal crew with mutual respect and friendship, but he had a long list of repeat directors and producers. I only had the pleasure of working with Tommy filling in for Richie or doing playback, but the time spent was full of joy. Other playmates in the business stayed friends long after the movies they experienced together were completed. Dean Cundey, Ray Stella, Melinda Sue Gordon, and many others working in all aspects of our industry were frequent dinner guests at Tommy’s home.

He was an engaging host offering lively conversation and gourmet dining in a beautiful historic home overlooking the Arroyo while calmly petting a Great Dane that was his lap dog. His living room was floor to ceiling (10’) books and “yes,” he read them all. When he made the permanent move to Rancho Mirage/Cat City, he struggled with making room for his collection. Tommy told me, “Can you believe this? The guy that purchased my home asked me to leave the books because he thought it would make him look smarter! No way am I leaving these to someone who doesn’t even read!” Did I mention he was an avid golfer? Pretty sure that was what attracted him to the desert. When I saw him last year, he looked very content surrounded by golf courses, dogs, and books!

He was an eminently likeable guy who knew his stuff and because of this had a roster of producers and directors that always called him first. His resume speaks for itself. From 1972 to 2008, his work graced every movie he was involved with. From horror to comedy with a few dramas thrown in for good measure working with famous directors to first-timers, he and his team showed up with the best of themselves to every set they were invited to be a part of.

Tommy was my neighbor and friend. Hanging out on the Fourth of July was a ritual for us. Bill Kaplan, Ron Judkins, and whoever came to my Fourth of July party piled in the car and drove the three blocks to crash Tommy’s party just to say “Hi.” We were always met with open arms and a great big smile. I am grateful for the memories of good times spent together, I wish we had more time. RIP dear friend.

This is an article on the internet…

Oscar-nominated Production Sound Mixer Thomas Causey passed away on January 11 at the age of 76

John Carpenter’s Halloween was an early highlight in Causey’s four-decade career. He returned for Halloween II and Halloween III: Season of the Witch. Causey reunited with Carpenter on Escape from New York, The Thing, Christine, Starman, Big Trouble in Little China, Price of Darkness, Village of the Damned, and Escape from L.A. His other genre credits include Jurassic Park III, Clue, Twilight Zone: The Movie, Wes Craven’s Chiller, and William Friedkin’s The Guardian. Causey’s work on Warren Beatty’s Dick Tracy earned him an Academy Award nomination for Best Sound Mixing.

From the retirement party Tommy and Kathy hosted for Peggy Names at their house in 2013.
L-R: Tommy Causey, Bill Kaplan, Peggy Names, Ron Judkins, and Petur Hliddal

Some of his other notable credits include Anger Management, Erin Brockovich, The Naked Gun, Lethal Weapon 3, Hot Shots, The Fisher King, The General’s Daughter, Murder by Numbers, The Rocketeer, and four Star Trek movies (Generations, First Contact, Insurrection, Nemesis).

Sound Mixers don’t get enough credit for their impact on film, but Causey’s leaves behind a long legacy of beloved and successful work

Richard Kite:
I was new to Los Angeles in the ’80s and when I first started out, I was in post working at Warner Bros., and ended up working with Richard Portman, who was an amazing person. I worked with him for four years, and then I got tired of being in a room, I had to get out. That’s where I started with Tommy Causey way back in 1989.

At first, Tommy wanted to test me out, to see if I was okay. It was kind of crazy. Joe Brennan was his Boom Operator, so I ended up being the third. I just enjoyed working with Tommy all the time. He was such a good guy, I did thirty-five movies with him and it was fantastic. He was certainly a great mentor

If he believed in you, you would always be on his good side. I loved working with Tommy and Joe giving them 110%. He always kept me working. Tommy was a treasure; I mean, he was one of the greats in the business and I learned a lot from him. He was just a great person, who always appreciated what you did for him.

When someone would call Tommy if they had an issue doing something; asking how did you do this or how did you do that, he would give them all the details of how he mic’d something or how he got something done to making it sound better.

On location, Tommy would find the oldest bookstore and buy the books that he loved. He would come back with boxes of books every time whether it was Boston or New York, wherever we’d go shooting.

I remember a story when we were on Dick Tracy. Tommy said, “I’ve got to talk to Warren.” No one ever approached Warren Beatty ever. Everybody said to stay away from his trailer, stay away! Tommy knocked on his door, Warren opened it and Tommy asked, “Can we talk?” and Warren said come on in. A half-hour later, he’s still in the trailer talking and the AD’s start banging on the door saying, “We got to get going! Warren yelled out, “When I’m done talking with Tommy!”

When I was in my mid-50s, I came down with MS, I was really in a bad spot, and I almost retired. Tommy said, “Well, do you want to go mix?” “Yeah, yeah, I’d love to.” Tommy talked to Barry Bernardi who was Adam Sandler’s Producer. Barry talked to Adam who said well, if Tommy says he can do it, let’s let him do it. So, I started mixing for Adam Sandler, which was an incredible gift.

Tommy Causey was that kind of person and I miss him greatly.

Francis Ford Coppola and Jordan Cronenweth on Gardens of Stone

Ron Judkins:
Tommy was a great help to me when I moved to Los Angeles (way back in the last century!). He had made the move to LA a couple of years before I did, and he was a mentor. But he never oversold the possibilities of me making a career in the film industry. In fact, I remember him saying things to me like “I don’t know, Ron—good luck, man!” and shaking his head. At the same time, he turned me on to some decent jobs in those early days, which was a big deal. We both shared a sense of wonder whenever we would land a job, wondering if we were up to the task and surprised that someone would actually hire us. I loved Tommy’s humor and his love of culture. He had a passion for his books and for Louisiana cuisine.

I originally met him on a low-budget (nonunion) feature in New Orleans, an all-nude musical that never got released. I remember his and Maggie’s place in Algiers, on the other side of the Mississippi River, where we would go out for shrimp po-boys and crawfish boils—washed down by a few glasses of wine. Those were great days.

You are missed, Tommy, “I love you.”

Tommy on the dark soundstage for The Fisher King

The Sound of Time: Why Period Microphones Still Matter

By Mark Ulano CAS AMPS
(with contributions from a global panel of Production Sound Mixers)

Photos from Chris Munro.
The functioning period microphones used on the recording sessions for
Bob Marley: One Love

There is a moment, somewhere between the hum of a stage light and the first breath before a line of dialog, when sound becomes time travel.

In cinema, we obsess over the visual cues that locate a story in history—costumes, lenses, grain, color palettes. Yet sound, just as powerfully, anchors us in a specific era. The crackle of a ribbon microphone, the nasal bite of an early dynamic, the bloom of a tube preamp—these are not just technical artifacts. They are emotional signals. They tell us where we are.

For a group of veteran Production Sound Mixers gathered across continents—from Italy to London to Detroit to Los Angeles—that idea is not theoretical. It is daily practice. Their shared conversation reveals a craft that is at once deeply technical and profoundly intuitive: the use of period microphones in period storytelling.

What emerges is not simply a discussion of tools, but a philosophy of listening—one that blends history, improvisation, and a stubborn insistence on authenticity in an age of infinite digital control.

Ribbon mic from English manufacturer Reslo Sound, The mic can work at 250 ohms or 600 ohms. Used in The Cavern Club
AKG D202
STC Coles 4038 ribbon microphone. Designed by the BBC. Used for voices in a radio interview and drum overheads. It has a lovely warm, thick sound.

The Case for Authenticity

For many mixers, the argument begins with a simple premise: If a microphone appears on screen, it should work—and it should sound like itself.

Tod Maitland, whose recent work includes music-driven period films, articulates this instinct clearly. Whenever a period microphone is visible, he uses it. Not as a prop, but as a functioning part of the sonic chain.

“I will always use them whenever I possibly can,” he explains. “Find the ones that work, find the ones that fit the time period, and use them.”

The goal is not nostalgia for its own sake. It is texture. The tonal character of microphones evolved dramatically over the decades—early designs emphasizing midrange presence, later ones offering smoother frequency response and more robust low end. These differences are not subtle when placed in context. They shape how a voice sits in space, how a performance feels.

Chris Munro, reflecting on his work recreating the world of Bob Marley, encountered this firsthand. Initially, the production leaned toward pre-recording musical performances—a common modern approach. But something felt wrong.

“The point about this film,” he says, “was that it was about him finding the music. It was about jamming.”

Pre-recorded tracks, no matter how polished, lacked the immediacy of discovery. The solution was radical in its simplicity: Record live, using period-appropriate instruments and microphones—even if those microphones barely functioned.

Many didn’t.

“We spent our time repairing them,” Munro recalls. “Sending them wherever we could to get them working.”

What they gained in return was something impossible to fake: the unpredictable, imperfect energy of live creation.

Shure Unidyne III 545, Sennheiser MD421N
Philips EL6031/50 “the tulip” used for live vocals in Hamburg
Mic photo from Stuart Wilson used on the Beatles movie

Imperfection as Truth

Across the panel, one theme recurs with striking consistency: Imperfection is not a flaw—it is a feature.

Modern recording technology offers extraordinary clarity. But clarity is not always the goal. In fact, too much precision can undermine the illusion of time.

“I quite like it when some of this stuff isn’t perfect,” Munro says. “A bit of puffing and popping—I don’t want them to be too perfect.”

Stuart Wilson echoes this sentiment, describing how the physical behavior of microphones—the way they distort, the way they respond to proximity, even the way they handle noise—becomes part of the storytelling language.

“If someone turns off the mic or pops on the mic, that sells the sync,” he notes. “That sells it.”

In recreating early Beatles performances, Wilson embraces the rawness of the era. Cheap ribbon microphones, uneven frequency response, distortion under pressure—these are not problems to be corrected. They are the sound of history.

“There’s a kind of punk rock aesthetic,” he says. “They’re not polished until later. That comes with the story.”

This approach challenges a deeply ingrained habit in modern production: the pursuit of technical perfection. Instead, it asks a more nuanced question—what does this moment feel like?

The Hidden Collaboration

Despite its importance, the use of period microphones rarely originates with directors or producers. More often it begins with the sound team.

“I find that they’re into it once you lead them to it,” Maitland observes. “They’re not going to suggest it. They don’t know.”

This dynamic places a quiet responsibility on the mixer—not just to execute, but to advocate. To recognize opportunities for sonic authenticity and guide the production toward them.

The key, as several participants emphasize, is timing.

“You’ve got to get in early,” says Steve Cantamessa.

Early involvement allows the sound department to influence prop sourcing, coordinate with art direction, and ensure that what appears on screen can function in practice. Without that input, productions risk ending up with visually accurate but sonically useless artifacts.

“You can’t have the prop person bringing in a bunch of garbage that don’t work,” Cantamessa adds.

This collaboration extends beyond props to include instrument technicians, set decorators, and even electrical departments. Period microphones are notoriously sensitive—to interference, to humidity, to physical handling. Making them work requires a coordinated effort.

But when it succeeds, it creates a rare alignment between image and sound—one that audiences may never consciously notice but instinctively feel.

The Hunt for the Real Thing

Sourcing period microphones is both an art and a logistical challenge.

Unlike modern equipment, which can be rented from standardized inventories, vintage microphones exist in a fragmented ecosystem of collectors, specialists, and small vendors. Their condition varies wildly. Many require restoration. Some are too fragile for production use.

Yet for those willing to search, remarkable resources exist.

Ed Moskowitz points to dedicated collectors whose inventories rival museum collections—individuals who not only preserve these microphones but restore them to working condition.

“These are their babies,” he says. “They vet productions before they rent them out.”

The process often involves testing multiple units of the same model to find those that perform reliably. As Stuart Wilson notes, obtaining six microphones might yield only a handful that truly works.

Inside, the challenges can be surprising. Foam insulation disintegrates. Wiring corrodes. Components designed decades ago interact unpredictably with modern systems.

And yet, this fragility is part of the appeal. These microphones carry history—not just in their design, but in their wear, their quirks, their accumulated imperfections.

Old Technology, New Workflows

If the microphones themselves belong to another era, the workflows surrounding them are unmistakably modern.

Digital recording systems, multitrack capabilities, and networked audio protocols like Dante allow mixers to capture far more information than ever before. This creates a fascinating tension: analog character meeting digital precision.

Munro describes using vintage microphones routed through modern digital systems, sometimes converting to digital signals almost immediately.

“Is that sacrilege?” he asks.

The answer, predictably, is nuanced.

Some mixers prefer to maintain analog signal paths as long as possible, preserving the interaction between microphone and preamp. Others embrace digital workflows for their flexibility and noise resistance.

Maurizio (a veteran of Italian cinema) frames this not as a conflict, but as a process of “harmonization.”

Rather than treating period technology as obsolete, he integrates it into a contemporary system—retaining its sonic character while mitigating its limitations.

“Why emulate something,” he asks, “when you have the original?”

At the same time, he acknowledges the need to adapt—reducing noise, stabilizing performance, ensuring compatibility with modern production demands.

The result is a hybrid approach: the past and present coexist, each enhancing the other.

The Fragile Contract of Sound

There is, as Production Sound Mixer Simon Hayes describes, an “unspoken contract” between a film and its audience—and nowhere is that contract more fragile than in the sound.

While filmmakers often prioritize visual authenticity when recreating a period—through lenses, film stocks, and production design—sound carries its own deeply embedded memory. Audiences may not consciously analyze it, but they recognize it immediately. Whether through lived experience or cultural exposure, they understand how a performance from a given era feels.

From a production sound perspective, maintaining that belief is essential. The role is not simply to capture dialog or performance cleanly, but to support the illusion. And that often means resisting the seductive precision of modern recording technology.

Period microphones play a crucial role in this process. They bring with them not just a visual authenticity, but a behavioral one: a particular signal-to-noise ratio, a tonal softness or brittleness, a tendency to distort under pressure, the influence of proximity, even moments of instability or popping. These characteristics are not flaws to be corrected. They are intrinsic to the sound of time.

Replacing them with the pristine, hyper-controlled output of contemporary microphones risks something subtle but significant. The audience may not be able to articulate the discrepancy, but they feel it. The sound becomes too clean, too present—detached from the image. In that instant, the illusion fractures.

The goal, then, is not modern fidelity, but historical truth. A sonic truth that aligns with the period, the genre, and often the specific artist or performance being portrayed. It is about choosing the right imperfections.

Cinematographers have long embraced this philosophy. They reach for vintage lenses, accept aberrations, even choose formats like Super 8 to ground an image in time. What they are doing visually is precisely what sound must do sonically: create an experience that feels authentic enough that the audience never question it.

Because the moment they do, the spell is broken.

The Mix That Defines the Film

If period microphones shape the raw material of sound, the production mix defines how that material is experienced—often long before post-production begins.

For many mixers, the dailies mix is not just a technical deliverable. It is the film’s first voice.

“We are judged by that mix,” Maitland insists. “That’s what the director hears. That’s what the studio hears.”

In earlier eras, when recording was limited to one or two tracks, mixing was a necessity. Decisions had to be made in real time. Miss a cue and it was gone.

Today, with extensive ISO tracks available, it is theoretically possible to defer those decisions. But the panel strongly rejects that approach.

“The mix track stays with the film for months,” Maitland explains. “That’s what people live with.”

Maurizio takes this even further, treating his primary mix tracks almost like a mastered product—carefully shaped to translate across devices, from mobile phones to editing suites.

“I try to give them the best experience possible,” he says.

This philosophy reframes the role of the production mixer—not as a passive recorder, but as an active storyteller. The mix becomes a guide, a proposal, a creative statement that informs the entire post-production process.

Learning to Listen

Underlying all of these practices is a deeper concern: the transmission of knowledge.

Many of the panelists began their careers working with analog systems like the Nagra recorder, where mixing was unavoidable and discipline was essential. That experience, they argue, shaped their instincts.

“You learned how to mix because you had to,” says Maitland.

Today’s tools, while powerful, can obscure that necessity. With unlimited tracks and post-production flexibility, it is possible to record everything without truly listening.

Several participants worry that younger mixers may miss the opportunity to develop those instincts—to understand not just how to capture sound, but how to shape it in the moment.

At the same time, there is optimism. The tools available today are extraordinary. When combined with an awareness of history, they offer unprecedented creative potential.

Chris Munro describes this balance beautifully: the ability to draw on past experience while embracing modern capability.

“It’s great that we can use the past and the present together,” he says.

Beyond Period

Perhaps the most provocative idea to emerge from the discussion is this: Period microphones are not only for period films.

Maurizio challenges the very notion of “period” as a limitation. For him, these tools are not relics but living instruments—capable of expressing something unique, regardless of setting.

Like a Stradivarius violin, their value lies not in their age, but in their sound.

This perspective opens a broader question: What defines authenticity in sound? Is it historical accuracy or emotional truth?

In practice, the answer is both. Period microphones can anchor a story in time, but they can also add character, warmth, and unpredictability to any project.

They remind us that sound is not just information—it is experience.

The Invisible Art

In the end, the work of a production sound mixer remains largely invisible. Audiences rarely think about microphones, signal chains, or dailies mixes. They simply feel whether something is real.

That invisibility is both the challenge and the reward.

As I think about it, sound connects characters to audiences in ways that are subtle but profound. It is part of the emotional fabric of storytelling—an unseen thread that binds image to experience.

Using period microphones is one way of honoring that responsibility. It is a commitment to detail, to texture, to the idea that how something sounds matters just as much as how it looks.

It is also, as several participants note, a source of joy.

“The most enjoyable thing we do,” Maitland says, “is creating that mix.”

In that moment—hands on faders, ears tuned to nuance, history and technology converging—the past is not recreated. It is reimagined.

And for a brief time, it lives again.

Resources for Functional Period Microphones

United Kingdom
Propamic
https://propamic.com/propamic
Contact Mike Bleach
Based at Elstree Film Studios

East Coast USA
Joshua Lutz
joshuamlutz@gmail.com

West Coast USA
Hollywood Sound Systems
Les Harrison
https://Hollywoodsound.com
323-466-2416
6908 Tujunga Ave.
North Hollywood, CA 91605

Filming Michael

Jaafar Jackson as Michael Jackson in Michael © Lionsgate/Everett Collection

by Ed Novick

I was first contacted six months prior to photography on Michael and was aware that Antoine Fuqua would be directing. We have worked on many projects together, so I knew I’d have the support I needed. I didn’t know Producer Graham King, only by his excellent reputation.

I began a deep dive right away into the vast YouTube archive of the King of Pop. I was well aware of his catalog, not only from living in that era, but also from when I worked in retail hi-fi in NYC in the early 1980’s. We HAD to have copies of Off the Wall and Thriller available for demo with customers. We played those vinyl records so often, we wore them flat and bought new ones every week. Years later, as a Production Sound Mixer, I had the pleasure of working with Michael Jackson on the long music video Ghosts in 1995. I still remember how soft-spoken he was (and how LOUD he wanted the music!). As luck would have it, the Choreographers on Ghosts, Rich and Tone Talauega, were also the Choreographers on Michael. Talk about a long-awaited reunion! At that time, I also met and interfaced with Brad Sundberg, Michael’s Engineer and Technical Director. I called upon him again for help during my research for this film.

Jaafar Jackson in Michael © Lionsgate

One of my first efforts was to meet with John Warhurst, the Music and Post-Production Supervisor on Michael to discuss a game plan. I was in the UK at the time and was able to meet John for lunch at BAFTA in Soho. Nice quiet place to eat, talk, and be among filmmakers. We agreed in principal, about which portions would be live vocal record and which would be filmed to playback. We also discussed the importance of being historically accurate regarding onstage microphones, as accuracy was sought in every department (costumes, hair/makeup, sets, etc.).

There’s video footage of nearly every public event in Michael Jackson’s life, though not all of it well preserved. Looking at grainy video (often more than forty years old), makes for a difficult study. In some cases, I was able to identify microphone make and model by myself. If unable, I shared a screen grab and forwarded the pic to a couple of mixer friends who delved into the live sound end of the business. Eventually, I was put in touch with Michael Pettersen, who is the Historian at Shure Bros. He was incredibly helpful, even about mics not manufactured by his company. Brad Sundberg was helpful in identifying what mics were used for particular songs and specific albums in the studio settings. I was also able to contact someone from Clair Brothers, the sound reinforcement company that provided the house PA and monitors for many of Michael Jackson’s tours, and I was able to get a stage plot diagram.

Next was interfacing with the property department and sharing our research. We talked about where we would need practical working period mics (almost always) and where to source them. They were very understanding that the film needed mics that did more than just “look right.” I’m grateful to them for their collaboration—the entire movie was like that. I also had terrific collaboration from costumes, hair (shout-out to Carla Farmer and Lilly Frierson), and makeup (shout-out to Bill Corso), set decoration, and of course, the cast, who put up with a slew of hat mics, hair mics, and wig mics.

The Orpheum Theatre in DTLA where Gladys Knight and the Pips played before, then introduced, The Jackson 5. The line array speakers on either side of the stage had to be taken down to accommodate our filming for the 1968 sequence.

Tech scouting was extremely useful, as I was able to see all the different theaters that were future venues for The Jackson 5 and Michael to perform. It had to be determined who would bring the PA system—either the house system (speakers not seen), SIR (Studio Instrument Rentals) for working period speakers that were “camera ready,” or production sound (speakers not seen on camera and not part of the house). Again, lots of coordination between departments was required.

Mark Agostino was hired as our Pro Tools Playback Operator. Both John Warhurst and I had worked with Mark before—he was an easy choice. Stage 27 at Sony was up first as our first location for the stadium concert work for the Victory Tour (1984). Mark was invited to the rehearsal period at Sony that preceded the shoot in order for lighting to program their cues based on the music and accompanying timecode. SIR provided the period-appropriate speakers and the related firepower for concert-level PA.

Finally, it was time for me to start. With just a couple of days of rehearsal for me, I quickly found two problems to solve: First, the video feed at video village had 5-6 frames of latency due the nature of the 8K capture using Sony Venice 2’s, as well as all of the video processing and distribution that followed. Solution: Add 250m’s delay to the audio signal I provide to video assist. Now everybody is watching in sync. Second, being in the same room as the concert meant that you couldn’t easily hear via headphones. Applying delay was just part of the solution. Isolation was the other. For that, we got hold of “high noise” isolating headphones for the director, producer, and DP.

The Jacksons during the Victory Tour filmed on Sony Stage 27.
The Jackson family home on Hayvenhurst Ave., in Encino, CA
L-R: The Sound Department at the Jackson home, Boom Operator Gregg Frazier, Utility Sound Richard Novick and Production Mixer Ed Novick
Boom Operator Gregg Frazier at work wearing
a silver glove, an homage to the King of Pop.

Gregg Frazier was brought along as Boom Operator. Coincidentally, Gregg had been in attendance for the Victory Tour at Dodger Stadium and saw the show live in 1984. Amazing to have come full circle to be filming a recreation of that very concert!

Another problem needed to be addressed. I had learned (from watching YouTube concert footage) that Michael had used a handheld wireless mic during the concert at Dodger Stadium. And while I had identified it as a Sony WRT-57, no working version of this mic could be sourced. There’s a very dramatic moment during the concert where Michael makes an important stage announcement and it was necessary to have some sort of working mic. Fortunately, props came to the rescue. They were able to fashion a dummy look-alike microphone, hollow, with a screw top for access. In it, I was able to put a small recorder and a high-quality lav mic (DJI mic/recorder with a red dot [low sensitivity] Sanken COS-11 microphone).

The recording was unattended, but confidence was high as testing had proven to be a success. The time stamp on the DJI was roughly the same as the timecode on set, so syncing wasn’t too difficult. And we were able to verify the successful capture regularly throughout the day, when time allowed.

Above: The DJI ‘red dot’ recorder and Sanken COS-11 microphone
Vintage gear used for props for our filming of the Thriller video.

Of course, while a good portion of the film has performance pieces, it isn’t a concert film. It is very much a family story that features its most talented and successful family member. Much of the emotion of the film is drawn from family scenes. One of the principal locations was the Jackson family home in Encino, California. We were able to occupy the house (redressed for the correct period) for filming as it’s still owned by the Jackson family.

Magical moments included a recreation of the now-famous Motown 25 event and a recreation of the Thriller video (and the making of). In fact, our filming took place at the exact same location in East L.A. where the original Thriller video had been shot so many years earlier. Of special note, I was able to capture (in daylight, after camera had wrapped) a stereo wild track of the footfall of all the dancers performing the zombie dance portion while being led by Rich and Tone, the Choreographers, who were listening to the song via headphones. The fact that it was the end of our shooting day (dawn), meant that the dancers had been doing it all night and knew it so well.

In all, the film is a wonderful exploration of the formative years of one of the greatest musical artists who ever lived. We’re lucky to have been a part of it.

The music performed in the film Michael
The Jackson 5
“Big Boy,” “You’ve Changed,” “Stand”
“Never Can Say Goodbye,” “I Want You Back”
“Who’s Lovin’ You,” “ABC,” “I’ll Be There”
The Jacksons/Michael Jackson
“Don’t Stop ’Til You Get Enough”
“Ben” (The Triumph Tour)
“Beat It,” “Thriller,” “Billie Jean”
“Billie Jean” (Pepsi Commercial)
“Human Nature,” “Workin’ Day and Night”
“Bad”
Thriller Video
The sound crew on the Thriller video: Bill Nelson did the on-set music playback and
Bill Kaplan delivered the firepower that Michael Jackson wanted.

Jaafar Jackson in the
movie Michael. Photo by Glen Wilson/Lionsgate

The Mandalorian and Grogu

by Shawn Holden

The Mandalorian & the Grogu at the Star Wars bar
Photo by Nicola Goode/Lucasfilm Ltd.

Some of the Curveballs You Face When Making a Star Wars Movie

In 2018 when I was asked to be the Production Sound Mixer on a new Disney + TV show called The Mandalorian, I had no idea what a fun adventure I had in store! After three seasons of the show, I was thrilled to be asked to join the crew of the first Star Wars movie to be shot entirely in the USA! The first Star Wars movie in seven years. Getting to be part of launching Mando and Grogu onto an IMAX screen was quite an honor and a dream come true.

(L-R): Yvette Marxer UST and 2nd Boom Operator, Maribeth Powers, Trainee, & Shawn Holden,
Production Mixer

Having spent years living inside the sonic universe of The Mandalorian, we had the advantage of familiarity, the tonal language of the characters, and the space in which they exist. On some levels, we knew what to expect, but we were also ready for the challenges that come with making a big, epic feature film.

The Volume remains one of the most challenging environments for production sound. Visually, it’s a dream. Dynamic backgrounds, interactive lighting, and the feeling of being totally immersed in an environment. All that truly helps to keep the actors’ performances energized. Sonically, it’s complicated. We were grateful we had the experience, tools, and knowledge on how to tame the environment as much as possible. From using the ZR Acoustic sound panels that we discovered the first season of the TV show, blowing the dust out of the cooling fans on the back of the LED screens to help them stay quiet, along with various other tricks we had learned along the way, we were able to capture totally usable dialog in The Volume regardless of the challenges.

The Mandalorian (Pedro Pascal) and Dragonsnake. © Lucasfilm Ltd.

We had some really exciting practical environments throughout the film. One was a swamp set that was so authentic it became a destination for local crickets. It’s hard to explain away cricket sounds on a distant planet! But with a few strategically placed squirts of bug spray, we were able to overcome.

Colonel Ward (Sigourney Weaver)
(L-R): Mandalorian (Pedro Pascal) and Grogu

There was a set with a very large swimming
pool-size body of water. It played as an underground sewer. It also had a large on-camera drain pipe that would pour water into the pool. We could stop the water when it was out of shot but you just never knew when it would and wouldn’t be a problem. Nothing like trying to record dialog with Pedro Pascal in the water and a waterfall in the background. On top of that there were lots of stunts with and without Pedro, so you really had to be prepared to capture the dialog in all situations. My Boom Operator Patrick Martens was masterfully able to follow the action and help preserve Pedro’s performance. In true Star Wars boom op fashion, he wore pink short bathing trunks! IYKYK!

We also had a distant planet street set built inside a warehouse where we had moving Star Wars vehicles, some of which sounded like the oldest hot-rods you’ve ever been in the presence of. Loud! Especially in doors. We worked with all involved departments, transportation, camera, etc., and were able to coordinate when the loudest vehicles would clear camera so they could stop and turn the engine off before we would get into our dialogue. That set also required a constant mist in the air, so things were always in some state of dampness. Not the best for an RF environment. But we got it done!

The Mandalorian (Pedro Pascal) © Lucasfilm Ltd.

Star Wars locations and environments are so unique, it can prove challenging at times, but my crew and I have been in this galaxy for years and we work together well. Boom Operator Patrick Martens and UST/2nd Boom Yvette Marxer are truly some of the best in the business and are at the top of their game. Be it booming a scene on a set full of hanging cages with various noisy animatronic space animals moving around inside them (think Disneyland Enchanted Tiki Room) to figuring out where to put a microphone on an actor who will be inside a large costume being controlled by puppeteers, these two have proven time and time again they can face any challenge and come out on top. I have been blessed to have done many projects with them, and I thank them both for their professionalism, strength under pressure, their fantastic attitudes, all the laughs and most of all, their friendship.

We also had the great pleasure of having Maribeth Powers as our trainee. She was an invaluable addition to the team and excelled in the position. She has now become a sought-after utility sound technician. Ryan Pedersen did the majority of our playback work with Jeff Zimmerman also helping out. Ryan and Jeff are two of the best at what they do and thank goodness we had them. This project was one that had a number of complicated playback elements. Martin Scorsese as a Ardennian fry cook and Jeremy Allen White as Rotta the Hutt are just two examples of dialog playback we had to work with. It can be very complicated for a Playback Operator when you have one actor on set and one only on playback. You have to time out the playback elements just right to keep the scene conversational. Ryan and Jeff did a fantastic job. Our 2nd unit work was done by Production Sound Mixer Moe Chamberlain, Boom Operator Ray Westman and Quinn Commans was the Utility Sound Technician. Many thanks to them for their hard work and flexibility.

Sister Hutt & Brother Hutt © Lucasfilm Ltd.

I have to mention a few of the amazing magicians at Skywalker Sound who have always been great collaborators. The core of this group has been with us since the first season of the series. For the movie, the lineup looked like this; Matthew Wood and David Acord were our Supervising Sound Editors with David also being the Sound Designer for the film. Bonnie Wild and Christopher Boyes were our Re-recording Mixers. Our Dialog Editors were Vanessa Lapato with James Spencer working as Supervising Dialog Editor. JR Grubbs and Addison Teague were our Sound Effects Editors. These people make magic happen. It always blows my mind.

I will be forever grateful to Jon Favreau, our Director, Writer, Producer, and his producing partners, Karen Gilchrist and John Bartnicki, for having me along on this ride. It has been some of the most fulfilling work of my career. I have made some lifelong friends and have learned so much. I take away many memories that will live with me forever.

62nd CAS AWARDS

Sound Award Winners 2026

The awards for outstanding sound mixing in film went to:

MOTION PICTURES – Live Action

Elizabeth Marston, Michael Miller CAS, Gary A. Rizzo, Juan Peralta and Gareth John attend the 62nd Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 7, 2026 (photo: Alex J. Berliner/ABImages)

F1
Production Sound Mixer – Gareth John
Re-recording Mixer – Gary A. Rizzo CAS
Re-recording Mixer – Juan Peralta
Scoring Mixer – Alan Meyerson CAS
ADR Mixer – Michael Miller CAS
Foley Mixer – Dennis Leonard
Foley Mixer Elizabeth Marston

Additional Sound Team:
UK/Europe/UAE crew:
Key Boom Operator –
Dash Mason-Malik
Boom Operator – Freya Clarke
Sound Utility – Michael Ling
Bolero Comms – Mark ‘Gadge’ Reed
Tech Support – Mark McBride

UK/Europe crew:
Key Boom Operator – Niall Cropper
Boom Operator – Jo Vale
Sound Utility – Isla Bathgate

Daytona crew:
Boom Operator – Patrick Martens
Sound Utility – Eva Rismanforoush

Pismo/Las Vegas crew:
Boom Operator – Michael Primer
Sound Utility – Rebecca Chan

MOTION PICTURES – Animated

Tony Lamberti, Michael Babcock CAS, Erich Talaba and Howard London CAS attend the 62nd Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 7, 2026 (photo: Alex J. Berliner/ABImages)

KPop Demon Hunters
Original Dialogue Mixer – Howard London CAS
Re-recording Mixer – Michael Babcock CAS
Re-recording Mixer – Tony Lamberti
Scoring Mixer – Erich Talaba
Foley Mixer – Giorgi Lekishvili

MOTION PICTURES – Documentary

Nick Bergh attends the 62nd Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 7, 2026 (photo: Alex J. Berliner/ABImages)

Becoming Led Zeppelin
Production Sound Mixer – Nigel Albermaniche
Re-recording Mixer – Nick Bergh

Non-Theatrical Motion Pictures or Limited Series

Simmon Diggins attends the 62nd Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 7, 2026 (photo: Alex J. Berliner/ABImages)

Adolescence
S01 E01

Production Sound Mixer – Kiff McManus
Production Sound Mixer – Rob Entwistle
Re-recording Mixer – Jules Woods CAS
Re-recording Mixer – James Drake
ADR Mixer – Mike Tehrani
ADR Mixer – Simon Diggins
Foley Mixer – Adam Mendez

Additional Sound Team: 1AS Tom Pallant, Kyle Pickford,
Ash Sinani, 2AS Joanne Barcik, Chi Limpiroj, 3AS Hannah Bracegirdle

Television Series – One Hour

Alex Jongbloed, Von Vargas, Tami Treadwell and Todd M. Grace attend the 62nd Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 7, 2026 (photo: Alex J. Berliner/ABImages)

The Pitt
S01 E13 “7:00 PM”

Production Sound Mixer – Von Varga
Re-recording Mixer – Todd M. Grace CAS
Re-recording Mixer – Edward C. Carr III CAS
ADR Mixer – Tami Treadwell
Foley Mixer – Alex Jongbloed CAS

Additional Sound Team: Javier Hernandez, Boom Operator, Yervant Hagopian, 2nd Boom Operator, Cristina Meyer, Utility Sound Technician. Additional Boom Operators: Andy Adams, Josh Mantlo

Television Series – Half Hour

Buck Robinson CAS, Fred Howard CAS, Lindsey Alvarez CAS, Brian Magrum CAS and Ron Mellegers attend the 62nd Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 7, 2026 (photo: Alex J. Berliner/ABImages)

The Studio: S01 E08 “The Golden Globes”
Production Sound Mixer – Buck Robinson CAS
Re-recording Mixer – Lindsey Alvarez CAS
Re-recording Mixer – Fred Howard
Scoring Mixer – Adrià Serrano
ADR Mixer – Brian Magrum CAS
Foley Mixer – Ron Mellegers
Additional Sound Team: Nick Allen, Boom Operator/2nd Unit Mixer/Playback Operator, Cole Bluma, additional Boom Operator, Rachel Schroeder & Kelsey Nie, Utility Sound Technicians, Evan Hare, Video Utility

Television Non-Fiction, Variety OR Music – Series or Specials

Bradshaw Leigh and Bob Chefalas CAS attend the 62nd Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 7, 2026 (photo: Alex J. Berliner/ABImages)

Billy Joel: And So it Goes
S01 E01 Part One

Production Sound Mixer – Mark Mandler CAS
Production Sound Mixer – David Mitlyng
Production Sound Mixer – Michael Stewart
Re-recording Mixer – Bob Chefalas CAS
Score & Music Mixer – Bradshaw Leigh
Music Mixer – Brian Ruggles
Music Mixer – Jay Vicari

CAS Filmmaker Award

Honoree Guillermo del Toro attends the 62nd Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 7, 2026 (photo: Alex J. Berliner/ABImages)

Director Guillermo del Toro

CAS Career Achievement Award

Honoree Skip Lievsay attends the 62nd Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 7, 2026 (photo: Alex J. Berliner/ABImages)

Production Sound Mixer
Skip Lievsay CAS

Student Recognition Award

Mingxi Xu attends the 62nd Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 7, 2026 (photo: Alex J. Berliner/ABImages)

MingXi Xu
National Film and Television School

AMPS Award

F1
Gareth John – Production Sound Mix
Al Nelson – Supervising Sound Editor
Gwendolyn Yates Whittle –
Supervising Sound Mixer
Gary A. Rizzo – Re-recording Mixer
Juan Peralta – Re-recording Mixer

Additional Sound Team:
UK/Europe/UAE crew:
Key Boom Operator – Dash Mason-Malik
Boom Operator – Freya Clarke
Sound Utility – Michael Ling
Bolero Comms – Mark ‘Gadget’ Reed
Tech Support –Mark McBride

UK/Europe crew:
Key Boom Operator – Niall Cropper
Boom Operator – Jo Vale
Sound Utility – Isla Bathgate

Daytona crew:
Boom Operator – Patrick Martens
Sound Utility – Eva Rismanforoush

Pismo/Las Vegas crew:
Boom Operator – Michael Primer
Sound Utility – Rebecca Chan

BAFTA

LONDON, ENGLAND – FEBRUARY 22: Gareth John, Gwendolyn Yates Whittle, Juan Peralta and Al Nelson with the Sound Award for ‘F1’ during the EE BAFTA Film Awards 2026 at The Royal Festival Hall on February 22, 2026 in London, England. (Photo by Joe Maher/BAFTA/Getty Images for BAFTA)

F1
Gareth John – Production Sound Mixer
Al Nelson – Supervising Sound Editor
Gwendolyn Yates Whittle –
Supervising Sound Mixer
Gary A. Rizzo – Re-recording Mixer
Juan Peralta – Re-recording Mixer

Additional Sound Team:
UK/Europe/UAE crew:
Key Boom Operator – Dash Mason-Malik
Boom Operator – Freya Clarke
Sound Utility – Michael Ling
Bolero Comms – Mark ‘Gadget’ Reed
Tech Support –Mark McBride

UK/Europe crew:
Key Boom Operator – Niall Cropper
Boom Operator – Jo Vale
Sound Utility – Isla Bathgate

Daytona crew:
Boom Operator – Patrick Martens
Sound Utility – Eva Rismanforoush

Pismo/Las Vegas crew:
Boom Operator – Michael Primer
Sound Utility – Rebecca Chan

OSCAR

Al Nelson, Gareth John, Gary Rizzo, Juan Peralta, and Gwendolyn Yates Whittle pose backstage with the Oscar® for Sound during the 98th Oscars® at Dolby® Theatre at Ovation Hollywood on Sunday, March 15, 2026.

F1
Gareth John – Production Sound Mixer
Al Nelson – Supervising Sound Editor
Gwendolyn Yates Whittle –
Supervising Sound Mixer
Gary A. Rizzo – Re-recording Mixer
Juan Peralta – Re-recording Mixer

Additional Sound Team:
UK/Europe/UAE crew:
Key Boom Operator – Dash Mason-Malik
Boom Operator – Freya Clarke
Sound Utility – Michael Ling
Bolero Comms – Mark ‘Gadget’ Reed
Tech Support – Mark McBride

UK/Europe crew:
Key Boom Operator – Niall Cropper
Boom Operator – Jo Vale
Sound Utility – Isla Bathgate

Daytona crew:
Boom Operator – Patrick Martens
Sound Utility – Eva Rismanforoush

Pismo/Las Vegas crew:
Boom Operator – Michael Primer
Sound Utility – Rebecca Chan


Names in bold are Local 695 members

Reflections on My Booming Career

by Jeffrey Humphreys

Jeff Humphreys

On July 31, 2024, I walked off a movie set for the last time. The film was the most recent Superman, directed by James Gunn. I knew in my heart I couldn’t have asked for a better note to end on. After forty-seven years filled with challenges, adventure, and days that were never quite the same, it was simply time. I look back with nothing but gratitude for a career blessed by the chance to work alongside the most extraordinary people in the world.

One of the first lessons I learned in this business is that we don’t achieve anything alone. Whatever success I may have had was never mine alone—it was the product of the amazing people I met along the way, those who trusted me and allowed me to work with them. The list is long, but three names stand out as pillars not only of my career, but of my life.

Jeff Wexler

As many of you know, we recently lost Jeff, and I count myself incredibly fortunate to have worked with him. We also lost Don Coufal, a dear friend who passed not long ago. When I think about the great production sound teams across the decades, Jeff and Don were the pinnacle—the standard by which all others are measured. Before I met Jeff, to me, he was bigger than life. Then one day, I got a call from him to see if I was available. I remember thinking if I was on the top of Mount Whitney, I would’ve run down that mountain immediately to make a 6 AM call in Long Beach. I honestly didn’t know what to expect when I met Jeff. I really didn’t. But it didn’t take long to see what an incredible man that he was. He was soft spoken but engaging. As a Sound Mixer, he was totally focused, and I mean all the time. Jeff genuinely showed an interest, not only to the people on his crew, but to everyone around him. Jeff retired a few years back and I always kept in touch with him. I called him at least once every month. I had just spoken with him a couple of weeks ago. We lost a legendary Sound Mixer, but more importantly, and sadly, we lost an amazing human being that I will always miss.

Sound Mixer Art Rochester
Jeffrey Humphreys (center) with the late Don Coufal and Jeff Wexler
L-R: Don Coufal, Lee Orloff, and Jeffrey Humphreys

Geoff Patterson

I first met Geoff Patterson while filling in for the legendary Boom Operator Randy Johnson on a movie called Little Giants. Randy is one of those amazing people I met along the way. In all my many years as a Boom Operator, I think Randy was responsible for giving me more work than anyone else. He’s not only a great Boom Operator, but a mentor, and a friend, and I’ll always be grateful to him.

Back to Geoff. We were on a makeshift football field at the Burbank Equestrian Center, standing in front of his meticulously engineered sound cart—perfectionist to the core, never compromising, but never obsessive. I introduced myself, as I always did when there was a chance to get in front of a Sound Mixer. I don’t remember exactly what we talked about—probably cramming my whole life story into five minutes—but what stuck with me was simple, Geoff was a great guy.

Years later, another longtime friend, Sound Mixer Beau Baker, told me, “If you ever get the chance to work with Geoff Patterson, take it. He’s the greatest guy ever.” I tracked down Geoff’s number through the union and called him. He told me he had something coming up but had not made crew decisions yet. Time passed, and I hadn’t heard back, so I called again. Armed with Beau’s advice and my impression of Geoff, I knew I wanted to work with him. I rambled, I begged—not just for a job, but for the chance to work with him. I think he hired me just to shut me up. That was The One, a Jet Li action film. It was the first time in twenty years of doing this work that I realized how much fun making a movie could be. Geoff made it different.

From that moment until I retired, I worked with Geoff on many shows. More importantly, we built a relationship that started with a chance meeting and grew into years of friendship. During the time I lived in Minnesota, Geoff opened his home to me in Los Angeles, whether we were working together or not. There were years we spent nearly every hour of the day together—working, carpooling, sharing a house. Through all that time, not once did Geoff ever treat me with disrespect. Not once, even under the pressures of a film set. For those who know him, you’ll agree, Geoff Patterson is a wonderful man. The kindness and grace you see on set is exactly who he is in life, twenty‑four hours a day, seven days a week.

Not only is Geoff a great guy, he was also a great Sound Mixer. With two Academy Award nominations and multiple Emmy and CAS Award nominations, I don’t think that he ever got the accolades he deserved. It seems that people in our business get recognition because they’ve worked on a number of high-profile projects throughout their career. Geoff made different decisions in his life. He didn’t want to leave his family to go on locations when his two boys were young, so he chose to stay and work in Los Angeles, turning down projects that would take him away. He chose a different path. He didn’t care about any recognition. It was more important for him to stay home so he could run his boys’ track club, and just be with them, than it was to accept movies that would force him to leave town.

Lee Orloff

Lee Orloff

I think it’s safe to say that most people in our sound community either know Lee or know of his reputation. I certainly knew who he was when he offered me the Boom Operator position on Pirates of the Caribbean 2 and 3. Quite honestly, it was kind of intimidating. My first day working with him involved flying down to the Bahamas and walking out to the dock to board the Black Pearl. I remember the first scene that we did together like it was yesterday. I was on the deck of the Black Pearl, and like most scenes, there’s a lot of people talking. This scene was no exception. But it timed out, and the sun was in the right position, and I was able to boom everything. After the rehearsal, I went down below deck where Lee positioned himself, and he asked me, “What do I need to know?” Rather than go into some long explanation, I simply said, “It’s gonna be great!” I think he wanted a little more out of me by the puzzled look on his face, but I just walked back up to the top deck and we did the scene. It worked out fine. The reason I tell the story is to this day we joke about it. Sometimes I just don’t want to talk that much if I think I have it, which isn’t necessarily the right approach, but for us it worked. Oddly enough, that first day began a twenty-plus-year relationship of trusting each other on a movie set.

I think what everyone knows about Lee is, he is truly a great Sound Mixer. He is a rare breed with technical knowledge and execution. He can rebuild a Sonosax on the set while mixing five channels of dialog. I’m exaggerating of course, but you get the idea.

Lee had a knack. Lee could sniff out the most difficult movies that would be filmed in the most difficult conditions, working with folks that might be considered challenging to work with. No names of course. Lee didn’t try to steer away from those projects, he went after them, wholeheartedly, and embraced the challenge. I think it’s what made him feel alive. At the end of every day, I think he would reflect on the obstacles that we overcame. I have a photo of Lee that could not be more descriptive of how he approached every day. It’s him sitting, at his station, with a hardhat on, eating a cup of noodles. That’s the kind of guy he is. He brings his lunchpail to work every day, and just does the job. You would think that a guy that has seven Academy Award nominations, with one Oscar, six BAFTA nominations, and a Cinema Audio Society Career Achievement Award, might have a little arrogance about him. But not Lee. Not at all. I don’t think I’ve ever heard him talk about any of that stuff in all the years that I’ve known him. Not once. That’s one of the many things I appreciated about him. And I always respected his humility.

We really did a lot of difficult movies together. Pirates of the Caribbean 2, 3, and 4, The Lone Ranger, Knight and Day, Guardians of the Galaxy 2 and 3, Suicide Squad, Ferrari, Superman, and many others. Each offered their own unique challenges, and Lee always had a plan for everything. He was brilliant at looking at every situation in a unique way and figuring out a way to tackle things.

Now that I am retired, the people that are around me are not in our business, and I often get asked a few questions.

How did you get into the film business?

I had just graduated high school, and I was working at Carl’s Jr. I was probably adding the finishing touches on a superstar with cheese when the manager told me I had a phone call. It was my dad who is the head of the Transportation Department at CBS Studio Center. Even though I hadn’t asked him for a job, he told me I would start the next day as a laborer, Local 724. My call was 6 AM, and the first set I ever worked on in the film business was the original Muppet Movie. I stood there proudly with a push broom, and a shovel, and helped anybody that needed it. As I alluded to, I didn’t get anywhere without somebody I had met. In this case, one of our brothers of Local 695, Larry Ellena, hired me out of Local 724 and into 695 to work in sound transfer. Through a series of unfortunate events, caused by me, but out of the dust, I rose and got into production sound. Of course, I needed someone else for that as well. That was another brother in Local 695, and one of my best friends to this day, Tim Salmon.

Jeff in action

Did you go to school for sound?

Not at all. Like many of us, it is the proverbial school of hard knocks. I learned by my failures, and did my best trying not to replicate them. I think it’s worth sharing my first day ever in production sound. I was sitting at home when my phone rang and it was a utility person working on a show called Max Headroom, with Joe Kenworthy. It was an emergency call to replace someone on Joe’s crew. I made my way down to MGM Studios and introduced myself. We were filming on a bus set, and I was asked to help set up a plant mic. I had no idea what they were talking about, I’m not exaggerating, I had no idea. I shouldn’t have taken the call because my experience was only in a transfer room. We got through the day, well at least I did, and needless to say, I wasn’t asked to return the next day. Having me on the set was like losing ten of your best men. If Joe reads this, he will have no idea what I’m talking about or who I am, because I don’t think we ever spoke.

My first real job was with Sound Mixer Dean Vernon and Boom Operator Ron Long. These guys were completely old school; everything was done on a Fisher Boom. They had been around so long, they really knew every trick in the book. I don’t think there was ever a Boom Operator as good as Ron Long. It goes back to that old saying, “He taught me everything I know, but not everything he knew.”

What was your favorite movie to work on?

My favorite film experience was Master and Commander: The Far Side of the World. I had the privilege of working with the legendary Academy Award-winning Sound Mixer Art Rochester. It was the only film we made together, but it left a lasting impression. Art wasn’t just a great mixer, he was one of the most fascinating people I’ve ever met. His love of the outdoors and his stories about life beyond the set captivated me.

Art’s passion was a huge part of what made Master and Commander so special. When working with a director like Peter Weir, passion comes naturally. I had never worked for anyone like Peter before, and I never would again. The set was a full mock‑up of the British frigate HMS Surprise. Peter made it clear that every person mattered. He knew the names of every crew member, every background sailor, even the animals on board. At the final production meeting before filming began, Peter insisted that everyone attend. He shared his vision for the movie and told us that every job was integral to making something great. I’ll admit, I was skeptical at first, but it didn’t take long to realize he meant every word.

The entire project of Master and Commander was just incredible. From the time I arrived, and I saw the HMS Surprise sitting on its gimbal in the yet to be filled tank in Rosarito, Mexico, to boarding its deck and observing the meticulous attention to detail in the construction of that vessel. Once we began filming, the background arrived, adorned in their perfectly tailored wardrobe, climbing in the rattling as though we were in the middle of the Pacific Ocean. These were professional sailors who knew exactly what they were doing on that ship. Every move they made replicated what would happen if we were at sea in 1805, preparing to battle the French. At the very end, having the opportunity to travel to the Galapagos Islands to film the beautiful scenery, and creatures that are found nowhere else on earth. Every step of the way of that film was challenging but rewarding. I have never been so proud when I wrapped. I believe it was the only movie I didn’t want to end. I think no matter how good the experience is, we all want the job to finish, but Master and Commander was different.

Jeffrey in the Galapagos Islands

Retirement

Retirement is very interesting. When we retire, there is no fanfare, no gold watch, no dried-out cake from Costco. We just rode off into the sunset, hoping we don’t fall off the horse. Trust me, I really enjoy retirement, but in a certain sense, it’s like hitting a brick wall going one hundred miles an hour. There’s no more call sheets, no more being asked to go into a grace period. I have to make my own breakfast burritos, and if I have a Fraturday, watching a Saturday sunrise while eating Thai food, it’s of my own choosing. I don’t stress out in traffic anymore. If I’m in the sun at one-hundred-degree temperatures, I’m most likely at a beach resort with an umbrella drink. Things are just different now.

In the end, the experience I treasure was never about the project itself, it was always about the people I shared it with. I mean everyone, not only the sound team, but every single person who steps onto the set. We are fortunate to work in a business filled with a wonderfully diverse group of people from different backgrounds, races, genders, religions, all coming together with one common purpose; to make a great film. That spirit of collaboration is what defines each and every project we do. I know I was lucky. I gave everything I had to the film business, and it returned the favor. It gave me all that I asked for. A good living, an amazing adventure, and great people like all of you. Forty-seven years well spent.

I’ll end with the words of the great philosopher, Ted Lasso: “Fairy tales do not start, nor do they end, at the dark forest. That’s only something that shows up smack dab in the middle of the story, but it will all work out. It may not work out how you think it will or how you hope it does. But believe me, it will all work out, exactly as it’s supposed to.”

And it did.

From the Pro Tools Playback Chair at the Rock & Roll Hall of Fame Induction Ceremony 2025

by Ebiut Cervantes

Ebiut’s Pro Tools playback rig

The 2025 Rock & Roll Hall of Fame Induction Ceremony was held on November 8 at the Peacock Theater in Los Angeles, celebrating inductees Cyndi Lauper, OutKast, Soundgarden, The White Stripes, Bad Company, and Chubby Checker. The event streamed live on Disney+ and will have aired as a primetime special on ABC on January 1, 2026. ESU and rehearsals began on November 5, but the work started much earlier than that for my team and I.

I got the call from our Audio Supervisor, Skip Kent, to provide Pro Tools playback for this legendary event. This would be the second time I was involved with the RRHOF Induction Ceremony. I handled playback in 2022, the last time the ceremony was held in Los Angeles.

Ebiut Cervantes

We had twelve live performances, some with Pro Tools and some without. The first performance alone was the Sly and the Family Stone Tribute (Stevie Wonder, Maxwell, Jennifer Hudson, Leon Thomas, Questlove, Flea, Beck, Omar’s house band). Now, I won’t be able to break down every single performance, but this one was particularly interesting due to the characters and situation involved.

I often get asked, “Why does ‘x’ artist even use Pro Tools?” Well, let’s clear up some misunderstandings. Using playback does not mean that the band or artist is not playing or performing. First of all, there is a huge spectrum of reasons to use playback. For some artists, it’s just a simple click and count for their IEM’s. For most, it’s used to add musical elements that need reinforcement and are not cleanly captured on a loud stage, such as string orchestras and choirs. And yes, there are “some” acts that are 100% “in the box” (I’m happy to report that we didn’t have any of those on this show). However, by far the most important reason to use Pro Tools playback is so that the show looks good.

Why “looks,” you might ask? Well, even though we can all agree that people don’t go home humming the lights, video content and lighting are a HUGE part of the show, and we play an integral role in making sure that light cues and video rolls happen perfectly in sync with the music. We do this through the use of LTC (linear timecode). Weeks before there is even a single soundcheck on stage, I receive temp tracks from the artist camps and assign LTC addresses based on the performance order. So, performance 1 gets LTC 01:00:00:00, performance two gets LTC 02:00:00:00, etc., etc. I import the temp tracks into a session and line up the start of the music with the top of the hour. The challenge with this is that as we get closer to the event, I receive final stems from the artist camps that, more often than not, don’t exactly line up with the temp tracks they originally sent. I’m then forced to re-sync the stems with the TC and re-export split tracks with a music reference on the left channel and LTC on the right, then send them over to our lighting and video friends who line up their programming and video/screen content. Using Pro Tools doesn’t mean an artist is cheating. It’s a powerful production tool used to make sure the show not only sounds good, but looks good too.

Jennifer Hudson

For this gig, I was asked to bring twelve channels of analog playback and four channels of Auto-Tune. We never know exactly which camps will request this, so we have it in our back pocket, ready to use if necessary. The “normal” stem output assignments from my rig are:

TRACK SOURCE
1 DRUMS
2
3 MUSIC
4
5 PROGRAMING
6
7 BGVS
8
9 LEAD VOX (REF ONLY)
10 CLIX
11 SLATE
12 Artist Slate
13 AT 1
14 AT 2
15
16 TC

I try my hardest to keep the outputs consistently laid out like this so that there is no confusion for the mixers downstream from me. That being said, some acts don’t have all of these elements in their playback, so I send out specific assignments for every act detailing what they should expect coming from me.

My outputs hit split world, handled by Steve Anderson and his crew of A2’s—and some of my dearest friends (Damon Andres, Steve Crane, Craig Rovello, Brandon Gilbert, Jason Sears, JP Elmore, Erik Bender, and Kim Petty). Here, all the signals hitting the stage get sent to all the different mix positions: FOH Production (Dan Gerhard), FOH Music (Robert Scovill), Monitors (Michael Bové), Music Mix in the M3 truck (Carl Glanville and Bob Clearmountain—yes, THE LEGENDARY BOB CLEARMOUNTAIN), and Broadcast Audio (Larry Reed).

Once I have actual stems ingested for playback, I assign them to their respective outputs and level-match them to a consistent level that will hit relatively consistently from act to act. This is key to the success of the show. Mixers shouldn’t be “fishing” for levels. The challenge is to keep the general balance that the artists are used to rehearsing with while still providing a consistent average broadcast level that everyone is comfortable with. I accomplish this mostly by automating levels, clip gain, and the occasional use of “gentle” compression.

My playback rig for this gig consisted of two MacBook Pros running Pro Tools 11 HD, two RME Fireface UFX units, two Ferrofish A16 MK2 AD/DA converters (for additional outputs), a Gearworks custom analog switch, a Digidesign Sync IO, and a Brainstorm SR-26 for TC distribution.

It’s a very basic setup. Both laptops run the exact same session simultaneously, each with its own hardware chain and outputs. Both sets of outputs then feed the switch. If the “A” machine or system were to fail, a tone signal driving the analog switch would trigger it to automatically flip to the “B” outputs.

For Auto-Tune, I use a redundant RME Madiface XT system running PT 2024 and the latest version of AT. I take a single MADI stream from split world to feed a DirectOut MADI bridge, which distributes the MADI stream to both systems. I feed the MADI outputs of the RME MADIface XT’s to a DirectOut EXBOX.SG so I can switch between the A/B outputs, and then feed the output of the EXBOX to a Ferrofish A32 to convert the MADI signal to analog. In the case that there are pitch or key changes in the middle of the performance, my AT system can chase the same show LTC I’m providing to the rest of the world, and I can automate any changes needed by the artist.

Stevie Wonder
Elton John
Cyndi Lauper

Now, back to the first performance: The Sly and the Family Stone Tribute (Stevie Wonder, Maxwell, Jennifer Hudson, Leon Thomas, Questlove, Flea, Beck, Omar’s house band). This was both the easiest and hardest performance of the night. Easy because they didn’t need much—it was just clicks and counts for the artists. That’s it. No Auto-Tune, no backing tracks, nothing. Just great music by legendary artists. What made it challenging was that some of the songs performed didn’t have much to “hold on to” musically since it was JUST click and counts and odd meters. During rehearsals, the band would get off the click when and if the singers decided to come in a bar or a beat earlier. So, it was on me to cut the click and counts on the fly so that the band could continue playing without being off from the click. This is nerve-racking because it’s a quick move, and you have to be 100% sure you’re making the correct call.

This actually DID happen during the show. Thankfully, I had the blessing of the house band’s playback engineer—my friend and colleague, Danny Cheung—and no one knew that anything had even happened.

The rest of the show went on without a hitch, and I’m looking forward to doing more of these amazing shows. Amazing not only because of the performers and inductees, but because I get to see and work with some of the best of the best in their fields—people I have the pleasure of calling friends.

Rock & Roll Hall of Fame Induction Ceremony 2025

Audio Supervisor Skip Kent & Broadcast Audio Mixer Larry Reed

by Richard Lightstone CAS AMPS

In the first week of November last year, an audio crew of more than forty were hard at work in the Peacock Theater in Los Angeles to get the 2025 Rock & Roll Hall of Fame Induction Ceremony on its feet.

Audio Supervisor Skip Kent explains, “Once I know who the bands are, then I start getting multiple emails and phone calls of who’s playing and what instruments they’re going to be using, and ultimately, what microphones we’ll be putting where. Musically, I speak with Bob Clearmountain if there are microphone choices that are left up to the Broadcast Mixer, and he respectfully considers the needs of FOH and monitors in his choices.”

Two audio recording trucks are involved with A&B consoles (Bob and Carl) and after one band is finished, the next band is being preset on that recording truck. The Front of House Music, handled by Robert Scovill, and the Monitor Mix Music by Mike Bove were on one console as they had time to change things over. Then there is the Front of House Production Dan Gerhard, who mixes video packages, delivers Robert’s music mix and mixes the award lectern microphones. You’ve seen this setup on just about every awards show, it’s two Schoeps microphones made up of a hypercardiod and a cardioid.

Skip continues, “This is no easy trick. After a loud full music mix, and full band, you now have one person standing two feet away from a Schoeps microphone that you have to get loud enough that people don’t complain. It’s really a difficult thing to do.”

Dan got to use a new device that he’s been introduced to, Alpha Labs De-Feedback. It’s a standalone unit in a computer program that uses artificial intelligence, to sample the room, taking the room out of the mic, allowing to get a higher volume before feedback.

The show is a mix of consoles, DigiCos, Studer Vista 10, Yamaha, and Avid. The show uses well over sixty IEM’s and that’s in the hands of Dave Ingels.

“Band after band after band get a sound check,” says Skip, “and there were a lot this year. It was very heavy. One of the other difficult things about this year, Soundgarden hasn’t been touring, so you can’t just call up the managers and say, “Send us over your stage plot and your input list.” You have to make it up when they decide to add Nancy Wilson or Joe Perry,
Larry Reed picks it up. “Wednesday, Thursday, Friday were all rehearsal days, and depending on how large the band is, you might have at least fifty-six inputs”

Larry explains, “There’s two mics on the kick drum, two mics on a snare, everything has a very specific mic. Skip talks to every band and every artist to find out what microphones they like, which ones they normally use, and tries to keep it that way for them so they’re getting exactly what they want or what they’re accustomed to. The variety of mics is enormous, Shure, Sennheiser, Audio-Tech. The keyboards get DI Boxes.”

Skip puts together the input list for all the different bands so that both the Music Mixers, the recording trucks, the Front of House Music Mixer, and the Monitor Mixer all know what’s being used for each band.

For example, with fifteen bands, there would be fifteen kick drums, resulting in thirty kick microphones and it grows from there.

Larry Reed continues, “It’s not just one mix that goes to everybody. The IEM Mixer has to create an individual mix and babysit each and every one of those artists. The drummer wants more bass, the lead vocal wants more, everybody wants more. He has to make many people happy throughout the entire show. Then, the Keyboardist decides, “Oh, I’m gonna turn my keyboard up because he’s not hearing enough, that screws everybody’s mix. We have no rewind button. We have no stop button, we don’t have second takes. We are live to the world. So, mistakes that are made are made to the world.”

Right after the Rock & Roll Hall of Fame Ceremony was over, Larry and Skip were off to Las Vegas. Skip worked on the Latin Grammys Main Show. Larry on Latin Grammy Person of the Year and the Premiere Show, which takes place before the Main Show. Then MusiCares honoring Mariah Carey at the end of January, straight into Grammys Premiere, and then Oscars after that. Skip works on the Super Bowl Halftime Show. They are both very busy.

“Call time was 8 a.m. on show day, and the show doesn’t end until midnight,” explains Larry, “and then the A2’s have to tear it down, pack it up, and put everything back in the trucks. Skip and I drove to Vegas almost right away to get to the Latin Grammys, and then do the same thing there. I think I logged eleven days between Latin Grammys and Rock & Roll Hall of Fame, probably more than one hundred and twenty-five hours. I’m sure Skip did more.”

Skip Kent concludes, “I’m proud of the entire audio team, they are amazing. It’s such a difficult show.”

I want to thank Skip Kent and Larry Reed for taking the time to talk with me and explain their very specialized work in a hectic “live” environment. They are both very talented, with unique skills, and extraordinary patience.

      THE CREW

Skip Kent – Audio Supervisor

MUSIC
Robert Scovill – FOH Music
Mike Bove – Mon Mixer Music
Steve Anderson – Splits
Damon Andres – Music Stage
Steve Crane – Music Stage
Craig Rovello – Music Stage
Brandon Gilbert – Music Stage
Michael Faustino – Vocals A-2
Dave Ingels – Monitor In Ears

TV PROD
Larry Reed – A-1
Dan Gerhard – FOH Prod
JP Elmore – Playback
Ebiut Cervantes – Show Pro Tools
Erik Bender – Production A-2
Kim Petty – Production A-2
Mike Faustino – Production A-2
Christian Schrader – Sweetener

PRESS
In House Mixer

M 3 ECLIPSE
Bob Clearmountain – Mixer
Joel Singer – Engineer
Caroline Sanchez – M 3 Pro Tools
Jimmy Goldsmith – A-2

M 3 VOYAGER
Carl Glanville – Mixer
Seth Mintz – Engineer
Louis Cohen – M 3 Pro Tools
Mike Fortunato – A-2

FHP
Mark Dittmar – Project Manager
Jason Sears – Mon Mix
Phil Valdivia – Mon Ears
Damian Burns – Mon Tech 2
Ken Muller – PA Tech 1
Aaron Morris – RF assist
Cameron Stuckey – RF co-ord
David Crawford – PA Tech
Erik Sandberg – System Engineer
Joe Simmons – PA Tech 2
Dave Ingels – Mon Ears

FIREHOUSE COMMS
Brian Hurst – PL Tech
Sisse Jonassen – PL Tech
Erin Hedley – PL Tech
Local – PL Tech

POST
James Orbison – Supervisor
Milos Zivkovik – Audio Mixer

Wicked: For Good

by Simon Hayes CAS AMPS

Simon Hayes

Production Sound as the Orchestra Pit
How live capture became the emotional engine of the film
I want to thank Jon M. Chu and Producers Marc Platt and David Nicksay for the extraordinary trust they placed in me and in our entire sound and music team. Their unwavering support for the live vocal process, and their belief that original performance was worth fighting for gave us the freedom to build the workflow this film needed. Wicked: For Good could only be made this way because Jon, Marc, and David backed us at every step, creatively and technically, and I am deeply grateful for that partnership.

On a stage musical, the musicians reside in the orchestra pit so as not to distract from the performers on stage and to support the cast in real time. The orchestra breathes with the performers, follows them when they pull on a phrase, gives them something to lean on when the emotion needs a foundation. On traditional musical films, sound and music were treated as separate entities. Music is seen as something that happens when the playback starts and production sound is thought of as the team that captures the dialog.
From the first day of prep on Wicked, and Wicked: For Good (both films were shot together), I wanted to completely remove that separation. There was going to be one integrated sound and music team, whose single job on set was to be the actors’ orchestra pit and to support Jon M. Chu’s storytelling, moment by moment, breath by breath.

That philosophy is how we ended up with the workflow; philosophy came first, the gear followed.

Cynthia Erivo & Ariana Grande

Building a Unified Sound & Music Department
One cohesive team, one heartbeat, one creative language

I noticed a separation between sound and music on my early musicals. Music took responsibility for prerecords and playback, Sound recorded the dialog, with booms and radio mics. You’d share a comms channel and work together on the transition point from dialog to playback, but, fundamentally, you were two different tribes.

That model made no sense at all, especially if you are dedicated to capturing live singing.

Over a number of films, I began to build on an idea that Sound & Music should be treated as the same department on the set and in prep as much as possible. This includes capturing any studio prerecords on the same boom mic and lavs that will be used for dialog capture on the set, alongside the music producer’s choice of vocal mic. This gives a wealth of choices to the Re-recording Mixer even if the project is not going to be live sung! If a project starts like this, it creates a cohesion that finds its way to Picture Editorial and ultimately, to Sound & Music Post and the mix stage.

On the last five musicals I have mixed, Arthur Fenn-Key, 1st AS, has boomed the prerecords and fitted lavs to the actors in the recording studio sending the feeds to the studio’s Pro Tools session.

On Wicked: For Good, our team crystallized around a few key people, many of whom I’d worked with before:

• As Production Sound Mixer, I am responsible for capturing dialog, live singing. and overseeing the entire on-set vocal sound and music workflow.

• Music Supervisor Maggie Rodford, who literally organized the mammoth task both creatively and technically of keeping us all in lock step from a musical standpoint. Maggie was there with me right from the beginning. We built the team together and were in constant communication many months before prep, discussing every nuance and intention of sound and music on the films. I am indebted to her as is our whole department.

• Josh Winslade, our on-set Pro Tools Music Editor, who lived in the middle of the playback world, shaping Greg Wells’s backing tracks, cuing music, and dropping in live elements on the fly.

• Benjamin Holder, Music Associate and Keyboard Player, who became the emotional heartbeat of the system whenever the actors needed freedom of tempo and dynamic.

• Arthur Fenn, Key, and Robin Johnson, my 1st Assistant Sound assistants, i.e., Boom Operators, who were the physical link between the actors and my cart.

• Natassja “Taz” Fairbanks, 2nd Assistant Sound, who became the quiet guardian of floors, leaves, puddles, and anything underfoot that could destroy a performance.

• Robin Baynton, Vocal Editor, who was getting our production tracks into his Pro Tools system and working on them on a day-to-day basis, as well as helping Myron Kerstein with the live vocals and music as we were shooting.

• Dom Ammendum, Music Producer, who was on set with us every single day as our conduit of Wicked musical knowledge and the creative guardian of Stephen Schwartz’s songs and score.

Beyond our immediate team, our work flowed directly into:

• Supervising Music Editor Jack Dolman
• Supervising Sound Editor Nancy Nugent-Title
• Re-recording Mixer Andy Nelson and Re-recording Mixer and Supervising Sound Editor John Marquis

And part of our wider team:

• Stephen Schwartz, Composer
• Steven Oremus, Executive Music Producer
• Greg Wells, Music Producer & Arranger
• John Powell, Score Composer
• Plus, Mike Knobloch of Universal Music, who is an incredible inspiration and support to me. Mike is such an advocate of the live sung musical and I cannot thank him enough.

We were not separate departments handling different parts of a workflow. We were one chain, carrying a live performance from Cynthia Erivo and Ariana Grande standing on a balcony, all the way to an audience sitting in a cinema.

To make that chain work, we had to build a technical infrastructure that treated music playback, live keyboard, production sound, and IEM monitoring as one instrument. That is where the Pro Tools and production sound integration came in.

1st Assistant Sound Arthur Fenn booming Cynthia Erivo (Elphaba)

Pro Tools & Scorpio Integration: The Percussion Section of Our Pit
The rhythmic backbone, the timing grid, the mechanical precision that drove the entire workflow

We built a playback system that behaved like a hybrid between a recording studio and a concert tour, but that also fed directly into my thirty-two-track production recorder in a way that picture editorial could use from day one.

The heart of the music side was a custom playback and Pro Tools rig that Josh and I designed together. It lived on the same style production sound ‘euro’ cart that I use, so the carts are light enough for a single person to wheel around sets and are a two-person lift for staircases. Josh’s playback cart was built around:

• Pro Tools as the main timeline and engine for Greg Wells’s backing tracks
• A Prodigy MC and RME MADIface Pro for high-quality conversion and routing
• MADI and Dante paths between playback and my Sound Devices Scorpio
• Dedicated outputs for:
– Cast IEM’s
– 30kw of JBL on-set speakers where appropriate
– “Thumper” tracks for choreography-only takes
– Stems feeding back into my recorder

That rig was incredibly powerful. It had to behave like a studio in the morning, a concert rig in the afternoon, and a surgical editing tool in the middle of a scene, or even during a take if Jon decided to change the shape of a moment.

From Josh’s Pro Tools system, I took seven discrete stems back into my Scorpio ISO tracks:

1. Mono music

  1. Music left
  2. Music right
  3. Vocal only
  4. Mono timecode from music, so picture and sound could remain locked
  5. Sound effects only (embedded in the music where relevant)
  6. Ben’s live keyboard

I think of that live keyboard stem as the secret weapon. When Cynthia or Ari wanted to drive the tempo themselves rather than be driven by a backing track, Ben could give them exactly the kind of musical support they are used to in a rehearsal room or on stage, and we could still fold that into a fully timecoded, trackable, repeatable film workflow.

All seven of those stems landed as ISO tracks on my Scorpio, alongside the booms and radio mics. My production sound dailies contained the entire musical context of a scene, not just the vocals.

I built two key mix tracks on the Scorpio:

• Mix Track 1 was my vocal and dialog mix. This was exactly what I would want to hear as a Production Sound Mixer: the spoken lines and the sung lines presented as one continuous performance, with no music baked in.
• Mix Track 2 was a mono music mix derived from the Pro Tools stems at a gain that I felt sat correctly under the vocal for dailies and for Jon’s headphones.

For the Picture Editor, Myron Kerstein, this was essential. On most films, early Avid assemblies are built from production sound alone, and music has to be laboriously synced or mocked up later. On Wicked: For Good, Myron and Lara (1st AE) can cut a scene using my two mix tracks, and they immediately have:

• A clean, a cappella version of the vocal on one fader.
• A controllable music bed on another fader, already in sync and already at a unique dedicated level appropriate for vocal and dialog.

If they want to make a quick stereo version, they can reach up to the music left and right stems that are also in my recorder. If they want to elevate the cut for a studio screening, they can timecode lock to Josh’s full Pro Tools sessions later and build a 5.1 music layout. At no stage are they forced to become Dialog Editors, having to reverse-engineer my work before they can even decide if a scene plays.

Ariana Grande & Cynthia Erivo

The Live Keyboard: Our Secret Weapon—The Strings of Our Pit
The emotional bed, the responsive phrasing, the melodic freedom that let the actors breathe and perform

The moment we committed to recording every vocal live, we knew we would often have to replace the rigidity of a conventional playback track with something fluid enough to follow the actors but disciplined enough to hold the shape of a score that Stephen Schwartz had spent years refining. Jon wanted truth. He wanted live breath. He wanted the actors to act their way through the songs rather than deliver a perfect vocal inside a rigid tempo grid. And so, our department had to become, in the truest sense, an orchestra that could follow them.

This is where the keyboard became absolutely essential. From Day One, Music Associate Benjamin Holder stood at the centre of this system with a humility and musical sensitivity that still astonishes me. Ben wasn’t there to lead. His job was to be the safety net beneath Cynthia and Ari, a responsive accompanist capable of changing tempo, tone, intensity, and harmonic feel at the speed of emotion. When Cynthia inhaled, he was already there. When Ari hesitated, he held space for her. When either of them needed to stretch a phrase or soften a moment, he simply moved with them.

The keyboard became the emotional barometer of every take. When Cynthia stepped into a scene with a certain intensity, Ben matched her. When Ari needed space to land a line, he softened the harmonic movement beneath her. When Jeff Goldblum leaned into comedy and theatrical phrasing, Ben pivoted instantly to support the nuance of his delivery. And what made this so remarkable was that the actors never felt the presence of technology. They simply heard what felt like a musical extension of their own intention.
Ben’s playing fed directly into Josh’s Pro Tools session, locked to picture with timecode, and from there into my Sound Devices Scorpio as a dedicated stem. We also captured the MIDI output from Ben’s keyboard, a crucial detail because those MIDI files often became the foundation of the tempo maps that Jack Dolman and the music team later built from in post. That MIDI capture allowed Jack’s team to see precisely how Ben had followed the actors’ moment to moment, creating a truthful map of the emotional tempo before any orchestration was written.

The actors trusted their IEM’s and their ear mix, courtesy of Josh’s rig and my production feed that matched their emotional truth. Sometimes only keyboard, sometimes keyboard with Greg Wells’s backing track, and sometimes a full crossfade into the prerecorded playback track. It was seamless.

Behind the scenes, there was a complex technical ballet happening between Ben’s keyboard and Josh’s Pro Tools session in real time. Josh cued tracks, set up crossfades, updated bar counts, dropped markers, built edits, and monitored timecode. Josh had to feel where the take was going, anticipate where Ben might return to tempo, and manage the invisible transitions that allowed the performance to evolve naturally without compromising the later orchestration.

Ben often had a personal click of his own buried in his IEM to keep the performance loosely tethered to the underlying architecture that Stephen Schwartz, John Powell, and Jeff Atmajian would later need for orchestration and music adaptation.

There were moments when Ben quietly removed his click mid-take, choosing to follow Cynthia or Ari wherever they went emotionally. Those takes were breathtaking. Wild, free, honest. But whenever he could, Ben kept the click in his ears.

This ultimately is why the keyboard mattered so much. It allowed us to preserve the truth of performance in a genre that has historically relied on the safety of lip-sync. It allowed Cynthia, Ari, and Jeff to act their way through songs without feeling constrained by tempo grids or technical expectations.

Across the wider rig, we carried a huge array of stems. Mono music. Stereo playback. Vocal-only stems. Thumper feeds for chorus timing. The keyboard stem. MIDI. My production mix. And each of those mixes could be routed independently to different departments: lighting for cue timing, playback for monitoring, choreography for spatial alignment, Camera Operators for movement synchronisation. Every member of the crew was listening to a version of the moment that supported their job. This is why I say production sound became the orchestra and conductor: our mixes became the heartbeat of the entire film set.

With the four months of prep and year of shooting, that is exactly what the Sound & Music Department became, the support system, the quiet machinery behind the emotion. The instrument that made the impossible possible and allowed this film to be made the way Jon Chu always intended: truthfully, musically, and with the full emotional weight of live performance.

Ariana Grande, with two DPA’s exposed for later paint-out by VFX

The IEM System: Making the Invisible Audible
To give the cast the kind of support a pit orchestra provides on stage, the IEM system had to be both powerful and invisible. Wicked: For Good wasn’t a concert film, so the presence of an in-ear monitor or an earwig had to disappear completely. Costume and Makeup were essential collaborators from Day One. Every IEM cable and shell was colour-matched for the individual actor. Cynthia had green IEM’s painted to match her exact Elphaba shade; Ari’s were blended to her skin and makeup tone. On wider shots, the IEM’s vanished entirely. On mid-shots and close-ups, VFX painted them out only where absolutely necessary. We worked with PureTone in the UK to create custom-moulded IEM’s and custom earwigs for our principal cast. That achieved two crucial things:

They fit deep and securely in the ear canal, so when Ari was swinging from a chandelier in “Popular” or when Cynthia was flying through the air in “Defying Gravity,” the units didn’t budge.

They protrude less, making VFX paint-out far easier—and on wider shots, often unnecessary.

Inside those IEM’s they heard:

  • Ben Holder’s live keyboard
  • Greg Wells’s backing track
  • A blend of their own voice and their scene partner’s voice
  • A version of my boom/lav production mix emphasised for emotional clarity rather than technical neutrality
Boom Operator Arthur Fenn setting the lav on the Tin Man

From a signal perspective, we used two tiers of in-ear support:

• Full-range IEM’s (Sennheiser EW IEM system) for serious live singing—capable of carrying Greg’s full-bandwidth backing tracks, the live keyboard, and their personal vocal blend with proper bass extension.

  • Earwigs for moments that required only timing cues or simple guide information—no full-range fidelity, no cable from pack to ear, extremely low profile and often requiring no VFX paint-out.

Every principal actor had a personal mix. Before a take, you’d see Arthur standing beside the actors saying, “Give us a level—just a line,” and Josh would tweak their vocal level in the IEM against either keyboard or track so that emotionally they were exactly where they needed to be. And when they reached for a note emotionally, everything in their ear should rise to meet it—invisibly.

Building a Technical System That Supported Creativity
None of this integration mattered if the technical system couldn’t handle it. Every part of the chain—from Ben’s keyboard, to Josh’s Pro Tools rig, to the MADI system, the Scorpio, the booms and lavs had to behave like one instrument

That required:

• Zero perceptible latency
• Absolute timecode accuracy
• Redundant routing paths
• Seven discrete music stems feeding dailies
• A playback rig that could keep up with rapid camera moves and location shifts
• A system stable enough that Josh could edit on the fly while I was capturing live vocals

This wasn’t a normal musical workflow. It was a hybrid of theatre, live broadcast, studio recording, and feature film production sound. And it only worked because every person in the chain understood not just their own role but how their choices affected everyone else.

Capturing the Ensemble: Thumper Tracks and Real Footfalls
The crowds of Oz are characters in their own right, and the ensemble numbers needed their own live strategy.

The problem with chorus work in musicals is that on set, you are dealing with:

Massive choreography and footfall

Mixed abilities as singers; some are world-class dancers first

A lot of potential set noise

We took a hybrid approach. We recorded ensembles live wherever it made sense, knowing that the production would also bring in incredible ensemble singers from the stage show to support and sweeten those vocals in Post. But I was determined that the physical sound of the set would remain real: the stomping, the desk slams, the movement of bodies in the space.

That is where the “thumper track” came in. We would take the sub-bass from Greg’s backing track, filter out everything above around 38 Hz, and play that back to the dancers. They would feel the rhythm from the low frequency energy that could later be removed completely with EQ and noise reduction.

Choreographer Chris Scott would count them in: “This one is just for sound. No voices. One, two, three…” and we would record pristine chorus footfalls, table slams, and body movement in tempo.

Three booms close micing; Jeff Goldblum, Ariana Grande, and Cynthia Arivo

Monitoring Like a Film Mixer, Listening Like a Dialog Mixer
As we shot, almost everyone on the shooting floor wore headphones. Every camera movement and lighting cue was motivated by music. Everyone on the crew needed to hear, and music rarely came out of speakers unless we were shooting huge chorus numbers. What they heard was my dailies mix: live vocal from the booms and lavs, balanced against a mono music track. That way Jon, the Operators and Grips, Choreographers, and Producers could all feel the shape of the scene as it would roughly appear in the cut.

What I listened to was slightly different.

On the first take of a setup, I would listen in context, with music, and set a relationship between vocal and music track that I hoped to keep consistent for the scene, so that Myron’s dailies would have stable levels. Once I was confident that balance was right, I would switch to listening a cappella, with the music often out of my monitoring.

There are two reasons for this:

  1. Music hides problems. Clothing rustle, a noisy shoe, a generator that has mysteriously appeared behind set, a leaf crunch that looks lovely but sounds like a crisp packet. With music in my ears, those issues can sneak past; with only vocal, they stand out.
  2. I treat live singing as dialog from a production point of view. It demands the same forensic care. I want to hear breaths, mouth noise, the real acoustic of the space, and I want to know exactly what is under every syllable. That mindset carries through all the way to Andy and John on the dub stage. Andy does not treat “dialog” and “vocal” as separate species. For him, as for me, it is all performance.

Recording “For Good”—Leaves, Puddles, and a Six-Mic Duet
If Wicked: For Good had a single scene that embodied the entire philosophy of the film, it was the balcony sequence for “For Good.”

On paper, it is a simple idea: two friends saying goodbye. In practice, it is a delicate blend of dialog, freeform singing, tightly structured musical material, and camera choreography, all set on a balcony that needed to feel like a real autumn evening, not a soundstage.

Real Leaves, Real Puddles, Real Wind
Before we even began to talk about how we would record the vocals, we had to understand what Nathan Crowley’s production design and Jon’s visual language required.

Jon’s vision of Wicked and For Good was built around vast real sets. Nathan’s stunning designs were built by real craftspeople and artisans. They did not want a CGI balcony with digital leaves and simulated puddles.

Those elements are beautiful for the eye. For sound, they are treacherous.
Crunching leaves underfoot and water squelching in shoes are exactly the sort of mid-band transient noises that fight the same frequencies as the human voice. Add wind machines, and you have the classic recipe for a scene that “looks great but will all be ADR later.”

We were not prepared to accept that trade-off.

Working with the Special Effects team, led by Paul Corbould, we deployed the Silent Wind system that we had refined across the show. Instead of parking huge fans on the stage, we kept all the noisy machinery outside the soundstage and brought the airflow in through stage walls with runs of flexible twelve-inch tubing, each handled by an SFX technician who could aim and feather the airflow with great precision.

What we heard on the mics was not mechanical motor noise; it was a broad, smooth “shhh” of air movement and the sound of leaves shifting.

We adopted a very simple rule:

• Only put leaves where the camera can see them.

On a wide shot, you might see a carpet of leaves stretching to the back of frame. On the reverse, that area may not be visible. We became ruthless about clearing any part of the floor that was not in shot.

This is where Taz Fairbanks came into her own. Shot by shot, lens by lens, she would liaise with the camera team, look at the monitor, then quietly sweep leaves out of the zones that were off-camera, while SFX kept them alive in the areas that mattered visually.

The same was true for the puddles. Visually, they sell the idea that it has been raining, but water and shoes are not friends of live vocals. Every time the lens went tighter, Taz and the art and props teams would go in, mop out the puddles that were now out of frame, and leave only what was absolutely necessary in the composition.

You cannot say you care about original performance and then allow unnecessary noise sources to exist in parts of the set that the audience never even sees.

Beginning as Dialog, Behaving as Song
“For Good” does not start like a “musical number.” It begins like a conversation between two people on a balcony.

Visually, Jon and DP Alice Brooks approached the early part of the scene exactly as you would treat a dramatic dialog sequence. We were largely on Steadicam, floating with the actors as they walked and talked, with the camera weaving in to find their faces.

Technically, I treated the opening like dialog too, but with one crucial difference: I knew that at any moment, Ari or Cynthia had the freedom to step into singing at any given moment, and I had to be ready.

We were using Schoeps CMD 42 digital microphones with MK41 hypercardiod capsules on the booms, sending AES straight down cables to the cart. That gave us an incredibly clean, modern boom sound with all the transient detail we needed, and a consistent digital path right into the Scorpio. On the early beats of the scene, Arthur and Robin were routinely working as close as they could; twelve inches above the actors’ hairlines on wider framings, down to three inches above the hairline on tighter shots, always dancing around the Steadicam.

From a sound perspective, the most interesting thing about those opening passes is that the performances were not locked.

Cynthia and Ari made a creative decision to allow certain words, certain lines, to just slide into singing, depending on how they felt in the moment. On one take, a line might be spoken, on the next, it might soften or swell into melody.

To support that, both actors wore IEM’s from the start. They knew that if they felt compelled to sing a word or a phrase, Ben Holder would be there, following them on the keyboard. Sometimes he would only give them a single note or a tiny fragment of harmony, just enough to catch the emotional weight of what they were doing. But the key point is that his job was not to lead; it was to follow.

Technically, the workflow at this stage was:

• CMD 42’s providing our primary vocal capture.
• DPA 4061 lavaliers on each actor as backup and as an option for some angles.
• Ben’s keyboard feeding Pro Tools which in turn fed the IEM’s.
• My dailies mix presenting the scene to Jon as an integrated whole.

Creatively, the opening is already a piece of live sung cinema. We just have not formally “started the song” yet.

The Oz set Boom Operators: Arthur Fenn swings Ariana Grande (Glinda) & Robin Johnson swings Cynthia Erivo (Elphaba)

Day One: Crane Day, No Booms Allowed
Once we moved deeper into the body of “For Good,” Jon and Alice made a choice that would reshape my approach to the scene. They wanted to release the cameras from the balcony edge and let it swoop and drift around the space using two Technocranes.
The moves they designed were beautiful: big, sweeping passes that would start at the edge of the soundstage and sail in over the balcony, finding the actors in mid-shot and then retreating back out to reveal the world, and feel the song open up.

There is simply no safe harbor to place a pole that will not end up in the shot, and even if you manage one pass, the crane move will have changed on the next. Day One of “For Good” would be lavalier-only for the singing sections. We ran two DPA 4061 lavaliers on each actor, each feeding its own transmitter and ISO track.

There were two reasons for this:

• Technical redundancy. If we took an RF hit on one transmitter at a critical moment, we had a second, entirely separate capture of the same performance.
• Creative flexibility. We did not stack the mics on top of each other. We placed one on the left chest and one on the right. With a left and a right, one of those mics will always be favouring the direction of the voice.

Incredibly dynamic performances like Ari and Cynthia’s do not sit neatly in a grid. There are phrases where one of them sings a little softer, one syllable that falls away because of emotion or breath. With four lavs in total covering the duet, Robin can look at a word where, for instance, Cynthia drops slightly under Ari and ask: Which of the four mics has the best capture of that exact syllable in that exact head position?

This is what I mean when I say that choice is king for live vocals. You do not ask for more microphones because you are unsure. You ask for them because you are certain that the performance is unique and that it deserves to be sculpted from as many angles as possible.

The DPA’s sounded beautiful, and because of the double-mic strategy, I never had that creeping anxiety of “if something goes wrong here, we have nothing to fall back on.”
During the day, especially once we hit the harmonic duet toward the end of the song, it was clear that we were dealing with something very special. When Ari and Cynthia start to mesh their voices together on that balcony, you feel that they are not just singing lines; they are essentially becoming one instrument. From a mix perspective, that is wonderful and terrifying in equal measure.

Day Two: Extending the Balcony and Bringing the Booms Back
At the end of Day One, Jon looked at those crane passes and said something that changed the way we approached the rest of “For Good.” He was happy with the scale, but he wanted to lean further into the intimacy of the performance.

He wanted the audience to feel as if they were standing on the balcony with Elphaba and Glinda. To do that, he needed the camera to physically get closer and to be able to move around the actors in a fluid, human way.

The solution was to extend the balcony. That change had a knock-on effect for sound: Suddenly, we could bring both the booms back in.

On Day Two, we kept the two DPA 4061’s on each actor, exactly as before. But now, on top of that, Arthur and Robin Johnson came back into play with the CMD 42 booms.
Because the balcony extension gave everyone so much more space, the booms could be in the air above the Steadicam, often coming down to hairline distance in the tightest close-ups. In wide or moving shots, they might be at twelve inches; in the key emotional moments, they were almost in line with the actors’ foreheads.

What made this day special for me was watching Arthur and Robin turn the act of booming into choreography.

They did not simply stand “on their” actor all day. They were constantly trading responsibilities. Sometimes Arthur would be on Ari, sometimes on Cynthia. Sometimes they would swap mid-take as the geometry of the shot changed. Behind the cart, I was keeping meticulous notes of these swaps so that later, Robin and Nancy would know, for any given beat, which boom was favouring which performer.

All of this built toward the final duet section, where the girls are standing incredibly close to each other, nose to nose, singing harmonies that are already at the deepest emotional level without anyone adding reverb or score.

Initially, I considered simplifying the situation. With the actors that close, it is very tempting to say, “Let’s just put one central boom between them and let that take over.” A single mic would certainly have picked up both voices beautifully.

Instead, I asked Arthur and Robin to play their booms so that the capsules were an inch apart in the air, one very slightly favouring Ari, the other very slightly favouring Cynthia. The microphone mounts were almost touching!

The tracks we now had:

• Boom A: CMD 42, MK41, focussed a touch more to one actor
• Boom B: an identical chain, but with that tiny emphasis on the other actor

The reason that matters is that when the harmonies lock and the girls’ voices start to intertwine, there will always be phrases where one is fractionally softer or rolled off because of the angle of the head or the emotional delivery.

Combine that with the four DPA’s and you have six world-class microphones covering two world-class voices in the most important duet of the film.

“For Good” as One Performance: Nancy and Robin with a Singular Dialog and Vocal Editorial Collaboration
If you go right back to the start of “For Good,” it begins life as dialog with moments of spontaneous song. By the end, the two characters are in full vocal flight.

For editorial, that raises a philosophical question: Where does “dialog editing” stop and “music editing” begin?

On Wicked: For Good, the answer is that there is no dividing line, and on “For Good” in particular, that is where the partnership between Nancy Nugent-Title and Robin Baynton became something very special. They approached “For Good” as one continuous performance.

They worked together and treated the scene as a single piece of acting that just happens to move through different kinds of vocal delivery.

The result is that you can watch “For Good” and never once feel that the mix has “stepped onto a stage.” The words that are spoken and the notes that are sung feel like they were born in the same breath, in the same place.

From my perspective as the Production Mixer, this is the payoff for all the choices we made on set: double-miking, half-inch boom spacing, Silent Wind, leaves only in frame, puddles mopped as soon as they are not needed.

The Cost of Truth: Collaboration Versus Lip-Sync
When people ask why we bother to go to these lengths to capture live vocals, I often talk about the creative cost of ADR compared to the financial cost of VFX paint-out. With live vocals, you ask a lot more of the crew. You ask Special Effects to move their machinery outside and invent a unique Silent Wind system for the movie. You ask Art and Props to constantly lay and remove leaves and puddles. You ask Costume to find ways to hide two transmitters on each principal without compromising comfort or silhouette. You ask VFX to budget for the removal of visible mics and IEM’s, not as a last-minute fix but as a planned, creative choice to preserve performance.

You ask Camera to coordinate with you on every pass. You ask your Boom Operators to learn choreography as complex as the dance numbers. You ask your Second Assistant to live in a world where every leaf and every droplet of water is a potential threat to the mix.

All so that when Ari and Cynthia stand on that balcony and sing “Because I Knew You,” the voices you hear are what they gave you in the moment, not a clean, polished replica assembled later in an ADR booth.

There are two ways to spend money and effort in a musical:

• You can spend it on ADR and studio time, and accept the creative compromises that come with actors trying to reinhabit a moment they lived months earlier.
• Or you can spend it on VFX paint-out, quiet floors, Silent Wind, double-miking, extended balconies, and custom IEM’s to carry the original performance all the way to the screen.

On Wicked: For Good, we chose the second route.

Robin Johnson on the boom

The Keyboard, the Playback, and the Tears
Earlier, I talked about the way we wove live keyboard with playback across the film. On “For Good,” those decisions were laser-targeted to the emotional structure of the song.
I asked Ben Holder what he remembered about the breakdown, and his summary perfectly matches what we built:

• The beginning of “For Good” and the very end were largely driven by live keyboard. These are the sections where the tempo is most free, where the characters are searching for the words and the music follows their inner rhythm.
• The middle section, including the “And just to clear the air, I ask forgiveness” middle eight and the final big chorus, runs to playback. We were still recording everything live, with the full six-mic setup, but the backbone of the music was Greg’s track, locking the rhythm section in and allowing the song to expand in scale.
• After that last chorus, when the song drops back down into the softer “Because I knew you, I have been changed for good” alternation, we went back to live keyboard. The dynamic drops, the emotion peaks, and the accompaniment needed to be able to breathe with the actors as they cried and sang through those final lines.

That final section is burned into my memory from my position at the cart.

I have said before that when a performance is really happening, I am aware of my faders as an instrument. On those takes, when Ari and Cynthia were standing there with tears streaming down their faces, harmonising through the last “For Good,” it felt as if the whole crew were playing one piece of music together.

Ben was shaping the keyboard in real time to support their fragility. Josh was making sure there was no technical cliff edge when we changed from playback to live accompaniments. Arthur and Robin were holding those booms half an inch apart, breathing with the actors. Taz, the Art Department, Props, and SFX had created a world of leaves and puddles and wind that felt real but stayed quiet enough to let the song live. Costume had made sure the transmitters were exactly where they needed to be, and VFX had already signed up to remove whatever mics we had to place in shot. And I was sitting there, riding those six microphones as if they were one voice, making sure I did not clip, did not miss a head turn, did not allow a single crackle of leaf or splash of water to intrude at the wrong moment.

When people say “there was not a dry eye in the house,” it is normally hyperbole. On those days, on that balcony, it was simply true. I looked around after one of those takes and saw Grips, Sparks, Camera Assistants, everyone, just quietly wiping their faces.

That is why we do it live. That is why we build playback rigs that behave like an orchestra pit, and why we spend two days negotiating the exact placement of every leaf. Because when a performance like that happens, you only get one chance.

My job as a Production Sound Mixer is to be able to turn to Jon, to Cynthia, to Ari and say, with absolute honesty:

“I got it. It is all there. What you just did will live on that screen exactly as you gave it to us.”

On Wicked: For Good, and especially on “For Good,” I can say that. And I can also say we did it as one department—Sound & Music, the orchestra pit under the stage, playing in service of the story.

One Battle After Another

An Interview with the Sound Crew

by Richard Lightstone CAS AMPS

At the time of writing, One Battle After Another, directed by Paul Thomas Anderson, had a worldwide gross of $205 million. I caught up with busy Production Sound Mixer Jose Antonio Garcia on the sequel of The Hunger Games: Sunrise on the Reaping in Berlin, Germany. Later, I spoke with Boom Operator Dave M. Roberts in Asheville, North Carolina, and Utility Sound Technician Rachel Schroeder in Los Angeles, to get a full perspective on this challenging production.

Jose Antonio Garcia: The film was shot mostly with a VistaVision camera, its eight perforations per frame, so it’s noisy. I say mostly, because when it came to intimate dialog scenes Paul would use a Super 35 camera. We shot for more than one hundred days. It was my first time working with Boom Operator Dave Roberts, who has worked on many PTA (Paul Thomas Anderson) projects with John Pritchett. Rachel Schroeder was our Utility Sound Technician and has been working with me for a couple of years. A very good crew with incredible spirit. I really enjoyed Dave very much. It’s the first time I’ve worked with him, and I would work with him anytime.

Richard Lightstone: This is also the first time you’ve worked with Paul Thomas Anderson?

JAG: It was a pleasure to work with a filmmaker like him and with such fine actors, too: Sean Penn, Leo DiCaprio, and Benicio Del Toro. What’s amazing about this project was that there’s no egos. It was always about the movie. All the problems, all the solutions, all the thinking was, how do we make it better. How can we do this? It was a very intense project, but there was no video village, there were no producers.

We used to joke about an eighth of a page on the call sheet, calling it “death by an eighth,” because it was never easy. Suddenly, there were seven microphones out there. Paul likes to be in the car shooting with the actors. So, there is no space for me, it was a Hail Mary, tie the recorder as best as I could, and then feed Paul hardwired headphones, he has a very good ear. Then pray a lot, and light a lot of candles.

We were constantly on the move with a bag-rig. There were scenes that started with me mixing off the cart, let’s say it starts on the stairs, and then they come down, get in the car and take off and the bag-rig takes over.

We ended up mic’ing the cars a lot and putting lavaliers on the actor and a planted lavalier on the visor. We also had a bunch of what I call stunt mics, because they were constantly being smashed by the car door closing or placing them near the exhaust or on the engines. I think it worked, it helped a lot for post.

RL: It was a majority location film?

JAG: There were more than thirty locations. We started up in Eureka and then we went to Modesto, Sacramento, the Stockton area, then the mission in San Juan Bautista. Then we moved back to L.A. for a day or two, of exteriors, and then to San Diego and Tijuana and El Paso for the opening scene that we recreated by Tecate. We were also in Borrego Springs which was deadly in the summer. That was tough.

RL: Was there any stage work at all?

JAG: Very minimal. The stage work was two or three days for the tunnel scene, a tunnel that you could shoot down into and the body drop through the dumpsters. I have very deep respect for Paul, because he has all this recognition and power but it’s never about him, it’s always the movie in his mind, the movie, the movie, the movie. I really enjoy working with him. It’s very motivating working with an individual like that. For instance, Paul always wants both sides of a telephone call recorded with the actors. PTA would even fly the off-screen actor in to the location to achieve this. The post people also did some magic to mask the camera noise; it was very impressive.

RL: Your 1st AD was Adam Somner.

JAG: I loved Adam, he was one of the best AD’s I have ever worked with, and unfortunately, this was his last movie. He died of thyroid cancer November 27, 2024. You know sixteen of the movies he worked on received a Best Picture Oscar nomination. I loved that guy.

Boom Operator David M. Roberts
Camera Operator Colin Anderson with 1st AD Adam Sumner looking over the insert car setup
Boom Operator Dave Roberts, Sound Mixer Jose Antonio Garcia, Utility Sound Technician Rachel Schroeder

Boom Operator Dave M. Roberts

Dave Roberts: Even though this was my first time working with Jose, we dovetailed pretty quickly. It was good fun and it just felt like a fever dream. That’s kind of how it was, a fever dream.

RL: You have worked with Paul Thomas Anderson and many times with John Pritchett. Tell me about your relationship with Paul, PTA.

DR: He likes a small nimble group and likes to move very quickly. What you see on the call sheet may not necessarily be how the day is going to go. Paul folds you in as things evolve. You just kind of let him do what he does because he knows that everybody’s going to flow with what he’s trying to do.

RL: How did you work with the VistaVision camera?

DR: You do what you can, and the Camera Department was very helpful to get rid of as much of that noise as they could. Rachel wired everybody, and she was miles ahead of the curve. We would go into scenes on Paul’s show like, “Oh, this is great.” We’ll walk in, we’ll have two booms and decide who will cover what. Then you’d see the VistaVision sitting in the corner. You just have to be okay with it. But I think the post-production teams were wizards as well.

Paul’s style is very Altman-esque. He doesn’t want to loop. He had to really get comfortable with the fact that they can fix the noisy VistaVision camera, and we had to get comfortable with it as well. It all came together, and I was thrilled at how good it sounded.

RL: You had to deal with over thirty-one locations.

DR: It was difficult in terms of the number of locations. The locations themselves were not always very pleasant and there was a lot of car work. You put everything in a bag and send it off and hope it comes back with something good. There was a lot of free driving. That’s the way Paul likes to do it. He likes to go off on his own and make his movie.

We went to these places that were so far off the beaten track, you’d wonder why you’d go all the way there. But there’s something about actually being in the spot, that’s the kind of places Paul likes to create for the actors. He takes them to these places because it provokes a certain type of emotion. It helps his actors.

My recollection the most aggravating scene was the exterior phone booth outside of a market. It was a non-working phone with a sealed handset; we couldn’t get anything in there. Every take, we’d move a plant mic around because shooting VistaVision, you can see everything. Even trying to get a boom in there was problematic.

Also, some of the places were so blasted windy, it was just desert wind. You can conquer most of it, but between wind covers for the lavs, and wrapping the dead cat over his Sennheiser with another dead cat. It’s just constant wind, wind, wind.

It was a long shoot more than five months. We started in January in Northern California and finished up the end of July in Texas. We had a hiatus for a few weeks for Benicio. Paul wanted to wait for him, so they shut the company down for three weeks.

RL: Was there any VFX paint out employed?

DR: At times there were, it was kind of a negotiation. “Are you willing to paint this out? Is it a problem?” Then as time went on, it’s like, oh, yeah, we’ll just paint it out. They tried to protect the frame most of the time, but they would give us a take to get in there once they felt like they had the visual. The other thing we would do if it was really an egregious sonic invasion, they’d say, all right, we’ll just wild line it right now, while it’s fresh. We carried a silent camera, a Super35mm, and it would come out for intimate scenes or when they couldn’t get the VistaVision camera into some of the sets.
They did carry a blimp for the VistaVision. It was a brutal affair, a giant steel box that went over this giant camera. It was a fifteen-minute deal to reload.

RL: I understand where you live in North Carolina you suffered through a series of hurricanes?

DR: Three years ago, a giant oak tree fell through our home unannounced. We were out of our home for more than a year. Just when we were getting moved back in and life was looking normal, Hurricane Helene came along with nineteen inches of rain prior to the winds so the trees were sitting in soup. Our damage was minimal compared to many and luckily no injuries with us or in our neighborhood! The past year has been a little unpredictable. 

Utility Sound Technician Rachel Schroeder

RL: How long have you been working with Jose?

Rachel Schroeder: The first time we worked together was a movie called Amsterdam and that was the beginning of 2021. So, we’ve done quite a few

RL: How was it working with Paul Thomas Anderson?

RS: Paul’s amazing. He’s very intense and knows exactly what he wants and not afraid to reshoot whole scenes just to make sure he gets exactly what he wants. Paul is also very kind and he knew everybody’s name on the crew. I felt that he really cared about us, he tends to bring the same people onto his movies, everybody goes way back with him. It’s a family feeling on the set. It was really nice.

Director Paul Thomas Anderson setting up a camera angle with Leonardo DiCaprio
L-R: Teyana Taylor as Perfidia and Sean Penn as Col. Steven J. Lockjaw
Leonardo DiCaprio as Bob Ferguson

RL: And the many locations?

RS: I enjoyed us being a traveling ‘circus,’ but it was tough. The weather challenged us in a lot of the places like Eureka. It rained pretty much every day we were shooting there, so it was very wet and very muddy. But I prefer that to the desert. When we went out to Borrego Springs in May, it was already one hundred and fifteen degrees, very dusty and windy. I managed to scratch both of my corneas the first time we were in the desert, after that I resolved to always wear goggles.

RL: Jose complimented you on your wiring of the cast, what’s your technique?

RS: I approach every costume individually, and having several years of experience, I can predict what’s going to work best. I usually try to have at least three options. If the first one doesn’t work, I have something else in my head where I place the lav. These costumes were fairly straightforward, but with all the action and movement, it did interfere with my ideal wire placement. Leo often had a crossbody bag. I couldn’t place it where I would normally put it, so I had to go to the collar and make sure it was on the side where the strap wasn’t going to be. I worked closely with the property and costume departments.

The cast would show up one hundred percent ready and immediately start talking to Paul working things out, as they didn’t stick to the script that much. I’d hang back waiting with Key Set Costumer Corey Bronson, who was amazing. We worked well together, and he was very cooperative. He would cut holes or whatever I needed, and be there for moral support too. You just get it all done at once, I always like that.

RL: What was it like working with Boom Operator Dave Roberts?

RS: Dave is amazing, I’ve never seen a Boom Operator who’s more in tune with what’s going on, which was extremely important because of the free-form style. We followed Paul around and he would decide what he was going to do next. Dave was always on top of it. We never had to worry about missing anything because he knew exactly what was going on, what was going to happen next, and even what was going to happen after that. I’ve never worked with someone who was quite so on top of it like that and he obviously had a great relationship with Paul, almost as if he could read his mind.

RL: What sticks out about working with Jose?

RS: I remember when we were shooting in Sacramento, doing a lot of car stunts. We could have just sat back taking it easy. Jose was like, “No, we’re going to put mics on every single car,” to get the engine sounds and the crashes. We placed two mics on the car, one in the back, one in the front, in every single stunt vehicle.

That to me is Jose in a nutshell. He’s not going to sit there because there’s no dialog. He will find something to do, and it’s never superfluous. It always ends up being very important adding a whole new element to the car-chase scenes. I’m very proud of that; we had to crawl under so many cars and it was not easy, but the results were fantastic!

CAS Award Nominees

OUTSTANDING ACHIEVEMENT IN SOUND MIXING FOR 2025

The Cinema Audio Society announces the nominees for the 62nd Annual CAS Awards for Outstanding Achievement in Sound Mixing

Motion Pictures – Live Action

F1: The Movie
Gareth John–Production Sound Mixer
Gary A. Rizzo CAS–Re-recording Mixer
Juan Peralta–Re-recording Mixer
Alan Meyerson CAS–Scoring Mixer
Alan Freedman CAS–ADR Mixer
Dennis Leonard–Foley Mixer
Additional Sound Teams:
UK/Europe/UAE crew: Dash Mason-Malik–Key Boom Operator, Freya Clarke–Boom Operator, Michael Ling–Sound Utility,
Mark ‘Gadget’ Reed–Bolero Comms, Mark McBride–Tech Support
UK/Europe crew: Niall Cropper–Key Boom Operator, Jo Vale–Boom Operator, Isla Bathgate–Sound Utility
Daytona crew: Patrick Martens–Boom Operator,
Eva Rismanforoush–Sound Utility
Pismo/Las Vegas crew: Michael Primer–Boom Operator, Rebecca Chan–Sound Utility

Frankenstein
Greg Chapman–Production Sound Mixer
Brad Zoern CAS–Re-recording Mixer
Christian Cooke CAS–Re-recording Mixer
Peter Cobbin CAS–Scoring Mixer
Kirsty Whaley CAS–Scoring Mixer
Sebastian Vaskio–ADR Mixer
Kevin Schultz CAS–Foley Mixer
Additional Sound Team: Denis Belingham, Zach Hunter,
Mathew Stark–Boom Operators

Mission: Impossible – The Final Reckoning
Lloyd Dudley–Production Sound Mixer
Chris Burdon–Re-recording Mixer
Mark Taylor–Re-recording Mixer
Chris Fogel CAS–Scoring Mixer
Nick Roberts–ADR Mixer
Adam Mendez–Foley Mixer
Additional Sound Team: Cei Frampton–1st Assistant Sound,
Mark McBride–1st Assistant Sound, Simrab Dhariwal–1st Assistant Sound, Efe Yucel–1st Assistant Sound

One Battle After Another
Jose Antonio Garcia–Production Sound Mixer
Christopher Scarabosio CAS–Re-recording Mixer
Tony Villaflor–Re-recording Mixer
Graeme Stewart–Scoring Mixer
Kevin Schultz CAS–Foley Mixer
Chelsea Body–Foley Mixer
Additional Sound Team: Dave M. Roberts–Boom Operator, Rachel Schroeder–Utility Sound Technician

Sinners
Chris Welcker CAS–Production Sound Mixer
Brandon Proctor–Re-recording Mixer
Steve Boeddeker–Re-recording Mixer
Chris Fogel CAS–Scoring Mixer
Jason Oliver–ADR Mixer
Tami Treadwell–ADR Mixer
Darrin Mann–Foley Mixer
Additional Sound Team: Ryan Farris–Boom Operator &
Pro Tools Playback Operator, Charlie Mascagni–Boom Operator, Emily Poulliard–Utility Sound Technician

Motion Pictures – Animated

Elio
Vince Caro CAS–Production Sound Mixer
Paul McGrath CAS–Production Sound Mixer
Lora Hirschberg–Re-recording Mixer
Bonnie Wild–Re-recording Mixer
Scott Michael Smith–Scoring Mixer
Richard Duarte–Foley Mixer

KPop Demon Hunters
Howard London CAS–Original Dialogue Mixer
Michael Babcock CAS–Re-recording Mixer
Tony Lamberti–Re-recording Mixer
Erich Talaba–Scoring Mixer
Giorgi Lekishvili–Foley Mixer

The Bad Guys 2
Ken Gombos–Original Dialogue Mixer
Julian Slater CAS–Re-recording Mixer
Greg P. Russell CAS–Re-recording Mixer
Sam Okell–Scoring Mixe
Paul Pirola–Foley Mixer

The SpongeBob Movie: Search for SquarePants
Will Files CAS–Re-recording Mixer
Mark Paterson–Re-recording Mixer
Steve Neal CAS–Re-recording Mixer
Shawn Murphy–Scoring Mixer
Jordan McClain–Foley Mixer

Zootopia 2
Gabriel Guy CAS–Original Dialogue & Re-recording Mixer
David Fluhr CAS–Re-recording Mixer
Warren Brown–Scoring Mixer
Doc Kane CAS–ADR Mixer
Richard Duarte–Foley Mixer

Motion Pictures – Documentary

​​Becoming Led Zeppelin
Nigel Albermaniche–Production Sound Mixer
Nick Bergh–Re-recording Mixer

I Was Born This Way
Travis Franklin–Production Sound Mixer
Leslie Gaston-Bird CAS–Re-recording Mixer
Gabriel Guy CAS–Re-recording Mixer

It’s Never Over, Jeff Buckley
David Hocs–Production Sound Mixer
Lewis Goldstein CAS–Re-recording Mixer

Lilith Fair: Building a Mystery
Steve Foster–Re-recording Mixer
Lana Marie Hattar–Re-recording Mixer

Strange Journey: The Story of Rocky Horror
Paul Stula–Production Sound Mixer
Tony Solis CAS–Re-recording Mixer

Non-Theatrical Motion Pictures or Limited Series

Adolescence S01 E01
Kiff McManus–Production Sound Mixer
Rob Entwistle–Production Sound Mixer
Jules Woods CAS–Re-recording Mixer
James Drake–Re-recording Mixer
Mike Tehrani–ADR Mixer
Simon Diggins–ADR Mixer
Adam Mendez–Foley Mixer
Additional Sound Team: Tom Pallant 1AS,
Kyle Pickford, Ash Sinani, Joanne Barcik 2AS,
Chi Limpiroj, Hannah Bracegirdle 3AS

Black Mirror S07 E06
USS Callister: Into Infinity
Stuart Piggott–Production Sound Mixer
James Ridgway–Re-recording Mixer
Sam Okell–Scoring Mixer
Mike Tehrani–ADR Mixer
Adam Mendez–Foley Mixer
Additional Sound Team: Stephen Lee–1AS,
Madeleine Quarm–2AS, Olly Ballantyne–Trainee

Chief of War S01 E01
The Chief of War
Fred Enholmer–Production Sound Mixer
Thomas Visser–Production Sound Mixer
Carlos Sanches CAS–Re-recording Mixer
Josh Eckberg–Re-recording Mixer
Chris Navarro CAS–ADR Mixer
Vedat Kiyici–ADR Mixer
Andrey Starikovskiy–Foley Mixer
Additional Sound Teams:
New Zealand: Key 1st AS Gerry Parke, 1st AS Nikora Edwards, followed by Cameron McGill, 2nd AS Hayden Washington-Smith
Hawaii: R. Kunani Nihipali Jr., Boom Operator,
Polina Gorman, Utility Sound Technician, Nohealani Nihipali, 2nd Unit Production Sound Mixer, Hannah Pómaika’i Mayo, 2nd Unit Boom Operator, Peter Portales, 2nd Unit Utility Sound Technician

Love, Death + Robots
Rob Cairns–Scoring Mixer
Joe DeAngelis CAS–Re-recording Mixer
Chris Carpenter–Re-recording Mixer

Star Trek: Section 31
Bill McMillan CAS–Production Sound Mixer
Todd M. Grace CAS–Re-recording Mixer
Edward C. Carr III CAS–Re-recording Mixer
Michael Perfitt–Scoring Mixer
Tami Treadwell–ADR Mixer
Darrin Mann–Foley Mixer
Additional Sound Team: Matthew Stark–Boom Operator,
Matt Farrier–Utility Sound Technician

Television Series – One Hour

Andor S02 E08 Who Are You?
Danny Hambrook–Production Sound Mixer
David Acord–Re-recording Mixer
Geoff Foster–Scoring Mixer
Nick Roberts–ADR Mixer
Richard Duarte–Foley Mixer
Additional Sound Team: Lee Thompson 1st AS,
Jim Hok, Mike Sinden, Jordan Feemster 2nd AS,
Adam Laschinger Playback Operator

Pluribus S01 E01 We Is Us
Phillip W. Palmer CAS–Production Sound Mixer
Larry Benjamin CAS–Re-recording Mixer
Tim Hoogenakker CAS–Re-recording Mixer
Judah Getz CAS–ADR Mixer
Jamieson Rabbe–ADR Mixer
Ron Mellegers–Foley Mixer
Additional Sound Team: Mitchell Gebhard1st Assistant Sound/Boom Operator, Andrew Chavez 2nd Assistant Sound/Utility Sound Technician

Severance S02 E10 Cold Harbor
David Schwartz CAS–Production Sound Mixer
Bob Chefalas CAS–Re-recording Mixer
Jacob Ribicoff–Re-recording Mixer
Chris Fogel CAS–Scoring Mixer
Kris Chevannes–ADR Mixer
George Lara CAS–Foley Mixer
Additional Sound Team: Graham Gardner Boom Operator, Christy Illius and Dave LaVenture Utility Sound Technician,
John D’Aquino Pro Tools Playback Operator

Stranger Things S05 E08 Chapter Eight: The Rightside Up
Michael P. Clark CAS–Production Sound Mixer
Mark Paterson–Re-recording Mixer
Will Files CAS–Re-recording Mixer
Steve Neal CAS–Re-recording Mixer
Craig Henighan CAS–Re-recording Mixer
Carlos Remirez–Scoring Mixer
Judah Getz CAS–Foley Mixer
Additional Sound Team: Brenton Stumpf Boom Operator, Jerrid Jones 2nd Boom Operator and Sound Utility Technician,
Troy Johnson Tandem Unit Production Sound Mixer,
Nick Brower Boom Operator, Caleb Carlon Utility Sound Technician

The Pitt S01 E13 7:00 PM
Von Varga–Production Sound Mixer
Todd M. Grace CAS–Re-recording Mixer
Edward C. Carr III CAS–Re-recording Mixer
Tami Treadwell–ADR Mixer
Alex Jongbloed CAS–Foley Mixer
Additional Sound Team: Javier Hernandez Boom Operator, Yervant Hagopian 2nd Boom Operator, Christina Meyer Utility Sound Technician, Andy Adams,
Josh Mantlo additional Boom Operators

Television Series– Half Hour

Hacks S04 E04 I Love LA
Jim Lakin CAS–Production Sound Mixer
John W. Cook II CAS–Re-recording Mixer
James Parnell CAS–Re-recording Mixer
Carlos Rafael Rivera–Scoring Mixer
Fernanda Domene–ADR Mixer
Jacob McNaughton–Foley Mixer
Additional Sound Team: Boom Operator Ryan Fee,
Sound Utility Technician Claire Mondragon,
Video Assist Josh Levy

Murderbot S01 E01 Free Commerce
Michael LaCroix–Production Sound Mixer
Alexandra Fehrman CAS–Re-recording Mixer
Emilie Corpuz–Re-recording Mixer
Additional Sound Team: Kirill Belousov Boom Operator,
Jack LaCroix, Wireless Microphone Technician

Only Murders in the Building S05 E09 LESTR
Joseph White Jr. CAS–Production Sound Mixer
Mathew Waters CAS–Re-recording Mixer
Kyle O’Neal CAS–Re-recording Mixer
Alan DeMoss–Scoring Mixer
Mitch Kluge–Foley Mixer
Additional Sound Team: Kira Smith Boom Operator,
TR Boyce 2nd Boom Operator/Utility Sound Technician

The Bear S04 E03 Scallop
Scott D. Smith CAS–Production Sound Mixer
Steve “Major” Giammaria CAS–Re-recording Mixer
Patrick Christensen CAS–ADR Mixer
Ryan Collison CAS–Foley Mixer
Connor Nagy CAS–Foley Mixer
Additional Sound Team: Joe Cambell, Michael Capulli Boom Operators, Nick Price, Eric LaCour Utility Sound Technicians, Uriah Brown Sound Intern

The Studio S01 E08 Golden Globes
Buck Robinson CAS–Production Sound Mixer
Lindsey Alvarez CAS–Re-recording Mixer
Fred Howard CAS–Re-recording Mixer
Adrià Serrano–Scoring Mixer
Brian Magrum CAS–ADR Mixer
Ron Mellegers–Foley Mixer
Additional Sound Team: Nick Allen, Boom Operator/2nd Unit Mixer/Playback Operator, Cole Bluma, additional Boom Operator, Rachel Schroeder & Kelsey Nie, Utility Sound Technicians, Evan Hare, Video Utility

Television Non-Fiction, Variety or Music – Series or Specials

100 Foot Wave S03 E04 The Eddie
Keith Hodne CAS–Re-recording Mixer

Billy Joel: And So It Goes S01 E01 Part One
Mark Mandler CAS–Production Sound Mixer
David Mitlyng–Production Sound Mixer
Michael Stewart–Production Sound Mixer
Bob Chefalas CAS–Re-recording Mixer
Bradshaw Leigh–Score & Music Mixer
Brian Ruggles–Music Mixer
Jay Vicari–Music Mixer

Formula 1: Drive to Survive S07 E09 Under New Management
Steve Speed CAS–Re-recording Mixer
Lydia Brown–Re-recording Mixer
Nick Fry CAS–Re-recording Mixer

John Candy: I Like Me
Brad Dawe–Production Sound Mixer
Michael Kool–Production Sound Mixer
Gary A. Rizzo CAS–Re-recording Mixer
Tyler Strickland–Scoring Mixer

Pee-Wee as Himself S01 E01
John Mathie–Production Sound Mixer
Daniel Timmonds CAS–Re-recording Mixer

AMPS Sound Nominees

Excellence in Sound for a Feature Film

F1
Gareth John–Production Sound Mixer
Al Nelson–Supervising Sound Editor
Gwendolyn Yates Whittle–Supervising Sound Editor
Gary A. Rizzo–Re-recording Mixer
Juan Peralta–Re-recording Mixer
Additional Sound Teams:
UK/Europe/UAE crew: Key Boom Operator
Dash Mason-Malik, Boom Operator Freya Clarke
Sound Utility Michael Ling
Bolero Comms Mark ‘Gadget’ Reed
Tech Support Mark McBride
UK/Europe crew: Key Boom Operator Niall Cropper
Boom Operator Jo Vale, Sound Utility Isla Bathgate
Daytona crew: Boom Operator Patrick Martens
Sound Utility Eva Rismanforoush
Pismo/Las Vegas crew: Boom Operator Michael Primer Sound Utility Rebecca Chan

FRANKENSTEIN. Oscar Isaac as Victor Frankenstein in Frankenstein. Cr. Ken Woroner/Netflix © 2025.

Frankenstein
Greg Chapman–Production Sound Mixer
Nathan Robitaille–Supervising Sound Editor
Nelson Ferreira–Supervising Sound Editor
Christian Cooke–Re-recording Mixer
Brad Zoern–Re-recording Mixer
Additional Sound Team: Boom Operators Denis Belingham, Zach Hunter, Mathew Stark

Mission: Impossible – The Final Reckoning
Lloyd Dudley–Production Sound Mixer
James H. Mather–Supervising Sound Editor
Chris Burdon–Re-recording Mixer
Mark Taylor–Re-recording Mixer
Additional Sound Team: Cei Frampton 1st Assistant Sound, Mark McBride 1st Assistant Sound,
Simrab Dhariwal 1st Assistant Sound,
Efe Yucel 1st Assistant Sound

Sinners
Chris Welcker–Production Sound Mixer
Benny Burtt–Supervising Sound Editing
Felipe Pacheco–Supervising Sound Editor
Brandon Proctor–Re-recording Mixer
Steve Boeddeker–Re-recording Mixer
Additional Sound Team: Ryan Farris Boom Operator & Pro Tools Playback Operator, Charlie Mascagni Boom Operator, Emily Poulliard Utility Sound Technician

Warfare
Mitch Low–Production Sound Mixer
Howard Bargroff–Re-recording Mixer
Richard Spooner–Re-recording Mixer
Ben Barker–Supervising Sound Editor
Glenn Freemantle–Supervising Sound Editor
Additional Sound Team:
Stephane Malenfan Key 1st Assistant Sound,
Christopher Atkinson 1st Assistant Sound,
Luke Brickley 2nd Assistant Sound

Oscar Sound Nominees

Motion Picture

F1
Gareth John–Production Sound Mixer
Al Nelson–Supervising Sound Editor
Gwendolyn Yates Whittle–Supervising Sound Editor
Gary A. Rizzo–Re-recording Mixer
Juan Peralta–Re-recording Mixer
Additional Sound Teams:
UK/Europe/UAE crew: Dash Mason-Malik Key Boom
Operator, Freya Clarke Boom Operator, Michael Ling
Sound Utility, Mark ‘Gadget’ Reed Bolero Comms,
Mark McBride Tech Support
UK/Europe crew: Niall Cropper Key Boom Operator,
Jo Vale Boom Operator, Isla Bathgate Sound Utility
Daytona crew: Patrick Martens Boom Operator,
Eva Rismanforoush Sound Utility
Pismo/Las Vegas crew: Michael Primer Boom Operator, Rebecca Chan Sound Utility

Frankenstein
Greg Chapman–Production Sound Mixer
Nathan Robitaille–Supervising Sound Editor
Nelson Ferreira–Supervising Sound Editor
Christian Cooke–Re-recording Mixer
Brad Zoern–Re-recording Mixer
Additional Sound Team: Boom Operators
Denis Belingham, Zach Hunter, Mathew Stark

One Battle After Another
Jose Antonio Garcia–Production Sound Mixer
Christopher Scarabosio–Re-recording Mixer
Tony Villaflor–Re-recording Mixer
Additional Sound Team:
Dave M. Roberts Boom Operator
Rachel Schroeder Utility Sound Technician

Sinners
Chris Welcker CAS–Production Sound Mixer
Brandon Proctor–Re-recording Mixer
Steve Boeddeker–Re-recording Mixer
Additional Sound Team: Ryan Farris Boom Operator &
Pro Tools Playback Operator, Charlie Mascagni Boom Operator, Emily Poulliard Utility Sound Technician

Sirât
Amanda Villavieja–Production Sound Mixer
Laia Casanovas–Supervising Sound Editor
Yasmina Praderas–Re-recording Mixer
Additional Sound Team: Alfonso Casanovas, Jorge Garcia, Anass Moustatii, Boom Operators

BAFTA Sound Nominees

Motion Picture

F1
Gareth John–Production Sound Mixer
Al Nelson–Supervising Sound Editor
Gwendolyn Yates Whittle–
Supervising Sound Editor
Gary A. Rizzo–Re-recording Mixer
Juan Peralta–Re-recording Mixer
Additional Sound Teams:
UK/Europe/UAE crew: Dash Mason-Malik Key Boom Operator, Freya Clarke Boom Operator,
Michael Ling Sound Utility, Mark ‘Gadget’ Reed Bolero Comms, Mark McBride Tech Support
UK/Europe crew: Niall Cropper Key Boom Operator,
Jo Vale Boom Operator, Isla Bathgate Sound Utility
Daytona crew: Patrick Martens Boom Operator,
Eva Rismanforoush Sound Utility
Pismo/Las Vegas crew: Michael Primer Boom Operator, Rebecca Chan Sound Utility

Frankenstein
Greg Chapman–Production Sound Mixer
Nathan Robitaille–Supervising Sound Editor
Nelson Ferreira–Supervising Sound Editor
Christian Cooke–Re-recording Mixer
Brad Zoern–Re-recording Mixer
Additional Sound Team: Denis Belingham, Zach Hunter, Mathew Stark, Boom Operators

One Battle After Another
Jose Antonio Garcia–Production Sound Mixer
Christopher Scarabosio–Re-recording Mixer
Tony Villaflor–Re-recording Mixer
Additional Sound Team:
Dave M. Roberts Boom Operator
Rachel Schroeder Utility Sound Technician

Sinners
Chris Welcker–Production Sound Mixer
Benny Burtt–Supervising Sound Editing
Felipe Pacheco–Supervising Sound Editor
Brandon Proctor–Re-recording Mixer
Steve Boeddeker–Re-recording Mixer
Additional Sound Team:
Ryan Farris Boom Operator & Pro Tools Playback Operator Charlie Mascagni Boom Operator
Emily Poulliard Utility Sound Technician

Warfare
Mitch Low–Production Sound Mixer
Howard Bargroff–Re-recording Mixer
Richard Spooner–Re-recording Mixer
Ben Barker–Supervising Sound Editor
Glenn Freemantle–Supervising Sound Editor
Additional Sound Team:
Stephane Malenfant Key 1st Assistant Sound,
Christopher Atkinson 1st Assistant Sound,
Luke Brickley 2nd Assistant Sound


Names in Bold are Local 695 members

Congratulations to the Los Angeles Dodgers Winners of the 2025 World Series

Featured is the audio crew for Game 1 in Toronto for the performance by Pharrell Williams, and the Voices of Fire Choir for the US & Canadian National Anthems. ATK deployed 500 RF IEM’s for the choir, 24 Shure PSM1000 RF IEM’s for the crew, and four additional Shure PSM1000 IEM’s for the principals.

The Audio Crew

Mike Abbott A1
Andrew Fletcher FOH Mixer
Andres Arango project manager, Monitor Mixer
Kirk Powell front house tech
Luis Montes RF Tech
Craig Robertson system tech
Josh Manville Ear Tech
Dave Ingels Monitor Tech
Damon Andres band A2
Mike Cruz Production A2
Alex Hoyo Production A2

Lisa Piñero and The Lost Bus

by Richard Lightstone

America Ferrera as Mary and Matthew McConaughey as Kevin

The Lost Bus is the story of school bus driver Kevin McKay, played by Matthew McConaughey, and schoolteacher Mary Ludwig, portrayed by America Ferrera, who saved twenty-two children during the 2018 Campfire in Paradise, California. The Campfire was one of the deadliest disasters in the state’s history, killing 85 people and destroying more than 150,000 acres.

Directed by Paul Greengrass who also co-wrote the script with Brad Ingelsby, is based on a portion of Lizzie Johnson’s book of 2021, Paradise: One Town’s Struggle to Survive an American Wildfire.

The key to working with Paul Greengrass is being very flexible and able to adapt to changes quickly because that’s how he works and his style is what makes his films so exciting. He’s the master of this kind of filmmaking.

Matthew McConaughey ‘driving’ through the fires on the Gordon Studios
Camera operator Kevin Emmons, B Dolly Grip Thomas Semple

Lisa Piñero: I always wanted to work with Director Paul Greengrass, it was on my bucket list. My regular crew of Randy Johnson and Eva Rismanforoush were not available, and I’m at the point in my life where if I cannot get the crew I love to work with, I’d rather not do the project. But the script resonated with me and as I said, it was an opportunity to work with Paul Greengrass. Most of the time I’m traveling to work. I hardly ever work here in Los Angeles. I lucked out and the crew I assembled was Boom Operator Mike Scott and Sound Utility Emily Jane Price, and for the last few weeks of shooting, Eva came in at boom to cover the last few weeks for Mike who unfortunately experienced an ankle injury on the show.

I really enjoyed Paul, he’s one of those directors who you run through walls for. He’s the kindest guy, very collaborative and, very good with the crew. He shoots in a documentary style but with multiple cameras swinging in every direction to capture all the action. It may look haphazard but Paul and his DP have spent time carefully choreographing how to capture the actions and emotions necessary for the scene.

1st AD Cliff Lanning instructing the kids
Lisa Piñero off the bus with Emily Jane Price

Richard Lightstone: The school bus is also a major character.

LP: Yes, the bus is a character all in itself and we shot many, many days on that vehicle, more than half of the film takes place in and around it.

Our DP was Pål Ulvik Rokseth, who’s a lovely guy, a Norwegian cinematographer, and very easy to work with. Pål was operating most of the time, so it was him and two other operators. With three cameras in a tight space, it was very challenging for Mike Scott to get a boom mic near the action. Of course, the cast was wired, and we planted mics all over the place to pick up interior ambience from the kids. We generally knew who was going to speak but it changed from take to take. Paul Greengrass would tell us who he wanted talking, so Mike and Emily would move body mics around from child to child.

I sat in the back of the bus with the focus pullers. We were all scrunched down below the seat backs in order to stay out of shots. While on the bus, I usually worked off the Sound Devices 888 recorder with Shure wires and Mike Scott on the boom behind the cameras picking up whatever he could. We also had a speaker on the bus so Paul, using a Shure handheld wireless, could talk to the actors and crew from a follow vehicle.

We filmed all over New Mexico; Ruidoso, Santa Fe, Española, Truchas, and Glorieta, to name a few. It was incredibly dusty, and we had big Ritter 502 fans running full time to recreate the huge one hundred mph winds that drove the fire. It was like a blizzard of dust and smoke.

When I initially spoke with Producer Greg Goodman, the plan was to shoot all this on a stage at the Garson Studios lot in Santa Fe. ILM would build a volume on one of the stages there where we would shoot all the bus scenes with the kids. We’d be two or three weeks on location in Ruidoso and then we’d be eight weeks or however long it took on the lot and stages.

As the show progressed, the scheduled morphed into less time on stage and much more time on practical locations. Matthew really wanted to drive the bus. A big part of getting his performance was to actually drive the bus and experience the practical effects. So that’s what we did.

We shot a lot of scenes on the bus while driving through some very narrow streets, in the woods and all over the place, far more than anyone expected at the beginning. For Matthew and America, this style of shooting felt more real, and the kids also responded well. We had twenty-two kids, and they were really good.

Our 1st AD, Cliff Lanning, set up the schedule, so that if we were in Santa Fe, we’d start the day shooting on stage, maybe with our number one and number two cast, or we’d get all the kids on the bus. After lunch, we’d move outside to film scenes around the lot. Our AD team was well organized and very supportive of the crew. Paul would make changes and things would move very quickly. Cliff gave us the time to make adjustments which I appreciated very much.

RL: There are parts of the film that have a documentary feel to them

LP: Paul Greengrass got his start working as a journalist for the UK ITV program World in Action. Although he uses enormous crews and loads of the latest technology on his feature films, he is still focused on creating a realistic “you are here” aesthetic in his films. He gives his cast a realistic environment to react in. The practical special EFX help create a lot of that realism during the shoot, then the VFX team led by Charlie Noble are on the scene to take what is shot to the next level for the audience. For all the movie magic in this film, I think the audience will find itself feeling immersed in the moment and on the edge of their seats as this story unfolds.

Paul had many of the people who experienced the Paradise fire play roles or guest shots in the film. Many of the firefighters featured in the film were the actual firefighters who fought the fire in Paradise. They also worked closely with Paul and the crew to help us understand what they and the town’s residents experienced during the fire. We had set visits from Kevin McKay and Mary Ludwig during the shoot. Paul brought them in so they could experience the production process and meet with the actors. I think they may have wished their story could be told using Paradise as the location, but moviemaking doesn’t always allow that.

RL: What about the sets, were there also standing sets on stage?
LP: Yes, there were many all over the Garson lot, and more sets built in Santa Fe and surrounding areas. The production secured a large church camp facility in the Glorieta area. We spent more than three weeks there. We went north and had access to shoot on a Native American reservation for some of the firetruck road work. We had sets in Santa Fe for a school, and the Glorieta camp had buildings that we used as school sets. Greg Goodman’s been around the block a few times and he and Paul settled on some great locations and put them to good efficient use.

RL: What was your wireless count for the show?

LP: In preproduction Paul said, “I will never ask you to mic more than twelve people at one time on this show.” I carried twelve on the cart and eight on the bus. I maxed out the 688 based bag with four ADX5D dual receivers. My main cart is Cantar X3 based with three racks of Shure Axient Digital AD4Q receivers and AD 600 Spectrum Manager. All the frequencies were matched so we could drop the bag and go to the cart seamlessly.

While filming in the bus, we would swap transmitters putting plants in different places and then hoping that the kids were going to do what they were supposed to. Paul had a great relationship with the kids, they all performed really, really well. We would do a take and then stop the bus or, if we’re on the bus in the stage, Paul would come on and say, okay, this time I want you to do this and you to do that. So, Mike and Emily would be swapping transmitters to get what we needed.

On the bus work, we used walkies with Comteks rather than a talk-back IFB system. It was so much more efficient as we had much better range. You can reach the utility and boom no matter where they are.

The Ritter 502 fan
(l-r) Shaun McKay, Matthew McConaughey, America Ferrera, Kevin McKay, Author Lizzie Johnson, Director Paul Greengrass, Jason Dyer, Producer Gregory Goodman
(l-r) Eva Rismanforoush, Lisa Piñero, and Emily Jane Price

RL: What was the most challenging scene for you?

LP: It was the scene where the bus finally reaches the Evacuation Center. Paul wanted the bus to drive down a long block, then down a driveway and pull into in a very large parking lot, where all the parents, CAL FIRE, and first responders were all waiting.

There were cameras inside the bus, on the road, and in the command area. It was a long sequence with action throughout over a long distance. The bus would finally come to a stop and then they would all get out and the kids would come off the bus to be reunited with their parents.

There were several times when we had a four-person crew, and on that day, we had two extra people, and we needed them. We were able to find a safe spot for the cart. Paul was in a van with video assist, and the DIT. I had to be near Paul’s van, but we were on foot, I was using my main cart. Eva was with us then and she deployed our antenna distribution system. She ran out additional antennas to pick the bus coming down the street and around the corner. We had four antennas out in a very widespread. We ended up getting it all on the Cantar, and it was great. We were all thrilled. I am really proud of what our sound team (production and post) delivered. It was a tough project, but in the end, we got what Paul wanted, we had some fun and the film sounds great!

Utility Sound Technician Emily Jane Price with lots of timecode slates and wire
Matthew McConaughey, America Ferrera, Director of Photography Pål Ulvik Rokseth, and A camera Dolly Grip Daniel Abbott
1st AD Cliff Lanning, A camera Dolly Grip Dan Abbott, Director of Photography Pål Ulvik Rokseth, Spencer Watson who plays “Elliot Hopkins”
Staging a night exterior

Avatar: Fire and Ash

by Julian Howarth & Tony Johnson

Julian Howarth

Seven years in the making, across two continents and with sound departments in the United States and New Zealand, this film was one huge undertaking for everyone involved. I headed up the set in the U.S. and Production Sound Mixer Tony Johnson (TJ) covered all things in New Zealand.

Ideas, methodology, equipment and a lot of sweat were shared throughout this process. I have asked that TJ join me in the writing of this as we have shared everything else during our time on this film, so why not? We filmed both The Way of Water and Fire and Ash during this time.

L-R: Ben Greaves, Julian Howarth, and Tony Johnson testing live-action camera systems at Manhattan Beach Studios

The plan was for all performance capture to take place in the U.S., at Manhattan Beach Studios, and then, once completed, the film would move to NZ to add the live-action components. In theory, the two would then combine seamlessly on screen.

Most scenes involving a human component were filmed twice, once on the Perf Cap Stage in the Manhattan Beach Studios, and then again on the live-action set built on The Stone Street Studios Wellington, New Zealand. Digital and physical sets had to match in scale and how they were lit. The human actors had to interact with Na’vi that were digitally rendered into the camera as a live image. Ryan Champney, our Virtual Production Supervisor, oversaw this process with elegance and command. His assistance and knowledge guided my every move throughout filming.

None of what I will describe would have been possible without my team. Ben Greaves’ (1st AS) contribution cannot be overstated. His problem solving, work ethic, and attention to detail made this entire collaboration possible. He has worked alongside me for so long now, we have a shorthand and way to work. He is my closest friend and ally. 

We had many other team members, Kayla Croft, Scott Solan, Yohannes Skoda, Zach Wrobel, Tim Salmon, Jamie Gambell and Iris Von Hase, playing parts in utility, additional boom and comms. All of them brought their A-game and again without them we would not have been able to navigate this herculean task.

Oona Chaplin discusses movement and song beats with the troupe and Julian Howarth.
(L-R) Oona Chaplin, Devereaux Chumrau, Alicia Vela Bailey, Courtney Chen, Kevin Henderson, Jamie Landau, and Kevin Dorman
Sam and Zoe, for intimate scenes we removed the face cameras so actors can be free to perform, with DPA 4071 attached to top of helmets
Trinity Bliss and I sharing a fun moment
Helmet rig
Julian Howarth, Jon Landau, and Supervising Sound Editor Gwendolyn Yates Whittle enjoying some downtime.

As a Production Sound Mixer, I understand that sound is not merely an addition to the visual experience—it’s a critical component that can transform a simple scene into a captivating narrative. The production of Avatar: Fire and Ash exemplified this. Throughout the filming process, our team implemented various techniques to ensure that every auditory element complemented the film’s immersive experience on set, as well as in the final product. In the world of filmmaking, production sound plays an instrumental role in crafting the final product, often going unnoticed by audiences but essential for fully engaging them in a story. The philosophy was simple: capture truth in the moment. Not just dialog, but the emotion behind it. Not just sound, but story.

This was a theatrical experience on a performance capture stage.

When filming on a performance capture stage, multiple cast members and background actors inhabit the same space, often interacting in complex ways. Capturing sound becomes a delicate balancing act of technology and artistry. From the outset, I knew this was going to be a unique experience—bigger, deeper, and more demanding than anything I’d ever worked on.
Jim wanted every breath, every reaction, every word—improvised or scripted—captured in real time. The scale of the sound team’s responsibility reshaped my understanding of what production sound could be. Each scene was played and directed like in theater, everyone talked. With the versatility of performance capture and the nature of Jim’s direction, it could be everyone’s close-up during one single take.
 
Every actor wore a helmet that holds the face camera, and we affixed DPA 4071 microphones onto each helmet. We used around fifty in total, and rigged every helmet beforehand. The mics were placed on the camera arm to the side of the mouth ensuring the elimination of any plosives that could affect the resulting performance and a corresponding transmitter connected at the offset. I was using Lectrosonics transmitters but swiftly changed to the Astral system as the NEXUS control protocol made changes simple and quick. The range of dynamics in the performances demanded versatility and the simplicity of gain structure that the Astral system gave us, its 32-bit float system made this possible with little or no interruption to the actors on stage. Every time an actor entered the Performance Capture Stage, we assigned a TX and changed metadata to correspond to their track. Editorial had to cope with an extraordinary number of tracks, and they needed this metadata to be exact and precise. With twenty actors in any scene at a time, we had one mix track for editorial purposes, two booms and then twenty ISO’s relating to each actor. The final twenty-fourth track was used as reference for any playback (music or FX) we had.
On average, we had around fourteen witness cameras that filmed every nuance and expression so that Jim could review immediately after each take. Video playback was undertaken by Shahrouz Nooshinfar and Dan Moore who I provided with mix tracks to go alongside the video matrix they created for Jim to review. All our systems, virtual and live, had to sync up with each other. We spent at least thirty minutes at the start of each day running sync tests to ensure that happened.

Ambient FX and musical cues were piped in live, either through stage speakers or personal earpieces. Actors heard the world they were meant to inhabit, and their responses became more visceral. With Assistant Editor Ben Murphy, I developed real-time soundscapes played through Pro Tools, running on a MacBook Pro and Focusrite 4i4 interface. Audio throughout was via Dante to the main cart.

It wasn’t just noise, it was narrative. Such effects help actors react instinctively, allowing their performances versatility and reactive to a world enhanced by our playback. For instance, the sound of a menacing helicopter hovering overhead can shift the energy of a scene, enabling actors to channel the environment into their portrayals organically.

For specific cues, like a sudden explosion, beeps from machines, breeching Tulkun, gunfire, etc., I used Ableton Live to trigger these effects. The use of live sound effects on set further enhanced the performance quality and gave real-time reactions to real-time sonic events; much better than an AD shouting BANG!

Jim was always five steps ahead and to keep up we had to be prepared for everything at any time. Playback, earpieces, rapid cast, and environment changes. We are there to service Jim’s vision, and we could never rest on our laurels thinking we had the day covered. Something new and challenging would always present itself and we had to be ready to meet those challenges. We had to stay sharp, prepared for anything. There could be no second chances. Sound had to be clean, immediate, and seamless.

Beyond dialog, we recorded entire musical sequences: tribal songs, dances, ceremonial drums all performed live. These were captured with help from Simon Franglen, Composer and Dick Bernstein, Music Editor. Earpiece playback ensured clean vocal takes. Performers like Zoe Saldaña, Kate Winslet, and Oona Chaplin delivered haunting, powerful renditions. It was honest and raw. While recording to my Cantar, audio was sent via Dante to the Pro Tools rig to record side by side.

When we moved into the water work, things got really interesting. We had two tanks: one small, circular one for singular performances and testing, and the main stage tank, which was 90x40x20 ft (27.4x12x6 m), holding around nine hundred thousand gallons of water. It was so big that operations had to be conducted from a flight deck at the surface and a bridge that would span the sides. The water environments were dynamic—wave machines, adjustable floors, even a water turbine system that could simulate a river with current up to five knots. It could be a beach, a swamp, a river, the reef shallows, the back of a Tulkun or out in the deep ocean. Anything Jim could dream up.

Simon Franglen and our amazing troupe recording one of the many tribal songs and chants, with Phonak earpieces and playback from Pro Tools.
A quiet scene in the tank with foam balls dispersed to remove the unwanted sound of the plastic balls
A discussion about the next scene and how to capture it

Performance capture in water is an entirely different science. Reflective surfaces disrupt optical tracking and bubbles confuse capture cameras. The solution? Thousands of translucent plastic balls to break the water surface while allowing light through. The problem was they made a LOT of noise. How would we solve this? We always have a couple of boom mics near the surface but as with the stage volume, and the nature of the performances, we really needed a mic on each helmet. Signal-to-noise ratios would always determine what the best method was.

We mounted Lectrosonics WM transmitters on the helmets, with antennas carefully positioned above the waterline. Even at shallow submersion, water kills RF signal, so mic and transmitter placement became a fine art. For underwater action with no dialog, we used an Ambient Soundfish ASF-1 Hydrophone which captured sound effects but also used it to monitor the underwater comms too. If there was ever an issue with the comms, we would know immediately and could fix it.

The real challenge is depth. At thirty feet, even waterproof lavaliers buckle under pressure. The diaphragm collapses, just like a human eardrum. We couldn’t risk losing the moment when a character bursts to the surface, gasping, those moments carry the emotional core of a scene.

We innovated adding a secondary diaphragm, a latex membrane to absorb pressure and shield the capsule. Placement had to be perfect to prevent turning the helmet microphonic, so Ben constantly made small modifications to ensure everything worked as we needed. The Lectrosonics WM transmitters were also tested to their limits in terms of the depth they were taken to and the punishment they endured. They performed way beyond the limits of what they were designed for.

For delicate surface scenes, ADR was off the table. Jim was adamant. “We’re using production sound.” The plastic balls were too noisy. I spent quite some time trying to find a solution to this issue, and it came to me from my son, who was playing with his NERF gun at the time. The projectiles were foam balls. When one hit me in the head, I had my Eureka moment, they were soft, silent, and exactly the right size. I decided to take them to work to test out. They degraded quickly in chlorinated water, so we decided to only use them for specific and intimate moments. It took time to set up when we used them but the difference in dialog quality was everything. I was in constant contact with Gwen Whittle, Supervising Sound Editor, throughout the whole process, and she did incredible work cleaning up what we recorded, and you hear the results in the film.

We also developed waterproof mic cases for live underwater recording—depth proof and timecode stamped. Live-action diving masks allowed us to hard line to the surface or record onboard. After each take, we’d swap the packs, off-load the SD cards, and send audio directly to editorial. The whole process, from water to QTAKE to Avid, took under two minutes. It was tight, intense coordination across departments. Everyone knew what needed to happen; everyone delivered.

Sound and communications on the tank served many purposes. We had speakers surrounding the tank, including underwater and floating units. Jim could speak directly to actors in real time so that he could give notes and adjust moods. During the tank work, Jim would wear a PTT mic. The speaker system served as VOG for instructions, but also as a means of playback for music and atmos. We used immersive audio environments to set scenes: swamp ambiences, open ocean. We played music cues for festivals or underwater dances. Simon and Dick were, again, there with us, ready to adapt to anything Jim wanted. All playback was controlled through our Pro Tools rig.

The comms system was also piggybacked to our dive supervision and safety team. They had to perform countdowns for breath holds, communications to underwater rigging and safety teams and should the situation arise (which it didn’t, thank goodness), coordinate rescue procedures.

The Avatar family was our fortress. It protected us, uplifted us, and challenged us to go further than we thought possible. The scale was massive. The expectations even bigger. Working on Avatar felt less like making a film and more like building a world with a family. To make something of this scale work, you have to be completely integrated with other departments: Editorial, Virtual Production, Video Playback, Environment Design, Production Design, Motion Builder (the system that controls all virtual aspects), Props, Costumes, and more. We relied on each other constantly, syncing our efforts to bring Jim’s vision to life. That kind of collaboration creates bonds that go deeper than the usual set relationships. It becomes something personal, every team member worked tirelessly to support each other at work and at home.

The family attitude is what made this film, cast, and crew alike. Over the years, I watched the younger cast grow into remarkable adults. We shared birthdays, breakthroughs, and plenty of long, exhausting days. I grew to love this Avatar family of mine.

Producer Jon Landau embodied this spirit. He was always there, listening, encouraging, and setting the tone. He made the big machine human. I’ll never forget when filming had paused during the pandemic in the U.S., and everyone was scattered, I got a call. “Julian, it’s Jon. Are you okay? How’s your family? Do you need anything?” He didn’t have to call but he did. That’s who he was. A leader not just with vision, but with heart. Jon passed away in July 2024. I miss him dearly, but in every frame, I still feel his presence.

John Refoua and David Brenner, two brilliant Editors, passed during this journey. They shaped the world of Pandora in more ways than most people will ever know. They were artists. They were friends.

Finally, what stays with me is the people.Their integrity, their spirit, their belief in the story we were telling. And that, in the end, is what sound really captures—not just what was said, but what was felt.

Tony Johnson

As Julian was completing the performance capture work in Los Angeles in 2019, I flew over to pick his brain and establish what I needed to prep for the live-action shoot in New Zealand.

They were filming tests on Spider (Jack Champion) in Manhattan Beach, and it was a good time to get a sign-off on the placement of Spider’s lavalier mic. Spider was bare-chested for the entire shoot, so the dreadlocked wig was the only place suitable. We had costume and hair help make a space for the Zaxcom ZMT3 in the back of the wig which was hidden by the dreadlocks. We then threaded a DPA 6061 through a dreadlock at the side of his head and that never changed for the entire shoot. It was a great win and the hair helped as a wind cover as well.

A normal day: Cantar X3, Astral ARX16, two Lectrosonics DSQD receivers all linked via Dante to the playback rig running Pro Tools, Ableton Live on Focusrite Scarlett with Icon control surface and Akai Advance 25 controller”
Tony Johnson hard at work
Stunt work

When we filmed the human actors on Pandora, they all wore oxygen masks with prop oxygen packs on their waists. There was a tube connecting to the mask so with Jim’s blessing, we would thread a lav up through the tube and bring it out through the rubber shroud around the mask, it was seen on camera. However, the glass lens of the mask was going to be added in VFX later, so it was easy to paint out the lav too. The Zaxcom ZMT4 transmitters went into the oxygen packs which were hollowed out for our benefit and were just big enough to house the TX. I could also get Zaxnet reception through the pack, which was great as I had full gain control from my desk.

This became a go-to as we had thirty lavs wired into oxygen masks for the duration. It was then easy to just plug a TX in and go. Katie Paterson was 2nd AS and she was in charge of managing this process, working with Prop Mask Head Richard Thurston. It was an ongoing upgrade to when we started in 2019; then we were using ZMT3’s and a mixture of B6 and DPA 6061’s. From 2022 on, we went to ZMT4’s and all DPA 6061’s. Funny to have a job last so long that technology upgrades with you on the way.

After the first Avatar, Jim wanted a better way for having accurate eyelines between humans and Na’vi characters in the same scene, something other than the tennis ball on a pole method. It needed to be a way where the Na’vi and humans could walk and talk, and move around, while maintaining an accurate eyeline, remembering the Na’vi are more than nine feet tall.

What came next was an ingenious eyeline system comprising of a four-axis cable cam with a wire tower and motor on four corners of the set. Where a camera would traditionally be mounted, instead, we had a tablet for the image of the Na’vi character, and a small battery-powered Bose speaker and a Lectrosonics LR receiver. Editorial would make up the clip of a character from performance capture, such as Stephen Lang’s Quaritch, that Julian had recorded, and was transmitted to the tablet. The sound was routed through my desk and transmitted to the LR and speaker. Jim did not want earwigs as he wanted the dialog to come from the same place as the characters’ image. I mixed the playback and live-action dialog while the actors would look at the image of Quaritch on the tablet. The cable cam movement would allow the actors to see Quaritch as he walked and interact with him all at the correct height. The cable cam had electric motors on the four bases and fortunately, the noise was something post could remove. The Bose speaker was perfect as it projected the sound in an omnidirectional way which meant the actors could hear the dialog from anywhere on the set.

The audio clips included breaths and effort as well, as the dialog. This would often clash with the live-action dialog, so I had to drop it out. This meant I had to have the playback track routed to the right-hand side of my headphones, pre-fader so I could know when to fade the extraneous sounds out. I had to trust that I had the lavs, booms, and any external issues sorted before we shot, as my monitoring was compromised. A big shout-out to my 1st AS, Corrin Ellingford, who did every shoot day with me over a five-year period on A2 and 3. His contribution was immense.

My crew setup for Avatar was like no other. We realized early on we could not have a traditional four-person crew because we only used one Boom Operator on most setups. I needed a 1st AS beside Jim Cameron and Maria Battle-Cambell, our 1st AD all the time, for the flow of information and any last-minute changes. The sets were huge, and I was a long way away from the action.

Sam Spicer was our main Boom Operator, and on one very memorable occasion, he arranged for a cherry picker to take him out over the Matador boat on a giant motion base to get the boom right over Scoresby’s head for the pivotal scene. Scoresby was dowsed in water seconds before we went for a take which consisted of a bucket of water being tipped over him. This rendered the lavs useless and with the pressure of the situation and what was at stake to get the shot, this moment stayed with me and reinforced my ethic of teamwork and never giving up!

A huge thanks to the New Zealand sound crew: 1st AS Corrin Ellingford, 2nd AS Katie Paterson, Boom Operator Sam Spicer, and Sound Interns Benny Jennings and Hayden Washington Smith. Second Unit was handled by Mixers Chris Hiles and Steve Harris. We had up to six people in our department on any given day.

For the live-action underwater shoot, we took Julian’s lead from his underwater experience, and used Countryman B3’s inside the masks. We had Ocean Technology Hi Use connectors for all underwater audio cabling and it was 100% reliable. We also used Julian’s method of putting latex over the capsule even though it was in a mask as the pressure at five meters (sixteen feet) down would be too much otherwise.

One of my most memorable experiences on Avatar was when we had Jemaine Clement’s (Garvin) underwater having a conversation with Scoresby, who we had shot previously on the ship. The original idea was someone would read the off-camera lines through a VOG to the underwater speaker. At the last minute, Jim wanted to use Scoresby’s dialog from the scene he had in the Avid on set. I was given the file minutes before a take to download to the Ableton, so I could have each line on a separate key and play them on Jim’s cue underwater to Garvin. The idea of playing dialog from a keyboard to an underwater speaker so Jemaine could perform the scene five meters below surface, reminded me of how cool my job is.

On Saturday, July 6, 2024, while the crew was prepping the Motion Base shoot, the mood turned very heavy as we were called into a huddle where it was announced that Jon Landau had passed. We knew he was unwell, but the outpouring of grief and emotion was all laid bare. We had lost our guide, the man everyone loved. Jon was an incredible person and leader for the Avatar family, and it was acutely felt in Wellington, New Zealand, where he spent so much time. Jon was known widely around the city as he became a big part of the community.

During the pandemic, with all of the local food truck holders in the city out of work, Jon employed them to provide our second meal at the studios. They would have several hundred hungry crew to feed and stay in business, just one of the many things he did here in NZ that will always be remembered.

2025 Creative Arts EMMY Sound Mixing Winners

OUTSTANDING SOUND MIXING FOR A LIMITED OR ANTHOLOGY SERIES OR MOVIE

The Penguin
“After Hours”
Rich Bologna, Re-recording Mixer
Andy Kris, Re-recording Mixer
Christof Gebert, Production Mixer
Julien Pirrie, Foley Mixer
Additional Sound Team: Boom Operators Gideon Jenson, James Appleton,
Sound Utility John Sember, Andrew Benz

OUTSTANDING SOUND MIXING FOR A COMEDY OR DRAMA SERIES (ONE HOUR)

Severance
“Cold Harbor”
Bob Chefalas, Re-recording Mixer
Jacob Ribicoff, Re-recording Mixer
David Schwartz, Production Mixer
George Lara, Foley Mixer
Additional Sound Team:
Boom Operator Graham Gardner,
Sound Utilities Dave LaVenture
& Christy Illius
Pro Tools Playback John D’Aquino 

OUTSTANDING SOUND MIXING FOR A COMEDY OR DRAMA SERIES (HALF-HOUR) AND ANIMATION

The Studio
“The Golden Globes”
Lindsey Alvarez CAS, Re-recording Mixer
Fred Howard, Re-recording Mixer
Buck Robinson, Production Sound Mixer
Ron Mellegers, Foley Mixer
Additional Sound Team: Nick Allen,
Boom Operator/2nd Unit Mixer/Playback
Operator, Cole Bluma Additional Boom Operator, Rachel Schroeder &
Kelsey Nie Utility Sound Technicians,
Evan Hare Video Utility

OUTSTANDING SOUND MIXING FOR A NONFICTION PROGRAM

Screenshot

Beatles ‘64
Josh Berger, Re-recording Mixer
Giles Martin, Re-recording Music Mixer

OUTSTANDING SOUND MIXING FOR A VARIETY SERIES OR SPECIAL

SNL50: The Anniversary Special
Robert Palladino, Production Mixer
Ezra Matychak, Production Mixer
Frank Duca, FOH Production Mixer
Doug Nightwine, FOH Production Mixer
Christopher Costello,
Music Monitor Mixer
Caroline Sanchez, FOH Music Mixer
Josiah Gluck, Broadcast Music Mixer
Jay Vicari, Broadcast Music Mixer
Tyler McDiarmid, Playback Mixer
Geoff Countryman,
Supplemental SFX Mixer
Devin Emke, Post Audio Mixer
Teng Chen, Supplemental Mixe

OUTSTANDING SOUND MIXING FOR A REALITY PROGRAM

1.90.5-PJQHMA4CJPNGUQZIXYPYSRDKZU.0.1-6

Welcome to Wrexham
“Giant Killers”
Mark Jensen CAS, Re-recording Mixer


Disclaimer: The Academy of Television Arts & Sciences (ATAS) does not award Emmy statuettes or nomination certificates to those listed under “Production Sound Team.”

Editors’ note: We make every effort to contact the Production Mixer of each nominated show and request the names of the Production Sound Team. However, we do not always receive that information.

Names in bold are Local 695 members

IATSE 70th Quadrennial Convention

A Diary: by Whit Norris CAS

Honolulu, Hawaii
July 26–August 1, 2025
Education Session: Building Resilient Local Unions

On Saturday afternoon, July 26, I attended an education session titled “Building Resilient Local Unions.” This session focused on how Locals can adapt and thrive during times of change—whether that shifts in technology, economic challenges, or evolving industry structures. The discussion highlighted practical strategies for strengthening member engagement, improving communication, and creating long-term stability. I found it particularly valuable to hear how other Locals are addressing similar issues and to think about ways we might apply those ideas within our own. It was an inspiring way to kick off the week and a reminder that resilience isn’t just about responding to challenges—it’s about preparing for the future together.

Whit Norris CAS

Delegate Orientation and Saturday Evening Events
Before the convention officially began, I attended the Delegate Orientation on Saturday evening. This session was designed to welcome Delegates, explain the structure of the week ahead, and outline how the convention operates—from committee work to voting procedures and floor discussions. It was a helpful refresher and a good opportunity to meet fellow Delegates in a more informal setting before the busy week kicked off.

After orientation, I stopped by two evening gatherings—one hosted by the Art Directors Guild Local 800 and another for the Young Delegates. Both were laid-back and welcoming, giving everyone a chance to connect, share stories, and build new relationships before the convention officially got underway.

The Delegates in the Convention Hall
International Vice President Mike Miller addressing the Motion Picture Caucus

District Meetings
The District meetings were held on Sunday, July 27, and they really set the tone for the week. It was a chance for Locals from all over to come together in one place and have honest conversations about what’s happening in our regions. We shared updates, compared notes, and talked through some of the challenges we’re each facing—things like organizing, legislative priorities, and how we’re training the next generation.

One of the more meaningful parts of the day was reviewing and accepting resolutions. Even though the work is procedural, it’s where we make decisions that help guide what we focus on moving forward. I always appreciate these meetings because they remind me that, even though our Locals may deal with very different day-to-day issues, we’re united by common goals. That shared purpose—and the collaboration it sparks—is what makes the District meetings so valuable.

That evening, I attended the Political Action Committee (PAC) Fundraiser for IATSE International at the Sheraton Waikiki pool. It was a relaxed and enjoyable event with a serious purpose—raising funds to support legislative efforts that protect and advance workers’ rights. It also offered a great chance to connect with members and leaders from across the country in a more informal setting, all while supporting the important political work that helps strengthen our union’s voice.

The Sheraton Waikiki Hotel

Convention Overview
The Quadrennial Convention officially kicked off on Monday, July 28, at the Sheraton Waikiki. Walking into a room with more than 950 Delegates was something to take in—the energy, the conversations, and the collective purpose were all palpable. It was the largest IATSE convention ever, and the theme, “Solidarity, Security, Prosperity,” was front and center in nearly every speech and discussion that followed.

The lineup of speakers was impressive and inspiring. Hawaii Governor Josh Green and Congresswoman Jill Tokuda spoke passionately about the importance of labor in their state. Liz Shuler from the AFL-CIO and Sean O’Brien from the Teamsters gave powerful calls for unity—a reminder that, as labor organizations, we’re stronger when we stand shoulder to shoulder.

There were also deeply thoughtful conversations from Annette Bening and Joseph Benincasa with the Entertainment Community Fund, and a broader look at the international landscape from Bea Bruske of the Canadian Labour Congress and Johannes Studinger from UNI Global. Russell Hollander and Lesli Linka Glatter of the DGA shared great insight into how collaboration across crafts is essential to the future of our industry. Hearing from Tino Gagliardi and Bruce Raynor helped put into perspective the challenges and opportunities that lie ahead for the labor movement.

A key point that kept coming up—and one that stuck with me—was the push for a national film and entertainment tax incentive. It’s something our industry desperately needs, and the fact that it was echoed over and over again made it clear that this is going to be a major focus for IATSE moving forward.

As the week went on, the schedule continued to reflect the depth and importance of the work being done. Thursday was a significant day, as it included the nomination of officers—a process that underscored the democratic foundation of our union and the trust we place in our leadership.

Friday, the final day of the Convention, was devoted to celebrating our members and their contributions. Several honors were presented, including the Retired Officers Award, the International President’s Award, the Outstanding Young Leaders Award, and the Outstanding Women’s Leader Award. These moments highlighted the dedication, leadership, and hard work that keep IATSE strong.

The Convention concluded with the obligation of officers, followed by closing remarks from all those newly elected. The atmosphere was one of optimism and unity as we looked ahead to the challenges and opportunities before us. With a motion to adjourn, the 70th Quadrennial Convention officially came to a close—leaving everyone with a renewed sense of purpose and solidarity.

The convention floor with President Loeb and the International Vice Presidents on stage

Motion Picture Caucus & Industry Outlook
One of the most insightful sessions for me personally was the Motion Picture Caucus led by International Vice President Mike Miller and his team. They walked us through the current state of the industry—the impact of corporate mergers, how streaming continues to reshape production, and why certain projects have slowed.

What was most encouraging was their confidence in our union’s position. Despite all the changes, IATSE continues to maintain strong jurisdiction in both the U.S. and Canada. And while the next round of negotiations will certainly present challenges, it was reassuring to see how thoroughly the International is preparing. I left that session feeling optimistic about where we’re headed.

Building Solidarity & Connections
Outside of the meetings and speeches, one of the most rewarding parts of the week was the chance to connect with members and leaders from other Locals. The President’s Reception and Official Family Reception offered space for conversations that don’t always happen on the convention floor—talking about shared challenges, exchanging ideas, and even just getting to know the people who are working toward the same goals in other parts of the country.

Exhibits and Industry Partners
One of the things I really enjoyed during the week was spending some time at the exhibits set up outside the main Convention Hall. There were booths from the Entertainment Community Fund, Classic Incentives, Honest Ballot, several IATSE committees, the IATSE Education Department, MPI, the National Benefits Fund, Union Plus, and the Hollywood Commission, among others.

It was a great chance to chat with the people behind these organizations and learn more about the services and support they offer our members. We work alongside many of them in one way or another throughout the year, but getting to meet them face-to-face and put names to those connections made it feel more personal and meaningful. I would also like to thank our Business Representative, Scott Bernard, for introducing me to one of our representatives from MPI—that connection was both helpful and informative.

The President’s Reception

Memorable Moments & Final Reflections
There’s one moment from the week I won’t forget: the tsunami scare on Tuesday. Thankfully, it ended up being nothing serious, but it was a vivid reminder of how quickly things can change. What impressed me most was how calmly everyone handled the situation—Delegates supported one another, checked in on colleagues, and stayed focused. It was solidarity in action.

As I look back on the Convention, I feel proud—proud of our union, proud of the work we’re doing, and proud to have been part of these important conversations. Every time I attend one of these gatherings, I come home with a renewed sense of purpose and a clearer understanding of the role we all play in shaping the future of our industry and our union.

In Solidarity,
Whit Norris, member of 695 & Delegate of Local 479

Ric Rambles

by Ric Teller

Jerry Lewis and Paul Sandweiss Sunday music rehearsal Telethon 2007

Happy holidays to all of my fellow 695 members, families, guests, and other assorted readers. I hope each of you will find joyful things to celebrate, especially family. Of all the holidays, my favorite is Thanksgiving, but today as I write this, it is Labor Day. It’s our day. Since 1894, when President Grover Cleveland signed the bill making Labor Day a national legal holiday (more than half the states were already officially celebrating it). The day has been popular for parades, picnics, and exuberant rallies. It always falls on the first Monday of September, a couple of months after July 4th, and a couple of months before Thanksgiving. Growing up in Hastings, Nebraska, by the end of August, Little League baseball games were finished, the Adams County Fair had presented all its blue ribbons, Wayne Huntley had taken the checkered flag at the fairgrounds quarter-mile dirt track in the final stock car race of the season, and Dad closed the drive-in theater until spring. When I started playing in popular bands around the Midwest, that holiday weekend was our last chance to play a three-er (one more than a two-er), before moving on to homecoming dances. In the background of whatever Labor Day weekend chazerai was trying to attract my attention, the Jerry Lewis MDA Telethon was always on our television. Many of Jerry’s films played in Dad’s theaters (IATSE projectionists, of course). I turned 9 years old in 1961, the perfect demographic for those wonderful, ground-breaking comedies. Jerry Lewis taught a lot of us about funny. Under his tutelage, we attempted a pratfall, or a double take, or mimicked dialogue from one of his wonderful movies like these lines from Scared Stiff with Dean Martin.

Jerry: I can’t go in there and fight that whole mob. They got guns.
Dean: You can get a gun.
Jerry: They got blackjacks.
Dean: You can get a blackjack.
Jerry: They got big strong muscles.
Dean: You can get a blackjack.

That picture was filmed in my birth year, actually around my birthday (a union holiday). It features the last movie appearance of Carmen Miranda, the first Hollywood writing credit for Norman Lear, and a role played by George Dolenz, whose son became a Monkee. As a small-town kid in the ’50s and ’60s, my access to this humor came from the wealth of films, both first-run and matinee double features (including a cartoon and a Three Stooges comedy). And of course, once a year, we were treated to Jerry running amok on live television, as the host of the Jerry Lewis MDA Labor Day Telethon. When I was young and trying to perfect my spit-take, I couldn’t have imagined that someday I would enjoy the privilege of working on that amazing show. In trade for giving him the autonomy to make pictures his way, Jerry provided Paramount with a lot of revenue. Over the years, my Labor Days have been celebrated by working in Dad’s theaters, playing gigs, and eventually, joining the crew on Jerry Lewis’s Telethon.

We did local MDA Telethon cut-ins while I was at KTLA, but in 1990, I received a call from the much admired Packy Brown of Las Vegas, asking me to work on the national show, which would take place that year at the Aquarius Theatre in Los Angeles. I did the show and became a regular part of the crew for more than twenty years. The Telethon moved to The Sahara in Las Vegas the next year, where for the price of a beer or two, I could sit in the lounge with Joe Kendall and listen to Sam Butera and the Witnesses. For years, Sam played tenor sax with the legendary Louis Prima. In 1995, the show went to CBS Television City. Fortunately, I was left off the crew list.

Wait. What? By that time, I considered myself to be a regular member of the Telethon crew, but when the call came for another show and I hadn’t heard from the MDA folks, I agreed to go to the Rock and Roll Hall of Fame opening concert at Cleveland Municipal Stadium. The show, thirty years ago as I write this, went on for about seven hours. We flew to Cleveland on Wednesday. From the time we arrived on site at 7:30 the next morning, until we traveled home, we were on continuous call. Thursday 7:30am-2:30am, Friday 7:30am-2:30am, and Saturday 7:30am-5:30am. We got out of there just in time to shower and head to the airport. I started listening to rock and roll in Jim Casteel’s garage, probably 1956. He played an Elvis record for my lifelong friend, Dennis, and me. We were hooked. The first 45 I owned was “Hound Dog,” flip side “Don’t Be Cruel.” Highlights of that opening Hall of Fame concert? Too many to single out. So, here ya go.

Hiking on Mount Charleston 1991: Paul, Murry (or Kenny?), Joe, Ric, Bart, Jeffrey

SET LIST FOR 1995 CONCERT FOR THE HALL OF FAME

Chuck Berry with Springsteen/E Street Band “Johnny B. Goode”
John Mellencamp “R.O.C.K. in the U.S.A.”
John Mellencamp and Martha Reeves
“Wild Night”
Bon Jovi “With a Little Help From My Friends”
Eric Burdon with Bon Jovi “It’s My Life,”
“We Gotta Get Out of This Place”
Melissa Etheridge “Be My Baby,” “Love Child,” “Leader of the Pack”
Dr. John “Blueberry Hill,” “What’d I Say”
Al Green “Tired of Being Alone,”
“A Change Is Gonna Come”
The Pretenders “My City Was Gone,”
“The Needle and the Damage Done”
Johnny Cash “Folsom Prison Blues”
Johnny Cash with John Mellencamp “Ring of Fire”
Jackson Browne “Redemption Song,” “Tracks of My Tears”
Jackson Browne and Melissa Etheridge
“Wake Up Little Susie”
Aretha Franklin “I Can’t Turn You Loose,”
“(You Make Me Feel Like) a Natural Woman”
Aretha Franklin with Al Green “Freeway of Love”
John Fogerty “Born on the Bayou,” “Fortunate Son”
Soul Asylum and Iggy Pop “Back Door Man”
Lou Reed with Soul Asylum “Sweet Jane”
Gin Blossoms “Wait,” “I’ll Feel a Whole Lot Better”
Sheryl Crow “Let It Bleed,” “Get Off of My Cloud”
George Clinton and the P-Funk All-Stars
“Thank You (Falettinme Be Mice Elf Agin),”
“I Want to Take You Higher”
The Kinks “All Day and All of the Night,” “Lola”
Heart “Battle of Evermore,” “Love Hurts”
Bruce Springsteen and the E Street Band
“Shake, Rattle and Roll,” “Bo Diddley,” “She’s the One”
Jerry Lee Lewis with Springsteen/E Street Band “Great Balls of Fire,” “Whole Lotta Shakin’ Goin’ On”
Bruce Springsteen and the E Street Band “Darkness on the Edge of Town”
Natalie Merchant “I Know How to Do It”
Robbie Robertson “The Weight”
Bruce Hornsby “I Know You Rider,” “Scarlet Begonias”
Bob Dylan “All Along the Watchtower,”
“Just Like a Woman,” “Highway 61 Revisited”
Bob Dylan with Springsteen/E Street Band “Forever Young”
Booker T. and the MGs “Green Onions”
Sam Moore “When Something Is Wrong With My Baby,” “Hold On I’m Comin’”
The Allman Brothers Band “Blue Sky,”
“One Way Out”
The Allman Brothers Band with Sheryl Crow “Midnight Rider”
Jon Bon Jovi and Richie Sambora “Imagine,”
“Give Peace a Chance”
Slash and Boz Scaggs “Red House”
James Brown “Cold Sweat,”
“It’s a Man’s Man’s Man’s World,” “I Feel Good”
Martha and the Vandellas “Dancing in the Street”
Little Richard “Good Golly Miss Molly,” “Tutti Frutti”
John Fogerty and Sam Moore
“In the Midnight Hour”
Chuck Berry, Bruce Springsteen, and
Melissa Etheridge
“Rock and Roll Music”

The next year, thanks to Paul Sandweiss, who mixed the Telethon for thirty years, I was invited back and worked on all the rest, including Jerry’s last, in 2010. Memories of these shows are still fresh. We were on the air for twenty-one hours … that’s about seven Grammys. Sometimes it was chaos. Bands showed up late, surprise guests showed up early, you gotta love live television. We even found time to help fill the boot. Iconic comedians entertained us, like Don Rickles, Norm Crosby, Shecky Greene, Henny Youngman, and Red Buttons, who never got a dinner. The terrific orchestra provided constant musical highlights, especially accompanying singers like the wonderful Jack Jones, who often arrived in his motorhome and stayed the weekend. Sunday morning, before the show, was reserved for Jerry’s music rehearsal. It was joyful. He loved singing with this talented group and loved even more making them laugh. Sal Lozano, Rick Baptist, and Gene Cipriano (Yo, Cip!) were frequent participants in the fun. Each year, Jerry would point to players calling out musical notes, resulting in chords that would make Varèse proud.

Paul challenges other departments to “fill the boot.” Poster by Craig Rovello

The twenty-some years that I spent Labor Day weekend in the company of Jerry and the wonderful staff and crew are some of the most treasured of my time in television. The Telethon week always had one dark day built into the schedule. Depending on the weather (was it hot or damn hot?), the crew would take advantage of that day by going to the pool at the hotel, visiting Lake Mead, or in one particular case, hiking on Mount Charleston. I used United frequent flyer miles to rent a shiny red Cadillac El Dorado for the day. At the appointed time, three of us headed up the mountain, Joe Kendall riding shotgun, Murray Siegel, A2 Emeritus, in the back. Jeffrey Fecteau and Bart Chiate met us at the trailhead, and we hiked up, enjoying the cooler weather and beautiful views until it was almost time for lunch. At that point, we hiked back down to The Lodge at Mount Charleston, our dining destination. Paul Sandweiss, who enjoyed a busy morning mixing the orchestra pre-records, met us there. As we sat and ordered lunch, it was apparent that our table had become a point of interest for the staff. Finally, someone came over and asked if that was Kenny G? No, we assured them, in spite of the physical resemblance, this was Murray, not Kenny. We enjoyed our lunch, settled the tab, and as we headed out the door, we heard a cacophony from our table. Joe had left a note, drawn on a placemat, thanking the staff for their wonderful food and service, complete with a drawing of a saxophone and signed, Kenny G. As the staff gathered at the doorway to look, they had a good view of Joe and me driving away in the brand-new Cadillac with “Kenny” in the back seat. That was a good day. It was my honor to take part in that unforgettable show for so many years; I’d do it again in a heartbeat. Thanks to Packy, Paul, and so many others who made those Labor Day weekends a special part of my career. It always seemed like we would go to the Telethon in the summer, but when we came back, football season had started, and kids were in school. It was fall.

The Studio

by Buck Robinson CAS

Seth Rogen and Ron Howard

From the get-go, I realized that my job as Production Sound Mixer on Apple TV’s streaming series The Studio was going to have some distinct filmmaking challenges. The technical aspects were many, and I’ll dive into some of those challenges as we go, however, looking back at what we accomplished during Season 1, it struck me that the overwhelming success was due as much to relationships and professional collaboration as it was to technical prowess.

I got a call from UPM/Co-producer Shawn Dyrdahl back in early 2024. He was calling on behalf of Producer Jesse Sternbaum. They were set to do an Apple TV show with Seth Rogen and Evan Goldberg. Jesse and Shawn are longtime friends of mine, and they wanted to get me in for an interview. I had just wrapped three seasons of Physical and Season 1 of Palm Royale with them, among many other shows over the years. They consistently put together some of the finest film crews in Hollywood. I had no doubt I would be surrounded by the best in the business in every department. I was very excited about the opportunity. I wanted in!

I was anxiously optimistic about my interview with Evan and Seth, but having never met them before, I called Jesse for any advice he might have. He replied, “I don’t really think there’s any secret formula. They’re nice guys. Just be yourself and talk to them.”

My Zoom interview was set up for early February of 2024. I got online with Seth, Evan, as well as Producers Pete Huyck, Alex Gregory, and Frida Perez. They explained a bit about the project, concept, shooting style, and pacing. Warner Bros. Studio would be our home and double as our fictitious studio. Then they casually mentioned several world-class Sound Mixers they had previously worked with, so the level of expectation for their sound department was understood. It was a very pleasant, funny conversation. It was also the first of what would become many memorable times I would experience the “Seth Rogen Laugh” in person!

Chase Sui Wonders

There were only about two real sound-related notes. First, there was not going to be a lot of coverage. A good deal of time we were going to be shooting scenes in single-camera oners. Other times we would shoot multiple cameras simultaneously, but there would be little in the way of traditional “setup by setup” coverage of the scenes. In essence, multi-camera oners.

Martin Scorsese

The second note seemed more like an afterthought from Seth, but I realized the importance he placed on it. “I don’t like for an actor to ever get to set ready to shoot and then find out they are in a costume that can’t be wired.” I triple checked that. Years ago on another show, David Fincher once told me, “Buck, it’s really easy. Just do what I tell you to do.” Mental note filed away.

The call was cordial, but I didn’t get a real read on my prospects, one way or the other. Here’s where another established relationship factored in. I decided to touch base with my friend, Cinematographer Brandon Trost. Brandon and I did several films together and he had an extensive history working with Evan and Seth. He was currently in London on a very long feature project. I texted him. “Hey man, just interviewed with Evan and Seth and would really love to land this gig. Do you mind putting in a word for me if you can?” Thirty minutes later, Brandon texted me back. “Just dropped the dudes a text singing your praises. Hope it helps!” Less than five minutes later, Evan responded to Brandon, “He was a dope meet.” We both assumed that was a good response and the next morning Shawn called and said, “Welcome aboard!” I got an NDA to sign, then I got a script, and that’s when I began to realize the adventure this crew was in for.

As I got deeper into the scripts, and with an understanding of the length and complexity of planned camera movement, I knew I was facing some unique challenges, more suited to a large budget feature than a television series. We were going big on this one in scope and style.

The show revolves around Seth Rogen’s character, Matt, as he ascends to Studio Head at Continental Studios. Matt is an avid film lover. He sets out to navigate the world by separating artistic films and commercially successful movies. His executive circle includes Ike Barinholtz as Sal, Chase Sui Wonders as Quinn, and Catherine Hahn as Maya. Catherine O’Hara stars as ousted Studio Head Patty, and Continental Studios CEO is played brilliantly by Bryan Cranston. Cameos included Charlize Theron, Ron Howard, Steve Buscemi, Zoe Kravitz, Zac Efron, Anthony Mackie, Ted Sarandos, Dave Franco, and the legendary auteur Martin Scorsese.

We would be filming across the historic Warner Bros. Studio Lot in Burbank, as well as iconic Hollywood locations like Musso & Frank Grill, The Château Marmont Hotel, The Hollywood Roosevelt Hotel, a Golden Globes broadcast at the Beverly Hilton, the Wilshire Ebell Theatre, and several John Lautner architectural masterpieces.

Buck and Producer Jesse Sternbaum on
The Chateau Marmont’s penthouse balcony.
Buck Robinson CAS and Trevor Tordjman at Warner Bros. Studio in Burbank, CA.
The sound crew (L-R): Cole Bluma, Add’l Boom Operator; Nick Allen, Boom Operator;
Buck Robinson CAS, Production Sound Mixer; Rachel Schroeder, Utility Sound Technician;
Evan Hare, Video Utility

This was going to be a fast-paced show, shot on the move. Long oners, golf cart chases across the lot, free-driving cars, you name it. The challenge was accepted.

My biggest concern right out of the gate was that my longtime Boom Operator Cole Bluma would not be available for large bits of the production schedule. As anyone who knows me can attest, Cole has been my knowledgeable and reliable right-hand man for many years.
While debating Cole’s replacement as primary Boom Operator, I called my friend Nick Allen. Nick is an accomplished Sound Mixer whose reputation in the sound community is second to none. He had done a ton of music playback and second unit mixing work for me previously, and we have a great rapport. We got together for coffee. I explained the show and its complexities, then I made my unorthodox pitch. I calculated that, at times, this gig might require two full sound carts or bag rigs or a playback cart, in any variety of combinations. I needed someone who was extremely versatile. Earlier in his career, Nick had a reputation as a top-notch Boom Operator on epic shows like Heat, The West Wing, and True Lies. Would he even entertain partnering with me on The Studio? After a few days of consideration, Nick jumped on as our primary Boom Operator, Second Unit Mixer, Playback Operator, and RF expert extraordinaire. Cole was available as our additional Boom Operator. We would also be backed by stellar Utility Sound Technicians in Rachel Schroeder and Kelsey Nie. We had our production sound crew!

Nick and I continued to analyze the scripts. The most unique aspect of the shooting style would be how we break the scenes up into big chunk one shots. Each individual camera shot propels the story forward in real time, connected occasionally by a whip pan stitch to another big chunk. As the sound department, we had to look at getting each scene right in the master. We needed to be as perfect as possible on every take, in case that was THE take for performance and camera. If they played it wide, that was it. If they were jumping to a moving vehicle and criss-crossing the Warner Bros. lot, we had to get it. The wires always had to be right. The gear had to work. RF signal flow would be critical. Between Nick and I, we knew we had all the gear. The trick would be how we implemented it.

From that first Zoom interview, we knew that good wires were a must. Thankfully, Evan and Seth value lavalier mics not only as backups to the boom, but as the primary line of attack, they sometimes need to be. Through reading the scripts and aware of the fluid camera movement that DP Adam Newport-Berra wanted to utilize, as well as dramatically wide vista shots at location, we understood that radio mics needed to be our most reliable weapons.

Sarah Polley, Catherine O’Hara, and Seth Rogen on “The Oner”

Our first step was establishing a line between our wiring experts Rachel Schroeder and Kelsey Nie, and our very talented costume department. I was delighted to learn that our Trailer Costumer Suzanne Block was someone I had worked with on the series The Affair. Our first rule of thumb was the mandate set by Seth. We should never have an actor arrive to set in a costume to then learn that the costume cannot be wired. Suzanne and the Set Costumers were instantly on board. Constant communication between Rachel, Kelsey, and the costume department would be essential. They were instrumental in bringing to our attention future costumes that might be problematic or need special preparation.

Despite everyone’s best efforts, one costume that could not be wired, landed on set in Episode 105, “The War.” That particular afternoon, we arrive at location, an interior scene in a small vintage townhouse in Hollywood, with a two-story living room and upstairs landing leading to a bedroom. We set up outside in the courtyard and Nick went inside to check out the apartment, returning less than five minutes later looking grim. The Grips already had a crane set up in the living room. Nick got a head’s up from the Grips and our friends in the camera department. Evan, and the DP Adam planned to shoot the scene with no coverage, in one fluid shot utilizing minimal whip pans to “stitch” multiple shots.

Ike Barinholtz and Seth Rogen

The action between Chase’s character Quinn and her boyfriend Miles starts with the couple in the throes of passion in Quinn’s bedroom. The camera then pulls back with her through a doorway to show Miles left sitting on the bed and Quinn now at the bathroom mirror. The boyfriend, then steps forward to her, and after a brief exchange at the bathroom door, the camera whips and lands on a crane arm, then drops with the actors as they proceed from the landing outside the bathroom down the stairs and through the apartment living space and kitchen. After a blocking rehearsal, one thing was clear, there would be very little that Nick could accomplish on the boom.

Here’s the kicker. Miles would not be wearing anything more than jockey briefs. The Costumers shared that per our directors, he would not be putting on a T-shirt either. I looked at Nick, it was time for a meeting with Seth and Evan.

We explained our concerns to them and let them know it was a radio mic shot. Although they were receptive, they were pretty adamant that they didn’t want the boyfriend wearing a shirt. In preparation for this very response, we offered a solution. What if Rachel gets together with the hair department and rigs a Countryman B6 into the actor’s shaggy hair, with the flesh tone lav run down the back of his neck to a Lectro SSM mic pack that’s stuck to the skin between his shoulder blades with Kinesiology tape? We realized from the blocking that he would be facing camera more than 90% of the time and the pack would be unseen. Our VFX crew led by Supervisor Sandro Blattner was phenomenal. How about they paint out the pack in the brief moment he faces away from camera outside the bathroom?

Seth Rogen, Catherine O’Hara, and
Zoe Kravitz at the Golden Globes

There was a long pause while the directors looked at each other, finally Evan shrugs, “Yeah, why not?” Seth nods his head, “Sure.” And that is my friends, how we wired the actor with the one costume that couldn’t be wired.

I honestly believe this illustrates a trait that makes Evan and Seth such successful filmmakers. They are willing to adapt to the needs of the crew who are working to achieve their vision. They are not afraid to hear suggestions and use all the tools at their disposal.

Our main concern when it came to reliable wireless would be proximity antenna placement and frequency coordination for lav mics, booms, IFB’s, Comteks, and camera coms, whether it be the friendly confines of our two-story office set on Stage 23 or out on location.

Fortunately, under the guidance of longtime Warner Bros. RF wizard Ara Mkhitaryan, we knew we would be in good hands with frequency coordination on the lot. Off the lot, unfortunately, we were not a part of the formal location scouts, but our veteran producers indulged in a very unique request, by allowing Nick to have “RF prep days” at a few select locations. He would travel to a chosen spot and dial in a frequency chart, and scout antenna placement, prior to landing on the shooting day. With little room for error, and the fast nature of shooting, any RF pre-calculations were invaluable.

We used a Ronin camera rig and there were shots planned where camera could start handheld, move to a golf cart or Grip Trix mount, travel across the lot, and become a “walk and talk” at a different location. Our crack “A” Camera Operator Mark Goellnicht, a tank of a man fresh off Mad Max: Fury Road, could either finesse or brute force the camera exactly where our directors and DP wanted it. Right off the bat, we realized that the big feature, yet documentary style, would yield a lot of opportunities for bag rig work as we would need to travel shoulder-to-shoulder with camera. We established our good rapport with Key Grip Adam Kolegas and crew to ensure there would always be a seat for us on the Grip Trix cart, or in a follow golf cart, ensuring close proximity to talent and camera. My rule of thumb was if Focus Puller Lucas Deans was in a moving vehicle, I should be seated next to him. The Grips were also instrumental in assisting the secure mounting of antennas to these moving rigs.

After we left the lot, the shots got even more complex. In Episode 104, “The Missing Reel,” on a night exterior scene in Hollywood, we started with the camera high up on a crane, as the camera then drops to the ground where it lands on the car on a “hostess tray” type side rig. Seth and Ike then whip a U-turn on Sunset Boulevard and end up parked on the opposite side of the street up the driveway of the Château Marmont. They then exit the car and continue inside the hotel entrance. In that shot, there was a redundant bag rig in the car while we were squirreled away with the sound cart at the top of the driveway in the side garage. Our Wisycom LFA antenna cables were remote one hundred and fifty feet from the driveway to the edge of Sunset Boulevard. These were split with Nick’s RF Venue Diversity Fin antenna on my cart. We were playing zone coverage with our receivers and recorders.

Sometimes these situations required a method I learned many years ago on a few reality TV stints, like The Osbournes and Top Chef: Masters. We called it “catch and release” whereas multiple bag rig mixers would all be receiving talent redundantly, on their individual rigs. This gave us the flexibility to stick with a specific camera operator but dial in different talent mics as they came and went in our camera zones. We implemented this strategy several times throughout the show; either carrying the actors with a bag rig to within the range of the cart or vice versa, mixing a scene on the cart and having the bag rig cover them as they travel. A notable example of this came when we filmed the now infamous “The Oner,” Episode 102.

Before I explain the technical side of the “The Oner,” it is imperative that I mention another collaboration that was paramount to our success on this location heavy series. Shooting at both “Silver Top,” the iconic John Lautner residence perched high above Silverlake, but also the other many breathtaking locations high in the hills. I’ve had the good fortune to do many shows with the transportation department, led by Keith Fisher and Captain Doug Weaver. Doug called me up two weeks before the show began to discuss load-in. We had come to realize on our past shows together that working from a Shorty 40 truck with liftgate was preferable to being in a trailer, as it could drop us right at the front door of many locations without skipping from a trailer to a stake bed, even if the Shorty 40 would have to be moved farther away during shooting. That would have utmost importance as we filmed at houses with tiny driveways, high above the city in the Hollywood Hills, miles from base camp.

Additionally, a great captain like Doug Weaver understands the significance of the pecking order as to who lands at set and when. This would never be more crucial than in The Studio. Not only were many of these locations very difficult to get in and out of, they were also chosen for their magnificent 360° views of the city. Once you got to these sleek mid-century modern houses of glass, there was very little room to hide anything. This was made all the more difficult by the shooting style, which dictated we would almost always eventually see everything.

Sometimes where you end up in or around a house can make or break your shooting day. It was especially true on “The Oner.” Over the course of the season, we pulled every trick, and favor up our sleeves to achieve a work spot at these locations. Transportation would get our sound and video truck up to the location in the first couple of runs. This would allow my team, and Local 695 Video Playback Operator Alfred Ainsworth Jr. and his assistant Evan Hare, to hit the ground right behind the camera department and get the layout of the land. Alfie and I would usually do a quick walkaround and formulate a plan for the sound cart, video playback cart, director’s monitor, and video village placement. I pride myself on good spatial awareness and knowing where things should be set up, but with his thirty-five-plus years in the film business, there seems no one better than Alfie Ainsworth at rapidly sussing out a plan for working a location. We were a good team.

Occasionally, I could gain key access to off-limit spaces through my relationships with our fantastic location department, led by Stacey Brashear-Rodriguez. Having worked many shows with us, they can trust and speak to my reliability to safeguard delicate spaces for the owner. At one house, our Dimmer Board Operator, Kyle Boorman, had the electric pre-rigging crew “hold” a spot for me next to his by staging gear there that would later go away upon our arrival. In mentioning the electricians, I must also point out the hyper-professional crew run by our talented Gaffer, Russell Ayer. I never had to look more than ten feet for power the entire show. They are Old School in their need to get to you before you’ve asked, stellar group top to bottom.

The episode setup of “The Oner” is familiar to every experienced film crew. Commonly known in our lingo, a “oner” is a camera move that carries the action through an entire scene with no edits or cutaways, in one individual shot. Famous examples can be found in films like Touch of Evil, Goodfellas, and Boogie Nights. Where our premise veers slightly are that our entire episode would be a oner (stitched occasionally) capturing our fictitious crew, filming this oner. To complicate matters, this would take place entirely in that little sliver of window approaching sunset, called “magic hour.”

Most of the location logistics and RF prep had been figured out ahead of time on one of Nick’s RF scouts. The use of editorial stitches would not only give the illusion of a complete oner for the episode but also allow us to break the work into three shooting days to keep the filming time of day in an acceptable few hours mimicking magic hour. The opportunity at stretching my definition of “catch and release” would happen right off the bat.

The episode opens with execs Matt and Sal driving and conversing, up winding streets through Silverlake in Matt’s convertible. At the culmination of the drive, the car stops parking outside the front door of the set in the “Silver Top” home’s driveway. At this point, our Camera Operator takes the camera from the car rig and carries our two actors, handheld as they exit the car, they are greeted by a PA, and lead inside the house to video village and meet with Director Sarah Polley, where the scene continues until a whip pan stitch.

To complicate the long driving part of the shot, the car would be free driving with no tow, lead, or pursuit vehicles, covering many blocks of streets leading to the house. Our real video village/command center would be hidden away inside the house for the entirety of the shot. We knew that we could zone cover the action by placing a bag rig in the convertible’s trunk to record the actors over the course of the long drive. As the car parks in the front driveway, the actors will come into range of my set antennas and I will be able to play the entire walk and talk, and video village portion from my cart.

Quite the memorable guest cast for this scene!

The puzzle to solve would be getting any kind of Comtek or IFB feed for the director’s village inside the house from the moving car, at such a great distance.

I conferred with Video Playback Operator Alfie and found out that he had been in contact with Greg “Noodles” Johnson, owner at RF Film Inc. If you work in Hollywood and need to get an RF signal from point A to point B, Noodles is the go-to guy. Alfie was planning to use Noodles’ long-range modified Wave Central transmitter system called a “PICO” to broadcast image from the car up to the house. I checked with his transmitter technician and Local 695 RF Operator Shan Siddiqi, and learned that the system was capable of transmitting embedded audio. We would therefore feed a mix track from the bag rig to the PICO transmitter mounted on the hero car. The transmitter would then send the picture and embedded audio to Shan’s receiver at set, at which point Alfie would pull his video signal for monitors, and I would pull the mix track audio signal to a channel on my Cooper CS208 mixing board. This allowed me to record the car driving dialog mix track simultaneously from the beginning of the take at my cart in the house, redundant to the bag rig recording in the car. It would also give me a clean signal for Comteks, IFB’s, and camera comms at the house from the start of the shot. It was one of the few instances where sound and image capture were truly working in sync. The system worked flawlessly and from the sound perspective was nearly fail-proof operationally. If the PICO signal dropped out, that part of the take would be no good for image and sound simultaneously at village. If it was bad for us, it was also bad for camera. Fortunately, a few test runs ironed out most of the kinks, and the entire system performed as intended on the day. After three days of filming, the company achieved what we set out to achieve, and “The Oner” was a great success.

I’d also like to mention Episode 108, “The Golden Globes,” as it was a stunning tribute, not only to Hollywood’s awards season, but to the technical abilities across the entire Local 695 community.

The producers wanted to closely mimic the actual look and feel of the Golden Globes. Our regular cast and incredible cameo stars would be working with all the elements of a real broadcast, with glorious lighting, massive video walls, live PA, and audience participation.

Much the same way that Sal Sapperstein became the star of the Golden Globes in our fictional universe, IATSE Local 695 crews were stars in the making of “The Golden Globes” episode.

Seth Rogen driving his convertible

There was a great amount of 695 representation for a television series. In addition to our four-person sound crew and Alfie’s video playback and monitor crew, we had a 24-frame video/graphics playback team. Matt Brucell was Video Supervisor, Justin Edgerly and Justin White were the Video Engineers, with David Santos doing video playback for them.
This episode was filmed at the Beverly Hilton Hotel. We started with a limo arrival and grand entrance across the red carpet, into the hotel, and then through the lobby to the theater where our Golden Globes show would take place. Cole Bluma boomed the arrival lobby sequences, with me mixing, and Kelsey Nie filling the utility sound role. Nick Allen was inside the auditorium prepping the stage “Oscar Mic” and PA system for the following day’s work. The next few days, we moved into the auditorium and shot the actual award sequences. Nick boomed, Kelsey wired, and Cole operated the onstage “Oscar Mic” and PA system. Although our stage design didn’t allow for the telescoping stage mic that retracts into the floor, our esteemed Property Master Andrew Siegal was able to source the mic in a floor base model.

All the many elements came together beautifully in the end, and it was truly spectacular, loaded with pageantry. As was the entirety of The Studio; stolen moments at the Golden Globes, the search for a missing reel, a clandestine wrap party, or a fateful meeting with a director, the series spins a journey through the cinematic landscape and has been called Seth and Evan’s love letter to Hollywood. Getting to be part of a project that pays homage to our own work as filmmakers has been a fabulous opportunity. Being able to accomplish it with such fine professionals in every position was an absolute joy. We all look forward to more adventures in Season 2!

A Boom Operator, Boomman, Boomperson, Boomwoman,1st Assistant Sound

by Randy Johnson

A very well-known director once characterized what a Boom Operator is. He said, “I’m not sure people really understand what a unique and critical role the Boom Operator occupies on a film set. Not only is this person responsible for capturing one of the most crucial aspects of a performance (under circumstances that are never ideal), they have a physically intimate relationship with every speaking cast member.

“In order to apply a mic, they have to touch them, often in ways that require privacy, and a Boom Operator without the social skills to deftly manage that process is an unemployed Boom Operator. Additionally, I don’t know any other crew member so close to the action whose attempts to do their job well are continually challenged. (Do you really have to be there?! Your mic almost dipped into frame! etc.) Often by people who should know better. Navigating this sort of negative attention and staying focused is another level of skill set.”

In earlier days on the set, long before wireless mics were prevalent or viable, the boom was the collector of the dialog. Hard light was the norm, which added an extra layer of stress. You had to capture the performances; there was no other option. So, with shadows and reflections showing up frequently in the shot, the Boom Operators’ requests for cutters and shelves at critical moments were crucial. With the advent of softer light digital filming, the challenges are still there, but more manageable.

When I started in the ’70s, the Fisher boom was the normal tool to use on every set, with the exception of certain tough locations where we employed the fishpole. It was (and still is) a great tool and at the time recognized by all crew as an integral part of the equipment on the set. I don’t exactly know when that perception changed. Maybe it was in the ’80s, when an influx of young Boom Operators and a lack of older operators were not doing their due diligence in teaching the inner workings of a great tool. Once that perception changed, even with a Fisher sitting on the set, many young boompeople would opt for the fishpole. However, we know that all things evolve. Since wireless mics have advanced so much, the industry’s “time is money” perspective has brought the use of wireless mics to the forefront.

Now, the norm (at least in television) is to wire every speaking actor. My personal experience with a number of feature directors is that they still want the boom mic sound, and will strive to help the production sound team achieve that. Wireless mics are certainly used in some circumstances, but are not the norm.

Still, in all narrative efforts, I’m pretty sure that all production sound teams are striving every day to preserve the boom track. The life and air around the dialog should be essential to the auditory and visual experience. However, people on the set sometimes see it as either/or.

A couple of years ago, I worked on a show booming a scene that employed a 40-foot Technocrane. Between the second or third take, we took a moment to make some lighting changes. One of the PA’s came out and asked me what I was doing forty feet out with camera at the end of the crane, when video village and everyone was so far back. I said, “Just doing my job.” He said, “Aren’t the two actors wired?” “Yes,” I said, “but since we have a moment, I’ll explain. Yes, the two actors have wireless mics on. However, because the lady getting out of the truck has a noisy wardrobe and the other actor is leaning his chest against the truck, the boom will sound much better.” He said he always thought it was one or the other.

My production sound opinion might be contrary to some, but I think post sound is somewhat complicit in this movement to wireless.
I worked on some reshoots for a show a couple of years ago. Two cameras, two actors. Medium close-up of both. The Production Mixer and I agreed that using two booms was the way to go. We thought we turned in quality tracks. A week later, the Production Mixer was inundated with questions from post, asking, “Where are the ISO’s?” To which the Mixer replied, “Those are the ISO’s!” Post said, no, the iso’s should be the wireless mics! That was the redundancy that they were looking for because that’s what they’ve been used to.

So, as we move forward in our ongoing daily attempts to capture the performances with whatever means necessary, the key will always be clarity of the spoken word, of course. That said, with my possibly dinosaur-ish affection for the boom track, I know what I’ll be lobbying for.

Roll sound!

The Bear

by Scott D. Smith CAS

The Bear stage sign

The challenges of managing kitchen chaos
Back in 2021, I received a call from a Unit Manager whom I had previously worked with, inquiring if I wanted to do a pilot for a little FX show that was based on running a take-out sandwich shop. “Sure,” I said, without really thinking of what might be waiting for us. I had done other shows which involved restaurant and kitchen sets. I mean, how difficult could it be? Little did I imagine what it would morph into four seasons of a top-rated TV show that would go on to win multiple Emmy awards for the cast and crew, along with some highly unusual challenges presented to the production sound crew.

Episode 208
Joe Campbell rocking the Fisher Model 2 for season four, episode eight, Dream sequence
Table Sound Cart
Season 3, Episode 8, sound crew:
Back row L-R: Michael Capulli (Boom), Nick Ray Harris (Mixer), Nicholas Price (Utility), Joe Campbell (Boom), Uriah Brown (Utility). Front row L-R: Katie Campos (Playback), Sharon Frye (Utility), Scott D. Smith (Mixer)

The Show
The Bear began life as a fast–paced family drama revolving around the travails of running a Chicago-based sandwich shop, which had come into the possession of a pair of cousins (played by Jeremy Allen White and Ebon Moss-Bachrach). It was immediately clear these two characters did not see eye-to-eye when it came to running a restaurant, resulting in frequent clashes, involving shouting matches, kitchenware getting tossed around, and general mayhem. Right away that meant we couldn’t use our usual approach to recording dramatic dialog. Overlapping dialog, kitchen chaos, and a dynamic range that would go from a whisper to shouting within a single shot were going to be the norm. Oh, and multiple cameras, with few rehearsals…

The Set
The kitchen set used for the pilot was an actual restaurant kitchen that had been shuttered, located in a commercial building on the north side of Chicago. Since we were free from the constraints of an operating kitchen, we were mostly able to control the noise in the immediate kitchen area and adjacent front-of-house. However, the producers’ plan was to have a kitchen that was actually functional, which presented a few problems. To begin with, actors would be shuttling skillets, pots & pans, utensils, and plates all over the set. Secondly, commercial stoves and ovens were operating in the scenes. Ventilation exhaust fans had to be working, which is essentially the equivalent of a Pratt & Whitney turbojet engine running three feet above the actors. And then there was all the shiny stainless steel surrounding the entire set, with practical lighting to boot. A boom operator’s nightmare…

Of course, wireless mics don’t work too well in an environment that blocks RF, not to mention all the multipath issues caused by RF bouncing off multiple steel surfaces. Additionally, the decision had been made to use much of the existing practical kitchen lighting (all on SCR dimmers), which further trashed what little RF bandwidth we had left to operate in (Note: Chicago is an RF hellhole).

So, armed with nothing more than a stack of wireless mics, a seasoned Boom Operator (Jason Johnston) and a prayer, we jumped in. Thankfully, when the show was cut, the editors managed to avoid the worst of the problems that plagued us. That, along with some masterful work by Dialogue Editor Evan Benjamin and Re-recording Mixer Steve “Major” Giammaria, led to a finely honed pilot.

Table mic setup
wide shot
Table mic setup – detail
Table mic setup
underside

Season 1
The world of television pilots is a fickle one. Dozens of TV pilots are pitched to the networks every season, but most never go before the cameras. Of the few that do, fewer still get green-lit for a full season. I had no reason to think that a show involving a restaurant and feuding cousins would ignite much interest on the part of the viewers.

So, I was surprised to receive another call from the same unit manager in November of 2021, asking if I would be interested in doing a full season of the show. Having already experienced the pitfalls of the pilot, I was a bit more wary when it came to doing a full season. Where would we be shooting? Was it going to be all practical sets again? How many cameras? How many actors? The only firm answer was in regard to the restaurant set, which is based in part on an actual sandwich shop called Mr. Beef, located in the River North section of Chicago. I was assured this would be built as a stage set at Cinespace Studios in Chicago. What wasn’t mentioned was that it would be an exact replica of the restaurant itself. Same kitchen, front entry area, same counter, same practical lights, and same working neon signs.

In other words, the show set would present identical constraints and issues we had encountered during the pilot. The only major concession was that the exhaust fan required for stove ventilation would be moved to the roof area of the stage but would not be a variable speed fan. With the cooperation of the SFX department, however, we were able to convince the powers-that-be to install a system which was higher air intake and lower in velocity than what would typically be used in a commercial kitchen. While not completely silent, it did at least reduce the noise to a level that was manageable for many scenes.

What we didn’t anticipate was the plan to shoot one episode (EP 7 “Review”) in a single continuous 18-minute take, which contained multiple complications for every department. Thanks to some incredible boom work on the part of my crew, we made it through, with virtually no ADR.

RF Constraints
Like some other major metropolitan areas in the post-repack era, Chicago is a nightmare when it comes to the UHF spectrum. When looking at the region in its entirety, the band from 470mHz up to 604mHz is occupied by UHF TV channels with a signal strength that varies from lakefront to the suburbs. The only band left is a small slice of 470mHz, which at best will allow about eight channels of wireless, depending on modulation. Further, when working on the stages, we share the spectrum with three other shows shooting in the same stage building, making RF coordination a real challenge.

To overcome these obstacles, we move whatever non-critical systems (IFB’s, coms, etc.) we can to frequencies which won’t cause intermod issues with the primary talent and boom wires. We employ both digital and analog systems, so it’s crucial to keep on top of differences in modulation schemes.

When moving to various locations around the city and suburbs, wireless assignments need to be changed to accommodate the spectrum available, so it’s not unusual to have to re-tune a dozen or more channels of wireless to avoid problems in a given geographic area.

In addition to RF spectrum issues, there were complications caused by the stage lighting system controllers, along with two neon signs, part of the design at the original location used for the show. The signs were a frequent source of wideband RF noise and EMI. Despite attempts at reducing the noise caused by the high-voltage transformer, it was virtually impossible to contain the RF spray generated by the signs themselves. In situations where the signs needed to be left on, iZotope was our friend. To aid the post crew in working around these issues, we recorded samples of just the interference (minus any set noise), providing a clean signature track that could hopefully be used to cancel the interference in the actual dialog tracks.

Season 2
When it was announced that the show would be picked up for a second season, this gave us the opportunity to address a few of the issues that had plagued us during Season 1. This included a better multiple-antenna RF system, installed in and around the stage set, which aided us in covering scenes that moved from the kitchen to front-of-house and back again. We were also able to arrange for the electrical department to set up a separate set of controls for all the refrigeration equipment on set, which is frequently used to store actual prop food during shooting. All the food seen on the show is edible; its preparation is supervised by the Showrunner’s sister, Coco Storer, whose experience working in high-end kitchens inspires some of the storylines.

We were also able to finesse the placement of mics on some of the talent, mostly to accommodate both aprons and “street clothing” costumes. In a few instances, mics were placed in the actors’ hair to avoid situations where the mics might be completely blocked.

Episode 1 of Season 2 starts off with a bang (literally), as the staff of “The Original Beef” take hammers and crowbars to the set. Yes, they are actually doing the real demolition of the set, which we initially thought would be filmed as an insert shot separate from the dialog. Another surprise…
And, as in the first season, the finale of Season 2 features yet another continuous take which takes us from the kitchen to the front-of-house, and back again. The episode ends with Carmy being accidentally locked in the walk-in refrigerator on opening night of the restaurant.

Scott at Main Stage cart
Console setup for season four, episode seven, Zone Mic System

Season 3
Season 3 of the show (“Tomorrow”) as aired, is a montage set to music which serves as a recap of Carmy’s life up until now. Primarily backed by a needle-drop music track, interspersed with snippets of dialog, we track Carmy’s torturous beginnings during his apprenticeship at the French Laundry restaurant, up until the present-day realities of a kitchen cleanup. Overall, this season is much quieter than the two previous seasons.

Befitting the general emotional tone of the season, there are also scenes filmed at a Michelin-starred Chicago restaurant (“Ever”), operated by Chef Curtis Duffy. This restaurant incorporates some of the best sound treatment I’ve ever encountered for a front-of-house dining area. With absolutely nothing that would clue the average diner as to how the room was treated, I had to look very carefully at the walls and ceiling areas to figure out how the architect and builders had treated the surfaces. At the end, I remarked to Chef Duffy, “I would eat here based on the acoustics alone, even if the food was terrible.” I wish every location where we shoot could be as good as that one.

Season 3 ends with a farewell dinner, marking the closing of Ever, where Carmy is reunited with his former colleagues, along with the hateful chef (David Fields) who we’ve seen previously. The episode ends as a cliffhanger, with many unresolved questions facing Carmy, including whether the restaurant will survive.

Most problematic from a sound standpoint was Episode 3 (“Doors”), which featured a number of scenes that were guaranteed to ignite PTSD for anyone who has ever worked in a restaurant. Dishes stacked up in the sink, orders gone wrong, someone’s hand being cut with a utility knife, shouting matches and physical altercations. With frequent overlapping dialog, this episode was guaranteed to have the Dialogue Editor order up a 100-tablet bottle of Xanax.

Season 4
Season 4 of The Bear opens with an episode (“Groundhog”) similar in tone to that of Season 3, with a flashback sequence that takes us to Carmy’s time with his brother, Mikey. Subsequently, we see snippets of The Chicago Tribune restaurant review that ended Season 3, which leads to a lot of soul-searching on the part of Carmy and the staff.

The generally quiet and introspective tone of the season doesn’t last for long, however.

16 Actors Under a Table? No Problem…
One particularly challenging scene for sound takes place in Episode 7 of the season. This episode revolves around a reception for the wedding of Richie’s ex-wife, Tiffany, to her new beau, Frank. It also features nearly every member of the Berzatto family. Predictably, this results in some moments of high drama. Midway through the episode, we see Richie and Tiffany’s young daughter crawling underneath a huge table of food and drink, in an attempt to escape the impending “stepfather-daughter” dance with Frank. Richie soon follows and does his best to assuage her fears. Before long, most of the Berzatto family and a few other guests are under the table in a free-for-all group therapy session focused on the fears of each of the characters.

The scene presented unique hurdles for the Sound Department. While we could employ the usual approach of slapping a lav mic on each of the actors, we knew that the actors would be jostling around under the table, crouched over, with wardrobe selections that were sure to be the enemy of good sound. And while we might be able to get a boom mic underneath the actors on close-ups, wide shots would show the entire floor and underside of the table. There were no easy options here.

The only solution was to figure out a way to employ mics hidden on the underside of the table, which was composed of ¾ inch plywood, and aged down with a light faux stain finish. The standard approach of PZM mics attached under the surface was going to be a non-starter, even if they were recessed to be flush with the underside of the table. In addition, there was the issue of actors and objects bumping into the table, which would be transmitted into the plywood and subsequently picked up by the mics. Hardly an ideal scenario for dialog recording.

After considering all the options, the only approach that seemed workable was to employ small mics embedded in the underside of the table. Fortunately, for the scenes that took place with the actors under the table, the tabletop itself would not be seen on camera (Insider scoop: The tabletop shown in the reception scenes was a second table laden with the usual food and drink set dressing).

The next problem was to figure out how to hide the mics from camera view, as well as isolating them from any vibration that might be induced from the plywood surface. The most straightforward approach was to drill holes in the table surface and insert small diameter lavalier mics with foam to isolate them from the plywood. The art department was not particularly enthralled with this approach, but after we assembled a mock-up of the table with mics and foam in place, and aged to match the wood surface, they relented.

So, now we had sixteen more mics to deal with, in addition to lav mics on the actors and a boom mic. Since the actors would move around during the scene, we only had a rough idea of what mic(s) might pick up their dialog for any given part of the scene. The only answer for this was an additional 16-channel mixer, with a separate mix track consisting of just the zone mics for the Picture Editors to work with.
In the end, we maxed the channel capabilities on the Sound Devices Scorpio recorder that we employ for most of our stage work, with all the mics isolated, and two mix tracks. Needless to say, the Dialogue Editor (Evan Benjamin) was rather astonished when he received thirty-two channels, which was well in excess of even the most complicated scenes we had done to date. Soundminer was his friend in helping to sort out all the tracks, along with a plot of the table showing mic positions as a roadmap.

One Actor, Five Mics
This was not to be the end of pain for Season 4, however. Next up was Episode 8 (“Green”), which includes a mysterious dream sequence with Sydney acting as the chipper host of a cooking show that quickly takes a turn into a kitchen nightmare. This includes wind and water flooding the set, cabinets banging open and shut, and general mayhem, all of which were actual on-set effects, as opposed to CGI. Given the improvisational nature of the dialog, the goal was to get as useable a track as possible.

It’s not easy to overcome the noise from a Ritter fan six feet away from set, combined with rain FX, hydraulics, and other assorted noise. But since the set was portrayed as a TV cooking show set, we were able to convince the director that a studio mic boom would be something that would typically be found in this scenario. Consequently, we had the advantage of using a Fisher boom AND include it as part of the set dressing. However, as this was to be a one-take shot, we didn’t want to risk it to a single mic. So, in addition to a Sennheiser MKH-415 on a Fisher Model 2, we also had a mic on the actress, two mics rigged above the table, and a mic hidden in the tabletop. Somehow, the post sound crew was able to extract something usable from all these sources, without resorting to ADR.

The Bear is definitely not your typical run-of-the mill episodic TV show. Major challenges for both the production and post-production sound team are routine.

Many thanks to my crew for some stellar work over the run of the show.

Joe Campbell – Boom Operator
Michael Capulli – Boom Operator
Nicholas Price – Utility
Sharon Frye – Utility
Eric LaCour – Utility
Nick Ray Harris – Boom and Additional Mixer
Uriah Brown – Utility
Nick Fabellai – Utility
Blake Scheller – Utility
Mikey Wilson – Utility
Tim Edson – Utility
Jason Johnston – Boom (Pilot)
Carly Perkins – Utility (Pilot)

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