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Production Sound, Video Engineers & Studio Projectionists

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Features

Is That Show Still On?

by Beau Baker CAS

GREY’S ANATOMY – “Ready to Run” – Richard and Teddy make an exciting announcement. Jules and Blue butt heads over Maxine’s care while Lucas helps an artist decide on a risky procedure. Jo and Mika tend to Sam as Simone faces a life-changing decision. THURSDAY, MAY 11 (9:00-10:01 p.m. EDT), on ABC. (ABC/Eric McCandless) GREY’S ANATOMY

So, let’s get this out of the way right now. Yes, working twenty-one seasons on the same TV series is hitting the jackpot, the lotto, the blue ribbon at the Holy Wow Cow County Fair. Especially if the TV show in question happens to be filming in your hometown, and really really especially lucky if you are able to be in your home to watch your kids grow up. And that decision to “do TV” instead of pursuing the “feature” career, was simple: If I wanted to live in LA, I’ll be “doing TV.”

And this decision was a fairly easy one to make. After booming three features in a row, for just about a year, all out of town, my then 3-year-old daughter said this upon my return: “Are you going to stay in mommy’s house now?”

Friends, that’s called a guilt grenade, and it went off in my face. I was therefore ready: physically, emotionally, and spiritually to “move up” to Production Mixer, and that simple sentence was the Universe shouting: DO TV, STAY IN LA WITH YOUR FAMILY.

So, I did.
In early 2005, I was mixing a 13-episode series called The Inside. From day one, the crew was looking for the next gig, and I heard about a new TV show called Grey’s Anatomy. The first season of twelve episodes had been shot, and the show premiered as a Sunday-night mid-season replacement that March. Obviously, the show became a sensation, and I heard they were “crewing up” for the second season. I pulled out all the stops to get an interview, and for some reason (maybe they were tired of interviewing sound folk?), I was offered the job before I drove a block from the studio.

What makes this a story to be told is that, in these twenty-one years, the technology and culture of filming a TV series has evolved and I moved along with gear upgrades, producer regime changes, a pandemic, the collapse of the network TV series paradigm, several strikes, and the ever-growing frantic desire to “shoot quick.”

Beau Baker CAS long, long ago

To begin this rambling saga, 2005: I had a HHB Portadat and a Sound Devices 744. I turned in the CF card and the DVD-RAM, plus the DAT “backup” tape. The 744 gave me two ISO tracks, as well as the L=0vU/R=-10vU. I had six Lectrosonics SMV transmitters, Schoeps mics, Sennheiser 416 mics, and a Mackie 1402 mixing panel. Maybe eight of the old crystal Comteks. I used the Schoeps mics indoors, the 416’s outdoors. I used the Wideband Low Field Venue for wireless receivers, then added the Venue rack mount receiver, still in use today. I still had a quad box of the 187 Lectrosonic VHF receivers and four of the transmitters. They worked, though the quad box had to be on the edge of the frame for reception. Good news: They did not get ruined.

History lesson: The DAT (digital audio tape) system was a small cassette with varying lengths of a very thin magnetic tape. It recorded two tracks of digital audio, a generational leap from the analog reel-to-reel system that the venerable Nagra recorders delivered. The DAT recorders were not without their quirks. The digital tape recorded in a linear fashion, so transferring the audio was a “real time” affair: a five-minute take took five minutes to transfer. The cassettes were fragile, and prone to mechanical failure after storage. Still, IT WAS DIGITAL.

Beau Baker and son Brydon
Brydon Baker and Sandra Oh

At that time, there were two cameras, the Arricam that used these long reels of plastic with holes in it called “film.” The B camera was typically used as a Steadicam, rarely were there the “wide and tight” nightmare setups. With a three-perf pulldown, a 1,000-foot camera mag runs about fourteen minutes, and there was hardly ever a take that ran over five. We only put body mics on actors for un-boomable shots, usually the Steadicam walk and talks down numerous corridors. The camera video tap was transmitted over a system that had rock-steady reception, but with a three-second delay. I had an audio delay box for the video village Comtek send, and a second Comtek transmitter for “live” sound. This way, the sound was in sync with the delayed video at the village. The delay would annoy the actors if they could hear a delayed Comtek “leak” on set; on occasion, the wrong Comtek would be grabbed and the special effects people would get embarrassed when their dialog cue to open an elevator door came three seconds too late!

This particular video system was abandoned by the second season, and the camera video was transmitted over a UHF TV channel. The picture was crappy but at least it was “live.” The second season of Grey’s was twenty-eight episodes long: Four episodes were held over from the first season, since the reveal that McDreamy had a wife (“So, you’re the woman that’s been screwing my husband!”) was a great cliffhanger for season one. We shot twenty-four episodes. The Veterans Hospital in Northridge had built a new shiny outpatient building constructed after the Northridge earthquake, and we used as much of it as we could. The iconic catwalk with the vast window wall was a trademark Grey’s Anatomy setup. It had a cavernous interior, open to three floors, the bottom floor housed the outpatient clinic, open from 8 a.m. to 5 p.m., and the place sounded like Union Station, or, on some days, like the Chicago Board of Trade. We could not interfere with the VA (Veterans Administration) business, so the catwalk scenes always had a, um, “stadium” feel to the dialog.

GREY’S ANATOMY – “Ready to Run” – Richard and Teddy make an exciting announcement. Jules and Blue butt heads over Maxine’s care while Lucas helps an artist decide on a risky procedure. Jo and Mika tend to Sam as Simone faces a life-changing decision. THURSDAY, MAY 11 (9:00-10:01 p.m. EDT), on ABC. (ABC/Eric McCandless) SCOTT SPEEDMAN, NIKO TERHO
GREY’S ANATOMY – “Never Felt So Alone” – It’s all hands on deck at Grey Sloan when a group of medical students is injured by a floor collapsing at their white coat party. Jo and Link are forced to talk about the future, while Jules confronts Winston about his attitude. THURSDAY, APRIL 11 (9:00-10:01 p.m. EDT) on ABC. (Disney/Anne Marie Fox) TOM DETRINIS, ANTHONY HILL, ADELAIDE KANE

The hours were long, we worked on weekends occasionally. The scripts were sometimes more than sixty pages for a 42-minute show. At the beginning, there were seven principal actors, and a lot of elaborate scenes, and extremely accurate operating (OR) scenes. Often the medical terminology in the OR dialog wasn’t vetted yet, so, the actors, with masks on their faces would utter filler dialog like this:

DOCTOR 1:
He’s about to medical! I may need to remove the medical—

DOCTOR 2:
No! If you medical the medical, he might medical! Clamp the medical while I stitch his medical!

One of the early season’s DVD boxed sets included a behind-the-scenes vignette of the “medical medical” scenes. It’s quite amusing to watch the actors emote, “HE’S GONNA MEDICAL!”

By the fourth season, I upgraded to a Sound Devices 788, with the DVD-RAM burner connected to it. The HHB Portadat was still the backup recorder. The DVD-RAM was a non-cartridge disc with 4.7 gigabytes of storage. The 788 could record in real time to the internal hard drive, the CF card, and the external DVD-RAM drive. We did a “film break” at lunch and of course, at wrap. There were still paper sound reports, though with multiple tracks, I graduated to the full sheet reports so I had enough room for track notes. My mix now included Boom ISO tracks and some wireless tracks.

I upgraded to the Mackie 1642VLC mixing panel. The Mackie board had the ability to pull audio out of the insert jacks, so I could now record six iso tracks with the two mix tracks. A Velcro strip along the bottom of the channel faders allowed me to make track name stickers that could be moved around. And by season five, the interns became residents and five more actors were cast as interns. A couple of new attending doctors were cast, so the scenes were more and more populated. Another innovation: We began “doubling up” episodes, another crew would start the next episode while we finished the last one. So, countless extra sound crews came in to do these double ups. This helped with shorter days, and of course, a shorter shooting season, and I can’t list all the names, but my eternal thanks go out to all of them.

Mike ‘Fuzzy’ Anderson

This was the happy setup for the next couple of seasons. Then the world changed. In 2007, the Writers Guild struck on November 1. Grey’s was one of the first shows to shut down and one of the last shows to resume production. That season, we shot seventeen episodes.

Netflix premiered House of Cards in 2013. Before that, HBO had original programming, along with a few others, but episodic TV was still raking in the ratings. Since Grey’s then aired on Sunday nights, it became the must-watch water cooler show for the Monday morning at work recap. To give you an idea of how ratings have changed, the Grey’s episode that began right at the end of the Super Bowl that aired on ABC, more than thirty million people hung around and watched. (I’m sure the cold opening that presented a fantasy scene with the four leading ladies naked in a steamy shower might have helped.) When Netflix premiered House of Cards, the world of streaming took off, and with the rise of smartphones and iPads, sitting in front of a TV on the night the show aired became increasingly irrelevant. So the vintage Nielsen ratings became less than an accurate way to determine how programs were watched. But Grey’s was now streaming past seasons on Netflix and every year, a new batch of young viewers had to start from the beginning. As of late, Grey’s is still in the top five streaming shows, crazy, but true.

To create the energy of a busy Seattle hospital, there would be around fifty background artists a day, pulling gurneys, IV racks, etc. We did elaborate shots, say, of a camera in an ambulance, dialog inside, while it pulled into the Emergency Entrance, the breezeway that had the big elephant doors to the stage dressed to resemble the entrance to the ER. The patients would be off-loaded, the EMT’s would describe the patients’ ailments, and the camera would follow the doctors and actors into the ER and usually into a trauma room where the scene would continue.

There were also lots of walk and talks down corridors. The early seasons depicted the series stars as intern doctors, the five interns following the chief resident into patient rooms where they would describe the patients’ condition. Sometimes there would be ten or more actors in the room, including the patient, their families, and all the doctors.

The main challenge to these scenes were the real medical devices running, including respirators, X-ray machines with video displays (and interior fans). Sometimes the windows would have rain falling outside.

A typical episode would be a 9- or 10-day schedule, working out to about 6-8 pages a day, depending. Remember that the patients had to be hooked up to the IV’s, and other devices, there could be blood spurting, lots of prosthetic makeup to touch up and reset for the next angle or take. This was and still is very time-consuming.

The OR scenes were very detailed with real bone saws, respirators, video screens, and actors wearing headlights with fans. The saving grace, of course, was that they were wearing masks, so most scenes we did wild tracks of all the dialog without the machines running. Wild tracks of the machinery, too.

Grey’s Anatomy was probably the last show to abandon film cameras and move to electronic cameras. This didn’t happen until season eleven in 2014. Alexa cameras replaced the film cameras. And with that, another thing became history: the “rollout.” When a film magazine ran empty, the take-up reel would spin with a TWACKA TWACKA, and even the most determined director would have to yell cut. Here’s my wish to the Alexa people: Could you install a small speaker on your cameras, and when the memory card is full, it could play the TWACKA TWACKA again? Is that too much to ask? When the Alexa cameras arrived, I retired the Schoeps mics and began using the Sennheiser MKH 50’s on the booms, both inside and outside. The old Schoeps were becoming more susceptible to interference from the Alexa camera-mounted transmitters.

Somewhere around that time, the DAT format finally died. And by died, I mean there were simply no more functional DAT machines, and the “double up” mixers were struggling to find one that worked. The “backup” DAT was replaced with the CF cards from the 744, so I was turning in BOTH the CF card from the 788 and the 744.

Also, the paper sound report sheets were getting harder to find, and various software options for creating electronic sound reports began to be available. I started with Sound Report Writer, and still use it, though I believe support for it has ended. It also generates a PDF file, which the post people found more accessible than the CSV files generated by the 788. The other casualty besides DAT was the DVD-RAM. The blank discs were increasingly rare. The post house had to move to a different archival protocol, since they no longer had access to hard media. The CF cards were sent to the post house, copied, and returned to be reformatted and used again. I installed an external CF card reader/writer, with the 788’s firewire output. Now I could turn in three CF cards, one from the 744, two from the 788.

The original crystal Comteks were getting long in the tooth. When I sent one in for repair, the note came back, “THIS WAS MANUFACTURED IN 1978!” So I replaced them with the 216 MHz models. As we have all discovered, no matter how many Comteks you carry, there always seems to be demand for more. I have fifteen now. My request for the next generation of IFB receivers is to contain a GPS chip so they can be tracked. Or the capability to be geo-fenced: They let out a screech if they are accidentally taken home … just a thought… I upgraded to a 664, with the 788 as backup. I replaced the Mackie panel with the Sound Devices CL-12. I now had the ability to create a separate private Comtek feed for the sound crew.

(L-R): Mike “Fuzzy” Anderson, Beau Baker CAS, Maddie Phelps-Jaworski, Brandon Pert

Then the world changed again.

When COVID hit, we were in the middle of episode seventeen, in the middle of a scene. Mid-day on March 13, 2020, we were sent home and that episode was the last that aired that season.
In a typical year, we would start a new season beginning late July or early August. With COVID, we didn’t begin until September, after several weeks of Zoom meetings to figure out a safe filming protocol. The COVID restrictions brought along major changes to the way we worked. Firstly, they added a third camera on a telescoping crane. All the Camera Assistants were separated from their cameras and worked the focus remotely, away from the cast peering at small video monitors. The third camera made it necessary to wire all the actors all of the time, since the third camera made booming a scene nearly impossible.

The storyline that season involved COVID in the lives of Grey-Sloan Memorial Hospital. The actor doctors had to wear a PAPR mask: PAPR=powered air purified repirators. The entire head was covered with an inflated mask, the front was full-face visible clear plastic. On the belt was a battery-driven air pump, about as loud as a hair dryer. The air came up the back through a wide tube, and spilled out over the actor’s forehead. If the blower was turned off, the clear front would fog up almost immediately. To mic these actors, it was determined that “ear set” mics were the only option. There simply was no place to hide a lav in the mask where it would not be seen or hit hard by the incoming air. It became necessary for the actors to wear earwigs to hear each other. The ear-set mics had to be taped to the inside of the masks since they shifted a lot if hung over the ear, making matching difficult. Surprisingly, this setup worked, as the isolated mics inside the masks so close to the actors’ mouths, eliminated most of the fan noise. The only time the fan blowers were a big problem was if the masked doctors were around a patient’s bed, who wasn’t wearing a mask. We did what we could with turning off mask fans if possible, but with three cameras and three different angles, this was also challenging.

When the COVID season brought the third camera, I was able to bring in an extra utility person. They were sequestered with the cast in a separate area and were wired there. We still use three cameras and I still have an additional utility. Three timecode slates, last-minute camera moves, a very large contingent of background artists that may need to be foot foamed, all of the Comtek’s, all of the mic’ing of actors all the time continues to keep the entire four-person sound crew busy.

Following the COVID season, the storyline moved on, though on the set, protocols stayed. The actors would block a scene, and the crew watched the marking rehearsal from a ring-style “surveillance” camera off a remote monitor. The second team would rehearse with the cameras and when the cast returned, filming began without a rehearsal. My collection of body mic transmitters had by now grown to fourteen, and I upgraded to the Sound Devices Scorpio recorder and the CL-16. I am using that to this day, and it’s a great tool with easy track naming and assigning. (Since COVID protocols forbade the distribution of physical media off the studio lot, the SD cards are now uploaded to a hard drive with the camera media and that hard drive is sent to the post house.) I also have one Lectrosonics DSQD receiver for the two digital boom mic transmitters; I am still using most of the SMV transmitters, but replacing them slowly to all digital transmitters. The last few years has seen major changes in other departments. The set lighting is now mostly networked LED instruments. It is a bit surreal to see a SLT walking in with a lighting instrument already lit!

And so the beat goes on. Due to last year’s strikes, season twenty is only ten episodes long. There are about six people from the season two crew left, and, as one put it, “I intend to ride this pony till it dies, then carry it the rest of the way.”

My Last Monday

by Josh Levy

Josh Levy 8 Camera playback day

Earlier this year, I was approached by Local 695 about joining them at the upcoming AMPTP negotiations. They were looking for a member with real-life on-set experience to sit at the table and speak to the producers about why now, more than ever, we need to address additional staffing of the Video-Assist Department. My mind immediately flashed back to a conversation I recently had with Sound Mixer Steve Nelson about what actually takes place at these meetings. He told me the negotiations are actually a fairly daunting experience. When you enter the “Big” room, you see the room filled with lawyers and studio representatives all dressed in suits, staring at you face-to-face across the table as you try to get your point across.

I thought to myself, “Hmm, I think I might sit this one out.” However, this did not sit well with me. I asked myself, “What if this is the only time to really get the point across to the ‘higher- ups,’ the decision-makers, the ones that have the power to remove you from the call sheet?”

I started speaking to fellow Local 695 members; a mix of Video Operators and Sound Mixers to get their opinion on whether or not this would be worth my time. I wanted them to tell me, “You will be wasting your time; they won’t listen to you.” However, I found their responses to be anything but the answer I was expecting or hoping for.

Over the last few years, I have dedicated time and effort into forming a national video-assist group. It is a peer group of Video-Assist IATSE members across the nation with various backgrounds, personalities, and skill sets. Wonderful people who all share a common bond and share a common goal. This has been rewarding and inspiring, especially with the momentum and current gains that have been made regarding Non-Record Video-Assist. But helping unite members across the nation to become a strong voice for the issues we face is truly something I enjoy doing. I would say this is in my comfort zone. I feel at ease speaking with all the members, which is a far cry from sitting in a stuffy room across from a bunch of suit-and-tie seasoned executives who have spent a majority of their lives in professional negotiations.

Then I thought to myself, “Who has ever made a difference staying in their comfort zone?” My mind did a 180-degree turn and I knew that if I had a shot to get a message to these executives, I’d better swing as hard as I could, because I didn’t know if I would ever get up to the plate again.

Josh Levy with Sound Mixer Bill McPherson

So, I said, “Yes.”

I won’t lie. With only a few days before the negotiations, I was still pretty nervous about what I was facing. I wanted to be perfect. I wanted to walk out of there with the golden ticket. I received a well-put-together PowerPoint presentation from Local 695 that showcased all the sound and video issues we wanted to discuss with the AMPTP. I could tell there was a ton of thought, time, and effort put into the presentation, but these were not my words or my thoughts. If I was going to contribute to these negotiations, I had to be able to bring my own experiences to the table. After speaking with Business Representative Scott Bernard, he assured me I would have my time on the floor to say what I needed to say. So, with forty-eight hours until the meeting, the pressure was on.

I spent the next day speaking with my National Video-Assist group partner Sam Harrison. Sam has an uncanny ability to take the thousands of words I will throw at him and narrow it down to what is really important. We settled on composing a small speech about how on a daily basis, the Video-Assist Operators are forced to work in an unsafe environment. We are frequently OVERWHELMED, both physically and mentally. After a few hours, we finalized a two-page document that listed all of our concerns and had bullet points on how the Video-Assist duties had grown exponentially with the advancement of technology. With this final draft in hand, my confidence grew. At least I had something in my hand that I could stick to; a script if you will.

But even with my script, I found myself doubting what I was about to do as I drove to the AMPTP offices. I kept thinking that what we had written was not good enough. Do they really want to hear another sob story? Am I just going to appear to be whining? Will I lose their interest? Will someone actually fall asleep during my rant? I needed a plan B; something that would stick—I need a game-changing moment.

I arrived and, once I made it through security, “I was greeted by Scott Bernard, who led me into our caucus room. My first thought was, “I am really underdressed.” Being a native of Los Angeles, I spend most my life in flip-flops and T-shirts. The closest thing I have to a suit is a collared shirt.

There were some new faces in the room, but I knew most of the members of 695’s Bargaining Committee and had even worked on set with a few of them. I knew most of them had been a part of past negotiations. Everyone appeared to be pretty relaxed. I had a nice chat with Joe Aredas and was actually beginning to relax myself when Scott said, “OK, it’s our turn to go into the big room. Let’s do this.”

Video Assist Operator Amber Maher
and Trainee Vadym Medvediuk
Yacht 3 person video

Suddenly, I was not relaxed anymore.

As we walked into the big room, I thought to myself, “Wow, this is exactly like Steve Nelson had described.”

There were lawyers and executives as far as the eye could see, all with microphones sitting in front of them. It all looked very official. We sat at a table, face-to-face with the top negotiators. Sitting center stage on the other side was none other than Carol Lombardini.

Scott opened the negotiations, got the ball rolling, and then went into the slide show. This was a lengthy presentation, with a lot of information to digest and cover. Each point on every slide was just as important as the next. Every issue needed context and evidence to support our Local’s proposals. When the presentation transitioned to the subject of video-related issues, Scott introduced me and put the ball in my court. Heads turned to my side of the table. What seemed like one thousand eyeballs turned to stare at me.

Josh Felder, one operator, 4FourCarts
Yacht 3 person video

I had a choice: read my script or just go for it. I chose the latter.

“Hello everyone, thank you for having me here today. I am not sure how many of you actually have spent a lot of time on set and have seen the day-to-day work levels of a Video-Assist Operator. So let me tell you all about my last Monday.” I remember a brief moment of silence and few members from our side of the table looked over at me.

I took them through my day.

The previous Monday, I arrived on set via shuttle van to set up with no help. The sound and video trailers were three blocks from the set. The trip from the truck to set was predominantly uphill. I had fifteen hundred pounds of equipment to transport. Video-Assist was the only department with that much equipment that did not have an assistant or a utility. By myself, it took four trips to move all that gear. By 7:30 in the morning, I had already walked fifteen blocks and was falling behind schedule before the start of rehearsals. To make matters worse, we were shooting in an old, two-story house that day and, naturally, we were starting on the second floor.

So, after pushing fifteen hundred pounds of gear up hill, I had to haul a lot of it up the stairs. By the time that was done, I was drenched in sweat and before I could even catch my breath, the 1st AD comes up and asks, “How long do you need, because we are minutes away.”

I rushed and scrambled to set up, ducking and dodging around crew members having their morning conversations about their weekend and enjoying their boxed breakfast orders someone in their department had kindly delivered to set. I barely got my system up and running before I hear, “We are rolling.” I just barely managed to avoid holding up production. Luckily, my equipment booted up without a problem. If there had been any technical issues, it would have delayed the first shot of the day. In the middle of the first take, a PA frantically ran up to me and told me a producer, some writers, and the VFX supervisor watching remotely were wondering why they could not see the feed yet.

I politely said, “I am working on setting up the remote streaming system. I am by myself, I am a little overwhelmed this morning, I am working on it.”

We shot the scenes in the house. I did not have a chance to eat, drink, go to the bathroom, or take any break in five hours. I was either recording, playing back, moving, or setting up. We finished our scenes and were immediately on the move. The 1st AD screamed out to pack the trucks for a company move, but while the rest of the crew started packing and loading trucks for the next location, the director decided he wanted to watch playback of some older scenes we shot at the next location. He needed to mentally revisit the scene so he could be more prepared.

There was nothing unreasonable about this request, but I knew it was going to be a problem.

We spent ten minutes watching multiple scenes. When he was done, the director stepped into a van which ushered him off to the next location. That left me, a department of one, to move hundreds of pounds of equipment downstairs, wrap hundreds of feet of cable, pack up multiple carts, push them one at a time down the three blocks I’d pushed them that morning, and load them into the equipment trucks. The entire crew had already packed up and left. I was alone, overwhelmed mentally, spent physically, and it was not even lunch yet … on Monday.

The worst part was that I had requested help from production and was denied. In the negotiating room, I explained that I felt that this put a liability on production if I was injured.

There was moment of uncomfortable silence. The other side was shocked and aghast to hear of my experience. They were still staring at me. I had not lost their attention. I wondered if I had enlightened them into my day-to-day life of being a Video-Assist Operator.

A little later in the presentation, I spoke to them about the benefits the production gets when Video-Assist is on the call sheet. We can add safety to the day, we can shorten the day, we can provide resources on and off set that are essential to keep production moving forward. We can save productions money. That was a language I knew that they would understand.

I explained that in my experience, we are seen as a liability, when truly we are one of the greatest assets from the very first second of the day. Video-Assist is such a powerful tool in 2024 with no ceiling for future benefits to production.

After the presentation, we returned to the Local 695 caucus room. At this point, I had no idea how my presentation was perceived by my own people. The last thing I wanted to do was disappoint them for inviting me here or to make them second-guess my attendance. These thoughts in my head were rapidly extinguished when I received praises from all around. I do not think I will ever forget the feeling of that moment. It will remain pretty high on my list.

Of course, the goal going into the day was to get additional staffing in our department. The AMPTP came back with “at this time, we will not add any mandatory staffing.” Every local heard this same response when they asked for more staffing. Did I think I was going to come in here and get this decision in one round? While some heavyweight bouts have been decided in the first round, I knew this one had a better chance at going the distance.

However, they did agree to add the term “Video” to Paragraph 56.

Paragraph 56 is a provision in the Local 695 agreement that concerns additional staffing when conditions grow beyond the scope of one person. Previously, this paragraph only made mention of “Soundpersons.” But with these negotiations, it has now been revised to read,

“If production or equipment requirements create a condition whereby an abnormal demand is placed upon the sound or video crews, such condition shall be relieved by the addition of soundpersons or videopersons to the crew until such condition ceases to exist.”

Josh Levy monitoring Playback on set

This is an important resource that clearly states, when production expectations and demands are too high or unsafe for the current staffed position, they must remedy this by adding additional members to the crew. By adding “Videopersons” in this paragraph, this means that if production is refusing to add staffing after it has been requested because of concerns over safety or excessive workload, they are violating the contract. This will make it much easier for the Local to enforce the request and need for additional staffing.

Like the long journey over the proper staffing of Non-Record Video-Assist, this too will take time to implement. The goal is for producers to add additional staffing to the budget prior to having to use Paragraph 56. During the pandemic, we were able to showcase our value to production. We broke out all the bells and whistles. They could not have done it without us. This worked in our favor at that time, especially with the producers federally funded COVID budgets which allowed us proper staffing for maybe the first time in the history of Video-Assist. We are now faced with the challenge of providing all those services, often as a solo act, as we have all been told that funding has now expired.

Fear not, as we are a resilient bunch and there is no way the membership or leadership is willing to wave the white flag on this matter. This will, like Non-Record Video-Assist, become a collaborative process between the members and the leadership.

I really feel together with constant communication, new resources like Paragraph 56 and other strategies that are on the table, we will be victorious. The next negotiation will be here before we know it, as time flies by like the landscape out the window of a moving train. EVERY Video Operator has had my last Monday. Too many of them. We deserve to be staffed properly like all other departments. We deserve safety, health, and longevity. The day should start without being overwhelmed, faced alone with so many various tasks to perform.

So, after all of this, you might ask, “Do you want to go back in to that big room with the AMPTP again? Sit face-to-face across the table and continue to fight for what is right and what is fair?”

And my answer to you would be, “How could I not?”

Thanks, that’s a wrap!

“Josh has been instrumental in protecting our Video Assist jurisdiction. In my mind, it was a no brainer to ask him to be a part of our Local bargaining committee. When he asked me what I wanted him to say, I replied, “You’re the subject matter expert. Tell them what your needs are. He owned the moment and his presentation landed. We should all be grateful for the work he has done and continues to do for our Local.”
– Scott Bernard

2024 Primetime EMMY Nominations

Outstanding Sound Mixing for a Comedy or Drama Series (One Hour)

The Crown
“Sleep, Dearie Sleep”

Lee Walpole, Re-Recording Mixer
Martin Jensen, Re-Recording Mixer
Stuart Hilliker CAS, Re-Recording Mixer Chris Ashworth, Production Mixer

Fallout
“The Target”

Keith Rogers CAS, Re-Recording Mixer
Steve Bucino, CAS Re-Recording Mixer
Tod A. Maitland CAS,
Production Sound Mixer
Additional Sound Team: Jerry Yuen Boom Operator, Utility Sound Technicians Terence McCormack-Maitland, Luke Q. Iaciofano

Loki
“Glorious Purpose”

Karol Urban CAS, Re-Recording Mixer
Paul Munro, Production Mixer
Additional Sound Team:
Key 1st Assistant Sound Alex Bryce
Assistant Sound Alec Taylor

Shogun
“Broken To The Fist”

Steve Pederson, Re-Recording Mixer
Greg P. Russell, Re-Recording Mixer
Michael Williamson CAS, Production Mixer Takashi Akaku, ADR Mixer
Arno Stephanian, Foley Mixer
Additional Sound Team:
Boom Operators Don Brown, Darryl Marko
Assistant Sound Jenna Gouchey
2nd Unit Production Sound Mixer
Robert Hanchar
Boom Operator Martin Mitchell
Sound Assistant Patou Lauwers

3 Body Problem
“Judgment Day”

Marc Fishman CAS, Re-Recording Mixer Danielle Dupre CAS, Re-Recording Mixer Richard Dyer, Production Mixer
Additional Sound Team:
Assistant Sound, Bradley Kendrick
Assistant Sound, Nick Gladwin;
Assistant Sound, Timothee Vafeas

Outstanding Sound Mixing for a Limited or Anthology Series or Movie

Black Mirror
“Beyond The Sea”

James Ridgway, Re-Recording Mixer
Richard Miller, Production Mixer
Adam Méndez, Foley Mixer
Daniel Kresco, Scoring Mixer
Additional Sound Team:
1st AS Orin Beaton, 2nd AS Tom Pallant, Trainee Tija Skvarciute

Fargo
“The Tragedy Of The Commons”

Martin Lee, Re-Recording Mixer
Kirk Lynds, CAS, Re-Recording Mixer Michael Playfair, CAS, Production Mixer Michael Perfitt, Scoring Mixer
Additional Sound Team:
Louw Verwoerd, Boom Operator;
Valerie Siu, Utility Sound Technician

Masters Of The Air
“Part Five”
Michael Minkler, CAS, Re-Recording Mixer
Duncan McRae, Re-Recording Mixer
Tim Fraser, Production Mixer
Thor Fienberg, Scoring Mixer

Ripley
“Vll Macabre Entertainment”

Michael Barry, Re-Recording Mixer
Larry Zipf, Re-Recording Mixer
Maurizio Argentieri, Production Mixer
Michael Perfitt, Scoring Mixer
Additional Sound Team:
Alberto Padoan Boom Operator,
Andrea Dallimonti Boom Operator,
Michela Cuppone Utility Sound Technician

True Detective: Night Country “Part 6”
Howard Bargroff, Re-Recording Mixer
Mark Timms, Re-Recording Mixer
Skúli Helgi Sigurgíslason, Production Mixer Keith Partridge, Foley Mixer
Additional Sound Team:
1st Assistant Sound
Benedikt Örn Árnason,
2nd Assistant Sound Tom Hannay,
3rd Assistant Sound
Hulda Kristín Kolbrúnardóttir

Outstanding Sound Mixing for a Comedy or Drama Series (Half-Hour) and Animation

The Bear “Forks”
Steve “Major” Giammaria, Re-Recording Mixer
Scott D. Smith CAS, Production Mixer
Patrick Christensen, ADR Mixer
Ryan Collison, Foley Mixer
Additional Sound Team:
Joe Cambell Boom Operator,
Nick Price & Nicky Ray Harris Boom/Utility, Sound Technician Sharon Frye,
Nick Faneli Utility Sound Technician

Curb Your Enthusiasm
“Ken/Kendra”

Earl Martin, Re-Recording Mixer
Chuck Buch CAS, Production Mixer
Trino Madriz, ADR Mixer
Sam C. Lewis, Foley Mixer
Additional Sound Team:
William Munroe Boom Operator,
Utility Sound Technician & 2nd Boom
Chris Silverman,
Sound Trainee Javier Lopez

Hacks “Just For Laughs”
John W. Cook II, Re-Recording Mixer
Ben Wilkins, Re-Recording Mixer
Jim Lakin, Production Mixer
Additional Sound Team:
Ryan Fee Boom Operator,
Utility Sound Technician Claire Mondragon

Only Murders In The Building “Sitzprobe”
Mathew Waters CAS, Re-Recording Mixer Lindsey Alvarez CAS, Re-Recording Mixer Joseph White Jr. CAS, Production Mixer Alan DeMoss, Scoring Mixer
Derik Lee, Music Mixer
Additional Sound Team: Kira Smith Boom Operator, TR Boyce Utility Sound Technician/Boom Operator, Derek Pacuk Protools Playback Mixer

What We Do In The Shadows
“Local News”

Diego Gat, CAS, Re-Recording Mixer Samuel Ejnes, CAS, Re-Recording Mixer Rob Beal, CAS, Production Mixer
Additional Sound Team:
Ryan Longo, Boom Operator;
Camille Kennedy, Utility Sound Technician

Outstanding Sound Mixing for a Variety Series or Special

Billy Joel: The 100th – Live At Madison Square Garden
Brian Riordan, Re-Recording Mixer
Phil DeTolve, Re-Recording Mixer
Peter Gary, Music Mixer
Brian Flanzbaum, Production Mixer
Josh Weibel, Monitor Mixer
Brian Ruggles, FOH Mixer

66th Grammy Awards
Thomas Holmes, Production Mixer
John Harris, Music Mixer
Eric Schilling, Music Mixer
Jeff Peterson, FOH Production Mixer
Jaime Pollock, FOH Music Mixer
Michael Parker, Monitor Mixer
Andres Arango, Monitor Mixer
Juan Pablo Velasco, ProTools Mixer
Aaron Walk, ProTools Mixer
Eric Johnston, Supplemental Mixer
Christian Schrader, Supplemental Mixer
Kristian Pedregon, Post Audio Mixer

Show host Jimmy Kimmel delivers his opening monologue at the 96th Academy Awards in Hollywood, Los Angeles, California, U.S., March 10, 2024. REUTERS/Mike Blake

The Oscars
Paul Sandweiss, Production Mixer
Tommy Vicari, Broadcast Music Mixer
Biff Dawes, Broadcast Music Mixer
Pablo Munguia, ProTools Mixer
Kristian Pedregon, Post Audio Mixer
Patrick Baltzell, FOH Mixer
Michael Parker, Monitor Mixer
Christian Schrader, Supplemental Audio John Perez, VO Mixer
Tom Pesa, Monitor Mixer
Steve Genewick, Music Mixer

NEW YORK, NEW YORK – NOVEMBER 03: (L-R) Willie Nelson and Sheryl Crow perform onstage at the 38th Annual Rock & Roll Hall Of Fame Induction Ceremony at Barclays Center on November 03, 2023 in New York City. (Photo by Jeff Kravitz/FilmMagic)

2023 Rock And Roll Hall Of Fame Induction Ceremony
Al Centrella, Production Mixer
Bob Clearmountain CAS, Music Mixer
John Harris, Music Mixer
Dan Gerhard, FOH Mixer
Robert Scovilm, FOH Mixer
Mike Bove, Monitor Mixer
Simon Welsh, Monitor Mixer

Saturday Night Live
Host: Kristen Wiig
Robert Palladino, Production Mixer
Ezra Matychak, Production Mixer
Frank Duca, FOH Mixer
Christopher Costello, Monitor Mixer
Josiah Gluck, Music Mixer
Jay Vicari, Music Mixer
Lawrence Manchester, Music Mixer
Tyler McDiarmid, Playback Mixer
Caroline Sanchez, FOH Mixer
Geoff Countryman, Supplemental Mixer
Teng Chen, Supplemental Mixer
Devin Emke, Post Audio Mixer

Outstanding Sound Mixing for a Nonfiction Program (Single or Multi-Camera)

The Beach Boys
Gary A. Rizzo CAS,
Re-Recording Mixer
John Rampey, Production Mixer
Sabi Tulok, Production Mixer
Dennis Hamlin, Production Mixer

Jim Henson Idea Man
Tony Volante, Re-Recording Mixer Michael Jones, Production Mixer

Planet Earth III
“Deserts And Grasslands”

Graham Wild, Re-Recording Mixer
Oliver Baldwin, Re-Recording Mixer
Olga Reed, Re-Recording Mixer

STAX: Soulsville U.S.A.
“Chapter Two: Soul Man”

Tony Volante, Re-Recording Mixer Andre Artis, Production Mixer

Steve! (Martin) A Documentary In 2 Pieces
Pete Horner, Re-Recording Mixer Dennis Hamlin, Production Mixer Barry London, Production Mixer
Emily Strong, Production Mixer

Outstanding Sound Mixing for a Reality Program (Single or Multi-Camera)

The Amazing Race
Series Body Of Work

Troy Smith, Re-Recording Mixer
Jim Ursulak, Production Mixer
Jim Blank, Production Mixer
Emerson Boergadine, Production Mixer
Paul Bruno, Production Mixer
John Buchanan, Production Mixer
Jerry Chabane, Production Mixer
Alfredo R. Del Portillo, Production Mixer
Freddie DiPasquale, Production Mixer
Dean Gaveau, Production Mixer
Ryan P. Kelly, Production Mixer
Richard Chardy Lopez, Production Mixer
Mickey McMullen, Production Mixer
Sean Milburn, Production Mixer
Simon Paine, Production Mixer
John A. Pitron, Production Mixer
Jody Stillwater, Production Mixer
Jeff Zipp, Production Mixer

Deadliest Catch
Nautical Deathtrap

Jared Robbins, Re-Recording Mixer

RuPaul’s Drag Race
Series Body Of Work

Sal Ojeda, Re-Recording Mixer
Erik Valenzuela, Re-Recording Mixer
Ryan Brady, Audio Supervisor
David Nolte, Production Mixer
Andrew Papastephanou,
Production Mixer

The Voice
Live Finale

Michael Abbott, Production Mixer
Kenyata Westbrook, Production Mixer
Randy Faustino, Broadcast Music Mixer
Christian Schrader, Supplemental Mixer
Carlos A. Torres, Playback Mixer
Andrew Fletcher, FOH Mixer
Shaun Sebastian, Monitor Mixer
Tim Hatayama, Re-Recording Mixer
Adrian Ordonez, Re-Recording Mixer
Barry Weir Jr., Re-Recording Mixer
Ryan Young, Re-Recording Mixer

Welcome To Wrexham
Giant Killers
Mark Jensen CAS, Re-Recording Mixer


Names in bold are Local 695 members

Disclaimer: The Academy of Television Arts & Sciences (ATAS) does not award Emmy statuettes or nomination certificates to those listed under “Production Sound Team”

The Bikeriders

by Amanda Beggs CAS

Austin Butler as Benny in director Jeff Nichols’ THE BIKERIDERS, a Focus Features release. Credit: Courtesy of Focus Features. © 2024 Focus Features. All Rights Reserved.

The Bikeriders is a 2024 American drama film written and directed by Jeff Nichols. It tells a fictional story inspired by the 1967 photo book of the same name by Danny Lyon depicting the lives of the Outlaws MC, a Chicago-based motorcycle club. The film features an ensemble cast that includes Jodie Comer, Austin Butler, Michael Shannon, Mike Faist, Norman Reedus, and Tom Hardy.

A common question we’ve all received is the following one: “What’s your favorite show you’ve worked on?” I find that it can be hard to know how to reply to that question. A show can be a favorite for many different reasons. Was it a good script, was I proud of the finished product, did the crew all get along, was it filmed in a fun location, did I overcome the challenges I faced? Not every show will check all those boxes. I’ve had “favorite shows” that were so because of a great crew, but maybe the end product wasn’t top notch. And I’ve done some great work on a solid-scripted show but the working conditions were rough and not enjoyable. I can now say without hesitation that The Bikeriders is my favorite show.

I was already a fan of director Jeff Nichols’ work, so to get to work on one of his movies, and his first one in seven years, was such an honor and truly a high point in my career. Jeff is a director who truly cares about sound, because his movies are all about story and performance. And that’s at the heart of what Production Sound Mixers do—we protect the performance.

After I had read the script, Jeff and I had a two-hour phone conversation. He has previously always worked with the same Production Sound Mixer (Pud Cusack CAS). Pud was unavailable for this shoot, so Jeff wanted to make sure I was a good fit for the project. We talked about the script and the book, which I was already aware of, and the logistics of recording good sound around very loud vintage motorcycles, and we also talked about how he likes to run his sets, which told me immediately that we would get along. Jeff creates an environment on set that allows the actors to perform at their highest and best abilities. He has a dedicated and loyal crew that returns for movie after movie. They have a history and a shorthand that could feel intimidating to a newcomer, but I’ve never more quickly clicked and fit in with a crew than on this movie. Everyone had each other’s backs, as we were all working to achieve Jeff’s vision, and so no one department’s problems were considered trivial. Everyone was kind, and there was no yelling. I know, it sounds like I’m lying, but I promise you, this show was a joy to work on. The camera crew and I have repeatedly said to each other—we HAVE to do this again.

Actor Michael Shannon on the set of director Jeff Nichols’ THE BIKERIDERS, a Focus Features release. Credit: Kyle Kaplan/Focus Features. © 2024 Focus Features. All Rights Reserved.

One of the Production Sound Mixer’s responsibilities is putting together the right crew for a show. While I call myself lucky to have a great shortlist of names, as this movie was filming outside of Los Angeles, I would only get to bring a Boom Operator with me, and would need to look into hiring a local, and therefore, unknown to me, Utility Sound Technician. To add to the fun, none of my regular Boom Operators were available (remember when the town was busy…?) which meant I had to also work with a Boom Operator who was new to me. So, all together, that’s a sound crew where none of the members have ever worked with each other. Things could have gone very badly, but the sound gods smiled on me, as legendary Boom Operator David M. Roberts was available and interested. The Bikeriders is a story that takes place in Chicago from the 1950s to the 1970s. Production decided to use Cincinnati, Ohio, as the filming location, which meant I needed to find a Utility Sound Technician local to Ohio. Again, the sound gods smiled, and I found the best utility in all of Ohio (who also just joined Local 695 this past year and so he can now work in both areas!). Zach Mueller made me feel welcomed to the Cincy film community, and he and David got along famously. One of the highest compliments that a Sound Mixer can receive is to be told that they’ve put together a great crew. After all, the boom and utility are the front lines of the Sound Department. From the First AD to the Camera Operators to the Set Costumers—everyone loved David and Zach and never hesitated to tell me so.

The very first machine I ever recorded sound on was a Nagra 4.2. Those who know, know why I fell in love with sound mixing. And now I was about to mix a movie where a character would be using a reel-to-reel quarter-inch tape recorder as a very important prop in telling the story. While it’s incredibly easy for post sound to manipulate our tracks and make them sound like phone calls, or Nagra recordings, no sound nerd in their right mind is going to pass up an opportunity to record those instances live and as realistically as possible. All of this to say, I bought a Nagra 4.2 for this film. To avoid the headache of needing to digitize the tape recordings, I sent a mix from my Cantar X3 through one of the mic inputs of the Nagra, and then took the line output of the Nagra and fed it back into my X3 as an iso track simply labeled “Nagra.” Now I could send anything I wanted to the Nagra and record and digitize it in real time.

I had made the switch to Shure Axient wireless about a year before I started on The Bikeriders. I cannot express how grateful I was to have their rock-solid technology on my side for this film. There were times in which my receivers would be very far from the transmitters, and either the RX or the TX or both would be in motion on motorcycles or in follow vans. The range that we got with the ADX1 transmitters set to high power of 40mW was not only impressive, but absolutely necessary.

(L-R): Jodie Comer as Kathy and Austin Butler as Benny in director Jeff Nichols’ THE BIKERIDERS, a Focus Features release. Credit: Courtesy of Focus Features. © 2024 Focus Features. All Rights Reserved.

Of course, we were wiring actors, but we had another very loud “character” to deal with—the motorcycles. When the “hoard” as I called all the bikes, was riding together, a boom pointed at the group was next to useless. The bikes were so loud and it just sounded muddy and messy. You couldn’t pick out individual bikes, and so the hoard lacked interest. It didn’t sound as impactful as when you were standing on the road, hearing them in real life. I wanted to record as many separate bikes as possible. As any biker will tell you, each bike has a unique sound, due to how it was built and customized by its owner. I wanted to try and grab those unique sounds, but of course, a day of bike-only recording was out of the question for the schedule. I had to find a way to record the bikes while we were already rolling on other scenes. My solution was to take a Shure ADX1 transmitter and turn on the -12dB pad, as well as set an offset of -5dB. I then used DPA 6061 microphones with the heaviest wind protection we could fit on them. We would use butyl tape (Joe’s Sticky Stuff) and mount the transmitter/mic package on the underside of the bike’s seat, with the mic “pointed” toward the exhaust (as much as one can point an omni-directional lav). The transmitters were also set to the 40mW high-power option. I was able to pick up that transmission even from a follow vehicle quite a distance away, and because of how we’d set the gain staging, we never peaked or had issues with over-modulation. The moment we’d cut, David and Zach would run out, pull the mics, add fresh tape, and pick a new bike to wire. This way, we got as many bikes as possible over the course of every scene.

While working with Jeff Nichols was a dream job for its own reasons, there was also an added benefit for me. Jeff went to college with Will Files MPSE, who is not only an award-winning Sound Designer and Re-recording Mixer, but also a good personal friend of mine. We always talk how important it is to maintain a good relationship between ourselves and our counterparts in post, and in this case, getting to have daily conversations with Will about the challenges we faced, and being able to brainstorm about solutions, could not have been easier. Am I saying that everyone needs to befriend their show’s Re-recording Mixer? No … but it can’t hurt! Will was also insistent that I would get to visit during one of the final mix sessions at Deluxe. I can count on one hand how many times I’ve been invited to sit in on a final mix session, and both times, it’s been with Will. It’s such an educational and eye-opening experience for a Production Sound Mixer to get to see how their tracks are used and how the artistry of the post team really elevates our work. Julie Monroe, Jeff Nichols’ longtime editor, was also there the day I sat in. Nothing made me prouder than when they’d play a scene, and Julie would turn to me and say happily, “That’s your production track!” There was one scene where I pointed out we had recorded a wild track, as I was concerned about the usability of the production track. Julie looked at me and said, “Oh, yeah, we saw your wild track, we didn’t use it, production track was fine.” Other than some walla from our main cast to fill in the bar scenes, no ADR was used. That is a huge testament to my incredible team of David and Zach, and to the magical work Will Files and his team did.

If I sound like I can’t stop talking about what a great experience working on this film was, I won’t apologize. I wish that every single one of us can have the opportunity to work on a film like The Bikeriders. As we still struggle our way through this new year post-strikes, and as we go into our own negotiations, I ask a personal favor that if you can, go see this film in theaters. The work that my team and Will’s did deserves to be watched on the big screen. We do this crazy job because we all want to be a part of making something special, and I am so humbled that I got to be a part of this film.

Adventures of a Music Playback Audio Ninja

by Gary Raymond

OLYMPUS DIGITAL CAMERA

Don’t Make ’Em Wait. Getting to the Gig on Killers of the Flower Moon

In 2021, I received a call from Production Sound Mixer Mark Ulano to provide music playback on Martin Scorsese’s film, Killers of the Flower Moon. I had last worked with Mark on Once Upon A Time in Hollywood and had an amazing experience interacting with its director Quentin Tarantino. So I was excited to work with another great American Director and Mark again. The film takes place one hundred years ago on the land now controlled by the Osage Native American Territory in Oklahoma and, in the name of authenticity, that is where we shot it. I was flown out twice for the two scenes with music playback. The first time was on land owned by the Drummond family (some of you may know Ree Drummond, The Pioneer Woman, from her cooking show) and it involved a wedding scene with Leonardo DiCaprio. The second music playback scene was a few weeks later in the town of Pawhuska. This is a very small country town where the historically relevant courthouse was and still had many of the same buildings that existed one hundred years ago when the film takes place. The music playback scene was a large outdoor street party with hundreds of extras and a period bluegrass group.
The two playback situations went great, but what I wanted to share now were the logistics of getting there and back. Getting to the gig is, of course, essential for anyone in our industry to demonstrate our professionalism and expertise. Usually, it’s relatively easy, but on these out-of-town jobs, there can be challenges. Part of the job is to rise to the occasion and overcome unplanned events when necessary.

“Those who make a film have a totally different experience than those who watch it.” – Jeff Bridges

On films where I will be on set for many days, Production will ship my standard playback cart to the location, but on a one-day job (which is typical for music playback on non-musical shows), it is less expensive for Production to fly me out with my gear as luggage. Experience has taught me to put together a dedicated carry-on case with all the essential gear ready to go, so I don’t find myself in a situation where I need to hunt for local rentals. In rural towns like Pawhuska, Oklahoma, there are few to no options for replacement equipment in the event that something goes wrong. So, it’s best to come prepared for as many scenarios as possible.

For these short fly-in gigs, I have a carry-on suitcase package I put together some years ago. I had just used it on a Disney film we had shot in Portland, Oregon, and it was ready to go when I got this call. It has my computer, mixer, power amp., timecode, ComTec Cue Aid Transmitter, Cue Aid Receivers, and very small high-output speakers. The benefit of flying with it as carry-on is that I can keep it in my possession and not risk it getting lost, delayed, or damaged as can happen with checked baggage.

On the first flight out to Tulsa Airport, everything was fine, but on the return trip, we flew on an Embraer 175 jet. This model of plane has undersized overhead baggage space and so the flight attendants said I had to check my carry-on. I was reluctant but didn’t really have a choice. As it turned out, the rough handling of the checked baggage resulted in a broken knob on my ComTec Tx. Neither the airline, nor Production were willing to pay for the repair. Fortunately, I was able to fix it myself but I didn’t want to risk repeating this problem. So, when scheduling the flight for trip number two, I requested Production book me on a plane with standard-size overhead bins, like a 737 or something similar.

They did, and I departed from Burbank Airport for Dallas Fort Worth (DFW) Airport, with an hour-and-a-half layover connection to Tulsa, Oklahoma. As we were half an hour out from DFW, the pilot announced that there was bad weather, and they were waiting for clearance to land. An hour later, we finally touched down. I grabbed my carry-on and sprinted out of the plane. Those of you who know DFW know that most connections require a train ride to the other side of this massive airport. I ran to the train, caught it, and ran to the next terminal. Unfortunately, the gate had closed and the plane was taxiing. I immediately called the Production’s Travel Coordinator and told her what happened. She was awesome. We both started researching alternative later flights. Staying overnight was not an option, as I had a COVID test and rehearsal the next day at noon before the shooting call. It turned out the next flight to Tulsa was at 5:00p.m. She booked me and I seemed good. I ate at the nearest Food Court and waited.

When I went to get in line for the five o’clock flight, the crowd of people had increased to the point that you couldn’t see the end of the passengers in either direction. There must have been several hundred people waiting in line. It turns out they had cancelled that flight and the next one was at 8:00p.m., but there were so many cancelled flights and passengers, there was no way I would be on that one. We checked and the next flight to Tulsa was tomorrow night, which obviously wouldn’t work. As I stood in line, I started talking to a nice lady next to me who was from Wichita, Kansas. She suggested I fly to Wichita and rent a car to drive the two-and-a-half hours to my hotel in Bartlesville, Oklahoma. I thanked her and immediately called the Production’s Travel Coordinator who was helping me. She booked me on the flight and reserved a rental car for me. So I raced to the train which took me to the other side of the airport (of course), where the Gate was located, and made it 15 minutes before the Gate closed.

It was a 737 and I settled in with my carry-on for the flight. We landed at 12:30a.m. and Avis Car Rentals was only open until 1:00a.m., so I had to rush there as well. I got my car and began the drive to Bartlesville, Oklahoma, from Wichita, Kansas.

At one o’clock in the morning, the only route was an unlit highway through rural countryside. About halfway, I had a direction to “Turn left on 5th Street.” Watching my odometer carefully, I looked for the street but didn’t see anything until I saw a different street sign for 17th Street, half a mile further than where the street should have been. I turned around and carefully retraced my route until I could barely make out what looked like an alley in total darkness. That was 5th Street. I turned and continued following my GPS.
At 4:00a.m., I finally reached the hotel room Production had reserved for me in Bartlesville. I checked in and went to sleep in my clothes with only my carry-on by my side. My regular suitcases were in limbo somewhere between DFW and Tulsa. I would need to retrieve them before going to set. So, after just two-and-a-half hours, I got up and started the drive to Tulsa. I arrived at the airport by 9:00a.m., picked up my suitcases, and swapped rental cars. Production had reserved a Hertz rental car for me in Tulsa for $25 per day while the Avis I picked up in Wichita was being charged at $250 per day. As a courtesy to Production, I agreed to swap cars.

I hit the road back to Bartlesville, drove to set, and went immediately to the COVID testing trailer. After being cleared for work, I made my way to rehearsal, and got there right at my 1p.m. call time. Then I proceeded to set up with my audio ninja music playback carry-on for rehearsal.

Fortunately after rehearsal, I was able to grab a bite before the set call time.

For her awesome assistance, I dropped off a bottle of champagne with a really nice “Thank You!” note to the Production’s Travel Coordinator, Maddi Bruton, who helped make it happen. I was proud and relieved that our team effort resulted in a successful outcome. This is one of the many things that make me grateful to be a union member dealing with other experienced professionals!

So, long story short, the filmed music playback scenes went great and what was supposed to be a two-and-a-half hour flight turned into a twenty-four-hour audio ninja adventure that made the rest of the production seem like a piece of cake. I will always remember this as the closest thing I’ve ever come to a “Hero’s Quest!”

The moral of the story is that when working in this industry, you have to be flexible. Prepare for as many outcomes as you can foresee and be adaptable when the unforeseen happens.

By having a positive attitude and with the help of others, what was a problem became one of the most memorable experiences of my career. And as Jeff Bridges once said, “Those who make a film have a totally different experience than those who watch it.”

Exploring NAB 2024

by James Delhauer

The NAB Convention in Las Vegas is an annual event that film and television professionals look forward to every year. It is the hotspot for new technology in our industry. Vendors and developers from across the world come to unveil their newest innovations, while everyone from struggling artists to industry professionals eagerly anticipate the newest tools with which they can apply their crafts. This year’s NAB Show put an emphasis on virtual production, cloud integration, and artificial intelligence—with several notable developments in the worlds of production sound and video.

This year, I visited the convention with Local 695 Business Representative Scott Bernard and Director of Education & Training Casey Weiss. Our first stop was at Halter Technical, owned by Local 695 member Doc Justice. Halter Technical specializes in affordable audio monitoring solutions, with a variety of products developed to improve the quality and integration of audio devices on set. Their Elite Monitor headset was designed with both audio quality and user comfort in mind, making it an ideal choice when distributing audio monitoring devices to directors, producers, or anyone else who might be consistently listening to performances throughout the day. They are also the company behind Microsone, a Bluetooth-based discrete talent monitoring system that allows directors to communicate with performers at any time without interrupting or being noticeable during a take. These products continue to be seen on more and more productions, with Starz productions Black Mafia Family, Raising Kanan, and High Town being just a few.
Then we were onto the Shure audio booth, where we met with Local 695 member Ryan Pedersen—who acted as a Shure representative for this year’s event. Shure has a long-standing reputation for quality in our industry, both as manufacturers of audio devices and as a company that treats their employees and customers with respect. This year, Ryan and his peers were demonstrating products such as the ADX3 Axient Digital Plug-On Transmitter with ShowLink and the SLX-D Wireless Microphone System. The ADX3 provides comprehensive, real-time control of all transmitter parameters from the mix position, allowing mixers to make transmitter adjustments for boom, plant, or interview mics without ever leaving the cart. The SLX-D, on the other hand, is a complete wireless microphone system that delivers 24-bit digital audio over RF and is compatible with a wide variety of Shure microphone systems. When speaking with Ryan, he advised me that this system is perfect for those who are just starting out in sound or for people who need a setup for camera hops, Voice of God, or IFB.

Local 695 member and Global Director of Mo-Sys Academy, Eric Rigney, Business Representative Scott Bernard, Mo-Sys Systems Engineer Marcus Masdammer

“Shure has been a fantastic company to work and collaborate with,” Ryan told me. “Their market development team is unique in that they have people in the field that are just a phone call or text away to give one-on-one support or just to answer a quick question. I use Shure equipment because it just works. They spend the time and resources to make sure their product releases are rock solid and an item that you don’t have to worry about failing or having issues in the most critical of applications. Being at their booth as a guest and talking with other professionals really shows me that they have trusted products and that they have products that people love. They are always innovating and developing new products and I’m excited to see what the future brings.”

Halter Technical Founder Doc Justice, Rohan Adarkar, and Lindsay Barrow
ARwall CEO Renee Amador

I also spent some time speaking with the exhibitors from EasyRig. This Swedish company is well known for its ergonomic support rigs for handheld camera operators. Fully rigged camera systems can weigh upward of forty pounds and operating this load for long periods of time or repeatedly over the course of successive takes risks inflicting musculoskeletal disorder injuries upon the operator. Though less widely discussed, this same danger applies to Microphone Boom Operators. A boom pole might weigh significantly less than a fully rigged camera, but when operated above the head and at full extension, the strain placed upon the operator’s shoulders can cause permanent injuries. The EasyRig boom rig is designed to help minimize the burden to an operator’s body, allowing them to safely operate a boom pole for longer periods of time. In addition to its lightweight, easy-to-operate form factor, the boom rig includes hooks for a mixing bag in the event that it is being used by a mixer/operator and had the ability to reverse direction so that an operator can utilize it regardless of their dominant hand.

Local 695’s recent Collective Bargaining Agreement with the AMPTP heavily focused on the dangers of long and successive takes for Boom Operators, with the Producers agreeing to utilize ergonomic support rigs on production when necessary. In addition to similar products like Cinema Devices XO-Boom Support System, Tilta’s Zombie Rig Boom Pole Support System, and Oisphoot’s Boom Operator Lightweight Boom Pole Support System, Microphone Boom Operators are encouraged to familiarize themselves with EasyRig’s boom rig. Devices such as these can go a long way to protecting the body and ensuring a long and healthy career rather than one that is cut tragically short due to a debilitating injury.

We also made a stop by the Pronology booth. Pronology, owned by 695 member Jon Aroesty, specializes in live broadcast recording. Their server-based mRes recorders are capable of recording multiple SDI input channels, encoding up to three tiers of media simultaneously. This means that when recording in a studio, truck, or fly pack environment, a recordist can generate a high-res delivery file, a low-res proxy file, and an even lower res screener file in real time. So, when the Director calls “cut,” media is immediately organized and ready to be ingested by the post-production team and can be forwarded to directors, producers, and agents for review. Similarly, StreamFile Core is a web-based software application that receives IP video signals and encodes them into editing codecs such as Apple ProRes and Avid DNx. This system currently supports NDI, SRT, SMPTE 2110, SMPTE 2022-7, and NMOS. This platform allows productions to remotely record signals that cannot be conveniently hard lined or take feeds from satellite shooting locations without the need for time-consuming media management, transcoding, and uploads. Both of these products take advantage of a loop recorder “always recording system,” meaning that even if a recordist misses a que, they can go back into the loop and retrieve moments that took place prior to the start of recording, making mRes and StreamFile Core two of the safest platforms for media recording in the business.

A representative from EasyRig showing off the boom rig at NAB (used with permission from EasyRig)

On the second day of the convention, I had the pleasure of meeting with representatives from Tsecond, a company specializing in data storage. Their Bryck System can provide productions with between 128TB and 1PB of compact NVME solid-state storage. Weighing in at just fourteen pounds, this is one of the largest storage arrays in such a small form factor, making it possible to transport the entire contents of a season-long show in a carry-on-sized case. The unit supports bidirectional transfer speeds of 40GB’s and features AES-256-bit encryption to keep data secure. Early tests show great success in capturing up to eight simultaneous streams of 8K .r3d files at 29.97fps. Local 695 will be featuring the Tsecond Bryck in an upcoming edition of this magazine, so keep an eye out for that in our fall edition.

A representative from EasyRig showing off the boom rig at NAB (used with permission from EasyRig)

And last but certainly not least, we had the pleasure of visiting with our partners at Mo-Sys. Local 695 member Eric Rigney and in-process member Marcus Masdammer were there, demonstrating the powerful tracking and playback capabilities that virtual production is allowing productions to achieve. Using a combination of augmented reality and machine learning, Mo-Sys Systems can extend virtual sets and playback overlay effects while tracking on-camera subjects in real time. Mo-Sys has partnered with our Local to bring advanced virtual production training to our members. By partnering with the State of California Department of Education, EDU Director Casey Weiss and Mo-Sys have put together a comprehensive two-week training course that will be available to all members through the Local 695 website later this summer.

We also had a chance to stop by ARwall’s booth and meet with CEO Rene Amador, who I had the privilege of interviewing for a separate piece in this edition. Rene gave us a demo of the company’s new XR/AI Filmmaking Suite, ARFX, which went on to win the 2024 NAB Show Product of the Year. We’d like to offer a heartfelt congratulations to Rene and ARwall for this well-deserved recognition of their hard work.

Local 695 member Ryan Pedersen at the Shure Booth for NAB 2024

These products and brands only begin to scratch the surface of what was there to see at this year’s NAB Convention. Blackmagic Design unveiled DaVinci Resolve 19, the next evolution in their cutting-edge nonlinear editing, color grading, and VFX platform. Adobe revealed new AI-powered tools for Premiere Pro. SMPTE’s ST 2110 suite of standards look like they are set to revolutionize the way that broadcast technicians manage and distribute data in the coming years.

Our industry is continuing to evolve at a rapid pace. Creators will soon have the ability to do things never before believed to be possible in their crafts. As I reflected upon the changes we’ve seen in the past year, I turned to the piece I wrote for last year’s NAB and found words that are no less relevant today than they were a year ago. “…as we embrace these innovations, it is important to be cautious and ensure that they are being used in a responsible and ethical manner. We must also be mindful of the potential consequences, such as job displacement and the erosion of privacy, that come with these new technologies. Ultimately, while the future of the entertainment industry is exciting and full of potential, we must approach it with care and responsibility to ensure that we are building a sustainable and equitable industry that benefits everyone involved.”

Exploring the Virtual Process Shot with Dmitry Kovalev

by James Delhauer

Virtual production has changed the way many jobs are done on set. In the 1930s, the “process shot,” a filmmaking technique where actors performed in front of a pre-filmed background, was accomplished by hanging a curtain and using a rear projector to create the illusion that they were standing on location instead of in a studio. Today, the same effect is achieved using LED walls to create more immersive illusions.

Dmitry Kovalev has worked for Stargate Studios for the past three years and has been a member of Local 695 for the last year. Since late 2022, he has also taught a virtual production playback course for Local 695 to share knowledge of LED playback with fellow members. During this time, the majority of his work has been playback for LED driving process shot scenes —scenes in which actors in cars or other vehicles are shot on a sound stage. By positioning the car in front of a large LED wall and then placing OLED television screens around it in strategic places, Production can realistically simulate the effect of driving through a city or the countryside or anywhere else imaginable, complete with reflected stoplights, sidewalks, and pedestrians in the car’s windshield. This saves production the trouble of hitching a car to another driving vehicle and operating on an open road. It is cheaper, safer, and offers more creative control to the creative team.

The first version of Stargate Studios’ current car rig configuration was born during the prep for White Noise back in 2021. Over the next three years, they have refined their setup and have done LED driving shots for shows like Your Honor, The Lincoln Lawyer, The Consultant, and many others. To ensure the best quality of the final product, they prefer to control as much of the process that leads to the LED driving shoot as possible, and it starts with shooting the plates.

Stargate Studios has an in-house team dedicated to acquiring and creating plates for virtual production, led by Stargate CEO and Local 600 member Sam Nicholson. When Stargate began developing its shooting workflows for plates, it was always with the idea of making life on set easier for Dmitry as the Playback Operator. The team worked in collaboration with Sony to develop their CTRL+CAM application that allows an operator to control multiple 8K cameras simultaneously. With this app, the team can make global setting changes (aperture, ISO, shutter speed, card formatting, etc.) on all units to ensure continuity across all plates, and all media is perfectly synchronized by timecode. The app has also integrated GPS data into the camera report it generates, which draws the map for each plate. Sometimes clients only need generic city-driving footage, but more often, they request a specific route. Having a map for each take gives a quick-and-easy overview of what was shot, helps navigate through available plates on set, and saves a lot of time in the reviewal process. All of this gives the on-set playback operator the most flexibility possible to do their job.

On set is where the magic happens. Virtual production is a mixture of different skills and crafts, and the playback operator sits at the heart of that mixture. To do this job, Dmitry has to understand how his work interacts with the work of the on-set camera and lighting departments, and how to communicate his needs to them while being receptive to theirs.

When the big rolling LED screens surround a vehicle and multiple cameras frame up for the next shot, he starts aligning the correct plate for each display and each camera. It may sound trivial, but in this case, the devil is in the details. What makes or breaks the final image is the position of the horizon in the plate, the alignment of the points of convergence in the plate and in the camera, and even the rotation angle of the background. This is similar to compositing in traditional visual effect workflows, but unlike traditional VFX, there is a very limited amount of time to align it on set.

This is what a big part of Dmitry’s class for Local 695 is devoted to: properly positioning the background in the frame. To create the illusion of the car driving on the street, they need to match the field of view of the lens and properly position the plate in the frame in a way that matches the horizon and the vanishing points.

Another important aspect of virtual production is color. Nowadays, it’s common to find video walls that display colors accurately enough for cinema cameras to capture them without issue, but an operator needs a fundamental understanding of color engines, color spaces, and color theory to do their job effectively. If there is a misalignment in the color space of the footage and that of the display, the plates may not look correct on the day of shooting. Sometimes there’s just no helping the properties of the display itself or they are working with multiple displays that all have different color properties simultaneously. When this happens, it’s essential that an operator understands the basics of color-correction so that all media can be made to match, regardless of what it is displayed on.

But color can interact directly with lighting. An often-overlooked issue is the black level of the footage. Dmitry told me that many operators that he has trained will notice that the shadows on an LED wall are milky and washed out, leading them to “crush” the blacks to create a cleaner image, but while this results in an increase to the contrast of the image in the mid-to-low spectrum, the issue persists. That’s because the issue was never a color issue to begin with, but rather resulted from light spill of nearby lighting fixtures. Conversely, large LED displays do output a fair amount of illumination—so much so that a playback operator may need to brighten or darken the image so as not to negatively impact the exposure of the camera that is capturing the scene.

This is part of why an LED Playback Operator needs to develop a working relationship with the Gaffer and on-set lighting team. Additionally, a scene inside a moving vehicle needs kinetic light; shadows from moving trees or city lights at night or anything else that should affect the environment inside a vehicle surrounded by windows. There are a lot of ways to achieve the illusion, but unless you’re driving through a barren landscape with no trees, clouds, or turns, the light has to move.

This is so fundamental to the process that another member of his team, Jon Craig, has joined Local 728 in order to work on set. His job involves working with Dmitry to synchronize the video playback with Stargate’s proprietary Kinetic lights. This creates the appearance of moving lights on the windshield and the performer’s face to help sell the illusion that the car or vehicle is in motion.

With the technology evolving and a lot of groups out there figuring out economical ways to use virtual production for films and TV shows, it’s exciting to be in the midst of the development of these approaches and participating in setting quality standards. They’re at an intersection of technology, visual effects, color science, playback and lighting, and to do this right, it’s very important to understand how all of this works together.

Dmitry, Stargate Studios, and Local 695 will continue to work together to train new generations of LED Playback Operators. As virtual production continues to expand and become the norm, these skills will continue to grow in demand. Anyone interested in pursuing this work is encouraged to brush up on platforms like DaVinci Resolve, the Unreal Game Engine, Disguise Media Servers, and any other emerging virtual production tools.

Local 695 members who are interested in Dmitry’s Stargate Studios LED playback training are encouraged to contact the Local’s Director of Education & Training, Casey Weiss, at CaseyW@local695.com.

An Interview with Jenn Raudman

conducted by James Delhauer

In the worlds of unscripted and live broadcast productions, filmmakers are rarely afforded a second take. Jobs in these genres require an innate ability to think quickly and creatively in high-pressure situations. The key to success comes from being able to anticipate what might happen and to prepare for a variety of possible outcomes. Even among the well-seasoned and experienced members of the IATSE, this is a rare skill. Recently, I had the pleasure of sitting down with Local 695 member Jenn Raudman, a Mixer and Audio Supervisor. She is known for her work on shows such as American Idol, The Voice, and Is It Cake? We discussed her long and storied career in audio.

Can you tell me a little bit about how you got your start in Hollywood?

Well, I started as a musician. I came out to Los Angeles after I graduated from Berklee College of Music in Boston, MA, where I studied audio engineering and music production. I was working as a Front of House/Monitor Engineer at the House of Blues in Cambridge, MA, and around town mixing bands. I came out to LA and worked for live-sound companies mixing music, one-offs, and live events. A friend of mine from high school was working on a talk show, The Roseanne Show, and referred me over there, where I was hired as an A-2. I really enjoyed working as part of the sound team on that show and kept at it. My career path kind of took off from there and has really been driven by word of mouth and people I work with inviting me onto new projects with them. I have had the pleasure of working in various formats of television, including reality shows/docs, talk shows, and competition reality shows. I primarily work as both an ENG Mixer, Field Mixer, and Board A1/Audio Supervisor. I do pick up music recording and sound-related jobs outside of production every so often as well. I enjoy the variety.

Did your background in audio engineering in music help when you were transitioning into production?

Yes, it did. Audio engineering for recording studios and live sound has led me to many interesting gigs doing sound over the years, many with a musical twist or musical talent involved. It’s part of the reason I split my time between Nashville and Los Angeles. I get calls to work on shoots with recording artists that involve recording music, as well as dialog. I also am a lifelong songwriter and musician, so it is quite fun to be around a community engulfed in music such as Nashville.

Was it mostly music that drew you to the unscripted and broadcast worlds?

I was still playing in bands when I began working in television and it was a solid job for me. I am an audio nerd. I love audio gear and software. For whatever reason, I happen to land on many music-related shows. I am drawn to new environments, traveling all over the world, meeting a variety of people, and having different experiences. I like not being parked in one place and getting to work on different projects.

And what are some of the major challenges that you have to deal with in your field?

If you are freelance or project-driven, you need to be able to acclimate to the feast-or-famine mentality. Not all people are built for that, but the freedom has worked out very well for me. There are some mindsets you must get used to when working in unscripted in particular, that go against an audio person’s inclination to capture superior sound. In unscripted, especially shooting verité, you need to be able to focus on getting the best sound you can at that moment. There are often last-minute changes and we must be able to pivot and make things happen quickly. We are there to think ahead and capture a moment. With unscripted, you don’t get a take two a lot of the time. Environments are rarely ideal and you are challenged with cars driving by honking, random people walk into a scene, doors slamming, etc. So, you really need to choose your battles wisely and know how to make the best of whatever situation you’re in. Story is king and this is to be expected. We’re just trying to get the best, cleanest, most intelligible audio that we possibly can.

So, how creative do you have to be when it comes to problem-solving on set? What are sort of the tricks of the trade for?

Well, I would say one of the biggest things that you need to try and do is to foresee the possibility of various situations playing out and making accommodations for them. If you’re good at that, then you can prepare yourself if things change quickly. If creative springs something on you, like adding more cast members than planned or elements to capture, be ready to act. Carry around lots of gadgets to help with these tasks.

Have you ever had a big, heroic moment on set where it’s like, “I saved the day!”?

On occasion. For example, I was on one shoot once where something went wrong with the media and they lost a ton of footage, so they were able to use the audio to cut the story together without having all the video and salvage the day with that. That was a bit excessive, so they truly needed the audio record from my bag that was not part of the camera’s onboard audio.

How do you feel about all of the changes in gear and equipment? Is that something that really impacts you in your fields?

Oh, absolutely. I enjoy learning something new, new tech, new gear. I spend a lot of time keeping up to date. I always look forward to new technology and gear that can make our jobs easier to manage, higher quality recordings, open doors of possibility, etc. Of course, how will AI (artificial intelligence) change things? I’m not focusing right now on AI robots taking my job in television production. Audio folks that are younger may have to deal with all those changes if they change job positions. I’m trying to focus on using AI as a tool instead of it replacing a human being.

How do you feel a job in this career has impacted your family life?

Well, I’m married now and we do have a family, even though they have four legs. I think it’s really important that everybody finds their threshold for what works for them and the balancing act of work and how much time they can spend with their family. As much as I love doing this, my family means a lot to me. I also like being available for my parents as they get older and certainly being freelance has allowed for that. But it can be a challenge.

Last question. You mostly work under the Videotape Agreement and we have our major contract negotiations coming up later this year. Is there anything you’d like to see change or develop as we go into negotiations?

I would. I would like to see our wage increases tied more closely to the increased cost of living (COLA) and using metrics such as the consumer price index (CPI), adjusting for inflation, etc. It would make our wage increases more logical.

I would like to thank Jenn for taking the time to sit down and speak with me about her job, her career, and her family. I’d also like to thank her and all those who work in her field for producing the amazing content that makes all of our lives just a little bit more musical.

Interview about AR WALL Featuring Rene Amador

by James Delhauer

Virtual production is an exciting new area of our industry. In the last five years, studios have invested heavily in stages and infrastructure that revolve around integrating on-set performances with simulated environments in order to capture cinematic experiences in-camera. With this technology, an actor can be transported anywhere in the world or even to worlds beyond. It has been a game changer that has enabled extraordinary productions like 2012’s Oblivion, 2019’s The Mandalorian, and 2022’s Avatar: The Way of Water to deliver stunning images that enable truly immersive performances for viewers.

I had the opportunity to sit down with Rene Amador, CEO of ARwall, an award-winning XR technology and service company specializing in virtual production.

Tell me a little bit about ARwall. What sort of work do you specialize in within our industry and what sorts of products/services do you offer?

We’re a combination of filmmakers, game developers, and visual effects artists. So, you can approach us and we’re able to address XR and virtual production development needs, creative needs, and production needs. We’re trying to be at the intersection of those points, so we have three different divisions.

The one that we’re most well-known for is just ARwall Production Services. We specialize in XR LED virtual production, which is an in-camera effect. In-camera effects basically are the term that we now use for rear projection or process shooting. When you add XR virtual production to in-camera, that refers to the use of camera tracking and real-time backdrops that shift as the camera moves and can also be manipulated in real time. For example, the position of the objects, the color of the objects, the lighting, the time of day, the camera angle, that type of thing. These are all crucial to creating the mise-en-scène of a shot.

Another division is where we sell software products online. You can use the exact same plugins and software that we use on productions. I’m pretty sure we’re the only team that does that in the industry. We actually use the tools that we make.

Our newest division is Glowcraft Films, which is an escalation of the production services side of our business. Many of our clients need help getting projects off the ground because they’re new to the game of virtual production, so we will come in to co-produce and take on the virtual production, production design, and visual effects parts of the project. Glowcraft Films has an LED stage in Burbank where it can also service and house productions.

What are some productions or titles that your team have worked on?

We did the first season of Nightflyers for Netflix and NBCUniversal, which included a lot of content of characters looking outside of windows and lots of stuff happening outside the windows. The team on that project had a specific look in mind. I think it’s what most people would call a kind of alien type of look with lots of high reflectivity and very high key and high contrast. And fundamentally, a green screen visual effects workflow was not going to allow them to achieve that.

The next project that we worked on, I think which we’re most proud of is Muppets Haunted Mansion. That project actually won an Emmy for art set and scenic design, but I don’t think most people realize that 70% of the sets were fully virtual.

And then I think the third one that I’m most proud of is we did a commercial for a Sony PlayStation VR2 video game called Crossfire Sierra Squad.

ARwall Webster University virtual production stage

How does ARwall differ from other companies specializing in virtual production?

We think of ourselves as a full-service virtual production company, so however you want to engage with virtual production, whether you want to be an owner with your own setups or you’re a producer, we’re there to help guide you through the process. We’re also trying to slice down the creative hurdles involved, so we’ve created software for that purpose. Then on the technical side, we’re trying to figure out what we do and don’t need to have the most flexibility within cost and budget. We’re always attacking every problem from two or three angles.

The result of that was that in 2020, we were able to boil down the solution to the prosumer kit that we released for $11,000, which there was a large demand for during the pandemic. They were mostly being purchased by small commercial companies or educational institutions or even small creators working at home. These were for productions with small LED video walls or projectors or even 4K TV’s. We learned the pain points clients are dealing with and steer product development toward addressing those problems. So, once we get them set up, they’re good to go. We’ve gotten people set up in under an hour and then we never hear from them again.

Is there any difference in the workflow if you’re using an LED wall or projector or a TV?

No. Not really, it’s all basically the same. The code in our system has specific perspective points, like the lens of the camera, and that point might shift around based on what you’re displaying an image on, but the code for the display is the same. Fundamentally, we’re pushing pixels through a cable. That’s all.

How do you see virtual production continuing to evolve in the next 5-10 years?

We’re seeing major tech companies sniffing around and going, “This is an interesting sector.” We’re going to see AI productions try to eat up low-end content. There’s very little that will make these guys go away. One thing we can do is attempt to compete on the technical side as well. We can hire technical engineers to create a bulwark against the tech companies so that we can protect virtual production as one of the last bastions of physical production with sets and actors.

In the next five to ten years, I think you’ll see it become more accessible. With maybe four people on set, we’ll be able to do virtual production work in almost any location, which can include any element like explosions or big effects. And as this technology becomes more accessible and simpler to use, that will foster more focus on performance and creativity for getting the shot. In fact, I think a lot of sound stages may start to get very geared toward that purpose.

ARFX running on mobile device

What sort of opportunities do you see virtual production creating for video engineers and workers in the coming years?

It’s important to understand that there are some professional broadcast practices like genlock and color calibration that will continue to be foundational. That’s going to maintain. What’s sending and receiving that signal may shift, but the foundations of a GPU sending a signal to a pixel array will be the same. So, people need to understand that part of the workflow. What is going to change is the content playback flexibility. It will become simpler, more accessible. You may not get to the point where it’s as simple as a VCR’s play, fast-forward, and stop buttons, but we may get it down to nine to twelve dials. So, my recommendation is to become familiar with those tool sets because those are what will be appealing to producers. Things like Unreal Editor, ARFX Pro Plugin, ARFX Scenepacks. I even really recommend checking out some of our competitors like Asymmetry, which is a virtual production tool that doesn’t require Unreal Editor. And learn about Disguise Server Integration. Reach out to us and lay out your situation. “I’m 695. I’m excited about virtual production and want to get into playback.”

Are ARFX Pro Plugin and ARFX Scenepacks from your company?

Yeah, ARFX Pro is a plugin for Unreal Engine 5 that unifies the workflow throughout the production process and is designed to work with the engine specifically for filmmaking. It has an in-engine options menu of the most used controls, XR SYNC, a patented one-click XR filmmaking calibration system, low-latency tracking algorithms, saving/bookmarking, clip plane adjustments, color enhancements, cheat modes, trick shot modes, and integrations with LiveLink tracking systems. Basically, it lets you launch environments in a matter of seconds instead of hours, without needing to export to or run another piece of software that will eat up processing power.

There’s also ARFX, which we dropped the Pro designation from, and that supports smaller filmmakers and productions. The plugin is fully integrated. You don’t need Unreal Editor or technical setup. This is what organically came out of the pandemic since we couldn’t be on set. We had to give clients everything they needed to do it themselves while we supported them remotely. And then at NAB (National Association of Broadcasters), we showed off the integration of the ARFX app with our StudioBox. This allows you to start doing virtual production using your iOS smartphone—even allowing camera tracking connected to the Unreal Engine. So even people shooting on their phone can set up with something like a 4K TV and create tracked virtual environments for their productions.

ARFX Scenepacks is a set of Unreal optimized virtual maps with an easy-to-use launcher that you can use on existing 4K screens or projectors, so it’s an affordable entry point into virtual production.

I would like to thank Rene for taking the time to sit down with me and discuss the many changes occurring in the world of virtual production. Local 695 looks forward to partnering with ARwall to bring training and educational opportunities for our members. In the meantime, anyone interested in learning more about this growing area of our industry is encouraged to check out ARwall’s website at www.arwall.co.

The Film You See: Capturing Location Sound on The Zone of Interest

by Tarn Willers AMPS

My first encounter with Jonathan Glazer was a Zoom interview and he was accompanied by his Producer, Jim Wilson, and Sound Designer Johnnie Burn. After initial greetings, Jon cut straight to the chase and explained the concept of the film and that he was going to shoot it with ten cameras, all rolling simultaneously, meaning the whole of every location would be live and potentially in vision. Actors would not be hitting marks and given the freedom to improvise their movements as well, as their dialog and takes would roll for anything up to an hour at a time.

Generally speaking, as a Production Sound Mixer, my role is primarily to capture the dialog and reduce or remove any extraneous sound on set. However, on The Zone of Interest, it felt like my job was almost the opposite, with Jon keen for us to capture every detail no matter how seemingly mundane and the dialog quite often incidental rather than central to the story. What we were asked to do was preserve the sanctity and serenity of a suburban family home. In almost three months working right by the camp at Auschwitz, we never heard any of the horror, not a scream, nor a gunshot. We were making a film about a well-to-do family and their idyllic existence, their garden parties, and social gatherings, their children laughing and playing, picnics with friends, a father paddling his children down the river in their canoe. Whenever I put my headphones on and hit record, I was hearing bedside chit-chat, tea being served, the lights being turned off one by one at bedtime, the sounds of a daily routine in a family home. I certainly wasn’t hearing any of the terror that I knew would underpin the eventual soundtrack to the movie. But this was what I had been asked for and to provide the director with his wish would certainly challenge us in our workflow.

Naturally, the actors would be wearing radio mics wherever possible but the dialog was not always necessarily the most crucial element of a scene. Given his shooting style with multiple hidden cameras (this went way beyond the old two-camera “wide and tight” situation), and his insistence on using authentic sound captured on location, it was immediately clear that we would not be able to have Boom Operators on set and therefore, would need the ability to position microphones to match the sound from the perspective of each camera. In order to do this, we had to design a system whereby we could have multiple microphone positions available to us and the ability to switch microphones around those positions as quickly as possible, according to any changes the director made. Key to this system was that Jon wanted the actors to feel free to interpret their actions and dialog within the environment and that meant no film paraphernalia would be apparent on all sets and locations. Cameras were to be hidden and disguised and the Camera Operators and assistants would work remotely in order that the actors would inhabit their environment with the most freedom possible. Indeed, the set was to be considered live from the moment the actors left the base camp. From this point, no crew were to be present and all equipment was to be concealed and ready to roll as Jon, seeking to capture natural and spontaneous moments, could call action at any time.

The central location for the film was the Hoss family home, a house replicating the actual Hoss family home which stands at the entrance to the Auschwitz camp.

Production Designer Chris Oddy gave us a floor plan of the house and from that we designed a system whereby, bearing in mind that those ten cameras meant there would be no possibility of Boom Operators carrying out their usual roles, we would “mic the house and garden.”

Back in the UK, Johnnie Burn and his team set up a number of tests in order to find the best microphones/techniques to match sound to picture. Ambisonics mics were one idea, and, given their smaller physical footprint, strategically placed radio mics were also considered. However, given the amount of RF on set with the camera department operating remote focus and iris controls on ten cameras which required their own network of Teradek and wi-fi routers stationed around the whole set, various walkie-talkie frequencies coordinated for different departments, etc., I didn’t want to be reliant entirely on RF in a situation which could see us with anything up to twenty mics in play and where the finer details and nuances were so critical to Jon’s idea. With Jon wanting to run long takes, I couldn’t afford to have any interference issues. We decided the best approach would be to (replicate the work of a Boom Operator as closely as possible) and so we decided to suspend cabled mics from the ceilings throughout the house and complement these with plant mics if we could successfully hide them on set. After more discussion with Johnnie, we decided that our approach would be to divide the larger rooms into quarters and cover each quarter with a mic position. Smaller rooms would be halved and corridors would be divided, according to their length. The house was on two floors plus one further room in the attic meaning to cover all those spaces, we had to allocate almost fifty mic positions.

We chose Sennheiser MKH50 and MKH8060 as our go-to mics with the addition of a couple of Schoeps CMIT’s that were made available to us locally. Of course, it would have been ideal to have had a mic for every position to give blanket coverage in the house and garden but given the budget of the movie, there was no way I was getting fifty mics to play with! So, we went with what we had and simply selected the appropriate mic positions, according to the scenes we were shooting on any given day.
The first consideration we encountered was how to get our cables into the house, given that I would be set up, along with the director and video village inside an in-vision container which played as a guard hut on the other side of the camp wall.

And once we had done that, we also had to figure out how we would route cables to all the mic positions we had designated in the house and how my team would be able to quickly choose and move mics between them, according to the requirements of each scene. We decided the easiest way would be for my team to base themselves in the attic and run our network of cables down through the house from there. My team would reposition the mics around the set and connect them into a stage box in the attic which would then feed me down on the ground in the container. In order to get those cables from the attic down to me, Production Designer Chris Oddy provided a period telegraph pole which could remain in vision and a small trench was dug to run cables from the container into and around the garden.

Given that camera and video were also routing their cables through the house, a convenient series of holes had already been pre-drilled which we could use to feed our cables through ceilings and walls.

However, certain rooms did not have the requirement for those larger holes but we still needed to feed those spaces with our cables. In those cases, we drilled holes just large enough to feed our cables and then my 1AS Mateusz Stasiak climbed a ladder and soldered on the XLR connectors in situ.

My team ran our network of cables around the whole house before Chris and his art department, then painted and wallpapered over as many of them as they could and what was left had been OK’d by VFX Supervisor Bodie Clare for paint outs.

And another little trick we devised with our suspended mics was the mounting of metal rings which we found in kits to make dreamcatchers to the ceilings. Using these rings and fishing wire or cable ties, we were then able to position the mics on a 360-degree axis allowing us to more accurately cover the spaces the actors moved in.

In addition to our mainstay MKH50 and 8060’s, we found DPA 4097 micro shotgun mics used with Lectrosonics transmitters an invaluable addition to our armory as these provided us with the ability to hide plant mics to give us specific details and even in the case of the scene where Rudolf and Hedwig lie in their beds talking to one another, capturing the whole dialog. I really can’t speak highly enough of the quality of these mics.

Away from the main house and garden location, we were faced with multiple cameras hidden away on mid and wide lenses observing the action from a distance. The scene with Rudolf taking his kids down the river in their new canoe was shot with cameras in two canoes and several cameras positioned along the riverbank. The actors were again told to work within their environment and improvize dialog and I was told that meant they could get out of the canoe and into the river at any point should they choose to do so. And of course, they did. Obviously this, plus the costumes they wore anyway, meant none of them were on radio mics throughout the scene. We positioned a mic with each camera on the riverbanks to capture perspective and then I rigged DPA 4061’s with Lectrosonics Smb transmitters in the canoe, hiding the transmitters wrapped in cling film and plastic bags (Aquapacs were too bulky to hide) beneath the lip that ran around the canoe and the microphones out on the inside edges of the lip, one either side of the children to cover all the head turns and one on the girl’s seat for the Rudolf dialog. As the weather closed in and we continued filming in the pouring rain, we got the sound, however the water ingress in the canoe eventually cost the lives of three of our brave DPA’s.

One of our first shoot days on the film was the picnic scene which actually features in some of The Zone of Interest publicity shots. Again, the multiple cameras rolled simultaneously and costumes were impractical for radio mics on actors. Again, we hid mics with each camera for perspective and this time, we planted a number of our trusty DPA’s within the picnic paraphernalia to best capture the action and dialog there. As the men in the group then peeled off and went down to and into the water, we relied on our three MKH8060’s hidden just below the bank pointing out at the water.
These were some of the circumstances we encountered in our quest to provide Jonathan Glazer with the most layered and detailed sound recording with which he would create the film we see, and provide Sound Designer Johnnie Burn with just a few colours to add into his palette as he made the film we hear.

Postscript: A year after picture wrap, I received phone call. “Hi Tarn, do you remember the sound of those frogs, birds, and insects at the reeds location? The place that was brimming with natural life? Well, we’d like you to go back and record some of that again for us please.”

And so, I took myself back to said location, a secluded series of lakes in Oswiecim (Auschwitz) southern Poland, just a stone’s throw from the camp and all its dark history, whereupon I had the absolute pleasure of recording the sound of nature without another human presence. A sound so warm and captivating, I felt I could have stayed there for much longer than I did. I’m really pleased and proud that this recording is what the audience hears in the film’s opening sequence, in tandem with Mica Levi’s score, while the audience looks at an entirely black screen.This was the day, without actors and crew, without all the trappings and paraphernalia of filmmaking, that I found myself in The Zone of Interest.

Maestro

by Steve Morrow CAS

Maestro. (L to R) Soloists Isabel Leonard and Rosa Feola with Bradley Cooper as Leonard Bernstein (Director/Writer/Producer) in Maestro. Cr. Jason McDonald/Netflix © 2023.

As the Production Sound Mixer for the seven-time nominated Academy Award film Maestro, my team and I faced the challenge of capturing live orchestral performances while ensuring authenticity and excellence. Building on our success with live music in A Star Is Born, Bradley Cooper and I were committed to delivering a captivating auditory experience for audiences.

Collaborating with Classic Sound, known for their expertise with orchestral recordings, we ensured that every note from the London Symphony Orchestra at the Ely Cathedral was captured with clarity and precision. Utilizing Dolby Atmos technology, we aimed to immerse the audience in the heart of the orchestra, allowing them to experience the film as if they were the conductor themselves.

Recording live orchestras presented its own set of challenges, but meticulous planning and dedication paid off, resulting in a truly immersive auditory experience. We employed a staggering sixty-two microphones to cover the orchestra, ensuring that every nuance and detail of the performance was captured with unparalleled fidelity.

Maestro. (L to R) Bradley Cooper as Leonard Bernstein (Director/Writer/Producer) and Carey Mulligan as Felicia Montealegre in Maestro. Cr. Jason McDonald/Netflix © 2023.
Maestro. (L to R) Carey Mulligan as Felicia Montealegre and Bradley Cooper as Leonard Bernstein (Director/Writer/Producer) in Maestro. Cr. Jason McDonald/Netflix © 2023.
Maestro. BTS – (L to R) Producer Steven Spielberg and Writer/Director/Producer Bradley Cooper as Leonard Bernstein on the set of Maestro. Cr. Jason McDonald/Netflix © 2023.

One standout aspect of the film was the emphasis on authentic and naturalistic dialog, particularly during overlapping conversations. It was Bradley Cooper’s goal to have actors speak in a way that mirrored real-life interactions, where overlapping dialog is commonplace. Achieving this required careful coordination and technical finesse to ensure that every word was audible, and every emotion conveyed, without sacrificing realism.

Behind the scenes, my team worked tirelessly to ensure that the overlapping dialog sounded authentic and clean, reflecting the way people naturally communicate. We wanted to avoid trapping the actors in the standard movie practice of waiting and then delivering lines, instead, encouraging them to engage in spontaneous and fluid conversations.

Maestro – BTS – (L to R) Bradley Cooper as Leonard Bernstein (Director/Writer/Producer), Cinematographer Matthew Libatique and Carey Mulligan as Felicia Montealegre on the set of Maestro. Cr. Jason McDonald/Netflix © 2023.

Filming on location in iconic venues like Carnegie Hall and Lincoln Center added an extra layer of authenticity to the film. Despite the challenges of working in historic locations, we approached each filming location with respect and meticulous attention to detail.

Throughout the production process, Bradley Cooper’s collaborative approach to directing fostered a positive and inclusive atmosphere on set. By valuing the input and ideas of the entire team, he created a sense of unity and camaraderie that permeated every aspect of the filmmaking process.

Maestro. Bradley Cooper as Leonard Bernstein (Director/Writer/Producer) in Maestro. Cr. Jason McDonald/Netflix © 2023.
Maestro. Bradley Cooper as Leonard Bernstein (Director/Writer/Producer) in Maestro. Cr. Jason McDonald/Netflix © 2023.

In the end, Maestro is not just a film—it’s a testament to the power of collaboration, dedication, and creativity. From capturing live orchestral performances to filming on location in historic venues, every aspect of the production was guided by a commitment to authenticity and excellence.

As I reflect on our experience, I acknowledge the challenges faced along the way but also celebrate the contributions of my team and the sense of camaraderie that defined the Maestro production. In the end, it’s not just about making a movie—it’s about creating an immersive cinematic experience that resonates with audiences long after the credits roll.

Sound Awards 2024

60th CAS Awards

The awards for outstanding sound mixing in film went to:

Motion Picture – Live-Action

Mikel Parraga-Wills, Jack Cucci, Gary A. Rizzo, Kevin O’Connell, Tavish Grade and Willie D. Burton attend the 60th Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 2, 2024 (photo: Alex J. Berliner/ABImages)

Oppenheimer
Production Mixer – Willie D. Burton CAS
Re-recording Mixer – Gary A. Rizzo CAS
Re-recording Mixer – Kevin O’Connell CAS
Scoring Mixer – Chris Fogel CAS
Foley Mixer – Tavish Grade
Foley Mixer – Jack Cucci
Foley Mixer – Mikel Parraga-Wills
Additional Sound Team: Douglas Shamburger,
Boom Operator; Adam Mohundro, 2nd Boom Operator;
Brett Becker (New Mexico), Sound Utility/Boom Operator

Motion Picture – Animated

Aaron Hasson, Howard London CAS, Michael Semanick CAS and Juan Peralta attend the 60th Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 2, 2024 (photo: Alex J. Berliner/ABImages)

Spider-Man: Across the Spider-Verse
Original Dialogue Mixer – Brian Smith
Original Dialogue Mixer – Aaron Hasson
Original Dialogue Mixer – Howard London CAS
Re-recording Mixer – Michael Semanick CAS
Re-recording Mixer – Juan Peralta
Scoring Mixer – Sam Okell
Foley Mixer – Randy K. Singer CAS
Foley Mixer – Blake Collins CAS

Motion Picture – Documentary

Bobby Johanson CAS, Mark Mangini, Ben Greenberg and Laura Cunningham attend the 60th Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 2, 2024 (photo: Alex J. Berliner/ABImages)

32 Sounds
Production Mixer – Laura Cunningham
Re-recording Mixer – Mark Mangini MPSE
Scoring Mixer – Ben Greenberg
ADR Mixer – Bobby Johanson CAS

Non-Theatrical Motion Pictures or Limited Series

Brian Magrum CAS, Erika Koski CAS, Tony Solis, Phil McGowan CAS and Richard Bullock CAS attend the 60th Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 2, 2024 (photo: Alex J. Berliner/ABImages)

Weird: The Al Yankovic Story
Production Mixer – Richard Bullock CAS
Re-recording Mixer – Tony Solis
Scoring Mixer – Phil McGowan CAS
ADR Mixer – Brian Magrum CAS
Foley Mixer – Erika Koski CAS
Production Sound Team: Tanya Peel, Boom Operator;
Kelly Lewis, Sound Utility Technician

Television Series – One Hour

Michael Playfair CAS, Kevin Roache CAS, Randy Wilson CAS and Marc Fishman CAS attend the 60th Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 2, 2024 (photo: Alex J. Berliner/ABImages)

The Last of Us: S1 EP. 1
“When You’re Lost in the Darkness”
Production Mixer – Michael Playfair CAS
Re-recording Mixer – Marc Fishman CAS
Re-recording Mixer – Kevin Roache CAS
Foley Mixer – Randy Wilson CAS
Additional Sound Team: Louw Verwoerd, Boom Operator;
Valerie Siu, Utility Sound Technician

Television Series – Half-Hour

Patrick Christensen, Steve “Major” Giammaria, Ryan Collison, Rob Browning, Scott D. Smith and Connor Nagy attend the 60th Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 2, 2024 (photo: Alex J. Berliner/ABImages)

The Bear: S2 EP. 7 “Forks”
Production Mixer – Scott D. Smith CAS
Re-recording Mixer – Steve “Major” Giammaria CAS
ADR Mixer – Patrick Christensen
Foley Mixer – Ryan Collison
Foley Mixer – Connor Nagy
Additional Sound Team: Louw Verwoerd, Boom Operator;
Valerie Siu, Utility Sound Technician

Television Non-Fiction, Variety OR Music – Series or Specials

Keith Hodne attends the 60th Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 2, 2024 (photo: Alex J. Berliner/ABImages)

100 Foot Wave:
S2 EP. 5 “Lost at Sea”

Re-recording Mixer: Keith Hodne

CAS Filmmaker Award

J.J. Abrams attends the 60th Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 2, 2024 (photo: Alex J. Berliner/ABImages)

Director J.J. ABRAMS

CAS Career Achievement Award

Joe Earle CAS attends the 60th Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 2, 2024 (photo: Alex J. Berliner/ABImages)

Production Sound Mixer
Joe Earle CAS

Student Recognition Award

attend the 60th Annual Cinema Audio Society Awards at the Beverly Hilton Hotel in Beverly Hills, CA on Saturday, March 2, 2024 (photo: Alex J. Berliner/ABImages)

Yushu “Doris” Shen
from USC School of Cinematic Arts

AMPS Award Winner

The Zone of Interest
L-R: Simon Carroll, Tarn Willers, Mateusz Stasiak, Johnnie Burn.

Additional Sound Crew:
Mateusz Stasiak, 1st Assistant Sound
Jimi Ogden, 1st Assistant Sound
Filip Sulima, Sound Trainee
Photo: Kate Davis

BAFTA Winner

LONDON, ENGLAND – FEBRUARY 18: Johnnie Burn and Tarn Willers pose with Sound Award for ‘The Zone of Interest’ in the Winners Room during the EE BAFTA Film Awards 2024 at The Royal Festival Hall on February 18, 2024 in London, England. (Photo by John Phillips/Getty Images)

The Zone of Interest
Johnnie Burn and Tarn Willers pose with
Sound Award for The Zone of Interest in the Winners
Room during the EE BAFTA Film Awards 2024 at
The Royal Festival Hall on February 18, 2024,
in London, England.
Photo: John Phillips/Getty Images

Additional Sound Crew:
Mateusz Stasiak, 1st Assistant Sound
Jimi Ogden, 1st Assistant Sound
Filip Sulima, Sound Trainee

Oscar Winner

Tarn Willers and Johnnie Burn pose backstage with the Oscar® for Sound during the live ABC telecast of the 96th Oscars® at Dolby® Theatre at Ovation Hollywood on Sunday, March 10, 2024.

The Zone of Interest
Tarn Willers and Johnnie Burn pose backstage
with the Oscar® for Sound during the live ABC telecast
of the 96th Oscars at Dolby® Theatre at
Ovation Hollywood on Sunday, March 10, 2024.
Photo: Michael Baker/©A.M.P.A.S.

Additional Sound Crew:
Mateusz Stasiak, 1st Assistant Sound
Jimi Ogden, 1st Assistant Sound
Filip Sulima, Sound Trainee

Ric Rambles

by Ric Teller

Plenty of people were upset when one of the NFL playoff games aired exclusively on Peacock, a pay streaming service owned by NBC. We chose to watch the game which cost just a few pennies more than a Grande Oy Veh Latte at your local coffee vendor. It was not our first venture into the Peacock world. We are big fans of the Tour de France, an amazing bike race and an equally special television broadcast. NBC teased us with a few days free, then streamed the rest of the twenty-one days of competition on Peacock. Of course, like so many in our business, I had plenty of time to watch the tour last year. In a business that can be tenuous in normal times and was very difficult in COVID times, the complications of dealing with the emotional and financial ramifications of strikes by the actors and writers brought unprecedented challenges with few simple answers. Our business is changing and I’m not ashamed to say that I’m glad to be near the end of my tenure rather than just starting out.

KTLA broadcasts the atomic bomb explosion from Nevada

I’ve only walked a picket line on one strike. In 1985, the bargaining unit at KTLA, represented by Local 695, was not able to reach a contract with management. Negotiations were contentious, and eventually, time ran out. We carried our signs across the studio entrance/exit on Bronson Avenue from early in the morning until after the KTLA News at 10 was finished, and the parking lot had emptied. Memories are scarce from that long ago, but I do remember one evening I was picketing with a couple of engineers who told stories about being part of the team that covered the atomic bomb broadcast in 1952. The government and the networks enlisted television pioneer Klaus Landsberg who, along with John Silva, the inventor of the Telecopter, planned and implemented the setup of microwave hops from the Nevada desert to Mount Wilson. Some locations were not reachable except by helicopter. Engineers were flown in and camped out. With little preparation time, they successfully broadcast the bomb test not only on KTLA but shared with all the networks that provided nationwide coverage (where available). The one location where you couldn’t see this live event was nearby Las Vegas, where television was still a year away.

It’s true that I’ve had more than my share of storied tales, but nothing like that jaw-dropping adventure. After picketing for a month or so, our strike was settled, but by then, I had made the difficult decision to leave my staff job and try the freelance life. The experiment is still in progress, I’ll let you know.

More From the Wayback Machine.

One day, exactly forty-some years ago, Hector Highton, who was in charge of sports and stagecraft at KTLA (Channel 5), took me aside and told me that almost all that I needed to know to do my job, I would learn while working. He was a professional hockey player who had a proverbial cup of Tim Horton’s coffee, playing goalie for the Chicago Blackhawks. The story I heard was that Hector came to KTLA to work on an ice skating show called Frosty Frolics, but that was before my time. Actually, it was before my birth. He believed education could be helpful, but our work is so specific that gaining knowledge from experienced coworkers would be most important. In 1979, the education I brought to KTLA consisted of some music classes and a couple of years as a part-time student in the recording engineering program at Golden West College in Huntington Beach. In some ways, Hector was absolutely right. I had no television knowledge, the only time I had been in a studio was to see all-star wrestling live at KHAS TV in Hastings, Nebraska. My adopted grandmother, Nellie Fergus, was a fan and decided the family should go. We cheered and booed the antics of Jack Pesek, Mad Dog Vachon, Haystack Muldoon, and the incomparable Verne Gagne.

Autographs circa 1961, borrowed from the author’s private collection

As I think about it now, in some ways, the tools I brought to the job were beneficial. My musical background was helpful in that I knew how instruments made sound and how to capture it, although I had questions about how to mic uilleann pipes. Golden West College had a recording studio and when I finished classes there, I knew a bit about signal flow, patching a studio, editing audio tape, and operating some of the basic gear. Not ready for primetime, but certainly a reasonable start. Additionally, I could drive a forklift, a skill learned from my days working at an NC+ corn processing plant in Nebraska. There are still places that offer formal education in television, and many online resources have become available. Not long ago, I downloaded Shure’s Wireless Workbench 7, a free software for RF spectrum management, and much more, then watched several tutorials giving me a basic overview of usage. But to Hector’s point, my on-the-job education from the amazing and generous engineers at KTLA afforded me a great beginning to this unexpected career. I will always be grateful to them.

In case you didn’t know. Casey Weiss, Local 695 Director of Education and Training, manages a wide variety of interesting programs. Check the calendar on our website to see what is available: https://www.local695.com/education-training/

At KTLA, we had complete interchangeability within the engineering unit. You could do audio, camera, video, tape, TD, or any of the various engineering jobs to keep the station on the air. A great idea in theory, until one Saturday morning when I was scheduled to be in Master Control. By that time, much of the station was automated, but my shift included a UCLA basketball game scheduled to be received on the Scientific Atlanta dish that was sitting in the parking lot. As was the procedure, I checked the satellite order, in those days it was on paper, moved the dish to the correct position, and dialed up the assigned transponder. A while before the game, bars and an identifier were supposed to appear. It didn’t. Thirty minutes out … nothing. Fifteen minutes … still nothing. At that point, I telephoned Hector Highton (those of you who knew him can imagine how much I was looking forward to that conversation). He informed me that the transponder number had been changed and I should have received updated paperwork. We agreed that I should have received the new information. I didn’t. He gave me the updated details and I accessed the correct transponder. The proper signal appeared with minutes to spare. Go Bruins.

Neither rain, nor sleet, nor hail, nor close lightning strikes, nor really close lightning strikes, could keep us from putting mics on the banjos, dobros, guitars, mandolins, and more banjos at the 50th Telluride Bluegrass Festival.

Lightning science: Whenever lightning strikes, it heats the air to nearly fifty thousand degrees. The rapid expansion of the heated air produces a sonic boom that we hear as thunder. The explosion blasts apart the oxygen O2 molecules. As the air cools, the oxygen atoms get paired back up, but some groups of three form into ozone which has a very distinct odor, reminiscent of the #19 sandwich at Langer’s Deli. Ahhh, the smell of lighting.

The Festival job is not a sprint, it’s more of a marathon. We presented thirty-two performances in the four show days and although it is a bluegrass festival, quite an interesting variety of musical styles are offered. Each day, the music begins by 10:30 a.m. (although we often rehearse an act or three before that) and ends near midnight. The Festival is a very well-attended music event, not a television show, there are no cameras or production trucks involved. Each performance is a full measure running an hour or more, sometimes quite a lot more. The terrific audio crew gathers from New York, Colorado, Chicago, Baltimore, and Los Angeles, members of Locals 1, 22, 100, and 695. Thanks to Skip Kent for inviting me to be part of this wonderful event multiple times.

The covered outdoor stage in Town Park gives performers (and crew) a breathtaking view of the surrounding mountains.

Skip Kent, excellent guitar player

Yes, the days are long, but the music is terrific, and the crew is a special group.

Like any 50-year-old event, traditions have been established and are honored to the best of our ability. This year, we were treated to Chris Thile, Béla Fleck and the Flecktones, The Peter Rowan Band, who decided to add drums just a few minutes before their set began.

Microphone digression: Dear music mixers, the music A2’s would like you to know that our bottom snare mic of choice for live events is a Sennheiser e604. It attaches well, does not require a mic stand, and once in place, will not move about or flip over. Thank you.

The Punch Brothers
Steven Anderson enjoying Telluride
The Telluride Bluegrass Festival Audio Chorus celebrating a friend’s birthday

Performances from Nickel Creek, Mary Chapin Carpenter, The Punch Brothers, Emmylou Harris, Robert Plant, and Alison Krauss, and many more added to the fun.
The Telluride House Band gave us an amazing set from the legends: Sam Bush-mandolin, Béla Fleck-banjo, Stuart Duncan-fiddle, Jerry Douglas-dobro, Bryan Sutton-guitar, and Edgar Meyer-upright bass. A few years ago, we were talking to Edgar about his bass, built by Johann Baptiste Gabrielli in 1769. He immediately responded, “It’s not my bass,” then went on to explain that he, like many others before him, is just the custodian of that magnificent centuries-old instrument. When he is finished playing it, someone else will become the caretaker. A remarkable outlook from a supremely talented musician.

It’s true, I do have a fondness for music specials, especially big live shows, and I’ve been very fortunate to take part in some really fun, challenging events. When the Rock and Roll Hall of Fame opened in Cleveland back in 1995, they threw an unforgettable concert at Cleveland Municipal Stadium (The Mistake on the Lake). The show, all 7½ hours, was a combination of Hall of Fame members, future members, and a few acts that were popular at the time. I could list each performer, but it would make this ramble look like the papers I wrote for seventh-grade social studies (any long list to help expand the word count). On a personal note, I was very happy to see that Al Kooper was inducted last year. He has always been a favorite of mine.

Another special I enjoy is the Kris Special at The Way Station Coffee Shop in Santa Clarita. Open every day but Tuesday.

The route for this summer’s Tour de France has been set. The Grand Départ will take place in Florence, Italy, and because of the Paris Olympics, the final leg will be in Nice, France. Skip the Starbucks, save your pennies, and pay the Peacock for this wonderful event.

Building Solidarity: In Support of Maui

by James Delhauer

What does solidarity mean to you? How about community?

On August 8, a series of wildfires had broken out on the island on Maui. More than 17,000 acres of land burned. More than 2,200 buildings, mostly single-family homes, were destroyed and more than 100 people lost their lives. Though mass evacuations took place, thousands were stranded without homes or shelters and thousands more were left without power or access to clean water. The Hawaiian government had declared a state of emergency and federal resources were deployed to assist the Hawaiian people, but the crisis was ongoing.

The members of Hawaii Local 665 are not first responders by trade. They aren’t trained to take charge in a disaster zone. But that’s exactly what they did when the need arose. When the fires broke out, Local 665 President and IATSE International Trustee Tuia’ana Scanlan ended his vacation in order to come home and help his community. Communications infrastructure was devastated by the fires. At first, it was difficult to assess whether his members on the island were safe or not. So, in what can only be described as a true showing of solidarity, members throughout Hawaii stepped up to do what they could to help.

Local 665 President & IATSE Trustee Tuia’ana Scanlan

Several members located on Oahu, Victor Loranzo; Kahi Logan; and Kaipu Seales, all used personal boats to shuttle emergency supplies to Maui. Member Dave Dahlberg owns a tree-removal business and, with the assistance of Member Dave Reyes, went in and began clearing the land of dead trees in order to prevent the fire from spreading further and to free those who had been trapped in their homes by trees that had been knocked down by high winds. In the aftermath of the blaze, the Aloha Event Lighting Company, owned by 665 rigger Mike Carreno, supplied emergency lighting and power distribution to support evacuee refuge centers. These efforts were assisted by Member Joseph Arias, who served as the boots on the ground coordinator for 665’s Maui effort. Local 665 Business Agent Irish helped coordinate donations from the wardrobe department from Magnum P.I. to clothe those who had been displaced by the fires while Tui worked with Maui City Councilmembers Keani Rawlins-Fernandez and Yuki-Lei Sugimura to coordinate with the Lahaina Ice Company to provide fresh water for people.

In short, IATSE Local 665 moved mountains to be of service when disaster struck.

In the immediate aftermath of the fires, the top priorities were food, power, and communications equipment. Federal aid provided through FEMA and donations from across the country soon helped address the first two, but with so much physical infrastructure destroyed, establishing clear lines of communication was a greater challenge. This is where Local 695 came into play.

On Saturday, August 12, I received a call from Local 695 President Jillian Arnold.

“Tui needs help,” she told me.

I had met Tui and several of his members the month before at the union’s District 2 Conference in Hawaii. As president of the hosting Local, Tui had kindly welcomed guests from California, Nevada, and Arizona for the event. He, Jillian, and I had bonded over our shared alma mater of Chapman University and the man had quickly earned my respect as both a leader in his community and as a kind, artistic person.

Over the next several hours, Jillian, Local 695 Treasurer Phil Palmer, and I began sourcing emergency comms devices that would work in a disaster zone. Ultimately, we settled on a series of ICOM Iridium satellite radios commonly used by disaster responders and had them shipped directly to Tui’s home address on Hawaii.

“Those radios came in huge,” Tui told me when I spoke to him a few weeks later. “They cut down on the amount of time it took to reestablish communications and probably saved lives. Our Local was able to coordinate just like on a set. Everyone was there to find a need and fill it, just like a stagehand should. It was pretty harrowing to start. It felt like the first day on a ninety-day shoot in a really difficult location. You get through day one with all these difficult logistics and then you get it done. And everybody cheers. And then you realize, you have another eighty-nine days to go. It’s a marathon, not a sprint.”

Through the efforts of Local 665, its members, all of Hawaii’s first responders, and all of those who have lent support to the cause since the fires are to be commended, this disaster has highlighted systemic vulnerabilities in the state’s preparedness; something Tui was quick to point out in our discussions. “We weren’t prepared for something like this and we need to be. Climate change means these sorts of things are going to happen more and more. How do we prepare for next time, so we don’t fumble it like we did this time? How do we learn from our mistakes and have people ready to go before a problem so you don’t have to figure it out on the fly? We need to fix it in prep, not in post, so to speak.”

This raises an excellent point and is an excellent question that everyone should be asking themselves. Throughout the world, we’ve seen the rise of natural disasters as a result of climate change. In the past ten years, we’ve seen everything from droughts, wildfires, hurricanes, floods, earthquakes, and tsunamis as the global median temperature continues to rise. Though governments have been slow to act, the situation in Maui highlights that we, the people, cannot be. That is why every person should take the initiative to invest in some sort of disaster training. In a crisis, there are so many different skill sets that can be of value. The efforts of our brothers, sisters, and kin in Local 665 have shown us that. So, look to your own home; to your own community. What dangers and disasters are most likely to occur near you and what can you do to prepare? What can you do to become a leader when catastrophe strikes so that the worst of the worst can be mitigated or averted?

Six months later, the effects of the fires continue to be felt. Though reconstruction efforts are well underway, current estimates suggest that full reconstruction could take up to a decade and will cost more than $5.5 billion. What’s more, many residents will find themselves on the hook for mortgages for houses that no longer exist when the moratorium on foreclosures expires in May and local businesses that had just managed to recover from the COVID-19 pandemic are once again in jeopardy.

“The biggest need I see that I don’t see a way of filling is a way for people to recover from the trauma,” Tui told me. “A lot of the Polynesian men will take it on the chin, push down their feelings, and just move on. Which will make things worse. Many of these people didn’t have a chance to stand up for or protect their families because how do you protect from a fire? We need to talk about our stories as a group. Even when everything is rebuilt, the trauma will still be there and need to be dealt with.”
So, this is where we ask ourselves, “How can we help now?”

When I asked him the same question, Tui’s answer was a contemplative one. “Hawaii’s reliance on tourism can be bad business,” he told me. “But for the time being, we’re reliant on it. We need to get tourism going again and we need to support locally owned businesses that are struggling. That’s the best way to help families in need right now. But if you’re going to come visit, please take the time to volunteer and help with support efforts.”

To elaborate, the Hawaiian economy has been predominantly driven by tourism since before it became a state in 1959. This is understandable. Anyone who has been there can tell you that it is one of the most beautiful and serene places in the world. However, many of the corporate interests profiting from this tourist-driven economy are not native, or even based in Hawaii. Money made on the island is often shepherded back to the mainland, depriving the state of its natural resources without any benefit to the local economy or its people. Though recognition of this fact has grown in recent years, the fact remains that Hawaii is not the primary benefactor of its own economy and its people continue to be exploited by other interests.

Thankfully, there are resources available for those wishing to support Hawaii and Maui’s reconstruction efforts in an ethical manner. Those looking to support the local economy and locally owned businesses should visit www.shopmauilocal.org. This site provides a list of locally owned businesses in need of support following the devastation of the fires. This includes businesses with online and worldwide shipping components, meaning even those who cannot afford to travel can help reconstruction efforts by buying from those struggling to rebuild. In the event that you can travel, consider visiting Maui and staying in a locally owned hotel such as the Inn at Mama’s Fish House, the Hana Inn, the Kula Lodge, the Ho’oilo House Bed and Breakfast, or the Paia Inn. All five of these businesses have reopened following the fires and are in need of customers in order to provide for the families who own them and the families of their employees. Those looking to donate to reconstruction efforts or volunteer their time while on the island can visit www.mauinuistrong.info.

I would like to thank Tui Scanlan for taking the time to speak with me in preparation for this article and to congratulate him on his recent appointment as an IATSE International Trustee. I would also like to commend him, the members of IATSE Local 665, and all of those who offered their time, energy, and support to the relief efforts in Hawaii. Unions are built upon the core principle that we are stronger together. Though there is a long road ahead before the damage is fully repaired, our union’s show of solidarity was a show of strength.

NYAD

by Püd Cusack

NYAD. Annette Bening as Diana Nyad in NYAD. Cr. Liz Parkinson/Netflix ©2023

In my early career as a Boom Operator, many of my mixers shared that working around the camera is like a ballet, a dance involving camera, sound, dolly, actors, and sometimes an additional grip or electric. These words definitely rang true at the highest level while working on NYAD, a ballet performance set on a Caribbean stage.

NYAD (2023) is a film about a 64-year-old marathon swimmer, Diana Nyad, who succeeded in swimming from Cuba to Florida after multiple attempts. It was shot in the Dominican Republic, where one of a limited number of water tanks around the world is located. This tank offers unique water filming due to its proximity to the ocean’s edge, creating an “infinity pool” effect. It provided a perfect setting for open water filming, which was essential for telling the story of NYAD.
This was not my first time working on this Caribbean island. Only seven months prior to filming NYAD, I was in the Dominican Republic working on Lost City. I was fortunate enough to work with an amazing crew, but also learned that working in this beautiful landscape can be extremely challenging. Lost City is an action-adventure film, starring Sandra Bullock, Channing Tatum, and Daniel Radcliffe, filmed in multiple locations in the Dominican Republic. These locations included jungles, boat work, cliffs, waterfalls, mudslides, and more. After wrapping Lost City, I knew it would take a very special project to bring me back.

That is when I received the call for NYAD. I have been athletic my entire life with a special affinity toward swimming. Because of my sense of adventure and passion for a challenge, I felt a strong connection with Diana Nyad and have followed her story for many years. This was the project for me. I was particularly excited when I learned that Annette Bening would play Diana Nyad and Jodie Foster would play Bonnie Stoll, Diana’s coach and longtime friend. I had the privilege of working with Annette Bening briefly on Captain Marvel, but I had never worked with Jodie Foster—another dream of mine. I also had the chance to work with directors Chai Vasarhelyi and Jimmy Chin, who garnered critical acclaim for their incredibly accomplished documentaries, Free Solo (Oscar, Best Documentary Feature, 2022) and The Rescue  (BAFTA nomination, 2021). NYAD would be their first time performing as scripted directors.

Dia Donnelly booming
Annette Bening & Jodie Foster
Alex Burstein, Boom Operator
After wiring the talent, Dia Donnelly hides from the shot

I watched as many films as possible that involved intensive scenes that were shot both in and on the water. I came to the conclusion that the majority of films I viewed were about people trying to get out of the water. This film project is about someone who wants to be in the water, and be in the water for extremely long periods of time. For my part as a Sound Mixer, this was just one of the many challenges I faced. Considerable amounts of dialog needed to be captured while the actors were on the boat or swimming.

During the two weeks of preparation, challenges with both the underwater and above-ground PA system occurred for both the Assistant Director and the Directors. You can imagine how much we had on our plate at all times: prepping, cleaning, and wrapping on a daily basis. This was beyond what a four-person sound crew normally handled but, unfortunately, there was no room in the budget for an additional sound person. Luckily, Marco “Tato” Vargas, our Music Playback Operator from Lost City, was available to help us set up and resolve any issues with the PA systems. 

Our Cinematographer, Claudio Miranda (Life of Pi), used two cameras on Technocranes that moved along two hundred-meter tracks and covered the majority of the tank. One of the biggest challenges for sound was working with the two main cameras; one was used for mostly extremely wide shots and the other camera captured extremely tight shots of the actors.

Additionally, there was an underwater camera crew, and an underwater submarine camera named The Miranda. As a result, we had to rely on wires unless our actors, such as Diana and Bonnie, were in the water. This is where the boom comes in.

Marco “Tato” Vargas, Addtional Boom Operator
from the DR, on the Fisher Boom.


In this situation, Alex Burstein, our Boom Operator, is most essential. During our two weeks of prep, we fitted him in rash guards and wetsuits to prepare for his time in the water every day and almost all day. Once it became clear that the tropical afternoon rains occurred almost daily, we knew it would be very difficult to wire all the actors in addition to assisting Alex in and out of the water all day. When the directors yelled, “Cut!” the boom pole could not simply be put down as usual. Always in chest-high water, Alex had to hand his pole to a sound team member on deck, who had to be ready to grab the eighteen-foot- to twenty-foot-long pole out of his hands. Sometimes it would be our utility sound person, Dia Donnelly, who would be on the picture boat hiding in cramped spaces to tend to the actors, the wireless communication system and much more. Tato and occasionally myself, would also assist Alex.

This project had many challenges. Most equipment cannot be replaced in the Dominican Republic, and it can take up to six weeks to be shipped in. This is important because saltwater is very damaging to equipment, particularly electronic equipment. Working in and around saltwater for the majority of filming NYAD was quite stressful. For the storm sequence, which took about a week to film, we decided to pull out all my older wireless systems and microphones. Usually when working with rain towers for storms sequences, they use freshwater. However, because the tank and the ocean were so close, the water used for the storm was brackish. It is damaging to the equipment, often rendering it useless.

Dia and Tato worked like an assembly line, servicing the gear as if it was on a conveyer belt. They dried, cleaned, repaired, and put the equipment in rice to dry out. Soldering and repairing equipment in salty air is not as easy as it seems, especially when opening up electronics. They both became so good at it. I almost felt like I was in the back of an audio shop, watching technicians doing their everyday job.

Dia and Tato constantly cleaned the boom poles. The rhythm of pulling the boom pole in and out of the tank was similar to assisting a doctor in an operating room. No time for even a second of delay.

Not only were we working on boom poles, wireless body mics, and microphones, but we were also in charge of the communication system for both Directors and the First Assistant Director. Dia and Tato were dry on the docks and boat, however, they were always working directly over the water greatly increasing the risk of accidents, such as when the PA microphone took a dive into the blue ocean.

The communication speakers and cables also took a beating 24/7, but constant cleaning and maintenance, as well as pulling in all the sound equipment every night kept it safe and functioning. The film trucks used in the Dominican Republic do not have air conditioning. Fortunately, our department was able to obtain one equipped with a cooling system. This was crucial for us to monitor and control the moisture in the equipment. In the hot, humid conditions, always working under duress, this was truly a blessing.

We were able to have a Fisher boom sent from Santo Domingo. We positioned it next to the two Technocrane dolly tracks. Unfortunately, it did not have enough extension to reach the actors in the water or on the boat, who were generally 100-200 feet away from the edge of the water tank. We had no choice but to go back to using Alex and his boom in the water. As it turned out, he was able to maneuver the boom in the best positions necessary, much better than the Fisher boom.

While filming the wide and tight angles, we were able to find a solution when the boom was seen in the sky or the water, to have the VFX Department paint out the boom in post! Despite the constant battles and complaints from camera, producers, etc., this was the only way that it could have been done and, in the end, much more cost-effective than replacing all the dialog.
While attempting to use our underwater ambient microphone, unfortunately, it picked up everything. Literally everything from motors, engines, generators, underwater crews, The Miranda, and more. However, our final attempt to use the waterproof microphone was the underwater photography of young Diana screaming in distress. The results were amazing and used in the film.

Sound Mixer Püd Cusack CAS, Alex Burstein, Boom Operator, and Utility Sound/2nd Boom Dia Donnelly

At lunchtime, our hardworking crew would get cleaned up, enjoy a relaxing meal, and then a rest. I, too, usually would have a rest. Some days, I would swim laps in the tank with the stunt women. The effect of the infinity pool gave the illusion that our bodies were gliding through the ocean. Truly a beautiful sight.

One amazing perk working in the Dominican Republic is that I could swim most days in the ocean or the beautiful seaside swimming pools. This gave me time to think and plan the next day’s challenges of recording clean dialog on NYAD. Watching Annette swimming laps in pre-production, it was shocking how much she resembled the real Diana Nyad. She trained for a year and her resemblance and stamina were amazing. Jodie was also in the gym most days and trained for months. Both actors’ displays of athleticism inspired me.

The passion and the energy surrounding the production was absolutely infectious. The more I look back on this once-in-a-lifetime opportunity, I’m truly grateful and proud.

“Onward!”
“Dream big and dare to fail.” -Diana Nyad

1923

by Richard Bullock CAS

On the set of the Paramount+ series 1923. Photo Cr: Emerson Miller/Paramount+ © 2022 Viacom International Inc. All Rights Reserved.

1923 is an episodic story to Yellowstone, also on Paramount+. I knew most of the production team already as we had worked together on 1883 in Texas, the year before. We were all prepared for what we were in for, an on-location Western episodic series with lots of long days on remote ranches. There would be numerous cowboys and cattle, and a five-camera protocol that allowed for a large amount of freedom for the actors and background. The cast, led by Harrison Ford as Jacob Dutton, and Helen Mirren as Cara Dutton, would be expected to really carry out the ranch duties their characters were portraying in the scenes. There had been a week-long cowboy camp during pre-production where all the actors practiced their horsemanship skills, learned about hitching wagons, and driving cattle.

The approach to recording sound on 1923 is to make sure we have well-placed lav mics on all the actors at all times, and then get in there and boom the coverage whenever possible. More than 50% of the show is filmed day exterior on ranches so sometimes it’s just impossible to get a boom in there no matter how hard we try, therefore, the wires are crucial. We are relying nearly exclusively on DPA 6060 series mics and Lectrosonics SSM transmitters. The size and weight of the SSM allows my utility, Kelly Lewis, to mount the transmitter and mic inside a cowboy hat more often than not.

Harrison Ford as Jacob Dutton in 1923, streaming on Paramount+ 2022. Photo credit: James Minchin III/Paramount+

When the hat is not practical, we generally hide the mic in the neckerchief, called a wild rag. These two staples of the cowboy wardrobe really come in handy for excellent sounding mic placement with minimal clothing noise. Now the wind, that’s another thing all together. We have gotten good at building the mics with Bubblebee Windbubbles, which allows us to avoid burying the mics too far into the clothing.

The day that we film on ranches, we have a forty-five-minute pre-call to load all of the equipment we’ll need for the day onto 4WD Gators at base camp and get out to the set. We often arrive on set ready to wire actors right at sunrise. We have just enough time to take some beautiful Montana sunrise photos to text home before we’re rehearsing and setting cameras. Often the first setups are wide shots, and they can get pretty wide considering the terrain. The actors can be on their number ones on horseback one thousand feet away and delivering dialog on the ride in. Having the transmitters in the cowboy hats for reception comes in pretty handy for these scenes.
We always wire several key background cowboys who are tending to the cattle or horses. Although they may not have scripted lines, they are truly doing their work as cowboys during each take. It’s fun to capture the real dialog between them, and quite often, they talk to the cattle as they maneuver them around. It’s pretty charming and offers editorial an interesting way to get into or out of a scene. I’m always pleased when I hear it used. There are always lots of great opportunities to record horses and wagons, vintage cars, or swinging porch doors. The show has a very natural sound and shooting on location on remote ranches really allows us to get some great effects recordings alongside the dialog.

Helen Mirren as Cara and Harrison Ford as Jacob of the Paramount+ series 1923. Photo Cr: Emerson Miller/Paramount+ © 2022 Viacom International Inc. All Rights Reserved.

I record onto a Sound Devices Scorpio, using a CL16 control surface. We keep the Wisycom LFA antennas on one hundred-foot cables and run them out as close to set as possible while getting them up as high as we can on some eighteen-foot light stands. Even though we are in pretty remote areas without a lot of radio or television frequencies to contend with, there is a surprising amount of set-inflicted interference from the five cameras and all the Teradek wireless that goes along with it, including a twenty-beltpack Bolero comms system each with its own Bluetooth headset. Set lighting is also largely wireless, contributing to the crowded RF environment. I definitely see a greater need than ever to coordinate all of the on-set wireless.

Harrison Ford as Jacob Dutton of the Paramount+ series 1923. Photo Cr: Christopher Saunders/Paramount+ © 2022 Viacom International Inc. All Rights Reserved.
Brian Geraghty as Zane of the Paramount+ series 1923. Photo Cr: Emerson Miller/Paramount+ © 2022 Viacom International Inc. All Rights Reserved.

The storyline of two characters, Spencer Dutton, played by Brandon Sklenar, and Alexandra, played by Julia Schlaepfer, start their journey in Sub-Saharan Africa and eventually seek passage back to the US. This required a separate shooting unit to cover South Africa, Kenya, and Malta. Robert Sharman took this on and did an amazing job. He hired local crew who were truly excellent; Bertrand Roets, Boom Operator, Greg Albert, Utility Sound, and Kwanda Mkosi, Wiring Technician. There were days on safari in northeastern South Africa Reserves, as well as filming in Cape Town and Chale Point Kenya. Then they were off to Malta to film scenes set in Sicily. Some water tank work was also accomplished there. Unlike Montana, the cold was not so much an issue for Robert and his team, just wind, dust, ticks, and angry elephants.

By mid-October, Montana was getting pretty cold and snowy. When we arrived in the old ghost town of Bannack for several days of filming, it was a very cold (-20ºF). We had several weeks of filming left on the schedule and we all knew we weren’t going to make it in those conditions. Pretty quickly, production was eyeing the California mountains just southeast of the Grapevine. We had already scheduled a week of filming on the Queen Mary in the port of Long Beach, so this made sense.

The week on the Queen Mary had its own challenges. The wireless environment at the Port of Long Beach is some of the worst I’ve experienced anywhere, and changing all the time as different ships maneuver around the port. We had a huge ballroom scene to film on the ship with a live band, several conversations on the dance floor ending in a fight scene. We had speakers for music playback, a thumper, and twenty-two earwigs for the band, singer, and several actors. Squeezing all the frequencies into what little spectrum was available was tricky as well. Turning down the gain on the antennas into negative territory, and keeping them close to the action made it all possible. Charles and Kelly did an amazing job booming that day as well.

Darren Mann as Jack of the Paramount+ series 1923. Photo Cr: Emerson Miller/Paramount+ © 2022 Viacom International Inc. All Rights Reserved.
Harrison Ford as Jacob Dutton of the Paramount+ series 1923. Photo Cr: Emerson Miller/Paramount+ © 2022 Viacom International Inc. All Rights Reserved.

Finally, we were in the mountains north of Santa Clarita, CA, to complete the work we got snowed out from in Montana, only now it just wouldn’t stop raining. You can’t win for trying. But that’s 1923, always diffcult but always rewarding. It could be done with green screens and stage builds, but keeping things as real as possible creates an authentic environment for the actors to work in and you can pretty much point the camera anywhere and find a great shot. Recording sound in those conditions may not be ideal but it has its rewards. I wouldn’t have it any other way.

BEEF

by Sean O’Malley

(L to R) Ali Wong as Amy, running with Chris Thueson booming and a Patriot Car

In the fall of 2021, I got connected to the showrunner of Beef through years of working relationships at A24. I met with Lee Sung Jin and was immediately impressed during our interview. He asked if I had any non-sound-related advice since it was his first time as a showrunner, and I had more on-set experience than him. I have no idea what advice I gave him but I do remember the warm feeling I had knowing I was about to embark on a journey with someone who values the opinions of his colleagues. The pilot script for Beef was also fantastic. After being sold on the premise of the show, I was eager to get started.

I tagged along on tech scouts as part of my own prep. After visiting multiple locations and examining our one-liner, I quickly realized the schedule was extremely ambitious. I typically work on one-hour shows with generous production timelines. Beef was the opposite, we had six days per episode shot mostly on location. Having done several years of indie filmmaking during the early days of my career, I knew my crew and I would be fine but that my “run and gun” skills were a bit rusty and would be critical for this type of production. We needed to prepare for a very flexible shoot. I dedicated extra time to prepping my equipment and collaborating with my team to ensure we all shared the same mindset. We loaded our gear the Friday before production and when the door of the truck slammed shut, we felt great.

Chris booming for Justin H. Min in episode 106 of Beef.
Photo by Andrew Cooper/Netflix © 2023

February 22, 2022, was the first day of production on Beef. On February 21, I woke up with a sore throat and tested positive for COVID for the first time since the pandemic started. I made it nearly two years and then just as I’m about to start a new gig, the inevitable finally happened. Although my symptoms were manageable, the timing could not have been worse. Our initial shot on the first day involved following two bicyclists uphill while delivering dialog spanning several blocks—this initially complex situation became even more complicated in my absence.

Making a good impression on the first day of production is always my top priority, especially on a new show. Not being able to set the initial tone was a huge let down, but knowing I had a trustworthy crew gave me confidence it would still go smoothly. I want to extend endless appreciation to Chris Thueson, our Boom Operator, and Kendra Bates, our Utility Sound Technician, for consistently going above and for ensuring we got off on the right foot. I’d also like to thank Sound Mixers Jeremy Brill and Mark Stockwell for holding down the fort until I was able to come back to work. I know from experience that jumping in on another mixer’s setup can be challenging and frustrating at times since we all do things differently. Jeremy and Mark performed exceptionally well, and their willingness to step in when I was in a tight spot meant a great deal to me.

Chris booming in a tiny bathroom.

Throughout production, some of our toughest challenges stemmed from the locations and sets. We frequently faced quiet, remote-looking outdoor scenes with major freeways just off camera, and sets with fifteen-foot to twenty-foot ceilings where no number of rugs or furniture blankets could sufficiently mitigate the pronounced reverb. Our aggressive shooting schedule often meant the traditional scene coverage that I’m used to didn’t always happen, so we had to be extra diligent about wiring our actors.

We tracked several live musical numbers that were more challenging than normal due to large-scale set transformations between performances, limiting our setup time. With three live performances squeezed into just two days of shooting, we used pre-recordings of the band but opted to record the vocals live. I brought in Jeff Zimmerman, one of my go-to playback guys, to help out with music. In addition to live vocals, all of the performances were captured in a church filled with background actors. Director Jake Schreier had a strong desire for the musical performances to appear organic to the audience, aiming to capture reactions as though they were genuinely experiencing a live show. I always have a strong preference to record clean vocals with no music bleed, and while we had IEMs for the band, I only got one take of clean vocals for each performance. Ultimately, vocals and pre-recorded instruments were pumped through the PA speakers which meant I needed to isolate as much of the vocals as possible. Although I would have loved to be given more control over my sonic environment, the Lectrosonics HHa transmitter with a Shure beta 87a capsule did a fantastic job of isolating the vocals for me.

Beef. (L to R) Joseph Lee as George, Ali Wong as Amy in episode 102 of Beef. Cr. Andrew Cooper/Netflix © 2023

The decision to blend live vocals with pre-recorded music brought an energy and authenticity that would have been impossible to achieve otherwise. One standout moment came from our lead actor, the amazingly talented Steven Yeun, who continued to perform for the background actors even when he was off camera and could have opted to use a pre-recorded vocal track. This was especially significant because he was having issues with losing his voice throughout production. Yeun’s dedication ensured that the magic we captured was as authentic for the background actors as it was for him during his own coverage of the scene.

Beef. Steven Yeun as Danny in episode 107 of Beef. Cr. Andrew Cooper/Netflix © 2023

Steven Yeun’s second performance was a cover of “Drive” by Incubus played on an acoustic guitar. This single shot scene used a Technocrane with a telescoping arm that started extremely wide and then moved into a close-up. Boom Operator Chris Thueson grabbed camera perspective until we could fit him in the frame, and our radio mic did the heavy lifting for vocals at the top of the take. We were covered for vocals but the guitar was still out of reach. I tried putting a wireless transmitter inside the body of the acoustic guitar with a DPA 6060 sticking out of the soundhole next to the bridge. While the sound was good, it was a bit too present, and we wanted a sound that captured the performance and still felt as though you were in a church surrounded by people. Chris decided to plant a MKH 50 on a flex arm about three feet away from Steven pointing up toward the guitar from the floor. He collaborated with the AD department to place a background actor in front of the rig (with very specific instructions not to move) and was able to hide it in plain sight by doing so. I mixed both guitar mics together and convinced our first AD to give us one solid take without the camera moving so the editorial team had a boom mic that sounded consistent. In the end, we were able to capture the sound we needed without additional coverage.

Collaboration is even more critical in a tight production shoot. In episode nine, three of our cast members wore large rubber Dick Cheney masks throughout much of the episode. Thankfully, our wardrobe department gave us the masks to test out in advance. Utility Kendra Bates and I tried a few different techniques, and we found the best mic placement was the old puppeteering technique where the actor wears a headband with DPA 6060 attached to it. This technique allowed the actors to more easily take the mask off between takes, avoiding any use of tape on their faces with an added bonus of not sweating off.

We focused on managing the aspects within our control and tried not to let the things we couldn’t change overwhelm us. I’m genuinely pleased with the show’s outcome and deeply thankful for the unwavering support of our crew, without whom none of this would have been achievable.

(L to R) Chris, Sean O’Malley, and Kendra Bates. Photo by Eddy Chen

Now onto the gear! Keeping up with the latest technology is important in order to stay relevant in this constantly changing field, but I’m also a firm believer in working with the equipment that works best for you. Our end goal is to produce a great sounding show, and equipment is just one factor in accomplishing that. I use a Sound Devices Scorpio with the CL16 control surface for my primary recorder. The interface is very user-friendly, the recorder is robust, and I often use the Dante port to integrate multiple systems, making it easier to expand the functionality of my cart. My favorite microphone to date is the classic Sennheiser MKH 50. No microphone is perfect but the MKH 50 will always have a spot in my mic drawer if it’s not already connected to the boom pole. One of my more unusual pieces of gear is the Holophone H2 5.1 surround sound microphone. If I’m recording in a sonically interesting environment, such as a football stadium full of fans, I like to capture that environment in surround sound. We only use the Holophone if we have extra time or if production agrees to bring in a recordist, but it’s a fun way to keep our creative minds sharp during non-dialog-heavy shoots.

No amount of equipment can compare to the real ace up my sleeve—my crew! I’ve had the pleasure of working with Boom Op Chris Thueson for seven years. He’s a kind and thoughtful person who always gives 110%. His attention to detail during setups is directly related to our success, and he understands enough about everyone else’s job to know how, when, and what to ask for when we need assistance from other departments. Chris’s pleasant and attentive demeanor will also convince even the grumpiest of grumpy grips to flag off a problematic light.

Utility Kendra Bates has been the heart of our team for three years. She’s always the first person to set in the morning and if I accidentally showed up an hour early, she’d still beat me. Her happy and upbeat disposition puts the actors at ease, which is especially valuable when working with children, who require additional attention and reassurance. Kendra is also ready to hop in at a moment’s notice. When I need her on set, she already knows why and is there before I’m done calling her.

I feel an overwhelming sense of gratitude for my journey thus far. It’s been a mix of hard work, learning from the best, and some good old-fashioned luck. I’ve had the privilege to work with talented individuals and witness the magic of sound come to life in countless projects. It’s not just about the gear and the craft; it’s about the people who’ve supported and inspired me along the way. As the strikes end, the financial impact lingers on. My thoughts are with all my fellow IATSE members who are still struggling. Stay positive and don’t be afraid to ask your community for help. We’re all in this together.

2023 Nominations

Outstanding Achievement in Sound Mixing for 2023 CAS Award Nominees

The Cinema Audio Society announced the nominees for the 60th Annual CAS Awards for Outstanding Achievement in Sound Mixing for 2023 in seven categories.

Motion Pictures – Live-Action

Barbie
Nina Rice–Production Mixer
Kevin O’Connell CAS–Re-recording Mixer
Ai-Ling Lee CAS–Re-recording Mixer
Peter Cobbin–Scoring Mixer
Kirsty Whalley–Scoring Mixer
Bobby Johanson CAS–ADR Mixer
Kevin Schultz–Foley Mixer
Additional Sound Team: Steve Hancock 1st Assistant Sound
Sarah Howe 2nd Assistant Sound,
Laura Clough 2nd Assistant Sound

Ferrari
Lee Orloff CAS–Production Mixer
Andy Nelson CAS–Re-recording Mixer
Tony Lamberti–Re-recording Mixer
Luke Schwarzweller CAS–Re-recording Mixer
Andrew Dudman–Scoring Mixer
Matthew Wood–ADR Mixer
Giorgi Lekishvili–Foley Mixer
Additional Sound Team:
Jeffrey Humphreys Boom Operator,
Angelo Bonanni Production Sound Mixer,
Luigi Pini Boom Operator,
Michele Brambilia 2nd Boom Operator/
Utility Sound Technician,
Alessio Ombres Sound Trainee

Killers of the Flower Moon
Mark Ulano CAS–Production Mixer
Tom Fleischman CAS–Re-recording Mixer
Eugene Gearty–Re-recording Mixer
George A. Lara CAS–Foley Mixer
Additional Sound Team:
Doug Shamberger Boom Operator,
Patrushkha Mierzwa 2nd Boom/Utility Sound Technician,
Nick Ronzio 2nd Boom/Utility Sound Technician,
Brandon Loulias 2nd Boom/Utility Sound Technician,
Gary Raymond Pro Tools Playback

Maestro
Steven A. Morrow CAS–Production Mixer
Tom Ozanich–Re-recording Mixer
Dean A. Zupancic–Re-recording Mixer
Nick Baxter–Scoring Mixer
Bobby Johanson CAS–ADR Mixer
Walter Spencer–Foley Mixer
Additional Sound Team: Jeanne L. Gilliland Boom Operator, John-Paul Natysin Utility Sound Technician,
Christy Illius Utility Sound Technician

Oppenheimer
Willie D. Burton CAS–Production Mixer
Gary A. Rizzo CAS–Re-recording Mixer
Kevin O’Connell CAS–Re-recording Mixer
Chris Fogel CAS–Scoring Mixer
Tavish Grade–Foley Mixer
Jack Cucci–Foley Mixer
Mikel Parraga-Wills–Foley Mixer
Additional Sound Team:
Douglas Shamburger Boom Operator,
Adam Mohundro 2nd Boom Operator,
Brett Becker New Mexico Sound Utility/Boom Operator

Motion Pictures – Animated

Elemental
Vince Caro CAS–Original Dialogue Mixer
Paul McGrath CAS–Original Dialogue Mixer
Stephen Urata–Re-recording Mixer
Ren Klyce–Re-recording Mixer
Thomas Vicari CAS–Scoring Mixer
Scott Curtis–Foley Mixer

Spider-Man: Across the Spider-Verse
Brian Smith–Original Dialogue Mixer
Aaron Hasson–Original Dialogue Mixer –
Howard London CAS–Original Dialogue Mixer
Michael Semanick–Re-recording Mixer
Juan Peralta–Re-recording Mixer
Sam Okell–Scoring Mixer
Randy K. Singer CAS–Foley Mixer

Teenage Mutant Ninja Turtles: Mutant Mayhem
Doc Kane CAS–Original Dialogue Mixer
Michael Semanick–Re-recording Mixer
Mark Mangini–Re-recording Mixer
Trent Reznor–Scoring Mixer
Atticus Ross–Scoring Mixer
Chris Cirino–ADR Mixer
Chelsea Body–Foley Mixer

The Boy and the Heron
Kôji Kasamatsu–Original Dialogue & Re-recording Mixer

The Super Mario Bros. Movie
Carlos Sotolongo CAS–Original Dialogue Mixer
Pete Horner–Re-recording Mixer
Juan Peralta–Re-recording Mixer
Casey Stone CAS–Scoring Mixer
Doc Kane CAS–ADR Mixer
Richard Durante–Foley Mixer

Motion Pictures – Documentary

32 Sounds
Laura Cunningham–Production Mixer
Mark Mangini–Re-recording Mixer
Ben Greenberg–Scoring Mixer
Bobby Johanson CAS–ADR Mixer
Blake Collins CAS–Foley Mixer

American Symphony
Tom Paul–Re-recording Mixer
Tristan Baylis–Re-recording Mixer
Ryan Collison–Foley Mixer

Little Richard: I Am Everything
Tom Paul–Re-recording Mixer

Still: A Michael J. Fox Movie
Skip Lievsay CAS–Re-recording Mixer
Paul Urmson–Re-recording Mixer
Joel Dougherty–Re-recording Mixer
John Michael Caldwell–Scoring Mixer
Micah Blaichman–Foley Mixer

Taylor Swift: The Eras Tour
Jacob Farron Smith CAS–Production Mixer
John Ross CAS–Re-recording Mixer
David Payne–Re-recording Mixer
Christopher Rowe–Re-recording Mixer

Non-Theatrical Motion Pictures or Limited Series

All the Light We Cannot See: Ep.4
Balazs Varga–Production Mixer
Mark Paterson–Re-recording Mixer
Craig Henighan CAS–Re-recording Mixer
Nick Wollage–Scoring Mixer
Bobby Johanson CAS–ADR Mixer
Peter Persaud CAS–Foley Mixer
Production Sound Team: Nándor Szirtes Key 1st Assistant Sound, Bence Németh 1st Assistant Sound

Beef: Ep.9 The Great Fabricator
Sean O’Malley CAS–Production Mixer
Penny Harold CAS–Re-recording Mixer
Andrew Garrett Lange CAS–Re-recording Mixer
Andrey Starikovskiy–Foley Mixer
Production Sound Team: Chris Thueson Boom Operator,
Kendra Bates Utility Sound Technician

Black Mirror: S6 Ep. 3 Beyond the Sea
Richard Miller–Production Mixer
James Ridgway–Re-recording Mixer
Daniel Kresco–Scoring Mixer
James Hyde–ADR Mixer
Adam Mendez CAS–Foley Mixer
Production Sound Team: Orin Beaton 1st Assistant Sound,
Tom Pallant 2nd Assistant Sound, Tija Skvarciute Trainee

Daisy Jones & the Six: Ep. 10 Track 10: Rock ’n’ Roll Suicide
Chris Welcker–Production Mixer
Lindsey Alvarez CAS–Re-recording Mixer
Mathew Waters CAS–Re-recording Mixer
Mike Poole–Scoring Mixer
Chris Navarro CAS–ADR Mixer
James B. Howe–Foley Mixer
Production Sound Team: Ryan Farris Boom Op & Music Playback Operator, Emily Poulliard Utility Sound Technician
Additional Crew: Donovan Thibodeaux & Jared Lawrie Boom
Operators, Oliver Bonie & Deshaun Andre Utility Sound Technicians

Weird: The Al Yankovic Story
Richard Bullock CAS–Production Mixer
Tony Solis–Re-recording Mixer
Phil McGowan CAS–Scoring Mixer
Brian Magrum CAS–ADR Mixer
Erika Koski CAS–Foley Mixer
Additional Sound Crew: Tanya Peel Boom Operator,
Kelly R. Lewis Utility Sound

Television Series – One Hour

Succession: S04 E03 Connor’s Wedding
Ken Ishii CAS–Production Mixer
Andy Kris–Re-recording Mixer
Nicholas Renbeck–Re-recording Mixer
Thomas Vicari CAS–Scoring Mixer
Mark DeSimone CAS–ADR Mixer
Micah Blaichman–Foley Mixer
Production Sound Team: Peter Deutscher Boom Operator,
Ethan Goldberger Utility Sound

Ted Lasso: S03 E12 So Long, Farewell
David Lascelles CAS–Production Mixer
Ryan Kennedy–Re-recording Mixer
Sean Byrne CAS–Re-recording Mixer
Jordan McClain–Foley Mixer
Production Sound Team: Jodie Campbell 1st Assistant Sound,
Zak Wundowa 1st Assistant Sound,
Michael Fearon 2nd Assistant Sound

24705206.ARW

The Crown: S05 E08 Gunpowder
Chris Ashworth–Production Mixer
Stuart Hilliker CAS–Re-recording Mixer
Lee Walpole–Re-recording Mixer
Martin Jensen–Re-recording Mixer
Ben Tisdall–ADR Mixer
Anna Wright–Foley Mixer
Production Sound Team: Steve Hancock 1st Assistant Sound,
Jodie Stedman 2nd Assistant Sound, Elan Tudur Trainee

The Last of Us: S01 E01
When You’re Lost in the Darkness
Michael Playfair CAS–Production Mixer
Marc Fishman CAS–Re-recording Mixer
Kevin Roache CAS–Re-recording Mixer
Randy Wilson–Foley Mixer
Additional Sound Crew:
Louw Verwoerd Boom Operator,
Valerie Siu Utility Sound

The Marvelous Mrs. Maisel: S05 E06 The Testi-Roastial
Mathew Price CAS–Production Mixer
Ron Bochar CAS–Re-recording Mixer
Stewart Lerman–Scoring Mixer
George A. Lara CAS–Foley Mixer
Production Sound Team:
Carmine Picarello Boom Operator,
Spyros Poulos Sound Utility/Music Recordist,
Egor Panchenko Pro Tools Playback

Television Series – Half Hour

Barry: S04 E08 Wow
Scott Harber CAS–Production Mixer
Elmo Ponsdomenech CAS–Re-recording Mixer
Teddy Salas–Re-recording Mixer
David Wingo–Scoring Mixer
Aaron Hasson–ADR Mixer
Darrin Mann–Foley Mixer
Production Sound Team: Erik Altstadt Boom Operator,
Charles Stroh Sound Utility

Only Murders in the Building: S03 E08 Sitzprobe
Joseph White Jr. CAS–Production Mixer
Mathew Waters CAS–Re-recording Mixer
Lindsey Alvarez CAS–Re-recording Mixer
Derik Lee–Song Mixer
Alan DeMoss–Scoring Mixer
Derek Pacuk–Pro Tools Playback Mixer
Erika Koski CAS–Foley Mixer
Production Sound Team:
Jason Benjamin, Timothy R. Boyce Jr.

The Bear: S02 E07 Forks
Scott D. Smith CAS–Production Mixer
Steve “Major” Giammaria CAS–Re-recording Mixer
Patrick Christensen–ADR Mixer
Ryan Collison–Foley Mixer
Additional Sound Crew:
Joe Thomas Boom Operator,
Nick Ray Harris Boom Operator,
Nicholas Price Utility

The Mandalorian: S03 E08 The Return
Shawn Holden–Production Mixer
Scott R. Lewis CAS–Re-recording Mixer
Tony Villaflor–Re-recording Mixer
Chris Fogel CAS–Scoring Mixer
Aaron Hasson–ADR Mixer
Scott Curtis–Foley Mixer
Production Sound Team:
Patrick Martens Boom Operator,
Yvette Marxer & Eva Rismanforoush,
Utility Sound Technicians,
David Hernandez Trainee
Tandem Unit:
Moe Chamberlain Production Sound Mixer,
Kraig Kishi Boom Operator,
Cole Chamberlain Utility Sound Technician

What We Do in the Shadows: S05 E05 Local News
Rob Beal CAS–Production Mixer
Samuel Ejnes CAS–Re-recording Mixer
Diego Gat CAS–Re-recording Mixe
Stacey Michaels CAS–Foley Mixer
Production Sound Team: Ryan Longo Boom Operator,
Camille Kennedy Sound Utility

Television Non-Fiction, Variety or Music – Series or Specials

100 Foot Wave: S02 E05 Lost at Sea
Keith Hodne–Re-recording Mixer

Bono & the Edge: A Sort of Homecoming with Dave Letterman
Karl Merren–Production Mixer
Brian Riordan CAS–Re-recording Mixer
Phil DeTolve CAS–Re-recording Mixer
Jacknife Lee–Scoring Mixer

Formula 1: Drive to Survive: S05 E09 Over the Limit
Doug Dredger–Production Mixer
Steve Speed CAS–Re-recording Mixer
Nick Fry CAS–Re-recording Mixer
Additional Sound Team:
Adam King Production Sound Mixer

The Late Show with Stephen Colbert: S08 E31 John Oliver;
Broadway Cast of The Lion King

Pierre de Laforcade–Production Mixer
Tom Herrmann–Foley Mixer
Al Bonomo–Monitor Mixer
Harvey Goldberg–Music Mixer

Welcome to Wrexham: S02 E06 Ballers
Mark Jensen CAS–Re-recording Mixer

Student Recognition Award Finalists

Allison Blum, Savannah College of Art and Design
Shubhi Sahni, University of Southern California
Doris (Yushu) Shen, University of Southern California
Eunseo (Bella) So, Savannah College of Art and Design
William Tate, Georgia State University

The Association of Motion Picture Sound (AMPS) Film Award
Nominees

Excellence in Sound for a Feature Film

Barbie (Warner Bros.)
Nina Rice–Production Mixer
Kevin O’Connell CAS–Re-recording Mixer
Ai-Ling Lee CAS–Re-recording Mixer
Additional Sound Team: Steve Hancock Key Boom Op,
Sarah Howe Boom Op,
Laura Clough 2nd Assistant Sound

Mission: Impossible – Dead Reckoning Part One (Paramount)
Chris Munro–Production Mixer
Chris Burdon–Re-recording Mixer
Mark Taylor–Re-recording Mixer
Additional Sound Team:
Lloyd Dudley 1st AS/Additional Production Mixer,
Tom Harrison 1st AS/Boom Operator,
Luigi Pini 1st AS/Boom Operator (Italy),
Freya Clarke 1st AS/Boom Operator,
Hosea Ntaborwa 1st AS/Boom Operator,
Ayesha Breithaupt 2nd AS

Oppenheimer (Universal)
Willie D. Burton CAS–Production Mixer
Gary A. Rizzo CAS–Re-recording Mixer
Kevin O’Connell CAS–Re-recording Mixer
Additional Sound Team:
Douglas Shamburger Boom Operator,
Adam Mohundro 2nd Boom Operator,
Brett Becker New Mexico Sound Utility/Boom Operator

Saltburn (Amazon)
Nina Rice–Production Mixer
Federico Costantini–Re-recording Mixer
Jasper Thorn–Re-recording Mixer
Additional Sound Team:
Liam Cotter 1st Assistant Sound,
Sarah Howe 1st Assistant Sound,
Laura Clough 2nd Assistant Sound

The Zone of Interest (A24)
Tarn Willers–Production Mixer
Johnnie Burn–Re-recording Mixer
Additional Sound Team:
Mateusz Stasiak 1st Assistant Sound,
Jimi Ogden 1st Assistant Sound,
Filip Sulima Sound Trainee

Oscar Sound Nominees

Motion Picture

The Creator
Ian Voigt–Production Sound Mixer
Tom Ozanich–Re-recording Mixer
Dean A. Zupancic–Re-recording Mixer
Erik Aadhl–Supervising Sound Editor
Ethan Van der Ryn–Supervising Sound Editor
Additional Sound Team: Jordan Milliken 1AS,
Katika Tubtim 1AS (Thailand), Nick Ager 2AS (UK)

Maestro
Steven A. Morrow CAS–Production Sound Mixer
Tom Ozanich–Re-recording Mixer
Dean A. Zupancic–Re-recording Mixer
Richard King–Supervising Sound Editor
Jason Ruder–Supervising Sound Editor
Additional Sound Team: Jeanne L. Gilliland Boom Operator, John-Paul Natysin Utility Sound Technician,
Christy Illius Utility Sound Technician

Mission: Impossible – Dead Reckoning Part One
Chris Munro–Production Sound Mixer
Chris Burdon–Re-recording Mixer
Mark Taylor–Re-recording Mixer
James H. Mather–Supervising Sound Editor
Additional Sound Team:
Tom Harrison 1st AS/Boom Operator,
Luigi Pini 1st AS/Boom Operator (Italy),
Freya Clarke 1st AS/Boom Operator,
Hosea Ntaborwa 1st AS/Boom Operator

Oppenheimer
Willie D. Burton CAS–Production Sounnd Mixer
Kevin O’Connell CAS–Re-recording Mixer
Gary A. Rizzo CAS–Re-recording Mixer
Richard King–Supervising Sound Editor
Additional Sound Team:
Douglas Shamburger Boom Operator,
Adam Mohundro 2nd Boom Operator,
Brett Becker New Mexico Sound Utility/Boom Operator

The Zone of Interest (A24)
Tarn Willers–Production Sound Mixer
Johnnie Burn–Re-recording Mixer
Additional Sound Team:
Mateusz Stasiak 1st Assistant Sound,
Jimi Ogden 1st Assistant Sound,
Filip Sulima Sound Trainee

BAFTA Sound Nominees

Motion Picture

Ferrari
Angelo Bonanni–Supervising Sound Editor
Tony Lamberti–Re-recording Mixer
Andy Nelson CAS–Re-recording Mixer
Lee Orloff CAS–Production Sound Mixer
Bernard Weiser–Supervising Sound Editor
Additional Sound Team:
Jeffrey Humphreys Boom Operator,
Angelo Bonanni Production Sound Mixer,
Luigi Pini Boom Operator,
Michele Brambilia 2nd Boom Operator/
Utility Sound Technician,
Alessio Ombres Sound Trainee

Maestro
Richard King–Supervising Sound Editor
Steven A. Morrow CAS–Production Sound Mixer
Tom Ozanich–Re-recording Mixer
Jason Ruder–Supervising Sound Editor
Dean A. Zupancic–Re-recording Mixer
Additional Sound Team: Jeanne L. Gilliland Boom Operator, John-Paul Natysin Utility Sound Technician,
Christy Illius Utility Sound Technician

Mission: Impossible – Dead Reckoning Part One
Chris Burdon–Re-recording Mixer
James H. Mather–Supervising Sound Editor
Chris Munro–Production Sound Mixer
Mark Taylor–Re-recording Mixer
Additional Sound Team:
Tom Harrison 1st AS/Boom Operator,
Luigi Pini 1st AS/ Boom Operator (Italy),
Freya Clarke 1st AS/Boom Operator,
Hosea Ntaborwa 1st AS/Boom Operator,
Ayesha Breithaupt 2nd AS

Oppenheimer
Willie D. Burton CAS–Production Sound Mixer
Richard King–Supervising Sound Editor
Kevin O’Connell CAS–Re-recording Mixer
Gary A. Rizzo CAS–Re-recording Mixer
Additional Sound Team:
Douglas Shamburger Boom Operator,
Adam Mohundro 2nd Boom Operator,
Brett Becker New Mexico Sound Utility/Boom Operator

The Zone of Interest (A24)
Johnnie Burn–Re-recording Mixer
Tarn Willers–Production Sound Mixer
Additional Sound Team:
Mateusz Stasiak 1st Assistant Sound,
Jimi Ogden 1st Assistant Sound,
Filip Sulima Sound Trainee

Creative Arts Emmy Sound Winners

OUTSTANDING SOUND MIXING FOR A COMEDY OR DRAMA SERIES (ONE HOUR)
The Last of Us
When You’re Lost in the Darkness (HBO MAX)
Marc Fishman, CAS–Re-recording Mixer
Kevin Roache, CAS–Re-recording Mixer
Michael Playfair CAS–Production Mixer
Additional Sound Team:
Louw Verwoerd Boom Operator, Valerie Siu Utility Sound Technician

OUTSTANDING SOUND MIXING FOR A COMEDY OR DRAMA SERIES
(HALF-HOUR) AND ANIMATION
The Bear
Review (FX)
Steve “Major” Giammaria CAS–Re-recording Mixer
Scott D. Smith CAS–Production Mixer
Additional Sound Crew: Joe Thomas Boom Operator,
Nick Ray Harris Boom Operator, Nicholas Price Utility

OUTSTANDING SOUND MIXING FOR A COMEDY OR DRAMA SERIES
(HALF-HOUR) AND ANIMATION
Daisy Jones & the Six
Track 10: Rock ’n’ Roll Suicide (Prime Video)
Lindsey Alvarez CAS–Re-recording Mixer
Mathew Waters CAS–Re-recording Mixer
Chris Welcker–Production Mixer
Mike Poole–Music Mixer
Production Sound Team: Ryan Farris Boom Op and
Music Playback Operator, Emily Poulliard Utility Sound Technician
Additional Crew: Donovan Thibodeaux & Jared Lawrie Boom
Operators, Oliver Bonie & Deshaun Andre Utility Sound Technicians

OUTSTANDING SOUND MIXING FOR A REALITY PROGRAM (SINGLE OR
MULTI-CAMERA)
Welcome to Wrexham
Do or Die (FX)
Mark Jensen CAS–Re-recording Mixer

OUTSTANDING SOUND MIXING FOR A VARIETY SERIES OR SPECIAL
Elton John Live:
Farewell From Dodger Stadium (Disney+)
Michael Abbott–Broadcast Production Mixer
Eric Schilling–Music Mixer
Matt Herr–FOH Mixer
Alan Richardson–Monitor Mixer
Christian Schrader–Supplemental Audio Mixer

OUTSTANDING SOUND MIXING FOR A NONFICTION PROGRAM (SINGLE OR MULTI-CAMERA)
Moonage Daydream
(HBO MAX)
Paul Massey–Re-recording Mixer
David Giammarco–Re-recording Mixer

Disclaimer: The Academy of Television Arts & Sciences (ATAS) does not award Emmy statuettes or nomination certificates to those listed under “Production Sound Team”

A Conversation with Mark Ulano on the Art of the Sound Team

From your experience, who is the most interested director in sound?

Car work in the California desert during The Master

I’ll answer the question I wished you had asked. It’s the director who understands that sound, from the very beginning in pre-production, includes his/her sound artists as advocates for the idea at hand. This director hugs the sound artists inside the circle of trust recognizing their creative contribution. This director understands that sound is an integral part of the creative palette, beginning with the essential capture of performance, effects, and environment in ways that reveal character and tell the story. This director takes his Sound Mixer on his tech scouts to witness and join the creative power flow emerging with the DOP, AD, and other team members.

What is your view of the Sound Department’s artistic contribution to each project?

It is an experienced reality for many of us in our esoteric art form. What we do is so invisible and misunderstood, especially with how we function on the set. I don’t mean this in a disrespectful way. There is great misinterpretation by those who work alongside us every day. Very often, they are unaware of exactly what we’re doing. Our collective voice must reposition this disconnect in a proportionate way. Fortunately, this is in play in certain quarters these days, but it’s still a major challenge to the recognition of our craft.

I don’t use the “bad-for-sound” description of a challenge as it usually triggers a territorial interpretation of what I’m saying. Instead, I engage when choices need to be made. I explain the issue, with the fewest words possible, placing in the director’s hands, the options before us. If it’s the director’s idea at issue, it’s much more effective to speak forthrightly, in terms of the competing elements and the range of solutions available. I won’t cut unless I’ve been given that authority by the director in advance. I don’t want to anyway, as there may be other essential elements within the shot not sound-related. This must be a part of our trust relationship. If a 2022 Airbus 330 jet flying overhead occurs during an 1870 dialog scene, I will bring it to the director or AD’s attention in the moment.

Some people who have the creative and financial authority of directing and/or producing are not necessarily knowledgeable about production sound and its use as a part of their skill set or creative palette. This can certainly be a problem.

Tom Hartig booming a Steadicam at a Louisiana plantation on the set of Django Unchained 
Tom Hartig and Dirk Stout booming a plantation scene for Django Unchained

What is the best way to communicate this?

How we communicate this has multiple levels to it. If you frequently come as the messenger of bad news, you can erode your credibility. We’re there as an advocate for directorial intent and telling the story, Our only agenda is to help it be better. My position is, it’s never about my sound, it’s about the sound. It is about serving your project. If the production wants to make a decision that is going to postpone the resolution of the problem; it’s their prerogative to do so, and I’ll support that even if I think it’s not the best solution, as long as I’ve been clear about the competing elements in a timely fashion.
My prejudices must stop at the door. A leader takes information and recommendations from the team and then makes a decision. This is the responsibility of the director. But how you present where your concern comes from should redirect the attention from yourself to the “we-together” problem solving of the project. My ego is intact, but it’s directed toward serving the project, not about protecting my “work” or worry of being criticized in my absence, I work at defusing the notion of bad production sound by establishing my credibility.

I aggressively maintain a collaborative relationship with the Supervising Sound Editor and the Re-recording Mixers in pre-production, and then through production. I want that open line of communication, not just for challenges and problems, but for creative contributions that together, we interpret the intent of the director.

I did a film called Cowboys & Aliens with Daniel Craig and Harrison Ford. Harrison created a voice for that character that he turned on and off like a switch. Cameras on, he’s in that voice, it’s sort of low and gravelly, very consistent. He was his own reference. That voice impacted my choices for tonality, which mic and its placement I would use for him and how I would mix his voice into the scene. This is an example of being aware of a significant actor contribution, and how I was collaborating with and protecting that contribution.

That’s the mindset I have when I’m dealing with this idea of “Okay, we want to create sound that tells this story, we’re really with you.” Then on the day, we’re chasing the sun up the hill. It’s panic vision and f**k sound and we’re off and running. I try to be a buffer to that impulse. Often the First AD is an interpreter of a director’s decision-making prerogative. The First AD has more than one agenda. Surface-wise, they’re the director’s advocate and a conduit of information to the rest of the crew. But they’re also part of production; they are shooting a schedule and making their day has financial implications for them. They get bonuses for coming in under time and under budget. One could argue that this is a conflict of interest, but nonetheless, there it is. Or they may have very deep conviction that they know exactly what is and isn’t okay without consultation. We’re there to be the “DPs of Sound,” if you will, on the set. Our responsibility is at this level.

With director Quentin Tarantino and film editor Fred Raskin on the set of The Hateful Eight
Tom Hartig booming a stagecoach scene at 11,000 feet on The Hateful Eight

Some mixers remain silent out of fear of alienating themselves with the ADs and the Director.

To me, this way of thinking is a strategic mistake. There’s a third way. You don’t need to be in an adversarial posture over the challenges created by competing elements. Moviemaking is all about competing elements. Every day, every shot, there’s some kind of element that seeks to be dominant in the shot. It’s not up to the Department Head or the mini-department heads to take it personally. The higher up the food chain you go though, the less frequently that occurs because they’ve been seasoned, they’ve been experienced. They understand it’s not just about them, it’s about the project, serve the project.

So, if you’re challenged by an element that has not been fully thought through and that is damaging other key elements, that’s a situation that could possibly have been solved in advance, but then…

If it isn’t, on the day, on the fly, in the moment, you, together, collaborate on a solution (if there’s one to be found). On a big movie, it’s probably five thousand dollars a minute of shooting time to run a two-hundred-million-dollar budget! You miss ten minutes and that’s fifty grand. You’re already stepping into a schoolteachers’ annual salary for those ten minutes.

Mixing a scene at the Arsenal di Venezia, Italy, for The Tourist

So, how do we transcend that conundrum?

A: Become deeply invested in anticipating.
B: Become deeply skilled in interpreting the truth of the moment, not what everybody thinks what the moment will be, and
C: Have an armful of potential solutions for that moment in a very short period of time.

That means having more than one game in play simultaneously, most of the time.

The most important issue is how you are communicating these concerns?

My partner, Patrushkha Mierzwa, says, “When you come up against a challenge … never describe it as a ‘problem.’ “We don’t have a problem, we have a situation, and these are the competing elements, and here are the solution options. We need to decide what’s the best solution for this, whatever that range may be.”

It’s often our responsibility to make clear to people who do not understand what we do to not jump to a conclusion about how long something will take to do. We may have a much better solution that’s actually equal or less in time than the solution that they leap to in their mind. It’s up to us to be able to say, “This will take thirty seconds. This will take four minutes. This will take…” Whatever they need to be soothed in their anxiety about the time lost, and then to perform within the parameters close to your estimate, because you have the experience of how to do that. It’s in your repertoire.

When a DP needs to add another light, and there’s a ten-minute interval, it’s OK. But when our department asks, we sometimes hear, “We have no time.”

In The Godfather, Mario Puzo reiterated an ancient Greek saying: “The fish stinks from the head down.”
If you’re working with a director in control of the production priorities, and you’ve been successful being included in his/her “circle of trust,” then the director can see what you’re contributing towards their personal gain or loss for their work. If this can happen, then you will have an ally in clarifying what does and doesn’t matter. Of course, you have the responsibility to hold up your end by being good enough to solve it.

Often as not, we have the autonomy to creatively solve things that our non-sound colleagues may be clueless about, and I don’t mean that in a disrespectful way.

I’ve done more than one hundred fifty projects, primarily features, but some television projects. Most directors that I work with will have ten to fifteen projects in the scope of their careers. Does that make them less experienced than me? On one level, yes. But on another level, no. They are successful in those careers by having unique and capable voices and skill sets to manage creating a film. It’s unfortunate but the reality is very little is being taught about the sound arts to film students.

It has become our responsibility, in that early stage of pre-production, to establish our bona fides as a full contributing creative partner, as an advocate for the director’s intent. You embody that by the way you operate, by how you perceive each and every day, shot by shot. The precision of the words you use is your passport to inclusion.

We’re in a public debate right now in our community over the place and the hierarchy that the production team has. There are many of us who don’t recognize the value of their own contribution. It’s stunning, but it’s really true. “I’m just there, I record, I go home, that’s my bit and that’s my gig,” versus what is it that I’m doing that is best serving the idea here at hand? Who is this character? How is the audience supposed to experience this character? Is the character evolving over time through the plot? What am I doing that’s supporting that arc, the way depth of field, the way focused placement, the way tonality, composition, color, exposure? We have similar, not exactly analogous, but similar tools in our toolkit that engage in those pieces of telling the story.

What is the line of communication? Is it always going through the First AD primarily, and when do you talk directly to the Director?

I don’t have a very in-depth ideology in terms of words, but it’s very deep in terms of its purpose. I call it the ID ideology. “It depends.” Who are they? What’s their point of reference? How do they behave under load and what’s their perspective on what they do and what you do and how they interact?

The AD and the Director.

Is it a weak director? Is it a strong director, but weak in technique? Is it a director, strong in technique, but weak in philosophy, afraid of their actors? They often try to hide their fear of the actors by over-engagement. Do they feel under assault? Many directors are in abject terror from day one, or even prior to day one. There are two groups in the director community; those that have established their autonomy by success in the market and success in the critical world, and by their repeated engagement by major funding sources for their work.

Then there’s the other group who are still clawing their way to some degree of career stability, but are most often surrounded by a committee of second-guessers who are there with good intent and under great levels of compensation, by the way, to protect the director from themselves and to validate and justify their purpose.

Many TV shows have 10, 12, 15, 18, 20 people with the title of producer, and they’re mostly writers, but they’ll sit at the set in a chair watching a monitor of the scene with headphones on and on their cellphones, and they’re pulling down six, seven figures a year to do that. Meanwhile, we’re out there actually making it happen for far, far less. So that interferes with the director’s progress to mature into a skilled confident creative person.

For me, the best strategy has been to always approach the work as a filmmaker, akin to musicians in the orchestra. First, self-identify as an artist with a special instrument, then apply this instrument to telling stories with film through sound. We interpret directorial intent through emotion and tonality. We connect the characters to the audience. Every artist contributing to a film is a technician with their medium. We are as well. We make many creative decisions every day. We interpret and capture performance in context to story arc, character arc, and directorial intent. We do this in collaboration with the other film artists, above and below the line. We come together to tell the story. Nothing less…

“Copy That”- Cine-COMM

by James Delhauer

Today’s productions move faster than ever before. With larger budgets and pre-determined release dates, efficiency is the name of the game like never before. That is why a centralized communication system is essential. Gone are the days when a simple walkie-talkie setup will suffice. With so many moving parts on set, the average member of the crew needs to be able to monitor several feeds and discussions simultaneously in order to do their job well. That is why PL/Comms Technicians in Local 695 have turned to Cine-COMM Inc. and the Riedel-powered Bolero systems in order to facilitate advanced communications throughout the production process.

Cine-COMM was founded in 2021 by Local 600/695 members Simon Jayes and Eduardo Eguia. The impetus for its inception came when Simon found himself working as a Camera Operator on Wonder Woman 1984 and needed to remain in communication with multiple departments at once. To facilitate this, he was forced to wear two traditional intercoms with a headset on each ear, a Comtek, and a walkie, ALL at the same time. With two ears and four devices, this obviously posed a problem. And it wasn’t a unique problem. Conversation with other department heads across multiple productions revealed that this was becoming a systemic issue on set, especially as members of the crew needed to communicate with remote workers throughout the COVID-19 pandemic. Somehow, communication had become more of a hinderance than a convenience.

PL and communications work has long been within the jurisdiction of Local 695 and our members have done this work consistently in live broadcast, sports, and TV studio-based productions for decades, but narrative and episodic productions present unique communication challenges. Shooting on location or sound stages that weren’t designed with comms in mind can make it difficult to set up point-to-point systems, and not all locations are equipped to provide consistent AC power supply. This is why walkie-talkies became the standard in the first place.

When setting out to create a better communication system, Simon and Eduardo found that there was really only one product available on the market that met the needs of modern productions: The Riedel Bolero wireless intercom. This unit serves as a portable, all-in-one communications tool that can be custom programmed to distribute up to seven audio feeds to a single beltpack, eliminating the need for multiple pieces of equipment per user. What’s more, the Bolero Standalone System can support up to one hundred uniquely programmed beltpacks in a single networked deployment and, if used with Riedel Artist, it can support up to two hundred and fifty, meaning anyone and everyone on set can have a customized communications device to service their specific needs.

Cine-COMM Inc. harnesses the potential of the Bolero system to create and deploy turnkey wireless systems specifically for the film and television industry. Beltpacks can be programed to interface with one another, but can also communicate with existing systems such as Production Sound, Voice of God (VOD)systems, IFBs and Earwigs, Audio Playback, and even Bluetooth audio devices.

Bolero’s high-clarity voice codec provides higher speech intelligibility than standard walkie units and a robust RF system designed to keep units functioning in challenging environments where other systems might fail. Unlike conventional walkie-talkies, the system supports Duplex communication, meaning that multiple speakers can communicate simultaneously. This allows for more conversational usage and eliminates the age-old problem of one person accidentally drowning out an entire walkie channel by holding or setting their device down in just the wrong way.

Most importantly, this system is far more secure than open band communication systems. When relying on traditional walkie-talkies, productions leave themselves vulnerable to clever members of the press and paparazzi who might source walkies with the same channels in order to monitor on set communications, resulting in production and casting leaks before studios are ready to make such announcements. However, by encoding all communications, Riedel’s system protects the security of the production and ensures that no one whose device isn’t on the same network can monitor chatter throughout the day.

(L-R): Simon Jayes and Eduardo Eguia, Local 695 members and founders of Cine-Comm

Cine-COMM systems are highly customizable and are individually tailored to the needs of a given production. The company packages all necessary components for a given shoot, providing both the hardware and configuration services to ensure proper implementation on set. Though the company was founded in 2021, its services have already seen widespread usage on major productions. Films and shows like The Mandalorian, Our Flag Means Death, Thor: Love and Thunder, Barbie, Black Adam, Interior Chinatown, Ahsoka, Mayor of Kingstown, and many more have implemented Cine-COMM systems into their workflows. Thor: Love and Thunder director and Our Flag Means Death creator Taika Waititi has become something of a power user within the company, using Cine-COMM systems to facilitate both communications, VOG, actor line feeds via earwigs and music playback on set.

As wireless intercom systems like those provided by Cine-COMM become more prevalent, a new generation of Local 695 PL/Comms Engineers will become necessary. That is why our Local has partnered with Simon and Eduardo at Cine-COMM in order to provide training to members who are interested in taking on this sort of work. This partnership allows for productions renting Cine-COMM systems to correctly staff the communication positions on set, while also ensuring that those hired to facilitate communications have the training necessary to service productions from start to finish.

At one time, the megaphone was considered a breakthrough in communications technology. Then came the walkie-talkie and point-to-point comms systems. The Cine-COMM Inc. Bolero-based system is the newest evolution in connecting members of the set with one another. It presents a wide variety of solutions to age-old problems and offers productions a future-facing option to tackle the issues of tomorrow.

For RENTALS + SALES + SUPPORT, please visit
www.cine-comm.com, where you can find more information on Cine-COMM Inc. and the various products they offer.

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5439 Cahuenga Boulevard
North Hollywood, CA 91601

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email  info@local695.com

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